viewing paste Daily_Reward_System | Athena

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//===== EinherjarRO Scripts ==================================
//= Daily Prize, OnPCLoginEvent
//===== By: ==================================================
//= Stolao
//===== Current Version: =====================================
//= 1.59
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
//= A reward system for players who play more frequently
//===== Comments: ============================================
//= Maybe Make .MinWait an array mins,days,weeks,months,years;
//===== Additional Comments: =================================
//= For Older See Forums
//= 1.51 Changed set .@g formula and move lower into script
//= 1.52 Replace all disbottom -> message
//= 1.53 Changed Format to Include minuets instead of just hours
//= 1.54 Made Time till next rewards display dynamic
//= 1.55 Changed a forgotten  .PointType$ -> getd(.@TT[1])
//= 1.56 changed .@XT -> .@XT$
//= 1.57 Added Atoi where nessisary
//= 1.58 Fixed a swapped .@x and .@x+1
//= 1.59 Serveral Edit Undocumented to fix
//===== Contact Info: ========================================
//= [Stolao]
//= Email: Taingram11@gmail.com
//============================================================
-       script  LOGIN   -1,{
OnWhisperGlobal:
OnLoginCmnd:
OnPCLoginEvent:
        if(.Rest){
                set @login, (gettime(7) * 365 * 24 * 60) + (gettime(8) * 24 * 60) + (gettime(3) * 60) + gettime(2);
                query_sql("SELECT REPLACE (`last_ip`,'.','_') FROM `login` WHERE `account_id` = "+getcharid(3),@ip$); if((getd("$G_LIP_"+@ip$)+(60*60*24)) <= @c) setd("$G_LIP_"+@ip$,@c);
                if(@login > #LastDailyReward + .MaxWait ){
                        set #logintimer, 0;
                        set @login, 0;
                }
               
                set .@rest, (gettime(7) * 365 * 24 * 60) + (gettime(8) * 24 * 60) + (gettime(3) * 60) + .Rest;
                message strcharinfo(0),"[ Daily Rewards ]: to collect reward you must remain logged in for "+ ( @login - .@rest ) +" Minuets";
        }
        set .@i, (gettime(7) * 365 * 24 * 60) + (gettime(8) * 24 * 60) + (gettime(3) * 60) + gettime(2);
        if(.@i - .Rest >= (#LastDailyReward + .MinWait)){
                sleep2 100 + ( .Rest * 60000 ) - ( .@i - #logintimer );
                if(.@i < #LastDailyReward + .MaxWait){  set #DRewardCon, #DRewardCon + 1;
                } else {        set #DRewardCon, 0;     }
                set .@g, (#DRewardCon > getarraysize(.Rewards$)) ? (getarraysize(.Rewards$)-1) : #DRewardCon;
                explode(.@XT$,.Rewards$[.@g],"|");
                for(set .@x,0; .@x < getarraysize(.@XT$); set .@x,.@x + 1){
                        set .@TT[.@x], atoi(.@XT$[.@x]);
                }
                if(.Mode & 1 && .@TT[4]){       //[Note]: I need to figure out a checkweight for all items tired atm lol, for now ill leave it missing
                        for(set .@x,4; .@x < getarraysize(.@TT); set .@x,.@x + 2){      getitem  .@TT[.@x], .@TT[.@x+1];        message strcharinfo(0),"[ Daily Rewards ]: Recived "+  .@TT[.@x+1] +" "+ getitemname(.@TT[.@x]);        }
                }
                if(.Mode & 2){
                        if(.@TT[0]){    set zeny,zeny + .@TT[0];        message strcharinfo(0),"[ Daily Rewards ]: Recived "+ .@TT[0] +"z";     }
                        if(.@TT[1]){    setd getd(.Points$[0]),getd(.Points$[0]) + .@TT[1];     message strcharinfo(0),"[ Daily Rewards ]: Recived "+ .@TT[1] +" "+.Points$[1]; }
                }
                if(.Mode & 4 && (.@TT[3] || .@TT[4])) getexp .@TT[3], .@TT[4];
                if(.Mode & 8){
                        for(set .@x,0; .@x < getarraysize(.BuffInfo); set .@x,.@x + 4){
                                if(#DRewardCon % .BuffInfo[.@x + 1] == 0)
                                        sc_start .BuffInfo[.@x], .BuffInfo[.@x + 2] * 60000, .BuffInfo[.@x + 3];
                        }
                }
                message strcharinfo(0),"[ Daily Rewards ]: You have collected your daily reward, for "+#DRewardCon+" day"+((#DRewardCon > 1)?"s":"")+" in a row.";
                cutin .Pic$[.@g],4;
                set #LastDailyReward, .@i;
                set #logintimer, 0;
                set @login, 0;
        } else {
                set .@days,(#LastDailyReward + .MinWait - .@i)/60/24;
                set .@hours,((#LastDailyReward + .MinWait - .@i)/60)%24;
                set .@mins,(#LastDailyReward + .MinWait - .@i)%60;
                message strcharinfo(0),"[ Daily Rewards ]: You have "+ ((.@days) ? .@days +":Days " : "") +""+ ((.@hours) ? .@hours +":Hours " : "") +""+ ((.@mins) ? .@mins +":Minutes " : "") +"till your next reward";
        }
OnPCLogoutEvent:
        if(@login){
                set .@i, (gettime(7) * 365 * 24 * 60) + (gettime(8) * 24 * 60) + (gettime(3) * 60) + gettime(2);
                set #logintimer, .@i - @login + #logintimer;
                set @login, 0;
        }
return;
OnInit:
waitingroom ">->Daily Rewards",0;
 
