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  1. /// ================================================= NPC  Shop ============================================
  2. // Head Gear
  3. -	shop	Q_Hat_A	-1,5226:-1,5086:-1,5137:-1,5207:-1,5132:-1,5153:-1,5389:-1,5074:-1,5333:-1,2284:-1,5189:-1,5174:-1
  4. -	shop	Q_Hat_B	-1,5283:-1,5110:-1,2237:-1,5042:-1,5076:-1,5382:-1,2296:-1,5129:-1,5057:-1,5102:-1,5065:-1,5052:-1,5040:-1,5800:-1,5016:-1,5150:-1,5169:-1,5034:-1,5300:-1,2214:-1
  5. -	shop	Q_Hat_C	-1,5024:-1,5028:-1,5214:-1,5175:-1,5026:-1,5243:-1,5341:-1,5131:-1,5142:-1,5048:-1,5036:-1,5080:-1,5081:-1,5107:-1,5075:-1,5135:-1
  6. -	shop	Q_Hat_D	-1,5091:-1,5082:-1,5340:-1,5254:-1,2273:-1,5258:-1,5292:-1,5198:-1,5058:-1,5253:-1,5252:-1
  7. -	shop	Q_Hat_E	-1,2283:-1,5146:-1,5205:-1,5068:-1,5304:-1
  8. -	shop	Q_Hat_F	-1,5276:-1,5047:-1,5170:-1,5018:-1,5380:-1,5061:-1,5302:-1,5210:-1,5339:-1,5056:-1
  9. -	shop	Q_Hat_G	-1,5063:-1,5021:-1,5346:-1,5336:-1,5186:-1,5179:-1,5377:-1
  10. -	shop	Q_Hat_H	-1,5176:-1,5022:-1,5001:-1,5041:-1,5094:-1,5025:-1,5139:-1,5070:-1,5273:-1,
  11. -	shop	Q_Hat_I	-1,5071:-1,5209:-1
  12. //-	shop	Q_Hat_J	-1,0:0
  13. -	shop	Q_Hat_K	-1,5143:-1,5020:-1,5140:-1,5291:-1,5069:-1
  14. -	shop	Q_Hat_L	-1,5084:-1,5185:-1,5324:-1,5136:-1,5130:-1
  15. -	shop	Q_Hat_M	-1,5027:-1,5045:-1,5138:-1,5173:-1,5211:-1,5187:-1,5275:-1,5031:-1,5073:-1,2278:-1,5117:-1,5177:-1
  16. -	shop	Q_Hat_N	-1,5099:-1,5183:-1,5362:-1,5151:-1
  17. -	shop	Q_Hat_O	-1,2281:-1,5043:-1,5004:-1
  18. -	shop	Q_Hat_P	-1,5263:-1,5023:-1,5060:-1,5337:-1,5358:-1,5286:-1,5012:-1,5152:-1,5148:-1,5305:-1,5255:-1,2293:-1,5182:-1
  19. -	shop	Q_Hat_R	-1,5033:-1,5039:-1,5109:-1,5083:-1,5108:-1,5204:-1,5288:-1,5325:-1,5213:-1,5293:-1,5208:-1,5801:-1
  20. -	shop	Q_Hat_S	-1,2280:-1,5100:-1,5381:-1,5078:-1,5133:-1,5359:-1,5274:-1,5149:-1,5272:-1,5064:-1,5212:-1,5257:-1,5029:-1,2272:-1,5062:-1,5049:-1,5067:-1,5342:-1,5335:-1,5032:-1,5103:-1
  21. -	shop	Q_Hat_T	-1,5343:-1,5101:-1,5059:-1,5077:-1,5098:-1
  22. //-	shop	Q_Hat_U	-1,0:0
  23. -	shop	Q_Hat_V	-1,5287:-1,5171:-1,5256:-1,5285:-1,5289:-1,5344:-1
  24. -	shop	Q_Hat_W	-1,5345:-1,2292:-1,5206:-1,5115:-1,5050:-1,5188:-1,5284:-1,5294:-1
  25. -	shop	Q_Hat_X	-1,5179:-1
  26. -	shop	Q_Hat_Y	-1,5277:-1
  27. -	shop	Q_Hat_Z	-1,5121:-1
  28. -	shop	Q_Color	-1,5236:-1,5233:-1,5241:-1,5235:-1,5229:-1,5231:-1,5240:-1,5237:-1,5232:-1,5227:-1,5238:-1,5228:-1,5230:-1,5239:-1,5206:-1,5197:-1,5234:-1,5242:-1
  29. // Armor
  30. -	shop	Q_Armor	-1,2358:-1,2356:-1,2385:-1
  31. // Weapon
  32. -	shop	Q_W_Dagger	-1,1228:-1,1233:-1,13034:-1,13035:-1,1244:-1,1240:-1,1227:-1,1225:-1,1224:-1
  33. -	shop	Q_W_Sword	-1,1182:-1,1140:-1,1134:-1,1166:-1,1132:-1,1137:-1,1169:-1,1141:-1,1181:-1,1139:-1,1185:-1
  34. -	shop	Q_W_Spear	-1,1467:-1,1470:-1,1415:-1,1475:-1,1414:-1,1469:-1,1416:-1
  35. -	shop	Q_W_Axe	-1,1305:-1,1364:-1,1369:-1,1365:-1,1367:-1
  36. -	shop	Q_W_Mace	-1,1527:-1,1526:-1,1528:-1,1535:-1,1541:-1
  37. -	shop	Q_W_Straff	-1,1636:-1,1629:-1,1631:-1,1634:-1,1630:-1,1635:-1
  38. -	shop	Q_W_Bow	-1,1736:-1,1737:-1,1725:-1,1719:-1,1720:-1
  39. -	shop	Q_W_Knuckler	-1,1814:-1,1813:-1
  40. -	shop	Q_W_Musical	-1,1913:-1
  41. -	shop	Q_W_Whip	-1,1963:-1
  42. -	shop	Q_W_Book	-1,1573:-1,1562:-1,1572:-1
  43. // Shield
  44. -	shop	Q_Shield	-1,2131:-1,2130:-1,2129:-1
  45. // Garment
  46. -	shop	Q_Garment	-1,2511:-1,2543:-1
  47. // Footgears
  48. -	shop	Q_Footgear	-1,2415:-1,2429:-1,2430:-1,2413:-1
  49. // Accessories
  50. -	shop	Q_Accessories	-1,2665:-1,2641:-1,2726:-1,2636:-1,2718:-1,2645:-1,2639:-1,2717:-1,2727:-1,2620:-1,2731:-1,2638:-1
  51. // Etc.
  52. -	shop	Q_Dye	-1,975:-1,976:-1,978:-1,979:-1,980:-1,981:-1,982:-1,983:-1
  53. -	shop	Q_Arrow	-1,12004:-1,12005:-1,12006:-1,12007:-1,12008:-1,12009:-1,12010:-1,12011:-1,12012:-1,12013:-1,12014:-1,12015:-1,12183:-1,12144:-1,12145:-1,12146:-1,12147:-1,12148:-1,12149:-1,12150:-1,12151:-1
  54. -	shop	Q_Box	-1,664:-1,665:-1,666:-1,667:-1
  55. -	shop	Q_Animal	-1,14569:-1,14570:-1,14571:-1,659:-1,14572:-1,636:-1,635:-1,14573:-1,12225:-1,14574:-1
  56. -	shop	Q_ER	-1,984:-1,985:-1,7620:-1,7619:-1
  57. -	shop	Q_Potion	-1,501:-1,502:-1,503:-1,504:-1,505:-1,506:-1
  58. -	shop	Q_Juice	-1,531:-1,532:-1,533:-1,534:-1
  59. -	shop	Q_Milk	-1,519:-1
  60. // Slot
  61. -	shop	Q_WC	-1,1568:-1,1571:-1,1569:-1,1570:-1,13105:-1,1912:-1,1959:-1
  62. -	shop	Q_WB	-1,1808:-1,13166:-1,1309:-1,1538:-1,1955:-1
  63. -	shop	Q_WA	-1,1727:-1,1816:-1,1172:-1,13030:-1,1149:-1,1480:-1,1539:-1,1726:-1,1266:-1,1275:-1,1278:-1,1276:-1,1277:-1,1922:-1,1976:-1,1178:-1,1532:-1,1171:-1
  64. -	shop	Q_WS	-1,13033:-1,13400:-1,1476:-1,1180:-1,1179:-1,13019:-1,1540:-1,1418:-1,13032:-1,13016:-1,13018:-1,13031:-1,1481:-1
  65. -	shop	Q_WSS	-1,13017:-1
  66. -	shop	Q_AC	-1,2118:-1,5270:-1,5348:-1,5168:-1,5349:-12120:-1,2120:-1,5347:-1,5351:-1
  67. -	shop	Q_AB	-1,5298:-1,2432:-1,5299:-1,2715:-1
  68. -	shop	Q_AA	-1,2525:-1,2434:-1,5159:-1,2121:-1,5158:-1,5167:-1,2359:-1,5157:-1,5271:-1,5350:-1
  69. -	shop	Q_AS	-1,2349:-1,5162:-1,2671:-1,2351:-1,5163:-1,5165:-1,2373:-1,2345:-1,2372:-1,5160:-1,2371:-1,2360:-1,2128:-1,2347:-1,5297:-1,5166:-1,5161:-1,5164:-1,2523:-1
  70. -	shop	Q_ASS	-1,2204:-1,2202:-1
  71.  
  72. // =============================================== Item List ===============================================
  73. // =============== >> Buy << ===================
  74. function	script	Q_Buy	{
  75.  
  76. // Hat A
  77. if(@bought_nameid == 5226) {		setarray @itemuse[0], 7168, 1039, 1058, 7101, 7064, 7006, 2259;		setarray @itemusemany[0], 200, 200, 200, 200, 200, 200, 1;				}
  78. else if(@bought_nameid == 5086) {	setarray @itemuse[0], 1095, 2288;				setarray @itemusemany[0], 3000, 1;						}
  79. else if(@bought_nameid == 5137) {	setarray @itemuse[0], 7047, 7277, 731;				setarray @itemusemany[0], 500, 30, 5;						}
  80. else if(@bought_nameid == 5207) {	setarray @itemuse[0], 2282, 523;					setarray @itemusemany[0], 1, 100;			set @zenyuse, 10000;		}
  81. else if(@bought_nameid == 5132) {	setarray @itemuse[0], 2289, 5035;				setarray @itemusemany[0], 1, 1;				set @zenyuse, 50000;		}
  82. else if(@bought_nameid == 5153) {	setarray @itemuse[0], 5077, 4001;				setarray @itemusemany[0], 1, 1;				set @zenyuse, 30000;		}
  83. else if(@bought_nameid == 5389) {	setarray @itemuse[0], 2254, 5043, 7568;				setarray @itemusemany[0], 1, 1, 100;						}
  84. else if(@bought_nameid == 5074) {	setarray @itemuse[0], 2254, 2286;				setarray @itemusemany[0], 1, 1;				set @zenyuse, 20000;		}
  85. else if(@bought_nameid == 5333) {	setarray @itemuse[0], 692, 5036;					setarray @itemusemany[0], 100, 1;						}
  86. else if(@bought_nameid == 2284) {	setarray @itemuse[0], 923;					setarray @itemusemany[0], 20;							}
  87. else if(@bought_nameid == 5189) {	setarray @itemuse[0], 925, 7115;					setarray @itemusemany[0], 100, 100;						}
  88. else if(@bought_nameid == 5174) {	setarray @itemuse[0], 7445, 7446, 7447, 7448, 954, 975, 733, 7116;		setarray @itemusemany[0], 7, 7, 7, 7, 300, 1, 5, 50;					}
  89. else if(@bought_nameid == 5312) {	setarray @itemuse[0], 7301, 5157;				setarray @itemusemany[0], 1000, 1;			set @zenyuse, 100000;	}
  90.  
  91. // Hat B
  92. else if(@bought_nameid == 5374) {	setarray @itemuse[0], 2256, 2235, 5007, 923;			setarray @itemusemany[0], 1, 1, 1, 100;			set @zenyuse, 10000000;	}
  93. else if(@bought_nameid == 5283) {	setarray @itemuse[0], 2221, 5039, 10012, 9001;			setarray @itemusemany[0], 1, 1, 1, 3;			set @zenyuse, 100000;	}
  94. else if(@bought_nameid == 5110) {	setarray @itemuse[0], 526, 7270, 941, 10004;			setarray @itemusemany[0], 2, 1, 1, 1;						}
  95. else if(@bought_nameid == 5379) {	setarray @itemuse[0], 7166, 5032;				setarray @itemusemany[0], 500, 1;						}
  96. else if(@bought_nameid == 5321) {	setarray @itemuse[0], 2211, 7121;				setarray @itemusemany[0], 1, 100;						}
  97. else if(@bought_nameid == 2237) {	setarray @itemuse[0], 2241, 983;					setarray @itemusemany[0], 1, 1;							}
  98. else if(@bought_nameid == 5042) {	setarray @itemuse[0], 10007, 968;				setarray @itemusemany[0], 1, 50;							}
  99. else if(@bought_nameid == 5147) {	setarray @itemuse[0], 2226, 7063;				setarray @itemusemany[0], 1, 10;							}
  100. else if(@bought_nameid == 5076) {	setarray @itemuse[0], 2226, 7038;				setarray @itemusemany[0], 1, 500;						}
  101. else if(@bought_nameid == 5382) {	setarray @itemuse[0], 10016, 5348;				setarray @itemusemany[0], 1, 1;				set @zenyuse, 1000000;	}
  102. else if(@bought_nameid == 2296) {	setarray @itemuse[0], 2243, 999;					setarray @itemusemany[0], 1, 100;			set @zenyuse, 50000;		}
  103. else if(@bought_nameid == 5129) {	setarray @itemuse[0], 5270, 7441;				setarray @itemusemany[0], 1, 1;							}
  104. else if(@bought_nameid == 5057) {	setarray @itemuse[0], 2213, 983, 914;				setarray @itemusemany[0], 1, 1, 200;			set @zenyuse, 10000;		}
  105. else if(@bought_nameid == 5102) {	setarray @itemuse[0], 7263, 2276;				setarray @itemusemany[0], 50, 1;							}
  106. else if(@bought_nameid == 5065) {	setarray @itemuse[0], 624, 959, 544, 1023, 938, 7030;			setarray @itemusemany[0], 1, 300, 50, 1, 100, 1;					}
  107. else if(@bought_nameid == 5052) {	setarray @itemuse[0], 2211, 978, 7003;				setarray @itemusemany[0], 1, 1, 300;						}
  108. else if(@bought_nameid == 5040) {	setarray @itemuse[0], 7047;					setarray @itemusemany[0], 100;							}
  109. else if(@bought_nameid == 5800) {	setarray @itemuse[0], 5040, 1045, 7187;				setarray @itemusemany[0], 1, 50, 50;						}
  110. else if(@bought_nameid == 5398) {	setarray @itemuse[0], 5162, 7752, 7005;				setarray @itemusemany[0], 1, 1000, 1000;						}
  111. else if(@bought_nameid == 5016) {	setarray @itemuse[0], 1030;					setarray @itemusemany[0], 10;							}
  112. else if(@bought_nameid == 5338) {	setarray @itemuse[0], 2221, 4001;				setarray @itemusemany[0], 1, 1;							}
  113. //else if(@bought_nameid == 5150) {	setarray @itemuse[0], 5003, 7312;				setarray @itemusemany[0], 1, 1000;						}
  114. //else if(@bought_nameid == 5308) {	setarray @itemuse[0], 5150, 7218;				setarray @itemusemany[0], 1, 500;						}
  115. else if(@bought_nameid == 5169) {	setarray @itemuse[0], 706, 7021, 7200, 1049, 1059, 1054, 1024;		setarray @itemusemany[0], 1, 500, 10, 20, 500, 2, 100;					}
  116. else if(@bought_nameid == 5034) {	setarray @itemuse[0], 2233, 746;					setarray @itemusemany[0], 1, 20;							}
  117. else if(@bought_nameid == 5310) {	setarray @itemuse[0], 5034, 7327;				setarray @itemusemany[0], 1, 500;			set @zenyuse, 700000;	}
  118. else if(@bought_nameid == 5300) {	setarray @itemuse[0], 2229, 7106, 1021, 7265;			setarray @itemusemany[0], 1, 100, 100, 100;						}
  119. else if(@bought_nameid == 2214) {	setarray @itemuse[0], 949, 706, 722, 2213;				setarray @itemusemany[0], 100, 1, 1, 1;						}
  120.  
