viewing paste rA104325-w wow_domi_1.3r | Athena

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function        script  F_ShuffleNumbers        {
        deletearray getarg(2);
        .@static = getarg(0);
        .@range = getarg(1) +1 - .@static;
        .@count = getarg(3, .@range);
        if (.@range <= 0 || .@count <= 0)
                return 0;
        if (.@count > .@range)
                .@count = .@range;
        for (.@i = 0; .@i < .@range; ++.@i)
                .@temparray[.@i] = .@i;
        for (.@i = 0; .@i < .@count; ++.@i) {
                .@rand = rand(.@range);
                set getelementofarray( getarg(2), .@i ), .@temparray[.@rand] + .@static;
                .@temparray[.@rand] = .@temparray[--.@range];
        }
        return .@count;
}
 
//===== rAthena Script =======================================
//= WoW domination Battleground : Arathi Basin
//===== By: ==================================================
//= AnnieRuru
//===== Current Version: =====================================
//= 1.3c
//===== Compatible With: =====================================
//= rAthena 2018-04-13
//===== Description: =========================================
//= rAthena version
//===== Topic ================================================
//= https://rathena.org/board/topic/104325-wow-arathi-basin/
//===== Additional Comments: =================================  
//= add showdigit ... with the stupid bug -> confirm now it cannot be remove
//============================================================
 
-       script  wow_domi#main   FAKE_NPC,{
OnInit:
        .eventlasting = 25*60; // how long will the event last or it auto-reset. 25*60 = 25 mins
        .minplayer2start = 1; // how many players require to start ? if 3vs3, set to 3
        .maxplayer2join = 2; // if .minplayer2start is 3 and .maxplayer2join is 10, 3vs3 enough to start this event, but players can join up to 10vs10 during the match
 
        // Prevent team imbalance -> always encourage a balance team ~
        // When set to 1, when Alliance=5:Horde=4 battleground members, Alliance cannot accept new members, only Horde can accept new registration.
        // When set to 3, when Alliance=7:Horde=4 battleground members, Alliance cannot accept new players, only Horde can accept new registration.
        // DO NOT set this as 0 !!
        .imbalance_team_prevent = 1;
 
        .score2win = 100; // score will start at 0, and end at this value
        .time2capture = 3; // when capture a flag, how long does it takes to turn to your side
        .distance = 3; // how far does the player allow to capture a flag ? example, if set to 15, will allow archers to capture the flag using bows
 
        .minlevel2join = 70; // the minimum level requirement to join this game
        setarray .denyjob, // the array of jobs that has to be deny from joining this game. The check is done with Class
                Job_Novice,
                Job_Wedding,
                Job_Summer,
                Job_Xmas; // please keep these sprite-only-job in-tact, the Job_Novice is equal to 0, and getarraysize can't detect a 0 at the end of the array @_@
 
        .tick[1] = 12000; // when capture 1 flag ...
        .point[1] = 1; // 12 seconds to gain 1 point
 
        .tick[2] = 9000; // when capture 2 flags ...
        .point[2] = 1; // 9 seconds to gain 1 point
 
        .tick[3] = 6000; // when capture 3 flags ...
        .point[3] = 1; // 6 seconds to gain 1 point
 
        .tick[4] = 3000; // when capture 4 flags ...
        .point[4] = 1; // 3 seconds to gain 1 point
 
        .tick[5] = 1000; // when capture ALL flags ...
        .point[5] = 3; // gain 3 points every second !
 
        .color[0] = 0xFFFFFF; // white color for uncaptured flag
        .color[1] = 0x0099FF; // blue color for Alliance
        .color[2] = 0xFF0000; // red color for Horde
 
        setarray .rewardwin, 501,10, 502,5, 503,3; // reward to winning team
        setarray .rewardlose, 501,5, 502,3, 503,1; // reward to losing team
 
        .back2map$ = "prontera"; // after event ends, they will warp back to this location
        .back2x = 150;
        .back2y = 190;
 
//      for those who want to translate this script ...
        .teamname$[1] = "Alliance";
        .teamname$[2] = "Horde";
 
