viewing paste warponbattle patch | Athena

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Index: conf/battle/battle.conf
===================================================================
--- conf/battle/battle.conf (revision 17156)
+++ conf/battle/battle.conf (working copy)
@@ -141,3 +141,10 @@
 // range. For example, Sonic Blow requires a 2 cell distance before autocasting is allowed.
 // This setting also affects autospellwhenhit.
 autospell_check_range: no
+
+// [Cydh]
+// If you want to player can't warp, go, recalled, relog on battle for a while
+// You can use this to give them delay
+// Battle means while player attacking, using skills, receiving damage
+// Delay in milisecond
+prevent_warponbattle: 5000
Index: conf/msg_conf/map_msg.conf
===================================================================
--- conf/msg_conf/map_msg.conf  (revision 17156)
+++ conf/msg_conf/map_msg.conf  (working copy)
@@ -1409,5 +1409,8 @@
 // @skillid (extension)
 1398: -- Displaying first %d partial matches:
 
+// warpgo delay
+1399: You must wait %.1f sec. before %s.
+
 //Custom translations
 import: conf/import/msg_conf.txt
Index: src/map/atcommand.c
===================================================================
--- src/map/atcommand.c (revision 17156)
+++ src/map/atcommand.c (working copy)
@@ -379,6 +379,7 @@
    unsigned short mapindex;
    short x = 0, y = 0;
    int16 m = -1;
+   int diff_tick, tick = gettick();    //warp on battle
 
    nullpo_retr(-1, sd);
 
@@ -392,6 +393,14 @@
            return -1;
    }
 
+   //warp on battle
+   if((diff_tick = DIFF_TICK(sd->canwarp_tick,tick)) > 0 && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE))
+   {
+       sprintf(atcmd_output, msg_txt(1555), diff_tick/1000., command);
+       clif_displaymessage(fd, atcmd_output);
+       return -1;
+   }
+
    mapindex = mapindex_name2id(map_name);
    if (mapindex)
        m = map_mapindex2mapid(mapindex);
@@ -1676,6 +1685,7 @@
    int town;
    char map_name[MAP_NAME_LENGTH];
    int16 m;
+   int diff_tick, tick = gettick();    //warp on battle
 
    const struct {
        char map[MAP_NAME_LENGTH];
@@ -1730,6 +1740,14 @@
        return 0;
    }
 
+   //warp on battle
+   if((diff_tick = DIFF_TICK(sd->canwarp_tick,tick)) > 0 && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE))
+   {
+       sprintf(atcmd_output, msg_txt(1555), diff_tick/1000., command);
+       clif_displaymessage(fd, atcmd_output);
+       return -1;
+   }
+
    memset(map_name, '\0', sizeof(map_name));
    memset(atcmd_output, '\0', sizeof(atcmd_output));
 
@@ -2669,6 +2687,7 @@
  *
  *------------------------------------------*/
 ACMD_FUNC(recall) {
+   int diff_tick, tick = gettick();    //warp on battle
    struct map_session_data *pl_sd = NULL;
 
    nullpo_retr(-1, sd);
@@ -2684,6 +2703,14 @@
        return -1;
    }
 
+   //warp on battle
+   if((diff_tick = DIFF_TICK(sd->canwarp_tick,tick)) > 0 && !pc_has_permission(pl_sd, PC_PERM_WARP_ANYWHERE))
+   {
+       sprintf(atcmd_output, msg_txt(1555), diff_tick/1000., "recall this player");
+       clif_displaymessage(fd, atcmd_output);
+       return -1;
+   }
+
    if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) )
    {
        clif_displaymessage(fd, msg_txt(81)); // Your GM level doesn't authorize you to preform this action on the specified player.
Index: src/map/battle.c
===================================================================
--- src/map/battle.c    (revision 17156)
+++ src/map/battle.c    (working copy)
@@ -5898,6 +5898,7 @@
    { "skill_trap_type",                    &battle_config.skill_trap_type,                 0,      0,      1,              },
    { "item_restricted_consumption_type",   &battle_config.item_restricted_consumption_type,1,      0,      1,              },
    { "max_walk_path",                      &battle_config.max_walk_path,                   17,     1,      MAX_WALKPATH,   },
+   { "prevent_warponbattle",               &battle_config.prevent_warponbattle,           10000,    0,      INT_MAX,       }//warp on battle
 };
 #ifndef STATS_OPT_OUT
 /**
Index: src/map/battle.h
===================================================================
--- src/map/battle.h    (revision 17156)
+++ src/map/battle.h    (working copy)
@@ -486,6 +486,8 @@
    int skill_trap_type;
    int item_restricted_consumption_type;
    int max_walk_path;
+
+   int prevent_warponbattle;   //warp on battle
    } battle_config;
 
 void do_init_battle(void);
Index: src/map/pc.c
===================================================================
--- src/map/pc.c    (revision 17156)
+++ src/map/pc.c    (working copy)
@@ -982,6 +982,7 @@
    sd->cantalk_tick = tick;
    sd->canskill_tick = tick;
    sd->cansendmail_tick = tick;
+   sd->canwarp_tick =  tick;   //warp on battle
 
    for(i = 0; i < MAX_SKILL_LEVEL; i++)
        sd->spirit_timer[i] = INVALID_TIMER;
@@ -6505,6 +6506,7 @@
        elemental_set_target(sd,src);
 
    sd->canlog_tick = gettick();
+   sd->canwarp_tick = gettick() + battle_config.prevent_warponbattle;  //warp on battle
 }
 