  121. // Hat C
  122. else if(@bought_nameid == 5024) {	setarray @itemuse[0], 529, 530, 539, 999, 538;			setarray @itemusemany[0], 10, 5, 20, 10, 15;						}
  123. else if(@bought_nameid == 5028) {	setarray @itemuse[0], 2279, 7035, 526;				setarray @itemusemany[0], 1, 50, 100;						}
  124. else if(@bought_nameid == 5178) {	setarray @itemuse[0], 5028;					setarray @itemusemany[0], 1;				set @zenyuse, 500000;	}
  125. else if(@bought_nameid == 5184) {	setarray @itemuse[0], 2221, 951;					setarray @itemusemany[0], 1, 1000;						}
  126. else if(@bought_nameid == 5307) {	setarray @itemuse[0], 5056, 634, 582, 578, 576, 568, 514;		setarray @itemusemany[0], 1, 1, 10, 20, 10, 5, 10;					}
  127. else if(@bought_nameid == 5214) {	setarray @itemuse[0], 5057, 2229, 638;				setarray @itemusemany[0], 1, 1, 10;						}
  128. else if(@bought_nameid == 5175) {	setarray @itemuse[0], 7111, 938, 983;				setarray @itemusemany[0], 100, 99, 1;			set @zenyuse, 100000;	}
  129. else if(@bought_nameid == 5026) {	setarray @itemuse[0], 1036, 949, 539, 982;				setarray @itemusemany[0], 450, 330, 120, 1;						}
  130. else if(@bought_nameid == 5243) {	setarray @itemuse[0], 7107, 5001;				setarray @itemusemany[0], 1000, 1;						}
  131. else if(@bought_nameid == 5341) {	setarray @itemuse[0], 5020, 5141, 751;				setarray @itemusemany[0], 1, 1, 10;						}
  132. else if(@bought_nameid == 5131) {	setarray @itemuse[0], 5300, 7319, 7095;				setarray @itemusemany[0], 1, 500, 200;			set @zenyuse, 500000;	}
  133. else if(@bought_nameid == 5260) {	setarray @itemuse[0], 538, 2221;					setarray @itemusemany[0], 1000, 1;						}
  134. else if(@bought_nameid == 5200) {	setarray @itemuse[0], 7320, 7565;				setarray @itemusemany[0], 200, 200;						}
  135. else if(@bought_nameid == 5142) {	setarray @itemuse[0], 2229, 7157;				setarray @itemusemany[0], 1, 200, 200;			set @zenyuse, 250000;	}
  136. else if(@bought_nameid == 5048) {	setarray @itemuse[0], 5041, 999;					setarray @itemusemany[0], 1, 10;							}
  137. else if(@bought_nameid == 5036) {	setarray @itemuse[0], 2608, 7069;				setarray @itemusemany[0], 1, 500;						}
  138. else if(@bought_nameid == 5080) {	setarray @itemuse[0], 10006, 714, 969;				setarray @itemusemany[0], 1, 1, 3;			set @zenyuse, 20000;		}
  139. else if(@bought_nameid == 5081) {	setarray @itemuse[0], 2249, 714, 969;				setarray @itemusemany[0], 1, 1, 3;			set @zenyuse, 40000;		}
  140. else if(@bought_nameid == 5107) {	setarray @itemuse[0], 519, 7031, 548, 539;				setarray @itemusemany[0], 50, 50, 50, 50;						}
  141. else if(@bought_nameid == 5391) {	setarray @itemuse[0], 5107, 7564;				setarray @itemusemany[0], 1, 1000;			set @zenyuse, 1000000;	}
  142. else if(@bought_nameid == 5075) {	setarray @itemuse[0], 2248, 7030, 7194, 7120;			setarray @itemusemany[0], 1, 108, 108, 4;						}
  143. else if(@bought_nameid == 5135) {	setarray @itemuse[0], 2276, 7325, 7317, 7507;			setarray @itemusemany[0], 1, 300, 100, 50;						}
  144.  
  145. // Hat D
  146. else if(@bought_nameid == 5373) {	setarray @itemuse[0], 7023, 7799, 7315, 7511, 7340, 7209;		setarray @itemusemany[0], 10, 1, 100, 10, 20, 200;		set @zenyuse, 5000000;	}
  147. else if(@bought_nameid == 5369) {	setarray @itemuse[0], 1039;					setarray @itemusemany[0], 333;							}
  148. else if(@bought_nameid == 5091) {	setarray @itemuse[0], 10016, 714, 969;				setarray @itemusemany[0], 1, 1, 3;			set @zenyuse, 20000;		}
  149. else if(@bought_nameid == 5082) {	setarray @itemuse[0], 921;					setarray @itemusemany[0], 300;							}
  150. else if(@bought_nameid == 5340) {	setarray @itemuse[0], 5020, 5141, 750;				setarray @itemusemany[0], 1, 1, 10;						}
  151. else if(@bought_nameid == 5254) {	setarray @itemuse[0], 1039, 7023;				setarray @itemusemany[0], 500, 10;						}
  152. else if(@bought_nameid == 5313) {	setarray @itemuse[0], 2233, 969, 7321;				setarray @itemusemany[0], 1, 5, 100;						}
  153. else if(@bought_nameid == 2273) {	setarray @itemuse[0], 2275, 998, 733;				setarray @itemusemany[0], 1, 50, 1;			set @zenyuse, 3500;		}
  154. else if(@bought_nameid == 5258) {	setarray @itemuse[0], 10005, 1021;				setarray @itemusemany[0], 10, 50;						}
  155. else if(@bought_nameid == 5292) {	setarray @itemuse[0], 7123, 1037, 10001;				setarray @itemusemany[0], 10, 100, 1;						}
  156. else if(@bought_nameid == 5198) {	setarray @itemuse[0], 949, 706, 722, 7212;				setarray @itemusemany[0], 100, 1, 1, 1;						}
  157. else if(@bought_nameid == 5058) {	setarray @itemuse[0], 2233, 983, 7206, 7030;			setarray @itemusemany[0], 1, 1, 300, 1;						}
  158. else if(@bought_nameid == 5253) {	setarray @itemuse[0], 7298, 7198, 754;				setarray @itemusemany[0], 500, 500, 1;						}
  159. else if(@bought_nameid == 5296) {	setarray @itemuse[0], 7268, 1022;				setarray @itemusemany[0], 500, 2000;						}
  160. else if(@bought_nameid == 5252) {	setarray @itemuse[0], 7268, 1022;				setarray @itemusemany[0], 500, 2000;						}
  161.  
  162. // Hat E
  163. else if(@bought_nameid == 2283) {	setarray @itemuse[0], 724, 5001,949;				setarray @itemusemany[0], 1, 1, 200;			set @zenyuse, 5000;		}
  164. else if(@bought_nameid == 5146) {	setarray @itemuse[0], 7155, 2225;				setarray @itemusemany[0], 500, 1;						}
  165. else if(@bought_nameid == 5259) {	setarray @itemuse[0], 5146, 4089;				setarray @itemusemany[0], 1, 5;							}
  166. else if(@bought_nameid == 5205) {	setarray @itemuse[0], 5302, 5185;				setarray @itemusemany[0], 1, 1;				set @zenyuse, 30000;		}
  167. else if(@bought_nameid == 5282) {	setarray @itemuse[0], 5147, 7211;				setarray @itemusemany[0], 1, 5;							}
  168. else if(@bought_nameid == 5068) {	setarray @itemuse[0], 2286;				setarray @itemusemany[0], 10;				set @zenyuse, 500000;		}
  169. else if(@bought_nameid == 5304) {	setarray @itemuse[0], 7017, 7209;				setarray @itemusemany[0], 100, 500;						}
  170.  
  171. // Hat F
  172. else if(@bought_nameid == 5276) {	setarray @itemuse[0], 5258, 983, 975, 982, 4044;			setarray @itemusemany[0], 1, 1, 1, 1, 1;						}
  173. else if(@bought_nameid == 5047) {	setarray @itemuse[0], 2271, 975;					setarray @itemusemany[0], 1, 1;							}
  174. else if(@bought_nameid == 5156) {	setarray @itemuse[0], 2218, 2265, 7340;				setarray @itemusemany[0], 1, 1, 100;						}
  175. else if(@bought_nameid == 5155) {	setarray @itemuse[0], 1040, 2241;				setarray @itemusemany[0], 500, 3;						}
  176. else if(@bought_nameid == 5170) {	setarray @itemuse[0], 5172, 7063, 982;				setarray @itemusemany[0], 1, 300, 1;						}
  177. else if(@bought_nameid == 5018) {	setarray @itemuse[0], 2274, 916;					setarray @itemusemany[0], 1, 300;			set @zenyuse, 500;		}
  178. else if(@bought_nameid == 5380) {	setarray @itemuse[0], 951, 961, 1054, 963, 956, 1023;			setarray @itemusemany[0], 100, 50, 20, 50, 30, 100;					}
  179. else if(@bought_nameid == 5317) {	setarray @itemuse[0], 7149, 2221;				setarray @itemusemany[0], 444, 1;			set @zenyuse, 10000;		}
  180. else if(@bought_nameid == 5303) {	setarray @itemuse[0], 2207, 744, 2253, 5061, 5302;			setarray @itemusemany[0], 1, 1, 1, 1, 1;			set @zenyuse, 50000;		}
  181. else if(@bought_nameid == 5061) {	setarray @itemuse[0], 2269, 999;					setarray @itemusemany[0], 1, 10;				set @zenyuse, 20000;		}
  182. else if(@bought_nameid == 5302) {	setarray @itemuse[0], 712, 710;					setarray @itemusemany[0], 1000, 1;						}
  183. else if(@bought_nameid == 5210) {	setarray @itemuse[0], 2254, 7440;				setarray @itemusemany[0], 1, 5;							}
  184. else if(@bought_nameid == 5269) {	setarray @itemuse[0], 2254, 7441;				setarray @itemusemany[0], 1, 5;							}
  185. else if(@bought_nameid == 5180) {	setarray @itemuse[0], 2221, 5109;				setarray @itemusemany[0], 1, 1;				set @zenyuse, 80000;		}
  186. else if(@bought_nameid == 5339) {	setarray @itemuse[0], 2272, 982, 738;				setarray @itemusemany[0], 1, 1, 1;			set @zenyuse, 10000;		}
  187. else if(@bought_nameid == 5056) {	setarray @itemuse[0], 5037, 7197;				setarray @itemusemany[0], 1, 30;							}
  188. else if(@bought_nameid == 5390) {	setarray @itemuse[0], 2236, 7066;				setarray @itemusemany[0], 1, 300;						}
  189.  
  190. // Hat G
  191. else if(@bought_nameid == 5063) {	setarray @itemuse[0], 970, 930;					setarray @itemusemany[0], 1, 500;						}
  192. else if(@bought_nameid == 5021) {	setarray @itemuse[0], 2233, 969, 999, 949, 938;			setarray @itemusemany[0], 1, 1, 20, 80, 800;						}
  193. else if(@bought_nameid == 5361) {	setarray @itemuse[0], 2265, 7216, 10019;				setarray @itemusemany[0], 1, 300, 10;						}
  194. else if(@bought_nameid == 5377) {	setarray @itemuse[0], 2268, 7510;				setarray @itemusemany[0], 1, 10;				set @zenyuse, 5000000;	}
  195. else if(@bought_nameid == 5346) {	setarray @itemuse[0], 2272, 982, 738;				setarray @itemusemany[0], 1, 1, 1;						}
  196. else if(@bought_nameid == 5336) {	setarray @itemuse[0], 2272, 982, 738;				setarray @itemusemany[0], 1, 1, 1;						}
  197. else if(@bought_nameid == 5144) {	setarray @itemuse[0], 2221, 4001;				setarray @itemusemany[0], 1, 1;							}
  198. else if(@bought_nameid == 5186) {	setarray @itemuse[0], 1032;					setarray @itemusemany[0], 700;							}
  199. else if(@bought_nameid == 5179) {	setarray @itemuse[0], 969, 2233;					setarray @itemusemany[0], 10, 1;							}
  200. else if(@bought_nameid == 5262) {	setarray @itemuse[0], 5179, 5073, 969;				setarray @itemusemany[0], 1, 5, 10;			set @zenyuse, 3000000;	}
  201.  
  202. // Hat H
  203. else if(@bought_nameid == 5176) {	setarray @itemuse[0], 706, 7201, 7200, 7015, 952, 1028;			setarray @itemusemany[0], 1, 500, 10, 20, 100, 100;					}
  204. else if(@bought_nameid == 5022) {	setarray @itemuse[0], 7086, 969, 999, 1003, 984;			setarray @itemusemany[0], 1, 10, 40, 50, 2;			set @zenyuse, 10000000;	}
  205. else if(@bought_nameid == 5001) {	setarray @itemuse[0], 999, 984, 970, 1003;				setarray @itemusemany[0], 40, 1, 1 ,1;						}
  206. else if(@bought_nameid == 5041) {	setarray @itemuse[0], 7013;					setarray @itemusemany[0], 1200;							}
  207. else if(@bought_nameid == 5094) {	setarray @itemuse[0], 968, 1124, 931, 2299;				setarray @itemusemany[0], 100, 1, 1000, 1;						}
  208. else if(@bought_nameid == 5025) {	setarray @itemuse[0], 2229, 2254, 7036;				setarray @itemusemany[0], 1, 1, 5;						}
  209. else if(@bought_nameid == 5139) {	setarray @itemuse[0], 5031, 10009;				setarray @itemusemany[0], 1, 1;							}
  210. else if(@bought_nameid == 5070) {	setarray @itemuse[0], 7216, 7097, 2211, 982;			setarray @itemusemany[0], 300, 300, 1, 1;						}
  211. else if(@bought_nameid == 5383) {	setarray @itemuse[0], 5200, 948, 919, 7564;				setarray @itemusemany[0], 1, 100, 300, 100;						}
  212. else if(@bought_nameid == 5249) {	setarray @itemuse[0], 2295, 1007;				setarray @itemusemany[0], 1, 10;							}
  213. else if(@bought_nameid == 5273) {	setarray @itemuse[0], 5258, 979, 975, 982, 4044;			setarray @itemusemany[0], 1, 1, 1, 1, 1;						}
  214. else if(@bought_nameid == 5181) {	setarray @itemuse[0], 7023, 7798, 2229;				setarray @itemusemany[0], 20, 20, 1;						}
  215. else if(@bought_nameid == 5319) {	setarray @itemuse[0], 5352, 4196, 978;				setarray @itemusemany[0], 1, 1, 1;			set @zenyuse, 300000;	}
  216. else if(@bought_nameid == 5314) {	setarray @itemuse[0], 7266, 5332;				setarray @itemusemany[0], 1000, 1;						}
  217. else if(@bought_nameid == 5360) {	setarray @itemuse[0], 5057, 7337;				setarray @itemusemany[0], 1, 10;							}
  218.  
  219. // Hat I
  220. else if(@bought_nameid == 5071) {	setarray @itemuse[0], 5010, 5049, 7101;				setarray @itemusemany[0], 1, 1, 10;			set @zenyuse, 10000;		}
  221. else if(@bought_nameid == 5190) {	setarray @itemuse[0], 5147, 7316;				setarray @itemusemany[0], 1, 5;							}
  222. else if(@bought_nameid == 5209) {	setarray @itemuse[0], 5147, 7038;				setarray @itemusemany[0], 1, 100;						}
  223.  