        .teambase$[1] = "Alliance Base";
        .teambase$[2] = "Horde Base";
 
        .flagname$[1] = "Alliance Watch Tower";
        .flagname$[2] = "Horde Watch Tower";
        .flagname$[3] = "Blacksmith";
        .flagname$[4] = "Lumber Mill";
        .flagname$[5] = "Gold Mine";
 
        .ann$[0] = "[WoW Battleground] Registered : %d/%d";
        .ann$[1] = "[WoW Battleground] Battleground has started";
        .ann$[2] = "[WoW Battleground] %s has captured %s !"; // Alliance has captured Gold Mine !
        .ann$[3] = "[WoW Battleground] All %s members has quit !";
        .ann$[4] = "[WoW Battleground] %s has won !";
        .ann$[5] = "[WoW Battleground] Time out ! Aborting the match.";
       
        .msg$[0] = "Get out"; // not a battleground member
        .msg$[1] = "Event has ended";
        .msg$[2] = "Your team has captured this flag";
        .msg$[3] = "You can't capture a flag while hiding";
        .msg$[4] = "You have to stand nearer to the flag";
        .msg$[5] = "This is %s base";
 
//      ---- END of Config ---
        .tick = .eventlasting * 1000;
        .rewardwinsize = getarraysize( .rewardwin );
        .rewardlosesize = getarraysize( .rewardlose );
        setnpcdisplay "wow_domi_base#1", .teambase$[1];
        setnpcdisplay "wow_domi_base#2", .teambase$[2];
//      mapwarp "arathi", .back2map$, .back2x, .back2y;
        for ( .@i = 1; .@i <= 5; ++.@i )
                setnpcdisplay "wow_domi_flag#"+ .@i, .flagname$[.@i] +"#"+ .@i;
        .denyjobsize = getarraysize( .denyjob );
        end;
OnStart:
        .start = 1;
        announce .ann$[1], bc_all, 0x00CED1;
        .team[1] = .alliance = bg_create( "arathi", 181, 19, strnpcinfo(0)+"::OnAllianceQuit", strnpcinfo(0)+"::OnAllianceDied" );
        .team[2] = .horde = bg_create( "arathi", 19, 181, strnpcinfo(0)+"::OnHordeQuit", strnpcinfo(0)+"::OnHordeDied" );
        callfunc "F_ShuffleNumbers", 0, .minplayer2start *2 -1, .@r;
        for ( .@i = 0; .@i < .minplayer2start *2; ++.@i ) {
                attachrid .aid_[.@r[.@i]];
                bg_join ( .@i % 2 )? .alliance : .horde;
                showdigit 0, 1;
        }
        detachrid;
        donpcevent "wow_domi_score_team#1::OnStart";
        donpcevent "wow_domi_score_team#2::OnStart";
        bg_warp .alliance, "arathi", 177,22;
        bg_warp .horde, "arathi", 22,177;
        donpcevent "wow_domi_viewpoint::OnStart";
        .time = gettimetick(2);
        bg_updatescore "arathi", 0,0;
        sleep .eventlasting * 1000;
        .start = 2;
        awake "wow_domi_score_team#1";
        awake "wow_domi_score_team#2";
        if ( .winside ) {
                mapannounce "arathi", sprintf( .ann$[4], .teamname$[ .winside ] ), bc_map, 0x00CED1;
                callsub L_reward, .team[.winside], .rewardwin, .rewardwinsize;
                callsub L_reward, ( .winside == 1 )? .team[2]:.team[1], .rewardlose, .rewardlosesize;
                sleep 5000;
        }
        else
                mapannounce "arathi", .ann$[5], bc_map, 0x00CED1;
        donpcevent "wow_domi_viewpoint::OnEnd";
        mapwarp "arathi", .back2map$, .back2x, .back2y;
        bg_destroy .alliance;
        bg_destroy .horde;
        for ( .@i = 1; .@i <= 5; ++.@i )
                setnpcdisplay "wow_domi_flag#"+ .@i, GUILD_FLAG;
        cleararray .flag[1], 0, 5;
        deletearray .team1capture;
        deletearray .team2capture;
        .start = .team[1] = .team[2] = .score[1] = .score[2] = .alliance = .horde = .winside = .team1capturesize = .team2capturesize = 0;
        end;
L_reward:
        bg_get_data getarg(0), 1;
        for ( .@i = 0; .@i < $@arenamemberscount; ++.@i ) {
                attachrid $@arenamembers[.@i];
                showdigit gettimetick(2) - .time, 0;
                for ( .@j = 0; .@j < getarg(2); .@j += 2 )
                        getitem getelementofarray( getarg(1), .@j ), getelementofarray( getarg(1), .@j +1 );
        }
        detachrid;
        return;
OnAllianceDied: callsub L_died;
OnHordeDied: callsub L_died;
L_died:
        sleep2 1250;
        percentheal 100,100;
        if ( getcharid(4) )
                for ( .@i = 1; .@i <= 5; ++.@i )
                        viewpoint 1, .flagx[.@i], .flagy[.@i], .@i, .color[ .flag[.@i] ];
        end;
OnAllianceQuit: callsub L_quit, .alliance, 1, 2;
OnHordeQuit: callsub L_quit, .horde, 2, 1;
L_quit:
        showdigit 0, 3; // <--- I've already put showdigit here to remove the countdown on logout, but it doesn't work
        bug_showdigit = true; // OK let's do some hacking then .....
        if ( bg_get_data( getarg(0), 0 ) ) end;
        announce sprintf( .ann$[3], .teamname$[ getarg(1) ] ), bc_map, 0xFF0000;
        .winside = getarg(2);
        awake strnpcinfo(0);
        end;
OnPCLoginEvent: // yeah ... stupid bug ... this wasn't needed ... going to file a bug report for this ....
        if ( bug_showdigit == false ) end;
        showdigit 0, 3;
        bug_showdigit = false;
        end;
//OnDebug:
        announce "Alliance", bc_all;
        for ( .@i = 0; .@i < .team1capturesize; ++.@i )
                announce ( .@i +1 )+". "+ .flagname$[ .team1capture[.@i] ], bc_all;
        announce "Horde", bc_all;
        for ( .@i = 0; .@i < .team2capturesize; ++.@i )
                announce ( .@i +1 )+". "+ .flagname$[ .team2capture[.@i] ], bc_all;
        end;
}
 
