viewing paste Unknown #767 | Lua

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  1. SKILL_INFO_LIST = {
  2.  
  3. 	[SKID.NV_BASIC] = {
  4.  
  5. 		"NV_BASIC";
  6. 		SkillName = "Basic Skill",
  7. 		MaxLv = 9,
  8. 	},
  9.  
  10. 	[SKID.SM_SWORD] = {
  11. 		"SM_SWORD";
  12. 		SkillName = "Sword Mastery",
  13. 		MaxLv = 10,
  14. 	},
  15.  
  16. 	[SKID.SM_TWOHAND] = {
  17. 		"SM_TWOHAND";
  18. 		SkillName = "Two-Handed Sword Mastery",
  19. 		MaxLv = 10,
  20. 		_NeedSkillList = {
  21. 			{ SKID.SM_SWORD,1 }
  22. 		}
  23. 	},
  24.  
  25. 	[SKID.SM_RECOVERY] = {
  26. 		"SM_RECOVERY";
  27. 		SkillName = "Increase Recuperative Power",
  28. 		MaxLv = 10,
  29. 	},
  30.  
  31. 	[SKID.SM_BASH] = {
  32. 		"SM_BASH";
  33. 		SkillName = "Bash",
  34. 		MaxLv = 10,
  35. 		SpAmount = { 8, 8, 8, 8, 8, 15, 15, 15, 15, 15 }
  36. 	},
  37.  
  38. 	[SKID.SM_PROVOKE] = {
  39. 		"SM_PROVOKE";
  40. 		SkillName = "Provoke",
  41. 		MaxLv = 10,
  42. 		SpAmount = { 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 }
  43. 	},
  44.  
  45. 	[SKID.SM_MAGNUM] = {
  46. 		"SM_MAGNUM";
  47. 		SkillName = "MB",
  48. 		MaxLv = 10,
  49. 		_NeedSkillList = {
  50. 			{ SKID.SM_BASH,5 }
  51. 		}
  52. 	},
  53.  
  54. 	[SKID.SM_ENDURE] = {
  55. 		"SM_ENDURE";
  56. 		SkillName = "Endure",
  57. 		MaxLv = 10,
  58. 		_NeedSkillList = {
  59. 			{ SKID.SM_PROVOKE,5 }
  60. 		}
  61. 	},
  62.  
  63. 	[SKID.MG_SRECOVERY] = {
  64. 		"MG_SRECOVERY";
  65. 		SkillName = "Increase Spiritual Power",
  66. 		MaxLv = 10,
  67. 	},
  68.  
  69. 	[SKID.MG_SIGHT] = {
  70. 		"MG_SIGHT";
  71. 		SkillName = "Sight",
  72. 		MaxLv = 1,
  73. 	},
  74.  
  75. 	[SKID.MG_NAPALMBEAT] = {
  76. 		"MG_NAPALMBEAT";
  77. 		SkillName = "NB",
  78. 		MaxLv = 10,
  79. 	},
  80.  
  81. 	[SKID.MG_SAFETYWALL] = {
  82. 		"MG_SAFETYWALL";
  83. 		SkillName = "SW",
  84. 		MaxLv = 10,
  85. 		SpAmount = { 30, 30, 30, 35, 35, 35, 40, 40, 40, 40 },
  86. 		_NeedSkillList = {
  87. 			{ SKID.MG_NAPALMBEAT,7},
  88. 			{ SKID.MG_SOULSTRIKE,5 }
  89. 		},
  90. 		NeedSkillList = { 
  91. 			[JOBID.JT_PRIEST] = {
  92. 				{ SKID.PR_SANCTUARY,3 },
  93. 				{ SKID.PR_ASPERSIO,4 },
  94. 			}
  95. 		}
  96. 	},
  97.  
  98. 	[SKID.MG_SOULSTRIKE] = {
  99. 		"MG_SOULSTRIKE";
  100. 		SkillName = "SS",
  101. 		MaxLv = 10,
  102. 		SpAmount = { 18, 14, 24, 20, 30, 26, 36, 32, 42, 38 },
  103. 		_NeedSkillList = {
  104. 			{ SKID.MG_NAPALMBEAT,4 }
  105. 		}
  106. 	},
  107.  