  224. // Hat J
  225. else if(@bought_nameid == 5371) {	setarray @itemuse[0], 2250, 2261;				setarray @itemusemany[0], 1, 1;				set @zenyuse, 100000;	}
  226.  
  227. // Hat K
  228. else if(@bought_nameid == 5143) {	setarray @itemuse[0], 7187;					setarray @itemusemany[0], 600;				set @zenyuse, 30000;		}
  229. else if(@bought_nameid == 5020) {	setarray @itemuse[0], 2210, 7152;				setarray @itemusemany[0], 1, 200;						}
  230. else if(@bought_nameid == 5140) {	setarray @itemuse[0], 5348, 7174;				setarray @itemusemany[0], 1, 30;							}
  231. else if(@bought_nameid == 5322) {	setarray @itemuse[0], 7153;					setarray @itemusemany[0], 100;							}
  232. else if(@bought_nameid == 5291) {	setarray @itemuse[0], 7323;					setarray @itemusemany[0], 300;				set @zenyuse, 80000;		}
  233. else if(@bought_nameid == 5069) {	setarray @itemuse[0], 1022;					setarray @itemusemany[0], 999;							}
  234. else if(@bought_nameid == 5372) {	setarray @itemuse[0], 7206, 982;					setarray @itemusemany[0], 50, 1;							}
  235.  
  236. // Hat L
  237. else if(@bought_nameid == 5311) {	setarray @itemuse[0], 5139, 5083;				setarray @itemusemany[0], 1, 1;				set @zenyuse, 100000;	}
  238. else if(@bought_nameid == 5084) {	setarray @itemuse[0], 1026, 7065, 945, 7030;			setarray @itemusemany[0], 1000, 100, 10 ,1;						}
  239. else if(@bought_nameid == 5185) {	setarray @itemuse[0], 7198, 7197, 7100;				setarray @itemusemany[0], 100, 100 ,50;						}
  240. else if(@bought_nameid == 5324) {	setarray @itemuse[0], 7442, 7277;				setarray @itemusemany[0], 1, 30;				set @zenyuse, 1000000;	}
  241. else if(@bought_nameid == 5136) {	setarray @itemuse[0], 2236, 644;					setarray @itemusemany[0], 1, 20;							}
  242. else if(@bought_nameid == 5803) {	setarray @itemuse[0], 2210, 5008;				setarray @itemusemany[0], 1, 1;							}
  243. else if(@bought_nameid == 5332) {	setarray @itemuse[0], 7019;					setarray @itemusemany[0], 10;							}
  244. else if(@bought_nameid == 5130) {	setarray @itemuse[0], 7266, 7038;				setarray @itemusemany[0], 100, 100;						}
  245. else if(@bought_nameid == 5392) {	setarray @itemuse[0], 5120, 7567;				setarray @itemusemany[0], 1, 20;							}
  246. else if(@bought_nameid == 5366) {	setarray @itemuse[0], 5122, 7567;				setarray @itemusemany[0], 1, 10;							}
  247. else if(@bought_nameid == 5393) {	setarray @itemuse[0], 5041, 5056;				setarray @itemusemany[0], 1, 1;				set @zenyuse, 500000;	}
  248.  
  249. // Hat M
  250. else if(@bought_nameid == 5027) {	setarray @itemuse[0], 2252, 1036, 7001, 4052;			setarray @itemusemany[0], 1, 400, 50, 1;						}
  251. else if(@bought_nameid == 5045) {	setarray @itemuse[0], 2252, 1054, 943;				setarray @itemusemany[0], 1, 450, 1200;						}
  252. else if(@bought_nameid == 5138) {	setarray @itemuse[0], 7340, 1006, 7117, 7099, 5027;			setarray @itemusemany[0], 100, 10, 10, 10, 1;		set @zenyuse, 100000;	}
  253. else if(@bought_nameid == 5173) {	setarray @itemuse[0], 7445, 7446, 7447, 7448, 954, 983, 733, 2221;		setarray @itemusemany[0], 7, 7, 7, 7, 300, 1;						}
  254. //else if(@bought_nameid == 5211) {	setarray @itemuse[0], 5045, 5194, 5061;				setarray @itemusemany[0], 1, 1, 1;			set @zenyuse, 100000;	}
  255. //else if(@bought_nameid == 5187) {	setarray @itemuse[0], 5085, 5195;				setarray @itemusemany[0], 1, 2;							}
  256. else if(@bought_nameid == 5275) {	setarray @itemuse[0], 5258, 978, 981, 982, 4044;			setarray @itemusemany[0], 1, 1, 1, 1, 1;						}
  257. else if(@bought_nameid == 5031) {	setarray @itemuse[0], 5009, 5028, 747, 999;				setarray @itemusemany[0], 1, 1, 1, 25;						}
  258. else if(@bought_nameid == 5073) {	setarray @itemuse[0], 2285, 1150;				setarray @itemusemany[0], 1, 1;							}
  259. else if(@bought_nameid == 2278) {	setarray @itemuse[0], 705, 909, 914;				setarray @itemusemany[0], 10, 10, 10;						}
  260. else if(@bought_nameid == 5117) {	setarray @itemuse[0], 731, 748, 982;				setarray @itemusemany[0], 10, 2, 1;			set @zenyuse, 50000;		}
  261. else if(@bought_nameid == 5177) {	setarray @itemuse[0], 706, 7201, 7200, 1048, 1053, 980;			setarray @itemusemany[0], 1, 500, 10, 500, 2, 1;					}
  262.  
  263.  
  264. // Hat N
  265. else if(@bought_nameid == 5099) {	setarray @itemuse[0], 7206, 976;					setarray @itemusemany[0], 200,1;						}
  266. else if(@bought_nameid == 5387) {	setarray @itemuse[0], 5020, 5057;				setarray @itemusemany[0], 1,1;				set @zenyuse, 90000;		}
  267. else if(@bought_nameid == 5183) {	setarray @itemuse[0], 5129, 5283;				setarray @itemusemany[0], 1,1;				set @zenyuse, 25000;		}
  268. else if(@bought_nameid == 5386) {	setarray @itemuse[0], 5174, 538, 529, 530, 539;			setarray @itemusemany[0], 1,100,100,100,50;					}
  269. else if(@bought_nameid == 5362) {	setarray @itemuse[0], 7159, 7157, 7111, 7112;			setarray @itemusemany[0], 50,50,100,100;			set @zenyuse, 50000;		}
  270. else if(@bought_nameid == 5151) {	setarray @itemuse[0], 2283, 7507, 7094, 7095, 7093;			setarray @itemusemany[0], 1,100,100,100,100;					}
  271.  
  272. // Hat O
  273. else if(@bought_nameid == 5315) {	setarray @itemuse[0], 5102, 2239, 999;				setarray @itemusemany[0], 1, 1, 100;						}
  274. else if(@bought_nameid == 2281) {	setarray @itemuse[0], 998, 707;					setarray @itemusemany[0], 20, 1;				set @zenyuse, 5000;		}
  275. else if(@bought_nameid == 5043) {	setarray @itemuse[0], 2281, 1048;				setarray @itemusemany[0], 1, 50;							}
  276. else if(@bought_nameid == 5370) {	setarray @itemuse[0], 10009;					setarray @itemusemany[0], 10;							}
  277. else if(@bought_nameid == 5004) {	setarray @itemuse[0], 701;					setarray @itemusemany[0], 5;							}
  278.  
  279. // Hat P
  280. else if(@bought_nameid == 5263) {	setarray @itemuse[0], 7152, 1020, 1034, 1094, 7122, 1060, 1048;		setarray @itemusemany[0], 50, 50, 50, 50, 50, 50, 50;					}
  281. else if(@bought_nameid == 5023) {	setarray @itemuse[0], 1059, 907, 978;				setarray @itemusemany[0], 150, 100, 1;						}
  282. else if(@bought_nameid == 5060) {	setarray @itemuse[0], 2236, 7151, 7111;				setarray @itemusemany[0], 1, 100, 100;						}
  283. else if(@bought_nameid == 5337) {	setarray @itemuse[0], 2221, 4001;				setarray @itemusemany[0], 1, 1;							}
  284. else if(@bought_nameid == 5358) {	setarray @itemuse[0], 5286, 2286;				setarray @itemusemany[0], 1, 1;				set @zenyuse, 30000;		}
  285. else if(@bought_nameid == 5286) {	setarray @itemuse[0], 7101, 2210;				setarray @itemusemany[0], 1000, 1;						}
  286. else if(@bought_nameid == 5012) {	setarray @itemuse[0], 710, 703, 704, 708;				setarray @itemusemany[0], 1, 1, 1, 1;						}
  287. else if(@bought_nameid == 5152) {	setarray @itemuse[0], 7113, 7754;				setarray @itemusemany[0], 20, 1;							}
  288. else if(@bought_nameid == 5148) {	setarray @itemuse[0], 2227, 4042, 975;				setarray @itemusemany[0], 1, 1, 1;						}
  289. else if(@bought_nameid == 5305) {	setarray @itemuse[0], 2293, 2270;				setarray @itemusemany[0], 10, 1;				set @zenyuse, 500000;	}
  290. else if(@bought_nameid == 5255) {	setarray @itemuse[0], 5335, 5132;				setarray @itemusemany[0], 2, 1;							}
  291. else if(@bought_nameid == 5352) {	setarray @itemuse[0], 5035, 4033, 979;				setarray @itemusemany[0], 1, 1, 1;						}
  292. else if(@bought_nameid == 2293) {	setarray @itemuse[0], 1049;					setarray @itemusemany[0], 4;							}
  293. else if(@bought_nameid == 5182) {	setarray @itemuse[0], 5118, 740;					setarray @itemusemany[0], 1, 10;							}
  294.  
  295. // Hat R
  296. else if(@bought_nameid == 5033) {	setarray @itemuse[0], 1036, 2213, 7065, 7012;			setarray @itemusemany[0], 20, 1, 300, 200;						}
  297. else if(@bought_nameid == 5039) {	setarray @itemuse[0], 7030, 978, 5015;				setarray @itemusemany[0], 50, 1, 1;						}
  298. else if(@bought_nameid == 5109) {	setarray @itemuse[0], 1001, 10007, 975, 5032;			setarray @itemusemany[0], 1, 1, 1, 1;			set @zenyuse, 50000;		}
  299. else if(@bought_nameid == 5083) {	setarray @itemuse[0], 2244, 2209, 10007;				setarray @itemusemany[0], 1, 1, 1;						}
  300. else if(@bought_nameid == 5108) {	setarray @itemuse[0], 7301, 5120, 611;				setarray @itemusemany[0], 1887, 1, 1;			set @zenyuse, 1887;		}
  301. else if(@bought_nameid == 5204) {	setarray @itemuse[0], 2262, 7021;				setarray @itemusemany[0], 1, 10;							}
  302. else if(@bought_nameid == 5288) {	setarray @itemuse[0], 2260, 4258;				setarray @itemusemany[0], 1, 1;				set @zenyuse, 1000000;	}
  303. else if(@bought_nameid == 5248) {	setarray @itemuse[0], 2295, 7094;				setarray @itemusemany[0], 1, 100;						}
  304. else if(@bought_nameid == 5250) {	setarray @itemuse[0], 2286, 7094;				setarray @itemusemany[0], 1, 100;						}
  305. else if(@bought_nameid == 5325) {	setarray @itemuse[0], 2285;		setarray @itemusemany[0], 10;					}
  306. else if(@bought_nameid == 5213) {	setarray @itemuse[0], 2214, 983, 4227;				setarray @itemusemany[0], 1, 1, 1;						}
  307. else if(@bought_nameid == 5293) {	setarray @itemuse[0], 2285;		setarray @itemusemany[0], 30;					}
  308. else if(@bought_nameid == 5208) {	setarray @itemuse[0], 4185, 642, 1006, 7117;			setarray @itemusemany[0], 1, 10, 1 , 20;						}
  309. else if(@bought_nameid == 5801) {	setarray @itemuse[0], 969;			setarray @itemusemany[0], 15;						}
  310.  
  311.  
  312. // Hat S
  313. else if(@bought_nameid == 2280) {	setarray @itemuse[0], 1019;					setarray @itemusemany[0], 120;				set @zenyuse, 10000;		}
  314. else if(@bought_nameid == 5100) {	setarray @itemuse[0], 2272, 7850, 7222 ,7189;			setarray @itemusemany[0], 1, 50, 50, 10;			set @zenyuse, 7700000;	}
  315. else if(@bought_nameid == 5381) {	setarray @itemuse[0], 5335, 5136;				setarray @itemusemany[0], 1, 1;				set @zenyuse, 95000;		}
  316. else if(@bought_nameid == 5078) {	setarray @itemuse[0], 5033, 5064;				setarray @itemusemany[0], 1, 1;							}
  317. else if(@bought_nameid == 5355) {	setarray @itemuse[0], 7166;					setarray @itemusemany[0], 100;							}
  318. else if(@bought_nameid == 5133) {	setarray @itemuse[0], 7107, 7106;				setarray @itemusemany[0], 100, 100;						}
  319. else if(@bought_nameid == 5359) {	setarray @itemuse[0], 2284, 5120, 975;				setarray @itemusemany[0], 1, 1, 1;						}
  320. else if(@bought_nameid == 5274) {	setarray @itemuse[0], 5258, 976, 980, 4044;				setarray @itemusemany[0], 1, 2, 1, 1;						}
  321. else if(@bought_nameid == 5149) {	setarray @itemuse[0], 969, 2233;					setarray @itemusemany[0], 10, 1;							}
  322. else if(@bought_nameid == 5261) {	setarray @itemuse[0], 5149, 2273, 969;				setarray @itemusemany[0], 1, 5, 10;			set @zenyuse, 3000000;	}
  323. else if(@bought_nameid == 5203) {	setarray @itemuse[0], 5090, 2297, 5089, 5087, 5088, 1015;		setarray @itemusemany[0], 1, 1, 1, 1, 1, 500;			set @zenyuse, 1000000;	}
  324. else if(@bought_nameid == 5272) {	setarray @itemuse[0], 5090, 2297, 5089, 5087, 5088, 1015;		setarray @itemusemany[0], 1, 1, 1, 1, 1, 500;			set @zenyuse, 1000000;	}
  325. else if(@bought_nameid == 5064) {	setarray @itemuse[0], 945, 7030;					setarray @itemusemany[0], 600, 1;						}
  326. else if(@bought_nameid == 5388) {	setarray @itemuse[0], 1048;					setarray @itemusemany[0], 200;							}
  327. else if(@bought_nameid == 5212) {	setarray @itemuse[0], 5011, 1041;				setarray @itemusemany[0], 1, 1000;						}
  328. else if(@bought_nameid == 5257) {	setarray @itemuse[0], 5207, 7063;				setarray @itemusemany[0], 1, 30;							}
  329. else if(@bought_nameid == 5297) {	setarray @itemuse[0], 5207, 7063;				setarray @itemusemany[0], 1, 30;							}
  330. else if(@bought_nameid == 5029) {	setarray @itemuse[0], 7068, 7033, 1015;				setarray @itemusemany[0], 300, 850, 1;						}
  331. else if(@bought_nameid == 2272) {	setarray @itemuse[0], 1019, 983;					setarray @itemusemany[0], 50, 1;				set @zenyuse, 91100;		}
  332. else if(@bought_nameid == 5062) {	setarray @itemuse[0], 2280, 7197, 7150;				setarray @itemusemany[0], 1, 300, 300;						}
  333. else if(@bought_nameid == 5049) {	setarray @itemuse[0], 1099;					setarray @itemusemany[0], 1500;							}
  334. else if(@bought_nameid == 5067) {	setarray @itemuse[0], 5062, 952, 1907;				setarray @itemusemany[0], 1, 50, 1;						}
  335. else if(@bought_nameid == 5342) {	setarray @itemuse[0], 5020, 5141, 752;				setarray @itemusemany[0], 1, 1, 10;						}
  336. else if(@bought_nameid == 5354) {	setarray @itemuse[0], 7165;					setarray @itemusemany[0], 100;							}
  337. else if(@bought_nameid == 5335) {	setarray @itemuse[0], 741, 4001;					setarray @itemusemany[0], 100, 1;			set @zenyuse, 50000;		}
  338. else if(@bought_nameid == 5032) {	setarray @itemuse[0], 1059, 2221, 2227, 7063;			setarray @itemusemany[0], 250, 1, 1, 600;						}
  339. else if(@bought_nameid == 5103) {	setarray @itemuse[0], 5061, 5351;				setarray @itemusemany[0], 1, 1;				set @zenyuse, 3000000;	}
  340.  