-       script  wow_domi_viewpoint      FAKE_NPC,{
OnStart:
        sleep 7000; // long enough I guess ?
OnCapture:
        callsub L_display, 1;
        end;
OnEnd:
        callsub L_display, 2;
        end;
L_display:
        .@main$ = "wow_domi#main";
        for ( .@k = 1; .@k <= 2; ++.@k ) {
                bg_get_data getvariableofnpc( .team[.@k], .@main$ ), 1;
                for ( .@i = 0; .@i < $@arenamemberscount; ++.@i ) {
                        attachrid $@arenamembers[.@i];
                        for ( .@j = 1; .@j <= 5; ++.@j ) {
                                viewpoint getarg(0), getvariableofnpc( .flagx[.@j], .@main$ ), getvariableofnpc( .flagy[.@j], .@main$ ), .@j, getvariableofnpc( getelementofarray( .color, getvariableofnpc( .flag[.@j], .@main$ ) ), .@main$ );
                        }
                }
        }
        end;
}
 
-       script  wow_domi_score_team     FAKE_NPC,{
OnStart:
        .@team = atoi( strnpcinfo(2) );
        .@main$ = "wow_domi#main";
        while ( getvariableofnpc( .start, .@main$ ) == 1 ) {
                .@catched = getvariableofnpc( getd( ".team"+ .@team +"capturesize" ), .@main$ );
                .@tick = getvariableofnpc( .tick[ .@catched ], .@main$ );
                set getvariableofnpc( .score[.@team], .@main$ ), getvariableofnpc( .score[.@team], .@main$ ) + getvariableofnpc( .point[ .@catched ], .@main$ );
                if ( getvariableofnpc( .score[.@team], .@main$ ) >= getvariableofnpc( .score2win, .@main$ ) ) {
                        set getvariableofnpc( .winside, .@main$ ), .@team;
                        awake .@main$;
                        if ( .@team == 1 )
                                bg_updatescore "arathi", 100, getvariableofnpc( .score[2], .@main$ );
                        else
                                bg_updatescore "arathi", getvariableofnpc( .score[1], .@main$ ), 100;
                        break;
                }
                bg_updatescore "arathi", getvariableofnpc( .score[1], .@main$ ), getvariableofnpc( .score[2], .@main$ );
                sleep .@tick;
        }
        end;
}
-       duplicate(wow_domi_score_team)  wow_domi_score_team#1   FAKE_NPC
-       duplicate(wow_domi_score_team)  wow_domi_score_team#2   FAKE_NPC
 
