viewing paste Unknown #499 | C#

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//===========================================================================================
// The idea is to make the right spell to unfreeze the magician. When you select the
// correct answers of the variable is assigned a qe_ma. Total 7 "issues." In the end if
// the variable qe_ma is 7, the quest is made, and the magician through the loss of
// frozen thawed NPCs and NPC appears defrosted. And so, in general.
// It is necessary to make the frozen NPCs, who was in the code that could talk
// simultaneously with only one person.
//============================================================================================
// Thank you for your help. =)
//============================================================================================
 
prt_fild08,54,59,4      script  Iced mage::ice_mage2    924,{
        if (evilmage == 1) goto L_1;
        if (smognah == 1) goto pristupim;
        set $@razgovor,1;
        set .name$,strcharinfo(0);
        mes "The magician is frozen. But still it seems that he is still alive."; // The quest is not yet available.
        close;
        pristupim:
        mes "^00aa00["+strcharinfo(0)+"]^000000";
        mes "So that means you are. Now we'll unfreeze ..."; // The quest begins
        next;
        mes "^00aa00["+strcharinfo(0)+"]^000000";
        mes "We must remember the spell ..."; // Here we must recall correctly spell. The correct answers marked: set qe_ma, qe_ma +1;
        next;
        menu "Fulgura tollat. Fulgura fervet...",L_11,"Aqua non tollat. Aqua reddit...",L_12,"Luminum ascendit et materiam...",L_13;
        L_11:   goto qe2;
        L_12:   goto qe2;
        L_13:   set qe_ma,qe_ma+1;      goto qe2; // The correct answer.
        qe2:
        mes "^00aa00["+strcharinfo(0)+"]^000000";
        mes "...";
        next;
        menu "Fulgura tollat. Fulgura fervet...",L_21,"Aqua non tollat. Aqua reddit...",L_22,"Luminum ascendit et materiam...",L_23;
        L_21:   set qe_ma,qe_ma+1;      goto qe3; // The correct answer.
        L_22:   goto qe3;
        L_23:   goto qe3;
        qe3:
        mes "^00aa00["+strcharinfo(0)+"]^000000";
        mes "...";
        next;
        menu "Fulgura tollat. Fulgura fervet...",L_31,"Aqua non tollat. Aqua reddit...",L_32,"Luminum ascendit et materiam...",L_33;
        L_31:   goto qe4;
        L_32:   set qe_ma,qe_ma+1;      goto qe4; // The correct answer.
        L_33:   goto qe4;      
        qe4:
        mes "^00aa00["+strcharinfo(0)+"]^000000";
        mes "...";
        next;
        menu "Aqua",L_41,"Ignis",L_42,"Fulgura",L_43;
        L_41:   set qe_ma,qe_ma+1;      goto qe5; // The correct answer.
        L_42:   goto qe5;
        L_43:   goto qe5;
        qe5:
        mes "^00aa00["+strcharinfo(0)+"]^000000";
        mes "...";
        next;
        menu "Aqua",L_51,"Ignis",L_52,"Fulgura",L_53;
        L_51:   goto qe6;
        L_52:   set qe_ma,qe_ma+1;      goto qe6; // The correct answer.
        L_53:   goto qe6;
        qe6:
        mes "^00aa00["+strcharinfo(0)+"]^000000";
        mes "...";
        next;
        menu "Aqua",L_61,"Ignis",L_62,"Fulgura",L_63;
        L_61:   goto qe7;
        L_62:   goto qe7;
        L_63:   set qe_ma,qe_ma+1;      goto qe7; // The correct answer.
        qe7:
        mes "^00aa00["+strcharinfo(0)+"]^000000";
        mes "...";
        next;
        menu "Let the ice melt!",L_71,"Etiam scutum rumpet glaciem...",L_72,"Scutum glasiem rumpet Ignis...",L_73,"Ice, I want you broke...",L_74,"Das Eis taut auf!",L_75;
        L_71:   goto qe8;
        L_72:   set qe_ma,qe_ma+1;      goto qe8; // The correct answer.
        L_73:   goto qe8;
        L_74:   goto qe8;
        L_75:   goto qe8;
        qe8:
        if(qe_ma != 7) goto break_magic;
        hideonnpc "ice_mage2";
        hideoffnpc "norm_mage2";
        hideonnpc "ice_mage";
        hideoffnpc "norm_mage";
        set $rasmorozilsya,1;
        mes "^00aa00["+strcharinfo(0)+"]^000000";
        mes "Is it possible that I got ..."; // Frosted mage disappears in its place there is just a mage.
        set qe_ma,0;
        close2;
                sleep2 30000;
                set $@razgovor,0;
                hideonnpc "norm_mage2";
                hideoffnpc "ice_mage2";
                hideonnpc "norm_mage";
                hideoffnpc "ice_mage";
                end;
        break_magic:
        mes "^00aa00["+strcharinfo(0)+"]^000000";
        mes "Oh, did not work. Need to try again ...";
        set qe_ma,0;
        close;
        L_1:
        mes "^00aa00["+strcharinfo(0)+"]^000000";
        mes "Strangely, I like it thawed.";
}
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