 /*==========================================
@@ -6842,6 +6844,11 @@
    //Reset "can log out" tick.
    if( battle_config.prevent_logout )
        sd->canlog_tick = gettick() - battle_config.prevent_logout;
+
+   //warp on battle
+   if( battle_config.prevent_warponbattle )
+       sd->canwarp_tick = gettick() - battle_config.prevent_warponbattle;
+
    return 1;
 }
 
Index: src/map/pc.h
===================================================================
--- src/map/pc.h    (revision 17156)
+++ src/map/pc.h    (working copy)
@@ -216,6 +216,7 @@
    unsigned int cansendmail_tick; // [Mail System Flood Protection]
    unsigned int ks_floodprotect_tick; // [Kill Steal Protection]
     unsigned int bloodylust_tick; // bloodylust player timer [out/in re full-heal protection]
+   unsigned int canwarp_tick;  //delay for player when warp after attacking, receving damage, or using skill.  //warp on battle
 
    struct {
        short nameid;
Index: src/map/skill.c
===================================================================
--- src/map/skill.c (revision 17156)
+++ src/map/skill.c (working copy)
@@ -7276,6 +7276,8 @@
            int dx[9]={-1, 1, 0, 0,-1, 1,-1, 1, 0};
            int dy[9]={ 0, 0, 1,-1, 1,-1,-1, 1, 0};
            int j = 0;
+           int diff_tick, tick = gettick();    //warp on battle
+           char output[CHAT_SIZE_MAX]; //warp on battle
            struct guild *g;
            // i don't know if it actually summons in a circle, but oh well. ;P
            g = sd?sd->state.gmaster_flag:guild_search(status_get_guild_id(src));
@@ -7287,6 +7289,13 @@
                if ((dstsd = g->member[i].sd) != NULL && sd != dstsd && !dstsd->state.autotrade && !pc_isdead(dstsd)) {
                    if (map[dstsd->bl.m].flag.nowarp && !map_flag_gvg2(dstsd->bl.m))
                        continue;
+                   //warp on battle
+                   if((diff_tick = DIFF_TICK(sd->canwarp_tick,tick)) > 0 && !pc_has_permission(dstsd, PC_PERM_WARP_ANYWHERE))
+                   {
+                       sprintf(output, msg_txt(1555), diff_tick/1000., "get called by EMERGENCY CALL");
+                       clif_displaymessage(dstsd->fd, output);
+                       continue;
+                   }
                    if(map_getcell(src->m,src->x+dx[j],src->y+dy[j],CELL_CHKNOREACH))
                        dx[j] = dy[j] = 0;
                    pc_setpos(dstsd, map_id2index(src->m), src->x+dx[j], src->y+dy[j], CLR_RESPAWN);
Index: src/map/unit.c
===================================================================
--- src/map/unit.c  (revision 17156)
+++ src/map/unit.c  (working copy)
@@ -1368,6 +1368,9 @@
    else
        skill_castend_id(ud->skilltimer,tick,src->id,0);
 
+   if(sd)  //warp on battle
+       sd->canwarp_tick = gettick() + battle_config.prevent_warponbattle;
+
    return 1;
 }
 
@@ -1505,6 +1508,10 @@
        ud->skilltimer = INVALID_TIMER;
        skill_castend_pos(ud->skilltimer,tick,src->id,0);
    }
+
+   if(sd)  //warp on battle
+       sd->canwarp_tick = gettick() + battle_config.prevent_warponbattle;
+
    return 1;
 }
 
@@ -1586,6 +1593,9 @@
            unit_stop_attack(src);
            return 0;
        }
+       //warp on battle
+       if(battle_config.prevent_warponbattle)
+           sd->canwarp_tick = gettick() + battle_config.prevent_warponbattle;
    }
    if( battle_check_target(src,target,BCT_ENEMY) <= 0 || !status_check_skilluse(src, target, 0, 0) ) {
        unit_unattackable(src);
@@ -1879,7 +1889,14 @@
    struct block_list *bl;
    bl = map_id2bl(id);
    if(bl && unit_attack_timer_sub(bl, tid, tick) == 0)
+   {
+       //warp on battle
+       TBL_PC* sd = (TBL_PC*)bl;
+       if(sd && battle_config.prevent_warponbattle)
+           sd->canwarp_tick = gettick() + battle_config.prevent_warponbattle;
+
        unit_unattackable(bl);
+   }
    return 0;
 }
 
 
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