-       script  wow_domi_flag   -1,{
        .@id = atoi( strnpcinfo(2) );
        .@main$ = "wow_domi#main";
        .@alliance = getvariableofnpc( .alliance, .@main$ );
        .@horde = getvariableofnpc( .horde, .@main$ );
        .@flag = getvariableofnpc( .flag[.@id], .@main$ );
        if ( !getcharid(4) || ( getcharid(4) != .@alliance && getcharid(4) != .@horde ) ) {
                message strcharinfo(0), getvariableofnpc( .msg$[0], .@main$ );
                end;
        }
        if ( getvariableofnpc( .start, .@main$ ) != 1 ) {
                message strcharinfo(0), getvariableofnpc( .msg$[1], .@main$ );
                end;
        }
        if ( getcharid(4) == .@alliance && .@flag == 1 || getcharid(4) == .@horde && .@flag == 2 ) {
                message strcharinfo(0), getvariableofnpc( .msg$[2], .@main$ );
                end;
        }
        if ( checkoption(0x4046) ) {
                message strcharinfo(0), getvariableofnpc( .msg$[3], .@main$ );
                end;
        }
        getmapxy .@map$, .@x, .@y, UNITTYPE_PC;
        getmapxy .@map$, .@x1, .@y1, UNITTYPE_NPC;
        if ( distance( .@x, .@y, .@x1, .@y1 ) > getvariableofnpc( .distance, .@main$ ) ) {
                message strcharinfo(0), getvariableofnpc( .msg$[4], .@main$ );
                end;
        }
        progressbar "", getvariableofnpc( .time2capture, .@main$ );
        if ( getvariableofnpc( .start, .@main$ ) != 1 ) {
                message strcharinfo(0), getvariableofnpc( .msg$[1], .@main$ );
                end;
        }
        .@flag = getvariableofnpc( .flag[.@id], .@main$ );
        if ( getcharid(4) == .@alliance && .@flag == 1 || getcharid(4) == .@horde && .@flag == 2 ) {
                message strcharinfo(0), getvariableofnpc( .msg$[2], .@main$ );
                end;
        }
        .@team = ( getcharid(4) == .@alliance )? 1 : 2;
        set getvariableofnpc( .flag[.@id], .@main$ ), .@team;
        setnpcdisplay "wow_domi_flag#"+ .@id, ( .@team == 1 )? 1_FLAG_LION : 1_FLAG_EAGLE;
        announce sprintf( getvariableofnpc( .ann$[2], .@main$ ), getvariableofnpc( .teamname$[.@team], .@main$ ), getvariableofnpc( .flagname$[.@id], .@main$ ) ), bc_map, 0x00CED1;
        bg_team_setxy getcharid(4), getvariableofnpc( .flagx[.@id], .@main$ ), getvariableofnpc( .flagy[.@id], .@main$ );
        set getvariableofnpc( getd( ".team"+ .@team +"capture["+ getvariableofnpc( getd( ".team"+ .@team +"capturesize" ), .@main$ ) +"]" ), .@main$ ), .@id;
        set getvariableofnpc( getd( ".team"+ .@team +"capturesize" ), .@main$ ), getvariableofnpc( getd( ".team"+ .@team +"capturesize" ), .@main$ ) +1;