  341. // Hat T
  342. else if(@bought_nameid == 5343) {	setarray @itemuse[0], 5020, 5141, 754;				setarray @itemusemany[0], 1, 1, 10;						}
  343. else if(@bought_nameid == 5101) {	setarray @itemuse[0], 2295, 7117;				setarray @itemusemany[0], 1, 10;							}
  344. else if(@bought_nameid == 5059) {	setarray @itemuse[0], 5030, 7213, 7217, 7161;			setarray @itemusemany[0], 1, 100, 100, 100;						}
  345. else if(@bought_nameid == 5077) {	setarray @itemuse[0], 2278, 975;					setarray @itemusemany[0], 1, 1;							}
  346. else if(@bought_nameid == 5098) {	setarray @itemuse[0], 1029;					setarray @itemusemany[0], 20;							}
  347.  
  348. // Hat U
  349. else if(@bought_nameid == 5316) {	setarray @itemuse[0], 7151, 7111;				setarray @itemusemany[0], 200, 200;						}
  350.  
  351. // Hat V
  352. else if(@bought_nameid == 5287) {	setarray @itemuse[0], 5197, 2280;				setarray @itemusemany[0], 1, 1;							}
  353. else if(@bought_nameid == 5171) {	setarray @itemuse[0], 4219, 4114, 4177, 4259, 4212, 4073, 4112, 4081, 4251, 4166, 7511, 7563;			setarray @itemusemany[0], 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1000, 1000;			set @zenyuse, 10000000;	}
  354. else if(@bought_nameid == 5256) {	setarray @itemuse[0], 2210, 7063, 7510;				setarray @itemusemany[0], 1, 20, 1;						}
  355. else if(@bought_nameid == 5285) {	setarray @itemuse[0], 5117, 5079, 7156;				setarray @itemusemany[0], 1, 1, 300;						}
  356. else if(@bought_nameid == 5289) {	setarray @itemuse[0], 938, 7300;					setarray @itemusemany[0], 1000, 1;						}
  357. else if(@bought_nameid == 5805) {	setarray @itemuse[0], 2258, 7511;				setarray @itemusemany[0], 1, 50;							}
  358. else if(@bought_nameid == 5357) {	setarray @itemuse[0], 5368, 5369, 7064, 7168, 7511;			setarray @itemusemany[0], 1, 1, 100, 1000 ,50;					}
  359. else if(@bought_nameid == 5344) {	setarray @itemuse[0], 5020, 5151, 753;				setarray @itemusemany[0], 1, 1, 10;						}
  360.  
  361. // Hat W
  362. else if(@bought_nameid == 5345) {	setarray @itemuse[0], 5020, 5141, 743;				setarray @itemusemany[0], 1, 1, 10;						}
  363. else if(@bought_nameid == 2292) {	setarray @itemuse[0], 999;					setarray @itemusemany[0], 50;				set @zenyuse, 2000;		}
  364. else if(@bought_nameid == 5115) {	setarray @itemuse[0], 983, 7267, 749;				setarray @itemusemany[0], 1, 999, 1;			set @zenyuse, 50000;		}
  365. else if(@bought_nameid == 5050) {	setarray @itemuse[0], 5037, 7064;				setarray @itemusemany[0], 1, 500;						}
  366. else if(@bought_nameid == 5188) {	setarray @itemuse[0], 5018, 7221, 979;				setarray @itemusemany[0], 1, 100, 1;						}
  367. else if(@bought_nameid == 5284) {	setarray @itemuse[0], 5302, 5008;				setarray @itemusemany[0], 1, 1;				set @zenyuse, 100000;	}
  368. else if(@bought_nameid == 5368) {	setarray @itemuse[0], 1058;					setarray @itemusemany[0], 333;							}
  369. else if(@bought_nameid == 5294) {	setarray @itemuse[0], 1059;					setarray @itemusemany[0], 1300;							}
  370.  
  371. // Hat X
  372. else if(@bought_nameid == 5079) {	setarray @itemuse[0], 2294, 7220;				setarray @itemusemany[0], 1, 400;						}
  373.  
  374. // Hat Y
  375. else if(@bought_nameid == 5277) {	setarray @itemuse[0], 2211, 903, 7116, 976;				setarray @itemusemany[0], 1, 50, 50, 1;						}
  376. //else if(@bought_nameid == 5278) {	setarray @itemuse[0], 5192, 903, 7116;				setarray @itemusemany[0], 1, 50, 50;						}
  377. else if(@bought_nameid == 5385) {	setarray @itemuse[0], 753, 742;					setarray @itemusemany[0], 1, 100;						}
  378.  
  379. // Hat Z
  380. else if(@bought_nameid == 5121) {	setarray @itemuse[0], 7263, 660, 7099, 7315;			setarray @itemusemany[0], 1, 1, 30, 369;						}
  381.  
  382. // Dye
  383. else if(@bought_nameid == 975) {	setarray @itemuse[0], 507, 973, 7134;				setarray @itemusemany[0], 30, 1, 1;			set @zenyuse, 3000;		}
  384. else if(@bought_nameid == 976) {	setarray @itemuse[0], 508, 973, 7134;				setarray @itemusemany[0], 30, 1, 1;			set @zenyuse, 3000;		}
  385. else if(@bought_nameid == 978) {	setarray @itemuse[0], 510, 973, 7134;				setarray @itemusemany[0], 30, 1, 1;			set @zenyuse, 3500;		}
  386. else if(@bought_nameid == 979) {	setarray @itemuse[0], 510, 511, 508, 973, 974, 7134;			setarray @itemusemany[0], 5, 20, 20, 1, 1, 1;			set @zenyuse, 5000;		}
  387. else if(@bought_nameid == 980) {	setarray @itemuse[0], 507, 508, 973, 974, 7134;			setarray @itemusemany[0], 20, 20, 1, 1, 1;			set @zenyuse, 5000;		}
  388. else if(@bought_nameid == 981) {	setarray @itemuse[0], 507, 510, 973, 974, 7134;			setarray @itemusemany[0], 30, 10, 1, 1, 1;			set @zenyuse, 5000;		}
  389. else if(@bought_nameid == 982) {	setarray @itemuse[0], 509, 973, 7134;				setarray @itemusemany[0], 30, 1, 1;			set @zenyuse, 3000;		}
  390. else if(@bought_nameid == 983) {	setarray @itemuse[0], 507, 508, 511, 973, 974, 7134;			setarray @itemusemany[0], 30, 30, 30, 1, 1, 1;		set @zenyuse, 7000;		}
  391.  
  392. // Arrow
  393. else if(@bought_nameid == 12004) {	setarray @itemuse[0], 1750;					setarray @itemusemany[0], 500;				set @zenyuse, 100;		}
  394. else if(@bought_nameid == 12005) {	setarray @itemuse[0], 1770;					setarray @itemusemany[0], 500;				set @zenyuse, 100;		}
  395. else if(@bought_nameid == 12006) {	setarray @itemuse[0], 1753;					setarray @itemusemany[0], 500;				set @zenyuse, 100;		}
  396. else if(@bought_nameid == 12007) {	setarray @itemuse[0], 1765;					setarray @itemusemany[0], 500;				set @zenyuse, 100;		}
  397. else if(@bought_nameid == 12008) {	setarray @itemuse[0], 1752;					setarray @itemusemany[0], 500;				set @zenyuse, 100;		}
  398. else if(@bought_nameid == 12009) {	setarray @itemuse[0], 1751;					setarray @itemusemany[0], 500;				set @zenyuse, 100;		}
  399. else if(@bought_nameid == 12010) {	setarray @itemuse[0], 1755;					setarray @itemusemany[0], 500;				set @zenyuse, 100;		}
  400. else if(@bought_nameid == 12011) {	setarray @itemuse[0], 1756;					setarray @itemusemany[0], 500;				set @zenyuse, 100;		}
  401. else if(@bought_nameid == 12012) {	setarray @itemuse[0], 1754;					setarray @itemusemany[0], 500;				set @zenyuse, 100;		}
  402. else if(@bought_nameid == 12013) {	setarray @itemuse[0], 1767;					setarray @itemusemany[0], 500;				set @zenyuse, 100;		}
  403. else if(@bought_nameid == 12014) {	setarray @itemuse[0], 1757;					setarray @itemusemany[0], 500;				set @zenyuse, 100;		}
  404. else if(@bought_nameid == 12015) {	setarray @itemuse[0], 1762;					setarray @itemusemany[0], 500;				set @zenyuse, 100;		}
  405. else if(@bought_nameid == 12183) {	setarray @itemuse[0], 1772;					setarray @itemusemany[0], 500;				set @zenyuse, 100;		}
  406. else if(@bought_nameid == 12144) {	setarray @itemuse[0], 13204;					setarray @itemusemany[0], 500;				set @zenyuse, 500;		}
  407. else if(@bought_nameid == 12145) {	setarray @itemuse[0], 13206;					setarray @itemusemany[0], 500;				set @zenyuse, 500;		}
  408. else if(@bought_nameid == 12146) {	setarray @itemuse[0], 13205;					setarray @itemusemany[0], 500;				set @zenyuse, 500;		}
  409. else if(@bought_nameid == 12147) {	setarray @itemuse[0], 13207;					setarray @itemusemany[0], 500;				set @zenyuse, 500;		}
  410. else if(@bought_nameid == 12148) {	setarray @itemuse[0], 13203;					setarray @itemusemany[0], 500;				set @zenyuse, 500;		}
  411. else if(@bought_nameid == 12149) {	setarray @itemuse[0], 13200;					setarray @itemusemany[0], 500;				set @zenyuse, 500;		}
  412. else if(@bought_nameid == 12150) {	setarray @itemuse[0], 13202;					setarray @itemusemany[0], 500;				set @zenyuse, 500;		}
  413. else if(@bought_nameid == 12151) {	setarray @itemuse[0], 13201;					setarray @itemusemany[0], 500;				set @zenyuse, 500;		}
  414.  
  415. // Box
  416. else if(@bought_nameid == 664) {	setarray @itemuse[0], 664, 7174, 7175;				setarray @itemusemany[0], 1, 5, 5;			set @zenyuse, 50000;		}
  417. else if(@bought_nameid == 665) {	setarray @itemuse[0], 664, 7174, 7175;				setarray @itemusemany[0], 1, 5, 5;			set @zenyuse, 50000;		}
  418. else if(@bought_nameid == 666) {	setarray @itemuse[0], 664, 7174, 7175;				setarray @itemusemany[0], 1, 5, 5;			set @zenyuse, 50000;		}
  419. else if(@bought_nameid == 667) {	setarray @itemuse[0], 664, 7174, 7175;				setarray @itemusemany[0], 1, 5, 5;			set @zenyuse, 50000;		}
  420.  
  421.  
  422. // Animal
  423. else if(@bought_nameid == 14569) {	setarray @itemuse[0], 4060;					setarray @itemusemany[0], 1;							}
  424. else if(@bought_nameid == 14570) {	setarray @itemuse[0], 4060;					setarray @itemusemany[0], 1;							}
  425. else if(@bought_nameid == 14571) {	setarray @itemuse[0], 4060;					setarray @itemusemany[0], 1;							}
  426. else if(@bought_nameid == 659) {	setarray @itemuse[0], 1558;					setarray @itemusemany[0], 5;							}
  427. else if(@bought_nameid == 14572) {	setarray @itemuse[0], 7300;					setarray @itemusemany[0], 1;							}
  428. else if(@bought_nameid == 636) {	setarray @itemuse[0], 7014;					setarray @itemusemany[0], 5;							}
  429. else if(@bought_nameid == 635) {	setarray @itemuse[0], 1004;					setarray @itemusemany[0], 10;							}
  430. else if(@bought_nameid == 14573) {	setarray @itemuse[0], 1009;					setarray @itemusemany[0], 1;							}
  431. else if(@bought_nameid == 12225) {	setarray @itemuse[0], 7034;					setarray @itemusemany[0], 10;							}
  432. else if(@bought_nameid == 14574) {	setarray @itemuse[0], 7005;					setarray @itemusemany[0], 100;							}
  433.  
  434.  
  435. // ER
  436. else if(@bought_nameid == 984) {	setarray @itemuse[0], 756;					setarray @itemusemany[0], 5 ;							}
  437. else if(@bought_nameid == 985) {	setarray @itemuse[0], 757;					setarray @itemusemany[0], 5 ;							}
  438. else if(@bought_nameid == 7620) {	setarray @itemuse[0], 984;					setarray @itemusemany[0], 100 ;		set @broken,50;				}
  439. else if(@bought_nameid == 7619) {	setarray @itemuse[0], 985;					setarray @itemusemany[0], 100 ;		set @broken,50;				}
  440.  
  441. // Potion
  442. else if(@bought_nameid == 501) {	setarray @itemuse[0], 507, 713;					setarray @itemusemany[0], 2, 1;				set @zenyuse, 3;		}
  443. else if(@bought_nameid == 502) {	setarray @itemuse[0], 507, 508, 713;				setarray @itemusemany[0], 1, 1, 1;			set @zenyuse, 5;		}
  444. else if(@bought_nameid == 503) {	setarray @itemuse[0], 508, 713;					setarray @itemusemany[0], 2, 1;				set @zenyuse, 10;		}
  445. else if(@bought_nameid == 504) {	setarray @itemuse[0], 509, 713;					setarray @itemusemany[0], 2, 1;				set @zenyuse, 20;		}
  446. else if(@bought_nameid == 505) {	setarray @itemuse[0], 510, 713;					setarray @itemusemany[0], 2, 1;				set @zenyuse, 30;		}
  447. else if(@bought_nameid == 506) {	setarray @itemuse[0], 511, 713;					setarray @itemusemany[0], 2, 1;				set @zenyuse, 3;		}
  448.  
  449. // Juice
  450. else if(@bought_nameid == 531) {	setarray @itemuse[0], 512, 713;					setarray @itemusemany[0], 1, 1;				set @zenyuse, 3;		}
  451. else if(@bought_nameid == 532) {	setarray @itemuse[0], 513, 713;					setarray @itemusemany[0], 1, 1;				set @zenyuse, 3;		}
  452. else if(@bought_nameid == 533) {	setarray @itemuse[0], 514, 713;					setarray @itemusemany[0], 1, 1;				set @zenyuse, 3;		}
  453. else if(@bought_nameid == 534) {	setarray @itemuse[0], 515, 713;					setarray @itemusemany[0], 1, 1;				set @zenyuse, 3;		}
  454.  
  455. // Milk
  456. else if(@bought_nameid == 519) {	setarray @itemuse[0], 713;					setarray @itemusemany[0], 1;				set @zenyuse, 15;		}
  457.  