  108. 	[SKID.MG_COLDBOLT] = {
  109. 		"MG_COLDBOLT";
  110. 		SkillName = "CB",
  111. 		MaxLv = 10,
  112. 		SpAmount = { 12, 14, 16, 18, 20, 22, 24, 26, 28, 30 }
  113. 	},
  114.  
  115. 	[SKID.MG_FROSTDIVER] = {
  116. 		"MG_FROSTDIVER";
  117. 		SkillName = "FD",
  118. 		MaxLv = 10,
  119. 		_NeedSkillList = {
  120. 			{ SKID.MG_COLDBOLT,5 }
  121. 		}
  122. 	},
  123.  
  124. 	[SKID.MG_STONECURSE] = {
  125. 		"MG_STONECURSE";
  126. 		SkillName = "SC",
  127. 		MaxLv = 10,
  128. 	},
  129.  
  130. 	[SKID.MG_FIREBALL] = {
  131. 		"MG_FIREBALL";
  132. 		SkillName = "FB",
  133. 		MaxLv = 10,
  134. 		_NeedSkillList = {
  135. 			{ SKID.MG_FIREBOLT, 4 }
  136. 		}
  137. 	},
  138.  
  139. 	[SKID.MG_FIREWALL] = {
  140. 		"MG_FIREWALL";
  141. 		SkillName = "FW",
  142. 		MaxLv = 10,
  143. 		_NeedSkillList = {
  144. 			{ SKID.MG_SIGHT,1 },
  145. 			{ SKID.MG_FIREBALL,5 }
  146. 		}
  147. 	},
  148.  
  149. 	[SKID.MG_FIREBOLT] = {
  150. 		"MG_FIREBOLT";
  151. 		SkillName = "FB",
  152. 		MaxLv = 10,
  153. 		SpAmount = { 12, 14, 16, 18, 20, 22, 24, 26, 28, 30 }
  154. 	},
  155.  
  156. 	[SKID.MG_LIGHTNINGBOLT] = {
  157. 		"MG_LIGHTNINGBOLT";
  158. 		SkillName = "LB",
  159. 		MaxLv = 10,
  160. 		SpAmount = { 12, 14, 16, 18, 20, 22, 24, 26, 28, 30 }
  161. 	},
  162.  
  163. 	[SKID.MG_THUNDERSTORM] = {
  164. 		"MG_THUNDERSTORM";
  165. 		SkillName = "TS",
  166. 		MaxLv = 10,
  167. 		SpAmount = { 29, 34, 39, 44, 49, 54, 59, 64, 69, 74 },
  168. 		_NeedSkillList = {
  169. 			{ SKID.MG_LIGHTNINGBOLT,4 }
  170. 		}
  171. 	},
  172.  
  173. 	[SKID.AL_DP] = {
  174. 		"AL_DP";
  175. 		SkillName = "Divine Protection",
  176. 		MaxLv = 10,
  177. 		NeedSkillList = {
  178. 			[JOBID.JT_CRUSADER] = {
  179. 				{ SKID.AL_CURE,1 }
  180. 			}
  181. 		}
  182. 	},
  183.  
  184. 	[SKID.AL_DEMONBANE] = {
  185. 		"AL_DEMONBANE";
  186. 		SkillName = "Demon Bane",
  187. 		MaxLv = 10,
  188. 		_NeedSkillList = {
  189. 			{ SKID.AL_DP,3 }
  190. 		}
  191. 	},
  192.  
  193. 	[SKID.AL_RUWACH] = {
  194. 		"AL_RUWACH";
  195. 		SkillName = "Ruwach",
  196. 		MaxLv = 1,		
  197. 	},
  198.  
  199. 	[SKID.AL_PNEUMA] = {
  200. 		"AL_PNEUMA";
  201. 		SkillName = "Pneuma",
  202. 		MaxLv = 1,
  203. 		_NeedSkillList = { 
  204. 			{ SKID.AL_WARP,4 }
  205. 		}
  206. 	},
  207.  