        awake "wow_domi_score_team#"+ .@team;
        .@team = ( .@team == 1 )? 2 : 1;
        while ( getvariableofnpc( getd( ".team"+ .@team +"capture["+ .@i +"]" ), .@main$ ) != .@id && .@i < getvariableofnpc( getd( ".team"+ .@team +"capturesize" ), .@main$ ) ) ++.@i;
        if ( .@i < getvariableofnpc( getd( ".team"+ .@team +"capturesize" ), .@main$ ) ) {
                copyarray getelementofarray( getvariableofnpc( getd( ".team"+ .@team +"capture" ), .@main$ ), .@i ), getelementofarray( getvariableofnpc( getd( ".team"+ .@team +"capture" ), .@main$ ), .@i +1 ), getvariableofnpc( getd( ".team"+ .@team +"capturesize" ), .@main$ );
                set getvariableofnpc( getd( ".team"+ .@team +"capturesize" ), .@main$ ), getvariableofnpc( getd( ".team"+ .@team +"capturesize" ), .@main$ ) -1;
                .@teamid = ( getcharid(4) == .@alliance )? .@horde : .@alliance;
                if ( getvariableofnpc( getd( ".team"+ .@team +"capturesize" ), .@main$ ) ) {
                        .@id = getelementofarray( getvariableofnpc( getd( ".team"+ .@team +"capture" ), .@main$ ), getvariableofnpc( getd( ".team"+ .@team +"capturesize" ), .@main$ ) -1 );
//                      announce ".@id = "+ .@id +" means "+ getvariableofnpc( .teamname$[ .@team ], .@main$ ) +" last id is "+ getelementofarray( getvariableofnpc( .flagname$, .@main$ ), .@id ) , 0;
                        bg_team_setxy .@teamid, getvariableofnpc( .flagx[.@id], .@main$ ), getvariableofnpc( .flagy[.@id], .@main$ );
                }
                else if ( .@teamid == .@alliance )
                        bg_team_setxy .@teamid, 181, 19;
                else
                        bg_team_setxy .@teamid, 19, 181;
        }
        donpcevent "wow_domi_viewpoint::OnCapture";
//      donpcevent .@main$ +"::OnDebug";
        end;
OnInit:
        sleep 1;
        .@id = atoi( strnpcinfo(2) );
        .@main$ = "wow_domi#main";
        getmapxy .@map$, getvariableofnpc( .flagx[.@id], .@main$ ), getvariableofnpc( .flagy[.@id], .@main$ ), UNITTYPE_NPC;
        set getvariableofnpc( .flagx[.@id], .@main$ ), getvariableofnpc( .flagx[.@id], .@main$ )+1;
        end;
}
arathi,154,59,4 duplicate(wow_domi_flag)        wow_domi_flag#1 GUILD_FLAG
arathi,58,140,4 duplicate(wow_domi_flag)        wow_domi_flag#2 GUILD_FLAG
arathi,115,90,4 duplicate(wow_domi_flag)        wow_domi_flag#3 GUILD_FLAG
arathi,72,50,4  duplicate(wow_domi_flag)        wow_domi_flag#4 GUILD_FLAG
arathi,110,154,4        duplicate(wow_domi_flag)        wow_domi_flag#5 GUILD_FLAG
 