 
        //Basic Settings
        //   1: Item | 2: Points | 4: Exp  
        //   8: Gain Buffs Every X Consecutive Days logged in
        //     (a bit value, e.g. 3 = Items & Points from Multi)
        set .Mode,1 + 2 + 4 + 8;
 
        //To Enable @ Command '@loginreward' unslash next lines
        // * Needs extra commands for typos
        bindatcmd("daily"       ,"LOGIN::OnLoginCmnd",0,99);
 
        //Enable Delay if @afk or @autotrade are available to players
        //  remove // to enable certain command checks
        //bindatcmd("at"        ,"LOGIN::OnPCLogoutEvent",0,99);
        //bindatcmd("autotrade" ,"LOGIN::OnPCLogoutEvent",0,99);
        //bindatcmd("AT"        ,"LOGIN::OnPCLogoutEvent",0,99);
        //bindatcmd("Autotrade" ,"LOGIN::OnPCLogoutEvent",0,99);
        //bindatcmd("afk"       ,"LOGIN::OnPCLogoutEvent",0,99);
        //bindatcmd("AFK"       ,"LOGIN::OnPCLogoutEvent",0,99);
       
 
        //Minimum Minuets Between Collecting Daily Reward
        //   Day: 22*60 - 24*60
        //   Week: 10080
        set .MinWait,24*60;
 
        //Minuets Before Lose Consecutive Daily Reward
        //   Day: 48*60 - 50*60
        //   Week: 20160
        set .MaxWait,3000;
 
        //Number of mins after logging before collecting prize
        set .Rest,60;
 
        //Point Type
        //   [0] Points earned
        //   [1] Point name in mes
        setarray .Points$,"#KAFRAPOINTS","K-Points";
 
        // Consecutive Days Buff
        // Each buff contains 4 variables (32 Total Max)
        // <Type>,<Days>,<Duration>,<Rate>, // Buff 1
        // <Type>,<Days>,<Duration>,<Rate>, // Buff 2
        //   ...;
        //
        //  Example: 188,7,45,3
        //    -Every 7th consecutive day logged in Player gains +3 Str for 45 mins
        //
        //  Type is 188, which references which SC_ to use, SC_INCSTR in this example
        //     -For a full list of SC_ visit the db/const.txt
        //  Days is days buff is applied, in this example 7, so every 7th day, 14,21,28....
        //  Duration is buff duration is Minuits, in this example 45 mins
        //  Rate is buff strength, in this example player gains 3 Str
        //setarray .BuffInfo    ,260,2,360,1    // Life Insurance for 360 Mins Every 2nd Day
                                //,198,3,120,10 // +10% Hp for 120 Mins Every 3th Day
                                //,196,5,120,25 // +25 Flee for 120 Mins Every 5th Day
                                //,257,7,240,50;        // +50% Exp for 240 Mins Every 7th Day
 
        // Daily Prize items (max 128 days):
        //   "<Zeny>|<Points>|<BaseExp>|<JobExp>|<itemID-1>|<amount-1>|<itemID-2>|<amount-2>...etc", // Day 1
        //   "<Zeny>|<Points>|<BaseExp>|<JobExp>|<itemID-1>|<amount-1>|<itemID-2>|<amount-2>...etc"  // Day 2
        //   ...;
        // Total length of any days string must be 255 or shorter
        // * If players login longer than the last set
        //   day, they will keep getting the last prize.
setarray .Rewards$,
"0|0|0|0|7227|1", // Day 1: 1 TCG
"0|0|0|0|7227|3", // Day 2: 3 TCG
"0|0|0|0|7227|3", // Day 3: 4 TCG
"0|0|0|0|7227|5", // Day 4: 4 TCG
"0|0|0|0|7227|6", // Day 5: 6 TCG
"0|0|0|0|7227|6", // Day 6: 6 TCG
"0|0|0|0|7227|10", // Day 7: 10 TCG
"0|0|0|0|32015|1"; // Day 8: 1 VIP Gift Box
 
 
setarray .Pic$,
"daily_01", //pic with day1 highlighted
"daily_02", //pic with day2 highlighted
"daily_03", //pic with day3 highlighted
"daily_04", //pic with day4 highlighted
"daily_05", //pic with day5 highlighted
"daily_06", //pic with day6 highlighted
"daily_07", //pic with day7 highlighted
"daily_08"; //pic with day8 highlighted
 
}
Viewed 3757 times, submitted by ZelosAvalon.