# Configuration file
~CONFIG_VERSION: 1
debug {
# Dump all block states on startup.
B:dumpBlockList=false
# Display extra information on the debug screen (F3).
B:showDebugInfo=true
}
general {
# Extra blocks to consider as air for the schematic renderer.
S:extraAirBlocks <
>
# Schematic directory.
S:schematicDirectory=./schematics
# Default sort type for the material list.
S:sortType=SIZE_ASC
}
printer {
# The printer will destroy blocks (creative mode only).
B:destroyBlocks=false
# Destroy all blocks that can be destroyed in one tick.
B:destroyInstantly=false
# Place blocks only if there is an adjacent block next to them.
B:placeAdjacent=false
# Delay between placement attempts (in ticks).
I:placeDelay=1
# Maximum placement distance.
I:placeDistance=5
# Place all blocks that can be placed in one tick.
B:placeInstantly=true
# Timeout before re-trying failed blocks.
I:timeout=10
swapslots {
# Allow the printer to use this hotbar slot.
B:swapSlot0=false
# Allow the printer to use this hotbar slot.
B:swapSlot1=false
# Allow the printer to use this hotbar slot.
B:swapSlot2=false
# Allow the printer to use this hotbar slot.
B:swapSlot3=false
# Allow the printer to use this hotbar slot.
B:swapSlot4=false
# Allow the printer to use this hotbar slot.
B:swapSlot5=true
# Allow the printer to use this hotbar slot.
B:swapSlot6=true
# Allow the printer to use this hotbar slot.
B:swapSlot7=true
# Allow the printer to use this hotbar slot.
B:swapSlot8=true
}
}
render {
# Alpha value used when rendering the schematic (1.0 = opaque, 0.5 = half transparent, 0.0 = transparent).
D:alpha=1.0
# Enable transparent textures.
B:alphaEnabled=false
# Delta value used for highlighting (if you experience z-fighting increase this).
D:blockDelta=0.005
# Highlight invalid placed blocks and to be placed blocks.
B:highlight=true
# Highlight blocks that should be air.
B:highlightAir=true
# Schematic render distance.
I:renderDistance=8
}
server {
# Allow players to load schematics.
B:loadEnabled=true
# Amount of storage provided per-player for schematics on the server.
I:playerQuotaKilobytes=8192
# Allow players to use the printer.
B:printerEnabled=true
# Allow players to save schematics.
B:saveEnabled=true
}