  208. 	[SKID.AL_TELEPORT] = {
  209. 		"AL_TELEPORT";
  210. 		SkillName = "Tele",
  211. 		MaxLv = 2,
  212. 		SpAmount = { 10, 9 },
  213. 		_NeedSkillList = {
  214. 			{ SKID.AL_RUWACH,1 }
  215. 		}
  216. 	},
  217.  
  218. 	[SKID.AL_WARP] = {
  219. 		"AL_WARP";
  220. 		SkillName = "Warp",
  221. 		MaxLv = 4,
  222. 		_NeedSkillList = {
  223. 			{ SKID.AL_TELEPORT,2 }
  224. 		}
  225. 	},
  226.  
  227. 	[SKID.AL_HEAL] = {
  228. 		"AL_HEAL";
  229. 		SkillName = "Heal",
  230. 		MaxLv = 10,
  231. 		SpAmount = { 13, 16, 19, 22, 25, 28, 31, 34, 37, 40 },
  232. 		NeedSkillList = {
  233. 			[JOBID.JT_CRUSADER] = {
  234. 				{ SKID.CR_TRUST,10 },
  235. 				{ SKID.AL_DEMONBANE,5 }
  236. 			}
  237. 		}
  238. 	},
  239.  
  240. 	[SKID.AL_INCAGI] = {
  241. 		"AL_INCAGI";
  242. 		SkillName = "AGI Up",
  243. 		MaxLv = 10,
  244. 		SpAmount = { 18, 21, 24, 27, 30, 33, 36, 39, 42, 45 },
  245. 		_NeedSkillList = {
  246. 			{ SKID.AL_HEAL,3}
  247. 		}
  248. 	},
  249.  
  250. 	[SKID.AL_DECAGI] = {
  251. 		"AL_DECAGI";
  252. 		SkillName = "AGI Down",		
  253. 		MaxLv = 10,
  254. 		SpAmount = { 15, 17, 19, 21, 23, 25, 27, 29, 31, 33 },
  255. 		_NeedSkillList = {
  256. 			{ SKID.AL_INCAGI, 1 }
  257. 		}
  258. 	},
  259.  
  260. 	[SKID.AL_HOLYWATER] = {
  261. 		"AL_HOLYWATER";
  262. 		SkillName = "Aqua Benedicta",
  263. 		MaxLv = 1,
  264. 	},
  265.  
  266. 	[SKID.AL_CRUCIS] = {
  267. 		"AL_CRUCIS";
  268. 		SkillName = "Signum Crucis",		
  269. 		MaxLv = 10,
  270. 		_NeedSkillList = {
  271. 			{ SKID.AL_DEMONBANE,3 }
  272. 		}
  273. 	},
  274.  
  275. 	[SKID.AL_ANGELUS] = {
  276. 		"AL_ANGELUS";
  277. 		SkillName = "Ang",
  278. 		MaxLv = 10,
  279. 		SpAmount = { 23,26, 29, 32, 35, 38, 41, 44, 47, 50 },
  280. 		_NeedSkillList = {
  281. 			{ SKID.AL_DP,3 }
  282. 		}
  283.  
  284. 	},
  285.  
  286. 	[SKID.AL_BLESSING] = {
  287. 		"AL_BLESSING";
  288. 		SkillName = "Bless",		
  289. 		MaxLv = 10,
  290. 		SpAmount = { 28, 32, 36, 40, 44, 48, 52, 56, 60, 64 },
  291. 		_NeedSkillList = {
  292. 			{ SKID.AL_DP,5 }
  293. 		}
  294.  
  295. 	},
  296.  
  297. 	[SKID.AL_CURE] = {
  298. 		"AL_CURE";
  299. 		SkillName = "Cure",
  300. 		MaxLv = 1,
  301. 		_NeedSkillList = {
  302. 			{ SKID.AL_HEAL,2 }
  303. 		},
  304. 		NeedSkillList = {
  305. 			[JOBID.JT_CRUSADER] = {
  306. 				{ SKID.CR_TRUST,5 }
  307. 			}
  308. 		}
  309. 	},
  310.  
  311. 	[SKID.MC_INCCARRY] = {
  312. 		"MC_INCCARRY";
  313. 		SkillName = "Enlarge Weight Limit",
  314. 		MaxLv = 10,
  315. 	},
  316.  