  458. // Armor
  459. else if(@bought_nameid == 2358) {	setarray @itemuse[0], 2338, 4001;				setarray @itemusemany[0], 1, 1;							}
  460. else if(@bought_nameid == 2356) {	setarray @itemuse[0], 2324, 523;					setarray @itemusemany[0], 1, 100;						}
  461. else if(@bought_nameid == 2385) {	setarray @itemuse[0], 2342, 7018;				setarray @itemusemany[0], 1, 5;							}
  462. // Weapon - Dagger
  463. else if(@bought_nameid == 1228) {	setarray @itemuse[0], 1005, 989, 710, 969, 7292, 7291, 7295;		setarray @itemusemany[0], 2, 1, 1, 20, 30, 30, 30;					}
  464. else if(@bought_nameid == 1233) {	setarray @itemuse[0], 1005, 989, 710, 969, 7292, 7291, 7295;		setarray @itemusemany[0], 2, 1, 1, 20, 30, 30, 30;					}
  465. else if(@bought_nameid == 13034) {	setarray @itemuse[0], 1014, 1008;				setarray @itemusemany[0], 10, 10;						}
  466. else if(@bought_nameid == 13035) {	setarray @itemuse[0], 1014, 1008;				setarray @itemusemany[0], 10, 10;						}
  467. else if(@bought_nameid == 1244) {	setarray @itemuse[0], 1251, 523;					setarray @itemusemany[0], 1, 100;						}
  468. else if(@bought_nameid == 1240) {	setarray @itemuse[0], 638;					setarray @itemusemany[0], 1;				set @zenyuse, 100000;	}
  469. else if(@bought_nameid == 1227) {	setarray @itemuse[0], 630, 1202;					setarray @itemusemany[0], 30, 20;						}
  470. else if(@bought_nameid == 1225) {	setarray @itemuse[0], 7292, 969, 999, 714;				setarray @itemusemany[0], 30, 10, 50, 10;						}
  471. else if(@bought_nameid == 1224) {	setarray @itemuse[0], 7292, 969, 999, 714;				setarray @itemusemany[0], 30, 10, 50, 10;						}
  472.  
  473. // Weapon - Sword
  474. else if(@bought_nameid == 1182) {	setarray @itemuse[0], 7020, 7566, 7024;				setarray @itemusemany[0], 5, 5, 10;			set @zenyuse, 3000000;	}
  475. else if(@bought_nameid == 1140) {	setarray @itemuse[0], 1005, 989, 710, 969, 7292, 7291, 7295;		setarray @itemusemany[0], 2, 1, 1, 20, 30, 30, 30;					}
  476. else if(@bought_nameid == 1134) {	setarray @itemuse[0], 7290, 969, 999, 714;				setarray @itemusemany[0], 30, 10, 50, 10;						}
  477. else if(@bought_nameid == 1166) {	setarray @itemuse[0], 1005, 989, 710, 969, 7295, 7296, 7290;		setarray @itemusemany[0], 2, 1, 1, 20, 30, 30, 30;					}
  478. else if(@bought_nameid == 1132) {	setarray @itemuse[0], 1005, 989, 710, 969, 7294, 7297, 7293;		setarray @itemusemany[0], 2, 1, 1, 20, 30, 30, 30;					}
  479. else if(@bought_nameid == 1137) {	setarray @itemuse[0], 1005, 989, 710, 969, 7294, 7297, 7293;		setarray @itemusemany[0], 2, 1, 1, 20, 30, 30, 30;					}
  480. else if(@bought_nameid == 1169) {	setarray @itemuse[0], 7022, 7109;				setarray @itemusemany[0], 10, 5;							}
  481. else if(@bought_nameid == 1141) {	setarray @itemuse[0], 7295, 969, 999, 714;				setarray @itemusemany[0], 30, 10, 50, 10;						}
  482. else if(@bought_nameid == 1181) {	setarray @itemuse[0], 1237, 1009;				setarray @itemusemany[0], 1, 500;						}
  483. else if(@bought_nameid == 1139) {	setarray @itemuse[0], 7289, 969, 999, 714;				setarray @itemusemany[0], 30, 10, 50, 10;						}
  484. else if(@bought_nameid == 1185) {	setarray @itemuse[0], 13412, 13413;				setarray @itemusemany[0], 1, 1;							}
  485.  
  486. // Weapon - Spear
  487. else if(@bought_nameid == 1467) {	setarray @itemuse[0], 7172, 1455;				setarray @itemusemany[0], 1000, 1;						}
  488. else if(@bought_nameid == 1470) {	setarray @itemuse[0], 1005, 989, 710, 969, 7290, 7296, 7292;		setarray @itemusemany[0], 2, 1, 1, 20, 30, 30, 30;					}
  489. else if(@bought_nameid == 1415) {	setarray @itemuse[0], 1005, 989, 710, 969, 7297, 7291, 7295;		setarray @itemusemany[0], 2, 1, 1, 20, 30, 30, 30;					}
  490. else if(@bought_nameid == 1475) {	setarray @itemuse[0], 1411;					setarray @itemusemany[0], 1;				set @zenyuse, 1000000;	}
  491. else if(@bought_nameid == 1414) {	setarray @itemuse[0], 7211;					setarray @itemusemany[0], 10;							}
  492. else if(@bought_nameid == 1469) {	setarray @itemuse[0], 1005, 989, 710, 969, 7290, 7296, 7292;		setarray @itemusemany[0], 2, 1, 1, 20, 30, 30, 30;					}
  493. else if(@bought_nameid == 1416) {	setarray @itemuse[0], 1005, 989, 710, 969, 7297, 7291, 7295;		setarray @itemusemany[0], 2, 1, 1, 20, 30, 30, 30;					}
  494.  
  495. // Weapon - Axe
  496. else if(@bought_nameid == 1305) {	setarray @itemuse[0], 7208;					setarray @itemusemany[0], 1000;							}
  497. else if(@bought_nameid == 1364) {	setarray @itemuse[0], 1005, 989, 710, 969, 7289, 7294, 7291;		setarray @itemusemany[0], 2, 1, 1, 20, 30, 30, 30;					}
  498. else if(@bought_nameid == 1369) {	setarray @itemuse[0], 1005, 989, 710, 969, 7289, 7294, 7291;		setarray @itemusemany[0], 2, 1, 1, 20, 30, 30, 30;					}
  499. else if(@bought_nameid == 1365) {	setarray @itemuse[0], 7293, 969, 999, 714;				setarray @itemusemany[0], 30, 10, 50, 10;						}
  500. else if(@bought_nameid == 1367) {	setarray @itemuse[0], 7296, 969, 999, 714;				setarray @itemusemany[0], 30, 10, 50, 10;						}
  501.  
  502. // Weapon - Mace
  503. else if(@bought_nameid == 1527) {	setarray @itemuse[0], 7291, 969, 999, 714;				setarray @itemusemany[0], 30, 10, 50, 10;						}
  504. else if(@bought_nameid == 1526) {	setarray @itemuse[0], 7294, 969, 999, 714;				setarray @itemusemany[0], 30, 10, 50, 10;						}
  505. else if(@bought_nameid == 1528) {	setarray @itemuse[0], 1005, 989, 710, 969, 7296, 7294, 7290;		setarray @itemusemany[0], 2, 1, 1, 20, 30, 30, 30;					}
  506. else if(@bought_nameid == 1535) {	setarray @itemuse[0], 1529, 658;					setarray @itemusemany[0], 1, 20;				set @zenyuse, 10000000;	}
  507. else if(@bought_nameid == 1541) {	setarray @itemuse[0], 1520, 7113;				setarray @itemusemany[0], 1, 10;				set @zenyuse, 1000000;	}
  508.  
  509. // Weapon - Straff
  510. else if(@bought_nameid == 1636) {	setarray @itemuse[0], 1615, 7444;				setarray @itemusemany[0], 1,10;				set @zenyuse, 3000000;			}
  511. else if(@bought_nameid == 1629) {	setarray @itemuse[0], 1472, 7071;				setarray @itemusemany[0], 1,10;							}
  512. else if(@bought_nameid == 1631) {	setarray @itemuse[0], 1615, 1007;				setarray @itemusemany[0], 1,10;							}
  513. else if(@bought_nameid == 1634) {	setarray @itemuse[0], 1625, 7799;				setarray @itemusemany[0], 1,10;				set @zenyuse, 3000000;	}
  514. else if(@bought_nameid == 1630) {	setarray @itemuse[0], 1611, 7327;				setarray @itemusemany[0], 1,10;							}
  515. else if(@bought_nameid == 1635) {	setarray @itemuse[0], 1625, 7443;				setarray @itemusemany[0], 1,10;				set @zenyuse, 3000000;	}
  516.  
  517. // Weapon - Bow
  518. else if(@bought_nameid == 1736) {	setarray @itemuse[0], 4117, 1711;				setarray @itemusemany[0], 1, 1;				set @zenyuse, 500000;	}
  519. else if(@bought_nameid == 1737) {	setarray @itemuse[0], 1724, 1039;				setarray @itemusemany[0], 1, 500;						}
  520. else if(@bought_nameid == 1725) {	setarray @itemuse[0], 1908, 1726;				setarray @itemusemany[0], 1, 1;				set @zenyuse, 100000;	}
  521. else if(@bought_nameid == 1719) {	setarray @itemuse[0], 1705;					setarray @itemusemany[0], 20;				set @zenyuse, 100000;	}
  522. else if(@bought_nameid == 1720) {	setarray @itemuse[0], 1005, 989, 710, 969, 7292, 7293, 7289;		setarray @itemusemany[0], 2, 1, 1, 20, 30, 30, 30;					}
  523.  
  524. // Weapon - Knuckler
  525. else if(@bought_nameid == 1814) {	setarray @itemuse[0], 1005, 989, 710, 969, 7292, 7293, 7289;		setarray @itemusemany[0],  2, 1, 1, 20, 30, 30, 30;					}
  526. else if(@bought_nameid == 1813) {	setarray @itemuse[0], 1806;					setarray @itemusemany[0], 1;				set @zenyuse, 100000;	}
  527.  
  528. // Weapon - Musical
  529. else if(@bought_nameid == 1913) {	setarray @itemuse[0], 1908, 7446;				setarray @itemusemany[0], 1, 1000;						}
  530.  
  531. // Weapon - Whip
  532. else if(@bought_nameid == 1963) {	setarray @itemuse[0], 748, 678;					setarray @itemusemany[0], 100, 10;						}
  533.  
  534. // Weapon - Book
  535. else if(@bought_nameid == 1573) {	setarray @itemuse[0], 642, 1053;					setarray @itemusemany[0], 1, 100;						}
  536. else if(@bought_nameid == 1562) {	setarray @itemuse[0], 1561, 7117;				setarray @itemusemany[0], 1, 10;							}
  537. else if(@bought_nameid == 1572) {	setarray @itemuse[0], 7562, 1006;				setarray @itemusemany[0], 1, 10;							}
  538.  
  539. // Shield
  540. else if(@bought_nameid == 2131) {	setarray @itemuse[0], 2121, 7015;				setarray @itemusemany[0], 1, 100;						}
  541. else if(@bought_nameid == 2130) {	setarray @itemuse[0], 7108;					setarray @itemusemany[0], 5;							}
  542. else if(@bought_nameid == 2126) {	setarray @itemuse[0], 2107, 7563;				setarray @itemusemany[0], 1, 10;							}
  543. else if(@bought_nameid == 2129) {	setarray @itemuse[0], 1551, 7340;				setarray @itemusemany[0], 1, 5;							}
  544.  
  545. // Garment
  546. else if(@bought_nameid == 2511) {	setarray @itemuse[0], 7450;					setarray @itemusemany[0], 10;							}
  547. else if(@bought_nameid == 2543) {	setarray @itemuse[0], 914;					setarray @itemusemany[0], 1000;							}
  548.  
  549. // Footgear
  550. else if(@bought_nameid == 2415) {	setarray @itemuse[0], 4006, 2403;				setarray @itemusemany[0], 1, 1;							}
  551. else if(@bought_nameid == 2438) {	setarray @itemuse[0], 4195, 7298;				setarray @itemusemany[0], 1, 50;							}
  552. else if(@bought_nameid == 2429) {	setarray @itemuse[0], 2411, 998;					setarray @itemusemany[0], 1, 1000;						}
  553. else if(@bought_nameid == 2430) {	setarray @itemuse[0], 2411, 998;					setarray @itemusemany[0], 1, 1000;						}
  554. else if(@bought_nameid == 2413) {	setarray @itemuse[0], 2405, 949;					setarray @itemusemany[0], 2, 10;							}
  555.  
  556. // Accessories
  557. else if(@bought_nameid == 2664) {	setarray @itemuse[0], 7166;					setarray @itemusemany[0], 20;							}
  558. else if(@bought_nameid == 2708) {	setarray @itemuse[0], 7451;					setarray @itemusemany[0], 10;							}
  559. else if(@bought_nameid == 2712) {	setarray @itemuse[0], 7114;					setarray @itemusemany[0], 10;							}
  560. else if(@bought_nameid == 2730) {	setarray @itemuse[0], 7618;					setarray @itemusemany[0], 10;							}
  561. else if(@bought_nameid == 2732) {	setarray @itemuse[0], 2616, 7799;				setarray @itemusemany[0], 1, 10;							}
  562. else if(@bought_nameid == 2665) {	setarray @itemuse[0], 934;					setarray @itemusemany[0], 100;							}
  563. else if(@bought_nameid == 2641) {	setarray @itemuse[0], 2627;					setarray @itemusemany[0], 1;				set @zenyuse, 100000;	}
  564. else if(@bought_nameid == 2726) {	setarray @itemuse[0], 949;					setarray @itemusemany[0], 333;							}
  565. else if(@bought_nameid == 2663) {	setarray @itemuse[0], 1098;					setarray @itemusemany[0], 200;							}
  566. else if(@bought_nameid == 2739) {	setarray @itemuse[0], 7353, 7355;				setarray @itemusemany[0], 5, 5;							}
  567. else if(@bought_nameid == 2636) {	setarray @itemuse[0], 2610;					setarray @itemusemany[0], 1;				set @zenyuse, 100000;	}
  568. else if(@bought_nameid == 2676) {	setarray @itemuse[0], 2602;					setarray @itemusemany[0], 1;				set @zenyuse, 100000;	}
  569. else if(@bought_nameid == 2719) {	setarray @itemuse[0], 2266, 998;					setarray @itemusemany[0], 1, 1000;						}
  570. else if(@bought_nameid == 2640) {	setarray @itemuse[0], 2638, 2639;				setarray @itemusemany[0], 1, 1;							}
  571. else if(@bought_nameid == 2666) {	setarray @itemuse[0], 7327;					setarray @itemusemany[0], 50;							}
  572. else if(@bought_nameid == 2716) {	setarray @itemuse[0], 2604, 7190;				setarray @itemusemany[0], 1, 100;						}
  573. else if(@bought_nameid == 2718) {	setarray @itemuse[0], 4034, 2645;				setarray @itemusemany[0], 1, 1;							}
  574. else if(@bought_nameid == 2645) {	setarray @itemuse[0], 2601, 7163;				setarray @itemusemany[0], 1, 5;							}
  575. else if(@bought_nameid == 2639) {	setarray @itemuse[0], 7126, 909;					setarray @itemusemany[0], 10, 100;						}
  576. else if(@bought_nameid == 2717) {	setarray @itemuse[0], 7513;					setarray @itemusemany[0], 5;							}
  577. else if(@bought_nameid == 2667) {	setarray @itemuse[0], 2604, 2671;				setarray @itemusemany[0], 1, 1;							}
  578. else if(@bought_nameid == 2727) {	setarray @itemuse[0], 7216;					setarray @itemusemany[0], 333;							}
  579. else if(@bought_nameid == 2685) {	setarray @itemuse[0], 2610, 7018;				setarray @itemusemany[0], 1, 1;							}
  580. else if(@bought_nameid == 2683) {	setarray @itemuse[0], 2610, 7451;				setarray @itemusemany[0], 1, 1;							}
  581. else if(@bought_nameid == 2670) {	setarray @itemuse[0], 2610, 2618;				setarray @itemusemany[0], 1, 10;							}
  582. else if(@bought_nameid == 2682) {	setarray @itemuse[0], 2610, 7036;				setarray @itemusemany[0], 1, 1;							}
  583. else if(@bought_nameid == 2684) {	setarray @itemuse[0], 2610, 7300;				setarray @itemusemany[0], 1, 1;							}
  584. else if(@bought_nameid == 2620) {	setarray @itemuse[0], 7444;					setarray @itemusemany[0], 5;							}
  585. else if(@bought_nameid == 2731) {	setarray @itemuse[0], 7211;					setarray @itemusemany[0], 5;							}
  586. else if(@bought_nameid == 2740) {	setarray @itemuse[0], 7352, 7354;				setarray @itemusemany[0], 5, 5;							}
  587. else if(@bought_nameid == 2638) {	setarray @itemuse[0], 7126, 909;					setarray @itemusemany[0], 10, 100;						}
  588. else if(@bought_nameid == 2673) {	setarray @itemuse[0], 943, 1013, 2636;				setarray @itemusemany[0], 500, 500, 1;						}
  589.  