-       script  wow_domi_base   -1,{
        end;
}
arathi,178,21,4 duplicate(wow_domi_base)        wow_domi_base#1 1_FLAG_LION
arathi,22,178,4 duplicate(wow_domi_base)        wow_domi_base#2 1_FLAG_EAGLE
 
prontera,150,190,4      script  wow_domi_register       8W_SOLDIER,{
        .@main$ = "wow_domi#main";
        .@start = getvariableofnpc( .start, .@main$ );
        .@minplayer2start = getvariableofnpc( .minplayer2start, .@main$ );
        .@maxplayer2join = getvariableofnpc( .maxplayer2join, .@main$ );
        .@imbalance_team_prevent = getvariableofnpc( .imbalance_team_prevent, .@main$ );
        if ( .@start == 2 ) {
                mes "["+ strnpcinfo(1) +"]";
                mes "Currently busy, please wait a few more seconds.";
                close;
        }
        if ( .@start == 1 ) {
                copyarray .@team[1], getvariableofnpc( .team[1], .@main$ ), 2;
                callfunc "F_ShuffleNumbers", 1, 2, .@r;
                for ( .@i = 0; .@i < 2; ++.@i )
                        if ( bg_get_data( .@team[.@r[.@i]], 0 ) < .@maxplayer2join && bg_get_data( .@team[.@r[.@i]], 0 ) - bg_get_data( .@team[.@r[ (.@i)? 0:1 ]], 0 ) < .@imbalance_team_prevent )
                                callsub L_rejoin, .@team[.@r[.@i]];
                mes "["+ strnpcinfo(1) +"]";
                mes "Battleground currently in progress.\rNo extra slot available at the moment.";
                close;
        }
        mes "["+ strnpcinfo(1) +"]";
        .@i = 0;
        while ( Class != getvariableofnpc( .denyjob[.@i], .@main$ ) && .@i <= getvariableofnpc( .denyjobsize, .@main$ ) ) ++.@i;
        if ( .@i < getvariableofnpc( .denyjobsize, .@main$ ) ) {
                mes "You are forbidden from joining this game.\rYou can't join this game as a "+ jobname( Class ) +".";
                close;
        }
        .@minlevel2join = getvariableofnpc( .minlevel2join, .@main$ );
        if ( BaseLevel < .@minlevel2join ) {
                mes "You are forbidden from joining this game.\rYou have to be at least level "+ .@minlevel2join +" to join.";
                close;
        }
        mes "Do you want to sign up for \rWoW battleground : Arathi Basin ?";
        next;
        if ( select ( "Yes:No" ) == 2 ) close;
        mes "["+ strnpcinfo(1) +"]";
        .@i = 0;
        while ( .aid[.@i] != getcharid(3) && .@i < .size ) ++.@i;
        if ( .@i < .size ) {
                mes "You already join the queue.";
                close;
        }
        .aid[ .size ] = getcharid(3);
        .size++;
        mes "Reminder: Once you sign up, you have to stay on this map, otherwise you'll forfeit the registration.";
        close2;
        for ( .@i = 0; .@i < .size; ++.@i ) {
                if ( !isloggedin( .aid[.@i] ) ) {
                        deletearray .aid[.@i], 1;
                        --.@i;
                        --.size;
                }
                else {
                        attachrid .aid[.@i];
                        if ( strcharinfo(3) != strnpcinfo(4) ) {
                                deletearray .aid[.@i], 1;
                                --.@i;
                                --.size;
                        }
                }
        }
        detachrid;
        if ( .size == .@minplayer2start *2 ) {
                copyarray getvariableofnpc( .aid_, .@main$ ), .aid, .size;
                donpcevent "wow_domi#main::OnStart";
                deletearray .aid;
                .size = 0;
        }
        else
                announce sprintf( getvariableofnpc( .ann$[0], .@main$ ), .size, .@minplayer2start *2 ), bc_all, 0x00CED1;
        end;
L_rejoin:
        .@main$ = "wow_domi#main";
        bg_join getarg(0);
        if ( getarg(0) == getvariableofnpc( .alliance, .@main$ ) )
                warp "arathi", 177, 22;
        else
                warp "arathi", 22, 177;
        showdigit gettimetick(2) - getvariableofnpc( .time, .@main$ ), 1;
        sleep2 7000;
        for ( .@i = 1; .@i <= 5; ++.@i )
                viewpoint 1, getvariableofnpc( .flagx[.@i], .@main$ ), getvariableofnpc( .flagy[.@i], .@main$ ), .@i, getvariableofnpc( getelementofarray( .color, getvariableofnpc( .flag[.@i], .@main$ ) ), .@main$ );
        end;
}
 
arathi  mapflag battleground    2
arathi  mapflag nosave  SavePoint
arathi  mapflag nowarp
arathi  mapflag nowarpto
arathi  mapflag noteleport
arathi  mapflag nomemo
arathi  mapflag nopenalty
arathi  mapflag nobranch
arathi  mapflag noicewall
Viewed 501 times, submitted by AnnieRuru.