  317. 	[SKID.MC_DISCOUNT] = {
  318. 		"MC_DISCOUNT";
  319. 		SkillName = "Discount",
  320. 		MaxLv = 10,
  321. 		_NeedSkillList = {
  322. 			{ SKID.MC_INCCARRY,3 }
  323. 		}
  324. 	},
  325.  
  326. 	[SKID.MC_OVERCHARGE] = {
  327. 		"MC_OVERCHARGE";
  328. 		SkillName = "Overcharge",
  329. 		MaxLv = 10,
  330. 		_NeedSkillList = {
  331. 			{ SKID.MC_DISCOUNT,3 }
  332. 		}
  333. 	},
  334.  
  335. 	[SKID.MC_PUSHCART] = {
  336. 		"MC_PUSHCART";
  337. 		SkillName = "Pushcart",
  338. 		MaxLv = 10,
  339. 		_NeedSkillList = {
  340. 			{ SKID.MC_INCCARRY,5 }
  341. 		}
  342. 	},
  343.  
  344. 	[SKID.MC_IDENTIFY] = {
  345. 		"MC_IDENTIFY";
  346. 		SkillName = "Identify",
  347. 		MaxLv = 1,
  348. 	},
  349.  
  350. 	[SKID.MC_VENDING] = {
  351. 		"MC_VENDING";
  352. 		SkillName = "Vending",
  353. 		MaxLv = 10,
  354. 		_NeedSkillList = {
  355. 			{ SKID.MC_PUSHCART,3 }
  356. 		}
  357. 	},
  358.  
  359. 	[SKID.MC_MAMMONITE] = {
  360. 		"MC_MAMMONITE";
  361. 		SkillName = "Mammonite",
  362. 		MaxLv = 10,
  363. 		SpAmount = { 5, 5, 5, 5, 5, 5, 5, 5, 5, 5 }
  364. 	},
  365.  
  366. 	[SKID.AC_OWL] = {
  367. 		"AC_OWL";
  368. 		SkillName = "Owl's Eye",
  369. 		MaxLv = 10,
  370. 	},
  371.  
  372. 	[SKID.AC_VULTURE] = {
  373. 		"AC_VULTURE";
  374. 		SkillName = "Vulture's Eye",
  375. 		MaxLv = 10,
  376. 		_NeedSkillList = {
  377. 			{ SKID.AC_OWL,3 }
  378. 		},
  379. 		NeedSkillList = {
  380. 			[JOBID.JT_ROGUE] = {
  381.  
  382. 			}
  383. 		}
  384. 	},
  385.  
  386. 	[SKID.AC_CONCENTRATION] = {
  387. 		"AC_CONCENTRATION";
  388. 		SkillName = "AC",
  389. 		MaxLv = 10,
  390. 		SpAmount = { 25, 30, 35, 40, 45, 50, 55, 60, 65, 70 },
  391. 		_NeedSkillList = {
  392. 			{ SKID.AC_VULTURE,1 }
  393. 		}
  394. 	},
  395.  
  396. 	[SKID.AC_DOUBLE] = {
  397. 		"AC_DOUBLE";
  398. 		SkillName = "DS",
  399. 		MaxLv = 10,
  400. 		NeedSkillList = {
  401. 			[JOBID.JT_ROGUE] = {
  402. 				{ SKID.AC_VULTURE,10 }
  403. 			}
  404. 		}
  405. 	},
  406.  
  407. 	[SKID.AC_SHOWER] = {
  408. 		"AC_SHOWER";
  409. 		SkillName = "AS",
  410. 		MaxLv = 10,
  411. 		_NeedSkillList = {
  412. 			{ SKID.AC_DOUBLE,5 }
  413. 		}
  414. 	},
  415.  
  416. 	[SKID.TF_DOUBLE] = {
  417. 		"TF_DOUBLE";
  418. 		SkillName = "Double Attack",
  419. 		MaxLv = 10,
  420. 	},
  421.  
  422. 	[SKID.TF_MISS] = {
  423. 		"TF_MISS";
  424. 		SkillName = "Increase Dodge",
  425. 		MaxLv = 10,
  426. 	},
  427.  