  590. // Weapon C Rank
  591. else if(@bought_nameid == 1568) {	setarray @itemuse[0], 1553, 1010;				setarray @itemusemany[0], 1, 100;	set @broken,45;	set @zenyuse, 200000;	}
  592. else if(@bought_nameid == 1571) {	setarray @itemuse[0], 1556, 1010;				setarray @itemusemany[0], 1, 100;	set @broken,45;	set @zenyuse, 200000;	}
  593. else if(@bought_nameid == 1569) {	setarray @itemuse[0], 1554, 1010;				setarray @itemusemany[0], 1, 100;	set @broken,45;	set @zenyuse, 200000;	}
  594. else if(@bought_nameid == 1570) {	setarray @itemuse[0], 1555, 1010;				setarray @itemusemany[0], 1, 100;	set @broken,45;	set @zenyuse, 200000;	}
  595. else if(@bought_nameid == 13105) {	setarray @itemuse[0], 13104, 1010;				setarray @itemusemany[0], 1, 100;	set @broken,45;	set @zenyuse, 200000;	}
  596. else if(@bought_nameid == 1912) {	setarray @itemuse[0], 1911, 1010;				setarray @itemusemany[0], 1, 100;	set @broken,45;	set @zenyuse, 200000;	}
  597. else if(@bought_nameid == 1959) {	setarray @itemuse[0], 1958, 1010;				setarray @itemusemany[0], 1, 100;	set @broken,45;	set @zenyuse, 200000;	}
  598.  
  599. // Weapon B Rank
  600. else if(@bought_nameid == 1808) {	setarray @itemuse[0], 1807, 1010;				setarray @itemusemany[0], 1, 100;	set @broken,35;	set @zenyuse, 200000;	}
  601. else if(@bought_nameid == 13166) {	setarray @itemuse[0], 13165, 1010;				setarray @itemusemany[0], 1, 100;	set @broken,35;	set @zenyuse, 200000;	}
  602. else if(@bought_nameid == 1309) {	setarray @itemuse[0], 1304, 1010;				setarray @itemusemany[0], 1, 100;	set @broken,35;	set @zenyuse, 200000;	}
  603. else if(@bought_nameid == 1955) {	setarray @itemuse[0], 1954, 1010;				setarray @itemusemany[0], 1, 100;	set @broken,35;	set @zenyuse, 200000;	}
  604. else if(@bought_nameid == 1538) {	setarray @itemuse[0], 1523, 984;					setarray @itemusemany[0], 1, 10;		set @broken,35;	set @zenyuse, 300000;	}
  605.  
  606. // Weapon A Rank
  607. else if(@bought_nameid == 1727) {	setarray @itemuse[0], 1722, 984, 999;				setarray @itemusemany[0], 1, 20, 100;	set @broken,25;	set @zenyuse, 500000;	}
  608. else if(@bought_nameid == 1816) {	setarray @itemuse[0], 1814, 984, 999;				setarray @itemusemany[0], 1, 20, 100;	set @broken,25;	set @zenyuse, 500000;	}
  609. else if(@bought_nameid == 1172) {	setarray @itemuse[0], 1163, 984, 999;				setarray @itemusemany[0], 1, 20, 100;	set @broken,25;	set @zenyuse, 500000;	}
  610. else if(@bought_nameid == 13030) {	setarray @itemuse[0], 13001, 984, 999;				setarray @itemusemany[0], 1, 20, 100;	set @broken,25;	set @zenyuse, 500000;	}
  611. else if(@bought_nameid == 1149) {	setarray @itemuse[0], 1129, 984, 999;				setarray @itemusemany[0], 1, 20, 100;	set @broken,25;	set @zenyuse, 500000;	}
  612. else if(@bought_nameid == 1480) {	setarray @itemuse[0], 1474, 984, 999;				setarray @itemusemany[0], 1, 20, 100;	set @broken,25;	set @zenyuse, 500000;	}
  613. else if(@bought_nameid == 1539) {	setarray @itemuse[0], 1524, 984, 999;				setarray @itemusemany[0], 1, 20, 100;	set @broken,25;	set @zenyuse, 500000;	}
  614. else if(@bought_nameid == 1726) {	setarray @itemuse[0], 1718, 984, 999;				setarray @itemusemany[0], 1, 20, 100;	set @broken,25;	set @zenyuse, 500000;	}
  615. else if(@bought_nameid == 1266) {	setarray @itemuse[0], 1261, 984, 999;				setarray @itemusemany[0], 1, 20, 100;	set @broken,25;	set @zenyuse, 500000;	}
  616. else if(@bought_nameid == 1275) {	setarray @itemuse[0], 1256, 984, 999;				setarray @itemusemany[0], 1, 20, 100;	set @broken,25;	set @zenyuse, 500000;	}
  617. else if(@bought_nameid == 1278) {	setarray @itemuse[0], 1259, 984, 999;				setarray @itemusemany[0], 1, 20, 100;	set @broken,25;	set @zenyuse, 500000;	}
  618. else if(@bought_nameid == 1276) {	setarray @itemuse[0], 1257, 984, 999;				setarray @itemusemany[0], 1, 20, 100;	set @broken,25;	set @zenyuse, 500000;	}
  619. else if(@bought_nameid == 1277) {	setarray @itemuse[0], 1258, 984, 999;				setarray @itemusemany[0], 1, 20, 100;	set @broken,25;	set @zenyuse, 500000;	}
  620. else if(@bought_nameid == 1922) {	setarray @itemuse[0], 1918, 984, 999;				setarray @itemusemany[0], 1, 20, 100;	set @broken,25;	set @zenyuse, 500000;	}
  621. else if(@bought_nameid == 1976) {	setarray @itemuse[0], 1970, 984, 999;				setarray @itemusemany[0], 1, 20, 100;	set @broken,25;	set @zenyuse, 500000;	}
  622. else if(@bought_nameid == 1479) {	setarray @itemuse[0], 1477, 984, 999;				setarray @itemusemany[0], 1, 20, 100;	set @broken,25;	set @zenyuse, 500000;	}
  623. else if(@bought_nameid == 1178) {	setarray @itemuse[0], 1167, 984, 999;				setarray @itemusemany[0], 1, 20, 100;	set @broken,25;	set @zenyuse, 500000;	}
  624. else if(@bought_nameid == 1532) {	setarray @itemuse[0], 1522, 984, 999;				setarray @itemusemany[0], 1, 20, 100;	set @broken,25;	set @zenyuse, 500000;	}
  625. else if(@bought_nameid == 1171) {	setarray @itemuse[0], 1168, 984, 999;				setarray @itemusemany[0], 1, 20, 100;	set @broken,25;	set @zenyuse, 800000;	}
  626.  
  627. // Weapon S Rank
  628. else if(@bought_nameid == 13033) {	setarray @itemuse[0], 1232, 984, 999;				setarray @itemusemany[0], 1, 50, 100;	set @broken,15;	set @zenyuse, 1000000;	}
  629. else if(@bought_nameid == 13400) {	setarray @itemuse[0], 1135, 984, 999;				setarray @itemusemany[0], 1, 50, 100;	set @broken,15;	set @zenyuse, 1000000;	}
  630. else if(@bought_nameid == 1476) {	setarray @itemuse[0], 1466, 984, 999;				setarray @itemusemany[0], 1, 50, 100;	set @broken,15;	set @zenyuse, 1000000;	}
  631. else if(@bought_nameid == 1180) {	setarray @itemuse[0], 1166, 984, 999;				setarray @itemusemany[0], 1, 50, 100;	set @broken,15;	set @zenyuse, 1000000;	}
  632. else if(@bought_nameid == 1179) {	setarray @itemuse[0], 1169, 984, 999;				setarray @itemusemany[0], 1, 50, 100;	set @broken,15;	set @zenyuse, 1000000;	}
  633. else if(@bought_nameid == 13019) {	setarray @itemuse[0], 13002, 984, 999;				setarray @itemusemany[0], 1, 50, 100;	set @broken,15;	set @zenyuse, 1000000;	}
  634. else if(@bought_nameid == 1540) {	setarray @itemuse[0], 1528, 984, 999;				setarray @itemusemany[0], 1, 50, 100;	set @broken,15;	set @zenyuse, 1000000;	}
  635. else if(@bought_nameid == 1418) {	setarray @itemuse[0], 1413, 984, 999;				setarray @itemusemany[0], 1, 50, 100;	set @broken,15;	set @zenyuse, 1000000;	}
  636. else if(@bought_nameid == 13032) {	setarray @itemuse[0], 1225, 984, 999;				setarray @itemusemany[0], 1, 50, 100;	set @broken,15;	set @zenyuse, 1000000;	}
  637. else if(@bought_nameid == 13016) {	setarray @itemuse[0], 1239, 984, 999;				setarray @itemusemany[0], 1, 50, 100;	set @broken,15;	set @zenyuse, 1000000;	}
  638. else if(@bought_nameid == 13018) {	setarray @itemuse[0], 1236, 984, 999;				setarray @itemusemany[0], 1, 50, 100;	set @broken,15;	set @zenyuse, 1000000;	}
  639. else if(@bought_nameid == 13031) {	setarray @itemuse[0], 1224, 984, 999;				setarray @itemusemany[0], 1, 50, 100;	set @broken,15;	set @zenyuse, 1000000;	}
  640. else if(@bought_nameid == 1481) {	setarray @itemuse[0], 1468, 984, 999;				setarray @itemusemany[0], 1, 50, 100;	set @broken,15;	set @zenyuse, 1000000;	}
  641.  
  642. // Weapon SS Rank
  643. else if(@bought_nameid == 13017) {	setarray @itemuse[0], 1230, 7620;				setarray @itemusemany[0], 1, 5;		set @broken,5;	set @zenyuse, 2000000;	}
  644.  
  645.  
  646. // Armor C Rank
  647. else if(@bought_nameid == 2118) {	setarray @itemuse[0], 2118, 999;					setarray @itemusemany[0], 1, 50;		set @broken,45;	set @zenyuse, 200000;	}
  648. else if(@bought_nameid == 5348) {	setarray @itemuse[0], 2244, 999;					setarray @itemusemany[0], 1, 50;		set @broken,45;	set @zenyuse, 200000;	}
  649. else if(@bought_nameid == 5168) {	setarray @itemuse[0], 5046, 999;					setarray @itemusemany[0], 1, 50;		set @broken,45;	set @zenyuse, 200000;	}
  650. else if(@bought_nameid == 5349) {	setarray @itemuse[0], 5016, 999;					setarray @itemusemany[0], 1, 50;		set @broken,45;	set @zenyuse, 200000;	}
  651. else if(@bought_nameid == 5270) {	setarray @itemuse[0], 5189, 999;					setarray @itemusemany[0], 1, 30;		set @broken,45;	set @zenyuse, 200000;	}
  652. else if(@bought_nameid == 2120) {	setarray @itemuse[0], 2120, 999;					setarray @itemusemany[0], 1, 30;		set @broken,45;	set @zenyuse, 200000;	}
  653. else if(@bought_nameid == 5347) {	setarray @itemuse[0], 5012, 999;					setarray @itemusemany[0], 1, 30;		set @broken,45;	set @zenyuse, 200000;	}
  654. else if(@bought_nameid == 5351) {	setarray @itemuse[0], 2253, 999;					setarray @itemusemany[0], 1, 30;		set @broken,45;	set @zenyuse, 200000;	}
  655.  
  656. // Armor B Rank
  657. else if(@bought_nameid == 2432) {	setarray @itemuse[0], 2409, 999;					setarray @itemusemany[0], 1, 50;		set @broken,35;	set @zenyuse, 200000;	}
  658. else if(@bought_nameid == 2715) {	setarray @itemuse[0], 2609, 999;					setarray @itemusemany[0], 1, 50;		set @broken,35;	set @zenyuse, 200000;	}
  659. else if(@bought_nameid == 5298) {	setarray @itemuse[0], 5258, 999;					setarray @itemusemany[0], 1, 100;	set @broken,35;	set @zenyuse, 350000;	}
  660. else if(@bought_nameid == 5299) {	setarray @itemuse[0], 5263, 999;					setarray @itemusemany[0], 1, 100;	set @broken,35;	set @zenyuse, 350000;	}
  661.  
  662. // Armor A Rank
  663. else if(@bought_nameid == 5167) {	setarray @itemuse[0], 2264, 985;					setarray @itemusemany[0], 1, 10;		set @broken,25;	set @zenyuse, 300000;	}
  664. else if(@bought_nameid == 2434) {	setarray @itemuse[0], 2425, 985;					setarray @itemusemany[0], 1, 10;		set @broken,25;	set @zenyuse, 500000;	}
  665. else if(@bought_nameid == 5350) {	setarray @itemuse[0], 2287, 985;					setarray @itemusemany[0], 1, 10;		set @broken,25;	set @zenyuse, 500000;	}
  666. else if(@bought_nameid == 2525) {	setarray @itemuse[0], 2507, 985;					setarray @itemusemany[0], 1, 10;		set @broken,25;	set @zenyuse, 400000;	}
  667. else if(@bought_nameid == 5159) {	setarray @itemuse[0], 2246, 985;					setarray @itemusemany[0], 1, 10;		set @broken,25;	set @zenyuse, 400000;	}
  668. else if(@bought_nameid == 2121) {	setarray @itemuse[0], 2109, 985;					setarray @itemusemany[0], 1, 10;		set @broken,25;	set @zenyuse, 400000;	}
  669. else if(@bought_nameid == 5158) {	setarray @itemuse[0], 2251, 985;					setarray @itemusemany[0], 1, 10;		set @broken,25;	set @zenyuse, 400000;	}
  670. else if(@bought_nameid == 2359) {	setarray @itemuse[0], 2337, 985;					setarray @itemusemany[0], 1, 10;		set @broken,25;	set @zenyuse, 400000;	}
  671. else if(@bought_nameid == 5157) {	setarray @itemuse[0], 2299, 985;					setarray @itemusemany[0], 1, 10;		set @broken,25;	set @zenyuse, 400000;	}
  672. else if(@bought_nameid == 5271) {	setarray @itemuse[0], 5152, 985;					setarray @itemusemany[0], 1, 10;		set @broken,25;	set @zenyuse, 500000;	}
  673.  
