viewing paste Unknown #10095 | Athena

Posted on the
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153
//===== rAthena Script =======================================
//= Card Removal NPC
//===== By: ==================================================
//= TyrNemesis^
//===== Current Version: =====================================
//= 1.2a
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
//= Removes cards from equipped items.
//===== Additional Comments: =================================
//= 1.0 First version. [TyrNemesis^]
//= 1.2 Optimized and fixed getequipname menu. [Kisuka]
//= 1.2a Added 'disable_items' command. [Euphy]
//============================================================
 
prontera,147,171,6      script  Card Remover#eAcustom   531,{
 
        set .zenycost,200000; // Set base cost in zeny of the card remover services
        set .percardcost,25000; // set cost per card of the card remover services
        set .faildestroy,0; // Should the card remover have a chance of failure that destroys items? 1 = Yes, 0 = No.
 
        disable_items;
        mes "[Card Remover]";
        mes "Good day, young one. I have the power to remove cards that you have compounded onto your equipment. Does this idea please you?";
        next;
        switch(select("Yes, it does.:What do you charge?:No thanks.")) {
        case 1:
                mes "[Card Remover]";
                mes "Very well. Which item shall I examine for you?";
                next;
 
                setarray .@position$[1], "Head","Body","Left hand","Right hand","Robe","Shoes","Accessory 1","Accessory 2","Head 2","Head 3";
                set .@menu$,"";
                for( set .@i,1; .@i <= 10; set .@i,.@i+1 )
                {
                        if( getequipisequiped(.@i) )
                        set .@menu$, .@menu$ + .@position$[.@i] + "-" + "[" + getequipname(.@i) + "]";
 
                        set .@menu$, .@menu$ + ":";
                }
                set .@part,select(.@menu$);
                if(!getequipisequiped(.@part)) {
                        mes "[Wise Old Woman]";
                        mes "Young one... Your not wearing anything there that I can remove cards from.";
                        close;
                }
                if(getequipcardcnt(.@part) == 0) {
                        mes "[Wise Old Woman]";
                        mes "Young one... There are no cards compounded on this item. I can do nothing with it, I'm afraid.";
                        close;
                }
                set .@cardcount,getequipcardcnt(.@part);
               
                if (!checkweight(1202,(.@cardcount+1))) {
                        mes "^3355FFJust a minute!";
                        mes "I can't offer any of my";
                        mes "services to you because";
                        mes "you're carrying too much";
                        mes "stuff. Put your extra items in";
                        mes "Kafra Storage and come again~";
                        close;
                }
                mes "[Card Remover]";
                mes "This item has " + .@cardcount + " cards compounded on it. To perform my magic, I will need " + (.zenycost+(.@cardcount * .percardcost)) + " zeny, a ^0000FFStar Crumb^000000, and a ^0000FFYellow Gemstone^000000.";
                next;
                if(select("Very well. Do it.:Nevermind.") == 2) {
                        mes "[Wise Old Woman]";
                        mes "Very well. Return at once if you seek my services.";
                        close;
                }
                if((zeny < (.zenycost+(.@cardcount * .percardcost))) || (countitem(1000) < 1) || (countitem(715) < 1)) {
                        mes "[Wise Old Woman]";
                        mes "You do not have all the items I require to work my magic, child. Come again when you do.";
                        close;
                }
                mes "[Card Remover]";
                mes "Before I begin, I must warn you--I may fail. If I do, I may destroy the cards, the item, or both. I do not give refunds. That being said, which is more important to you: The cards, or the item?";
                next;
                switch(select("I changed my mind about this.:The item.:The cards.")) {
                case 1:
                        mes "[Wise Old Woman]";
                        mes "Very well. Return at once if you seek my services.";
                        close;
                case 2:
                        set .@failtype,1;
                        break;
                case 3:
                        set .@failtype,2;
                }
                mes "[Card Remover]";
                mes "Very well. I shall begin.";
                set Zeny, Zeny - (.zenycost+(.@cardcount * .percardcost));
                delitem 1000,1;
                delitem 715,1;
               
                // Replace the constants in the next 3 lines with failure chance values defined in refine_db.txt
                // First value = Total failure chance (item and cards destroyed)
                // Second value = Partial failure chance (one or the other is destroyed, player decides which one is safe)
                // Third value = Harmless failure chance (all that's lost is your investment)
 
                set .@failchance,rand(100);
                if (.faildestroy==1) {
                        if(.@failchance < 2) {
                                next;
                                failedremovecards .@part,0;
                                mes "[Wise Old Woman]";
                                mes "The process was a total failure. I am afraid the item and the cards were destroyed.";
                                close;
                        }
 
                        if(.@failchance < 8) {
                                if (.@failtype == 1) {
                                        next;
                                        failedremovecards .@part,1;
                                        mes "[Wise Old Woman]";
                                        mes "While I have managed to remove the cards from the item, they were destroyed in the process. The item, however, is okay.";
                                        close;
                                }
 
                                if (.@failtype == 2) {
                                        next;
                                        failedremovecards .@part,2;
                                        mes "[Wise Old Woman]";
                                        mes "Most unfortunate. I succeeded at removing the cards, but the item itself was destroyed in the process.";
                                        close;
                                }
                        }
                }
 
                if(.@failchance < 10) {
                        next;
                        failedremovecards .@part,3;
                        mes "[Wise Old Woman]";
                        mes "I have failed to remove the cards. Luckily, however, both the item and the cards are still okay.";
                        close;
                }
                next;
                successremovecards .@part;
                mes "[Wise Old Woman]";
                mes "The process was a success. Here are your cards and your item. Farewell.";
                close;
        case 2:
                mes "[Card Remover]";
                mes "I charge a flat fee of "+.zenycost+" zeny, plus "+.percardcost+" zeny for each card I remove from the item. In addition, I need a star crumb and a yellow gemstone to work my magic.";
                close;
        case 3:
                mes "[Card Remover]";
                mes "Very well. Return at once if you seek my services.";
                close;
        }
}
 
Viewed 738 times, submitted by unknown.