  428. 	[SKID.TF_STEAL] = {
  429. 		"TF_STEAL";
  430. 		SkillName = "Steal",
  431. 		MaxLv = 10,
  432. 	},
  433.  
  434. 	[SKID.TF_HIDING] = {
  435. 		"TF_HIDING";
  436. 		SkillName = "Hide",
  437. 		MaxLv = 10,
  438. 		SpAmount = { 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 },
  439. 		_NeedSkillList = {
  440. 			{ SKID.TF_STEAL,5 }
  441. 		}
  442. 	},
  443.  
  444. 	[SKID.TF_POISON] = {
  445. 		"TF_POISON";
  446. 		SkillName = "Env",
  447. 		MaxLv = 10,
  448. 	},
  449.  
  450. 	[SKID.TF_DETOXIFY] = {
  451. 		"TF_DETOXIFY";
  452. 		SkillName = "Detox",
  453. 		MaxLv = 1,
  454. 		_NeedSkillList = {
  455. 			{ SKID.TF_POISON,3 }
  456. 		}
  457. 	},
  458.  
  459. 	[SKID.ALL_RESURRECTION] = {
  460. 		"ALL_RESURRECTION";
  461. 		SkillName = "Res",
  462. 		MaxLv = 4,
  463. 		_NeedSkillList = {
  464. 			{ SKID.MG_SRECOVERY,4 },
  465. 			{ SKID.PR_STRECOVERY,1 }
  466. 		}
  467. 	},
  468.  
  469. 	[SKID.KN_SPEARMASTERY] = {
  470. 		"KN_SPEARMASTERY";
  471. 		SkillName = "Spear Mastery",
  472. 		MaxLv = 10,
  473.  
  474. 	},
  475.  
  476. 	[SKID.KN_PIERCE] = {
  477. 		"KN_PIERCE";
  478. 		SkillName = "Pierce",
  479. 		MaxLv = 10,
  480. 		_NeedSkillList = {
  481. 			{ SKID.KN_SPEARMASTERY,1 }
  482. 		}
  483. 	},
  484.  
  485. 	[SKID.KN_BRANDISHSPEAR] = {
  486. 		"KN_BRANDISHSPEAR";
  487. 		SkillName = "Brandish",
  488. 		MaxLv = 10,
  489. 		_NeedSkillList = {
  490. 			{ SKID.KN_RIDING,1 },
  491. 			{ SKID.KN_SPEARSTAB,3 }
  492. 		}
  493. 	},
  494.  
  495. 	[SKID.KN_SPEARSTAB] = {
  496. 		"KN_SPEARSTAB";
  497. 		SkillName = "Spear Stab",
  498. 		MaxLv = 10,
  499. 		SpAmount = { 9, 9, 9, 9, 9, 9, 9, 9, 9, 9 },
  500. 		_NeedSkillList = {
  501. 			{ SKID.KN_PIERCE,5 }
  502. 		}
  503. 	},
  504.  
  505. 	[SKID.KN_SPEARBOOMERANG] = {
  506. 		"KN_SPEARBOOMERANG";
  507. 		SkillName = "Spear Boome",
  508. 		MaxLv = 5,
  509. 		_NeedSkillList = {
  510. 			{ SKID.KN_PIERCE,3 }
  511. 		}
  512. 	},
  513.  
  514. 	[SKID.KN_TWOHANDQUICKEN] = {
  515. 		"KN_TWOHANDQUICKEN";
  516. 		SkillName = "Two-Hand Quicken",
  517. 		MaxLv = 10,
  518. 		SpAmount = { 14, 18, 22, 26, 30, 34, 38, 42, 46, 50 },
  519. 		_NeedSkillList = {
  520. 			{ SKID.SM_TWOHAND,1 }
  521. 		}
  522. 	},
  523.  
  524. 	[SKID.KN_AUTOCOUNTER] = {
  525. 		"KN_AUTOCOUNTER";
  526. 		SkillName = "Counter",
  527. 		MaxLv = 5,
  528. 		_NeedSkillList = {
  529. 			{ SKID.SM_TWOHAND,1 }
  530. 		}
  531.  
  532.  
  533. 	},
  534.  