  674. // Armor S Rank
  675. else if(@bought_nameid == 2373) {	setarray @itemuse[0], 2327, 985;					setarray @itemusemany[0], 1, 10;		set @broken,15;	set @zenyuse, 1000000;	}
  676. else if(@bought_nameid == 2372) {	setarray @itemuse[0], 2334, 985;					setarray @itemusemany[0], 1, 10;		set @broken,15;	set @zenyuse, 1000000;	}
  677. else if(@bought_nameid == 2371) {	setarray @itemuse[0], 2339, 985;					setarray @itemusemany[0], 1, 10;		set @broken,15;	set @zenyuse, 1000000;	}
  678. else if(@bought_nameid == 2128) {	setarray @itemuse[0], 2111, 985;					setarray @itemusemany[0], 1, 10;		set @broken,15;	set @zenyuse, 1000000;	}
  679. else if(@bought_nameid == 2523) {	setarray @itemuse[0], 2522, 985;					setarray @itemusemany[0], 1, 10;		set @broken,15;	set @zenyuse, 1000000;	}
  680. else if(@bought_nameid == 2671) {	setarray @itemuse[0], 2619, 985;					setarray @itemusemany[0], 1, 20;		set @broken,15;	set @zenyuse, 1000000;	}
  681. else if(@bought_nameid == 2360) {	setarray @itemuse[0], 2343, 985;					setarray @itemusemany[0], 1, 20;		set @broken,15;	set @zenyuse, 1000000;	}
  682. else if(@bought_nameid == 5166) {	setarray @itemuse[0], 5053, 985;					setarray @itemusemany[0], 1, 20;		set @broken,15;	set @zenyuse, 1000000;	}
  683. else if(@bought_nameid == 2349) {	setarray @itemuse[0], 2348, 985;					setarray @itemusemany[0], 1, 20;		set @broken,15;	set @zenyuse, 2000000;	}
  684. else if(@bought_nameid == 5162) {	setarray @itemuse[0], 5017, 985;					setarray @itemusemany[0], 1, 20;		set @broken,15;	set @zenyuse, 2000000;	}
  685. else if(@bought_nameid == 2351) {	setarray @itemuse[0], 2350, 985;					setarray @itemusemany[0], 1, 20;		set @broken,15;	set @zenyuse, 2000000;	}
  686. else if(@bought_nameid == 5163) {	setarray @itemuse[0], 5019, 985;					setarray @itemusemany[0], 1, 20;		set @broken,15;	set @zenyuse, 2000000;	}
  687. else if(@bought_nameid == 5165) {	setarray @itemuse[0], 2235, 985;					setarray @itemusemany[0], 1, 20;		set @broken,15;	set @zenyuse, 2000000;	}
  688. else if(@bought_nameid == 2345) {	setarray @itemuse[0], 2344, 985;					setarray @itemusemany[0], 1, 20;		set @broken,15;	set @zenyuse, 2000000;	}
  689. else if(@bought_nameid == 5160) {	setarray @itemuse[0], 2256, 985;					setarray @itemusemany[0], 1, 20;		set @broken,15;	set @zenyuse, 2000000;	}
  690. else if(@bought_nameid == 2375) {	setarray @itemuse[0], 5094, 985;					setarray @itemusemany[0], 1, 20;		set @broken,15;	set @zenyuse, 2000000;	}
  691. else if(@bought_nameid == 2347) {	setarray @itemuse[0], 2343, 985;					setarray @itemusemany[0], 1, 20;		set @broken,15;	set @zenyuse, 2000000;	}
  692. else if(@bought_nameid == 5297) {	setarray @itemuse[0], 5257, 985;					setarray @itemusemany[0], 1, 20;		set @broken,15;	set @zenyuse, 2000000;	}
  693. else if(@bought_nameid == 5161) {	setarray @itemuse[0], 2258, 985;					setarray @itemusemany[0], 1, 20;		set @broken,15;	set @zenyuse, 2000000;	}
  694. else if(@bought_nameid == 5164) {	setarray @itemuse[0], 2234, 985;					setarray @itemusemany[0], 1, 20;		set @broken,15;	set @zenyuse, 2000000;	}
  695.  
  696. // Armor SS Rank
  697. else if(@bought_nameid == 2204) {	setarray @itemuse[0], 2203, 7619, 969;				setarray @itemusemany[0], 1, 5, 5;	set @broken,5;	set @zenyuse, 10000000;	}
  698. else if(@bought_nameid == 2202) {	setarray @itemuse[0], 2201, 7619, 969;				setarray @itemusemany[0], 1, 5, 10;	set @broken,5;	set @zenyuse, 10000000;	}
  699.  
  700. // Color
  701. else if(@bought_nameid == 5191) {	setarray @itemuse[0], 2209, 983;					setarray @itemusemany[0], 1, 1;				set @zenyuse, 100000;	}
  702. else if(@bought_nameid == 5236) {	setarray @itemuse[0], 5076, 978;					setarray @itemusemany[0], 1, 1;				set @zenyuse, 100000;	}
  703. else if(@bought_nameid == 5233) {	setarray @itemuse[0], 5058, 978;					setarray @itemusemany[0], 1, 1;				set @zenyuse, 100000;	}
  704. else if(@bought_nameid == 5241) {	setarray @itemuse[0], 5027, 978;					setarray @itemusemany[0], 1, 1;				set @zenyuse, 100000;	}
  705. else if(@bought_nameid == 5235) {	setarray @itemuse[0], 5076, 983, 982;				setarray @itemusemany[0], 1, 1, 1;			set @zenyuse, 100000;	}
  706. else if(@bought_nameid == 5229) {	setarray @itemuse[0], 5038, 983, 982;				setarray @itemusemany[0], 1, 1, 1;			set @zenyuse, 100000;	}
  707. else if(@bought_nameid == 5231) {	setarray @itemuse[0], 5058, 983, 982;				setarray @itemusemany[0], 1, 1, 1;			set @zenyuse, 100000;	}
  708. else if(@bought_nameid == 5240) {	setarray @itemuse[0], 5027, 983, 982;				setarray @itemusemany[0], 1, 1, 1;			set @zenyuse, 100000;	}
  709. else if(@bought_nameid == 5193) {	setarray @itemuse[0], 2209, 979;					setarray @itemusemany[0], 1, 1;				set @zenyuse, 100000;	}
  710. else if(@bought_nameid == 5196) {	setarray @itemuse[0], 2209, 980;					setarray @itemusemany[0], 1, 1;				set @zenyuse, 100000;	}
  711. else if(@bought_nameid == 5237) {	setarray @itemuse[0], 5076, 981;					setarray @itemusemany[0], 1, 1;				set @zenyuse, 100000;	}
  712. else if(@bought_nameid == 5232) {	setarray @itemuse[0], 5058, 981;					setarray @itemusemany[0], 1, 1;				set @zenyuse, 100000;	}
  713. else if(@bought_nameid == 5194) {	setarray @itemuse[0], 2209, 981;					setarray @itemusemany[0], 1, 1;				set @zenyuse, 100000;	}
  714. else if(@bought_nameid == 5227) {	setarray @itemuse[0], 5038, 975;					setarray @itemusemany[0], 1, 1;				set @zenyuse, 100000;	}
  715. else if(@bought_nameid == 5238) {	setarray @itemuse[0], 5027, 975;					setarray @itemusemany[0], 1, 1;				set @zenyuse, 100000;	}
  716. else if(@bought_nameid == 5195) {	setarray @itemuse[0], 2209, 975;					setarray @itemusemany[0], 1, 1;				set @zenyuse, 100000;	}
  717. else if(@bought_nameid == 5228) {	setarray @itemuse[0], 5038, 982;					setarray @itemusemany[0], 1, 1;				set @zenyuse, 100000;	}
  718. else if(@bought_nameid == 5230) {	setarray @itemuse[0], 5058, 982;					setarray @itemusemany[0], 1, 1;				set @zenyuse, 100000;	}
  719. else if(@bought_nameid == 5239) {	setarray @itemuse[0], 5027, 982;					setarray @itemusemany[0], 1, 1;				set @zenyuse, 100000;	}
  720. else if(@bought_nameid == 5206) {	setarray @itemuse[0], 2269, 982;					setarray @itemusemany[0], 1, 1;				set @zenyuse, 100000;	}
  721. else if(@bought_nameid == 5197) {	setarray @itemuse[0], 2209, 982;					setarray @itemusemany[0], 1, 1;				set @zenyuse, 100000;	}
  722. else if(@bought_nameid == 5234) {	setarray @itemuse[0], 5058, 976;					setarray @itemusemany[0], 1, 1;				set @zenyuse, 100000;	}
  723. else if(@bought_nameid == 5242) {	setarray @itemuse[0], 5027, 976;					setarray @itemusemany[0], 1, 1;				set @zenyuse, 100000;	}
  724. else if(@bought_nameid == 5192) {	setarray @itemuse[0], 2209, 976;					setarray @itemusemany[0], 1, 1;				set @zenyuse, 100000;	}
  725.  
  726. return;
  727. }
  728. // =============== >> Sell << ===================
  729. function	script	Q_Sell	{
  730.  
  731. // Arrow
  732. if(@sold_nameid == 1750) {		set @itemget, 12004;		set @itemuse, 500;		set @zenyuse, 100;	}
  733. else if(@sold_nameid == 1770) {		set @itemget, 12005;		set @itemuse, 500;		set @zenyuse, 100;	}
  734. else if(@sold_nameid == 1753) {		set @itemget, 12006;		set @itemuse, 500;		set @zenyuse, 100;	}
  735. else if(@sold_nameid == 1765) {		set @itemget, 12007;		set @itemuse, 500;		set @zenyuse, 100;	}
  736. else if(@sold_nameid == 1752) {		set @itemget, 12008;		set @itemuse, 500;		set @zenyuse, 100;	}
  737. else if(@sold_nameid == 1751) {		set @itemget, 12009;		set @itemuse, 500;		set @zenyuse, 100;	}
  738. else if(@sold_nameid == 1755) {		set @itemget, 12010;		set @itemuse, 500;		set @zenyuse, 100;	}
  739. else if(@sold_nameid == 1756) {		set @itemget, 12011;		set @itemuse, 500;		set @zenyuse, 100;	}
  740. else if(@sold_nameid == 1754) {		set @itemget, 12012;		set @itemuse, 500;		set @zenyuse, 100;	}
  741. else if(@sold_nameid == 1767) {		set @itemget, 12013;		set @itemuse, 500;		set @zenyuse, 100;	}
  742. else if(@sold_nameid == 1757) {		set @itemget, 12014;		set @itemuse, 500;		set @zenyuse, 100;	}
  743. else if(@sold_nameid == 1762) {		set @itemget, 12015;		set @itemuse, 500;		set @zenyuse, 100;	}
  744. else if(@sold_nameid == 1772) {		set @itemget, 12183;		set @itemuse, 500;		set @zenyuse, 100;	}
  745. else if(@sold_nameid == 13204) {	set @itemget, 12144;		set @itemuse, 500;		set @zenyuse, 100;	}
  746. else if(@sold_nameid == 13206) {	set @itemget, 12145;		set @itemuse, 500;		set @zenyuse, 100;	}
  747. else if(@sold_nameid == 13205) {	set @itemget, 12146;		set @itemuse, 500;		set @zenyuse, 100;	}
  748. else if(@sold_nameid == 13207) {	set @itemget, 12147;		set @itemuse, 500;		set @zenyuse, 100;	}
  749. else if(@sold_nameid == 13203) {	set @itemget, 12148;		set @itemuse, 500;		set @zenyuse, 100;	}
  750. else if(@sold_nameid == 13200) {	set @itemget, 12149;		set @itemuse, 500;		set @zenyuse, 100;	}
  751. else if(@sold_nameid == 13202) {	set @itemget, 12150;		set @itemuse, 500;		set @zenyuse, 100;	}
  752. else if(@sold_nameid == 13201) {	set @itemget, 12151;		set @itemuse, 500;		set @zenyuse, 100;	}
  753.  
  754. // ER
  755. else if(@sold_nameid == 756) {		set @itemget, 984;		set @itemuse, 5;				}
  756. else if(@sold_nameid == 757) {		set @itemget, 985;		set @itemuse, 5;				}
  757. else if(@sold_nameid == 984) {		set @itemget, 7620;		set @itemuse, 100;		set @broken,50;	}
  758. else if(@sold_nameid == 985) {		set @itemget, 7619;		set @itemuse, 100;		set @broken,50;	}
  759.  
  760. // Milk
  761. else if(@sold_nameid == 713) {		set @itemget, 519;		set @itemuse, 1;		set @zenyuse, 15;	}
  762.  
  763. return;
  764. }
  765.  
  766. // =============================================== NPC Special Shop =========================================
  767. // =============== >> Quest Shop ===================
  768. -	script	Quest Shop	-1,{
  769. set $@tr$,"^000080[ GirlQuest ]^000000";
  770. mes $@tr$;
  771. mes "สวัสดี ^FF0000 "+strcharinfo(0)+" ^000000 ";
  772. mes "ท่านต้องการแลก Item ประเภทใด ?";
  773. next;
  774. switch(select("^FF0000-^000000 Head Gear:^FF0000-^000000 Armors:^FF0000-^000000 Weapon:^FF0000-^000000 Shield:^FF0000-^000000 Garment:^FF0000-^000000 FootGears:^FF0000-^000000 Accessories:^FF0000-^000000 Etc.")) {
  775. case 1:
  776. next;
  777. mes $@tr$;
  778. mes "รายกายได้ถูกเรียงตามชื่อไว้แล้ว ";
  779. mes "เชิญเลือกได้เลยค่ะ ";
  780. next;
  781. switch(select("^FF0000-^000000 Hat - A:^FF0000-^000000 Hat - B:^FF0000-^000000 Hat - C:^FF0000-^000000 Hat - D:^FF0000-^000000 Hat - E:^FF0000-^000000 Hat - F:^FF0000-^000000 Hat - G:^FF0000-^000000 Hat - H:^FF0000-^000000 Hat - I:^FF0000-^000000 Hat - K:^FF0000-^000000 Hat - L:^FF0000-^000000 Hat - M:^FF0000-^000000 Hat - N:^FF0000-^000000 Hat - O:^FF0000-^000000 Hat - P:^FF0000-^000000 Hat - R:^FF0000-^000000 Hat - S:^FF0000-^000000 Hat - T:^FF0000-^000000 Hat - V:^FF0000-^000000 Hat - W:^FF0000-^000000 Hat - X:^FF0000-^000000 Hat - Y:^FF0000-^000000 Hat - Z:^FF0000-^000000 Color Hat")) {
  782. case 1:	callfunc "Shop_Q","Q_Hat_A",1;
  783. case 2:	callfunc "Shop_Q","Q_Hat_B",1;
  784. case 3:	callfunc "Shop_Q","Q_Hat_C",1;
  785. case 4:	callfunc "Shop_Q","Q_Hat_D",1;
  786. case 5:	callfunc "Shop_Q","Q_Hat_E",1;
  787. case 6:	callfunc "Shop_Q","Q_Hat_F",1;
  788. case 7:	callfunc "Shop_Q","Q_Hat_G",1;
  789. case 8:	callfunc "Shop_Q","Q_Hat_H",1;
  790. case 9:	callfunc "Shop_Q","Q_Hat_I",1;
  791. //case 10:	callfunc "Shop_Q","Q_Hat_J",1;
  792. case 10:	callfunc "Shop_Q","Q_Hat_K",1;
  793. case 11:	callfunc "Shop_Q","Q_Hat_L",1;
  794. case 12:	callfunc "Shop_Q","Q_Hat_M",1;
  795. case 13:	callfunc "Shop_Q","Q_Hat_N",1;
  796. case 14:	callfunc "Shop_Q","Q_Hat_O",1;
  797. case 15:	callfunc "Shop_Q","Q_Hat_P",1;
  798. case 16:	callfunc "Shop_Q","Q_Hat_R",1;
  799. case 17:	callfunc "Shop_Q","Q_Hat_S",1;
  800. case 18:	callfunc "Shop_Q","Q_Hat_T",1;
  801. //case 20:	callfunc "Shop_Q","Q_Hat_U",1;
  802. case 19:	callfunc "Shop_Q","Q_Hat_V",1;
  803. case 20:	callfunc "Shop_Q","Q_Hat_W",1;
  804. case 21:	callfunc "Shop_Q","Q_Hat_X",1;
  805. case 22:	callfunc "Shop_Q","Q_Hat_Y",1;
  806. case 23:	callfunc "Shop_Q","Q_Hat_Z",1;
  807. case 24:	callfunc "Shop_Q","Q_Color",1;
  808. }
  809. case 2:	callfunc "Shop_Q","Q_Armor",1;
  810. case 3:
  811. mes $@tr$;
  812. mes "รายกายได้ถูกเรียงตามชื่อไว้แล้ว ";
  813. mes "เชิญเลือกได้เลยค่ะ ";
  814. next;
  815. switch(select("^FF0000-^000000 Dagger:^FF0000-^000000 Sword:^FF0000-^000000 Spear:^FF0000-^000000 Axe:^FF0000-^000000 Mace:^FF0000-^000000 Rod & Straffs:^FF0000-^000000 Bow:^FF0000-^000000 Knuckler:^FF0000-^000000 Musical Instrument:^FF0000-^000000 Whip:^FF0000-^000000 Book")) {
  816. case 1:	callfunc "Shop_Q","Q_W_Dagger",1;
  817. case 2:	callfunc "Shop_Q","Q_W_Sword",1;
  818. case 3:	callfunc "Shop_Q","Q_W_Spear",1;
  819. case 4:	callfunc "Shop_Q","Q_W_Axe",1;
  820. case 5:	callfunc "Shop_Q","Q_W_Mace",1;
  821. case 6:	callfunc "Shop_Q","Q_W_Straff",1;
  822. case 7:	callfunc "Shop_Q","Q_W_Bow",1;
  823. case 8:	callfunc "Shop_Q","Q_W_Knuckler",1;
  824. case 9:	callfunc "Shop_Q","Q_W_Musical",1;
  825. case 10:	callfunc "Shop_Q","Q_W_Whip",1;
  826. case 11:	callfunc "Shop_Q","Q_W_Book",1;
  827. }
  828. case 4:	callfunc "Shop_Q","Q_Shield",1;
  829. case 5:	callfunc "Shop_Q","Q_Garment",1;
  830. case 6:	callfunc "Shop_Q","Q_Footgear",1;
  831. case 7:	callfunc "Shop_Q","Q_Accessories",1;
  832. case 8:
  833. next;
  834. mes $@tr$;
  835. mes "เชิญเลือกได้เลยค่ะ ";
  836. next;
  837. switch(select("^FF0000-^000000 สีย้อมผ้า:^FF0000-^000000 กระบอกธนู / กล่องกระสุน:^FF0000-^000000 Gift Box:^FF0000-^000000 ที่จับสัตว์:^FF0000-^000000 Elu / Ori:^FF0000-^000000 Potion:^FF0000-^000000 Juice:^FF0000-^000000 Milk")) {
  838. case 1:	callfunc "Shop_Q","Q_Dye",1;
  839. case 2:	set @zenyold, Zeny;	callfunc "Shop_Q","Q_Arrow",1;
  840. case 3:	callfunc "Shop_Q","Q_Box",1;
  841. case 4:	callfunc "Shop_Q","Q_Animal",1;
  842. case 5:	set @zenyold, Zeny;	callfunc "Shop_Q","Q_ER",1;
  843. case 6:	callfunc "Shop_Q","Q_Potion",1;
  844. case 7:	callfunc "Shop_Q","Q_Juice",1;
  845. case 8:	set @zenyold, Zeny;	callfunc "Shop_Q","Q_Milk",1;
  846. //case 9:	set @zenyold, Zeny;	callfunc "Shop_Q","Q_17Carat",0;
  847. }
  848. }
  849. OnBuyItem:
  850. callfunc "Q_ItemBuy";
  851. OnSellItem:
  852. callfunc "Q_ItemSell";
  853. OnInit: 
  854. waitingroom " :: รวมเควส ::",0;
  855. end;
  856. }
  857.  
  858. // =============== >> Slot Shop ====================
  859. -	script	Slot Shop	-1,{
  860. set $@tr$,"^000080[ นักเจาะ ]^000000";
  861. mes $@tr$;
  862. mes "สวัสดี ^FF0000 "+strcharinfo(0)+" ^000000 ";
  863. mes "ท่านต้องการเจาะรู Item ประเภทใด ?";
  864. next;
  865. switch(select("^FF0000-^000000 Weapons:^FF0000-^000000 Armors")) {
  866. case 1:	
  867. next;
  868. mes $@tr$;
  869. mes "เชิญเลือกได้เลย ";
  870. next;
  871. switch(select("^FF0000-^000000 C Rank:^FF0000-^000000 B Rank:^FF0000-^000000 A Rank:^FF0000-^000000 S Rank:^FF0000-^000000 Special Rank")) {
  872. case 1:	callfunc "Shop_Q","Q_WC",1;
  873. case 2:	callfunc "Shop_Q","Q_WB",1;
  874. case 3:	callfunc "Shop_Q","Q_WA",1;
  875. case 4:	callfunc "Shop_Q","Q_WS",1;
  876. case 5:	callfunc "Shop_Q","Q_WSS",1;
  877. }
  878. case 2:
  879. next;
  880. mes $@tr$;
  881. mes "เชิญเลือกได้เลย ";
  882. next;
  883. switch(select("^FF0000-^000000 C Rank:^FF0000-^000000 B Rank:^FF0000-^000000 A Rank:^FF0000-^000000 S Rank:^FF0000-^000000 Special Rank")) {
  884. case 1:	callfunc "Shop_Q","Q_AC",1;
  885. case 2:	callfunc "Shop_Q","Q_AB",1;
  886. case 3:	callfunc "Shop_Q","Q_AA",1;
  887. case 4:	callfunc "Shop_Q","Q_AS",1;
  888. case 5:	callfunc "Shop_Q","Q_ASS",1;
  889. }
  890. }
  891. OnBuyItem:
  892. callfunc "Q_ItemBuy";
  893. OnInit: 
  894. waitingroom "    :: Slot ::",0;
  895. end;
  896. }
  897.  
  898. // ============================================ Function Run Shop ===========================================
  899. function	script	Shop_Q	{	npcshopattach getarg(0),1;	close2;	cutin "",255;	callshop getarg(0),getarg(1);	end;	}
  900.  
  901. // ============================================ Function Check Item ==========================================
  902. function	script	Q_ItemBuy	{
  903. for (set .@g,0; .@g < getarraysize(@bought_nameid); set .@g,.@g+1) {
  904. 	sleep2 1;
  905. 	set @bought_nameid,@bought_nameid[.@g];
  906. 	deletearray @itemuse[0],getarraysize(@itemuse);
  907. 	deletearray @itemusemany[0],getarraysize(@itemusemany);
  908. 	set @broken,0;	set @zenyuse, 0;
  909. 	callfunc "Q_Buy";
  910. 		if(@itemuse[0] <= 0)	goto check;	
  911. 			set .@r,0;	set .@up,0;	set @itemgetmany,0;
  912. 			for( set .@r,0; .@r < getarraysize(@itemuse); set .@r,.@r+1 ) {
  913. 				if(.@up >= getarraysize(@itemuse)) break;
  914. 				set .@itemup[.@up], countitem(@itemuse[.@up])/@itemusemany[.@up];
  915. 				if(.@up == 0) set @itemgetmany,.@itemup[.@up];
  916. 				if(@itemgetmany > .@itemup[.@up]) set @itemgetmany,.@itemup[.@up];
  917. 				set .@up,.@up+1;
  918. 				continue;
  919. 			}
  920. check:	
  921. 	dispbottom "=============================================";
  922. 		if(@itemuse[0] <= 0){
  923. 			if (0 == getitemslots( @bought_nameid[.@g])){	dispbottom "ในขณะนี้ "+getitemname(@bought_nameid[.@g])+" ไม่มี Quest ให้แลก";	}
  924. 			if (1 <= getitemslots( @bought_nameid[.@g])){	dispbottom "ในขณะนี้ "+getitemname(@bought_nameid[.@g])+" ["+getitemslots( @bought_nameid[.@g])+"] ไม่มี Quest ให้แลก";	}
  925. 		}
  926. 		else if (@itemgetmany == 0){
  927. 			if (0 == getitemslots( @bought_nameid[.@g])){	dispbottom "Item ที่ต้องการแลกกับ "+getitemname(@bought_nameid[.@g])+" จำนวน 1 ea";	}
  928. 			if (1 <= getitemslots( @bought_nameid[.@g])){	dispbottom "Item ที่ต้องการแลกกับ "+getitemname(@bought_nameid[.@g])+" ["+getitemslots( @bought_nameid[.@g])+"] จำนวน 1 ea";	}
  929. 			set .@d,0;
  930. 			for( set .@i,0; .@i < getarraysize(@itemuse); set .@i,.@i+1 ) {
  931. 				if(.@d >= getarraysize(@itemuse)) break;
  932. 				if (0 == getitemslots( @itemuse[.@d])){	dispbottom " "+(.@d+1)+"> "+getitemname(@itemuse[.@d])+" จำนวน "+@itemusemany[.@d]+" ea";	}
  933. 				if (1 <= getitemslots( @itemuse[.@d])){	dispbottom " "+(.@d+1)+"> "+getitemname(@itemuse[.@d])+" ["+getitemslots( @itemuse[.@d])+"] จำนวน "+@itemusemany[.@d]+" ea";	}
  934. 				set .@d,.@d+1;
  935. 				continue;
  936. 			}
  937. 			if(@broken != 0) {	set .@failmake,100-@broken;	dispbottom " --> มีโอกาสเสียหาย  "+.@failmake+" % ";	}
  938. 			if(@zenyuse != 0) {	dispbottom	"และใช้เงินจำนวน  "+ @zenyuse +" Zeny";	}
  939. 		}
  940. 		else if (@bought_quantity[.@g] > @itemgetmany){
  941. 			dispbottom "จาก Item ที่ท่านมี ท่านสามารถแลก "+getitemname(@bought_nameid[.@g])+" ได้ไม่เกิน  "+@itemgetmany+" ea ";
  942. 		}
  943. 		else if (Zeny < (@zenyuse*@bought_quantity[.@g])){	
  944. 			if (@bought_quantity[.@g] == 1)	dispbottom "เงินที่ท่านเตรียมมามีไม่พอ ต้องใช้เงินจำนวน  "+@zenyuse+" Zeny ในการแลก "+getitemname(@bought_nameid[.@g])+"";
  945. 			else if (@bought_quantity[.@g] >= 2)	dispbottom "เงินที่ท่านเตรียมมามีไม่พอ ต้องใช้เงินจำนวน  "+(@zenyuse*@bought_quantity[.@g])+" Zeny ในการแลก "+getitemname(@bought_nameid[.@g])+" จำนวน "+@bought_quantity[.@g]+" ea";
  946. 		}
  947. 		else if ((@bought_quantity[.@g] <= @itemgetmany) && (Zeny >= (@zenyuse*@bought_quantity[.@g]))){
  948. 			set .@r,0;	set .@up,0;
  949. 			for( set .@r,0; .@r < getarraysize(@itemuse); set .@r,.@r+1 ) {
  950. 				if(.@up >= getarraysize(@itemuse)) break;
  951. 				delitem @itemuse[.@up],@itemusemany[.@up]*@bought_quantity[.@g];
  952. 				dispbottom "-> "+getitemname(@itemuse[.@up])+" ได้ถูกนำไปใช้จำนวน "+(@itemusemany[.@up]*@bought_quantity[.@g])+" ea";
  953. 				set .@up,.@up+1;
  954. 				continue;
  955. 			}
  956. 			if(@zenyuse != 0) {	
  957. 				set Zeny,(Zeny-@zenyuse*@bought_quantity[.@g]);
  958. 				dispbottom "-> เงินได้ถูกนำไปใช้จำนวน "+(@zenyuse*@bought_quantity[.@g])+" zeny";
  959. 			}
  960. 			if(@broken != 0) {	
  961. 				set .@RTget,rand(1,100);
  962. 				if(@broken < .@RTget) {
  963. 					emotion 23;
  964. 					specialeffect2 155;
  965. 					dispbottom "Gang Gang Gang  Boommmm !!";
  966. 					dispbottom "การเจาะรู "+getitemname(@bought_nameid[.@g])+" ["+getitemslots( @bought_nameid[.@g])+"] ล้มเหลว เสียใจด้วย !!";
  967. 					set @bought_quantity[.@g],0;
  968. 				}
  969. 				if(@broken >= .@RTget) {
  970. 					emotion 21;
  971. 					specialeffect2 154;
  972. 					dispbottom "Gang Gang Gang  Gang !!";
  973. 					dispbottom "การเจาะรู "+getitemname(@bought_nameid[.@g])+" ["+getitemslots( @bought_nameid[.@g])+"] เสร็จสมบูรณ์  !!";
  974. 				}
  975. 			} 
  976. 			if(@broken == 0) {
  977. 				emotion 33;
  978. 				specialeffect2 488;
  979. 			}
  980. 			getitem @bought_nameid[.@g],@bought_quantity[.@g];
  981. 		}
  982. }
  983. dispbottom "=============================================";
  984. deletearray @bought_nameid[0],getarraysize(@bought_nameid);
  985. deletearray @bought_quantity[0],getarraysize(@bought_quantity);
  986. deletearray @itemuse[0],getarraysize(@itemuse);
  987. deletearray @itemusemany[0],getarraysize(@itemusemany);
  988. set @broken,0;	set @zenyuse, 0;
  989. end;
  990. }
  991.  
  992. function	script	Q_ItemSell	{
  993. set Zeny, @zenyold;
  994. for (set .@g,0; .@g < getarraysize(@sold_nameid); set .@g,.@g+1) {
  995. 	sleep2 1;
  996. 	set @sold_nameid,@sold_nameid[.@g];
  997. 	set @itemuse,0;	set @itemget,0;	set @zenyuse, 0;
  998. 	callfunc "Q_Sell";
  999. 		if(@itemuse <= 0)	goto check;
  1000. 			set @itemgetmany, @sold_quantity[.@g]/@itemuse;
  1001. check:	
  1002. 	dispbottom "=============================================";
  1003. 		if(@itemuse <= 0){	
  1004. 			getitem @sold_nameid[.@g],@sold_quantity[.@g];
  1005. 			dispbottom "สามารถรวม Elunium กับ Oridecon และทำ Quiver Milk กับ 17 Caratได้เท่านั้น";	
  1006. 		}
  1007. 		else if (@itemgetmany == 0){
  1008. 			getitem @sold_nameid[.@g],@sold_quantity[.@g];
  1009. 			dispbottom "ต้องใช้ "+getitemname(@sold_nameid[.@g])+" อย่างน้อย "+@itemuse+" ea ในการแลก "+getitemname(@itemget)+"";
  1010. 			if(@zenyuse != 0) {	dispbottom	"และใช้เงินจำนวน  "+ @zenyuse +" Zeny";	}
  1011. 		}
  1012. 		else if (Zeny < (@zenyuse*@itemgetmany)){
  1013. 			getitem @sold_nameid[.@g],@sold_quantity[.@g];
  1014. 			dispbottom "เงินที่ท่านเตรียมมามีไม่พอ ต้องใช้เงินจำนวน  "+(@zenyuse*@itemgetmany)+" Zeny ในการแลก "+getitemname(@itemget)+" จำนวน "+@itemgetmany+" ea";
  1015. 		}
  1016. 		else if ((1 <= @itemgetmany) && (Zeny >= (@zenyuse*@itemgetmany))){
  1017. 			delitem @sold_nameid[.@g],@itemuse*@itemgetmany;
  1018. 			dispbottom "-> "+getitemname(@sold_nameid[.@g])+" ได้ถูกนำไปใช้จำนวน "+(@itemuse*@itemgetmany)+" ea";
  1019. 			if(@zenyuse != 0){
  1020. 				set Zeny,(Zeny-@zenyuse*@itemgetmany);
  1021. 				dispbottom "-> เงินได้ถูกนำไปใช้จำนวน "+(@zenyuse*@itemgetmany)+" zeny";			
  1022. 			}
  1023. 			getitem @sold_nameid[.@g],@sold_quantity[.@g]-@itemuse*@itemgetmany;
  1024. 			getitem @itemget,@itemgetmany;
  1025. 		}
  1026. }
  1027. dispbottom "=============================================";
  1028. deletearray @sold_nameid[0],getarraysize(@sold_nameid);
  1029. deletearray @sold_quantity[0],getarraysize(@sold_quantity);
  1030. set @itemuse,0;	set @itemget,0;	set @zenyuse, 0;
  1031. end;
  1032. }
  1033.  
  1034.  
  1035. morocc,198,91,4	duplicate(Quest Shop)	Quest Shop#01	897
  1036. morocc,208,91,5	duplicate(Slot Shop)	Slot Shop#01	510
  1037.  
  1038.  
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