  535. 	[SKID.KN_BOWLINGBASH] = {
  536. 		"KN_BOWLINGBASH";
  537. 		SkillName = "BB",
  538. 		MaxLv = 10,
  539. 		SpAmount = { 13, 14, 15, 16, 17, 18, 19, 20, 21, 22 },
  540. 		_NeedSkillList = {
  541. 			{ SKID.SM_BASH,10 },
  542. 			{ SKID.SM_MAGNUM,3 },
  543. 			{ SKID.SM_TWOHAND,5 },
  544. 			{ SKID.KN_TWOHANDQUICKEN,10 },
  545. 			{ SKID.KN_AUTOCOUNTER,5 }
  546. 		}
  547.  
  548. 	},
  549.  
  550. 	[SKID.KN_RIDING] = {
  551. 		"KN_RIDING";
  552. 		SkillName = "Riding",
  553. 		MaxLv = 1,
  554. 		_NeedSkillList = {
  555. 			{ SKID.SM_ENDURE,1 }
  556. 		}
  557. 	},
  558.  
  559. 	[SKID.KN_CAVALIERMASTERY] = {
  560. 		"KN_CAVALIERMASTERY";
  561. 		SkillName = "Cavalry Mastery",
  562. 		MaxLv = 5,
  563. 		_NeedSkillList = {
  564. 			{ SKID.KN_RIDING,1 }
  565. 		}
  566. 	},
  567.  
  568. 	[SKID.PR_MACEMASTERY] = {
  569. 		"PR_MACEMASTERY";
  570. 		SkillName = "Mace Mastery",
  571. 		MaxLv = 10,
  572. 	},
  573.  
  574. 	[SKID.PR_IMPOSITIO] = {
  575. 		"PR_IMPOSITIO";
  576. 		SkillName = "Impos",
  577. 		MaxLv = 5,
  578. 		SpAmount = { 13, 16, 19, 22, 25 }
  579. 	},
  580.  
  581. 	[SKID.PR_SUFFRAGIUM] = {
  582. 		"PR_SUFFRAGIUM";
  583. 		SkillName = "Suff",
  584. 		MaxLv = 3,
  585. 		SpAmount = { 8, 8, 8 },
  586. 		_NeedSkillList = {
  587. 			{ SKID.PR_IMPOSITIO,2 }
  588. 		}
  589. 	},
  590.  
  591. 	[SKID.PR_ASPERSIO] = {
  592. 		"PR_ASPERSIO";
  593. 		SkillName = "Asp",
  594. 		MaxLv = 5,
  595. 		SpAmount = { 14, 18, 22, 26, 30 },
  596. 		_NeedSkillList = {
  597. 			{ SKID.AL_HOLYWATER,1 },
  598. 			{ SKID.PR_IMPOSITIO,3 }
  599. 		}
  600. 	},
  601.  
  602. 	[SKID.PR_BENEDICTIO] = {
  603. 		"PR_BENEDICTIO";
  604. 		SkillName = "B.S Sacramenti",
  605. 		MaxLv = 5,
  606. 		_NeedSkillList = {
  607. 			{ SKID.PR_ASPERSIO,5 },
  608. 			{ SKID.PR_GLORIA,3 }
  609. 		}
  610. 	},
  611.  
  612. 	[SKID.PR_SANCTUARY] = {
  613. 		"PR_SANCTUARY";
  614. 		SkillName = "Sanc",
  615. 		MaxLv = 10,
  616. 		SpAmount = { 15, 18, 21, 24, 27, 30, 33, 36, 39, 42 },
  617. 		_NeedSkillList = {
  618. 			{ SKID.AL_HEAL,1 }
  619. 		}
  620. 	},
  621.  
  622. 	[SKID.PR_SLOWPOISON] = {
  623. 		"PR_SLOWPOISON";
  624. 		SkillName = "Slow Poison",
  625. 		MaxLv = 4,
  626. 		SpAmount = { 6, 8, 10, 12 }
  627. 	},
  628.  
  629. 	[SKID.PR_STRECOVERY] = {
  630. 		"PR_STRECOVERY";
  631. 		SkillName = "Reco",
  632. 		MaxLv = 1,
  633. 	},
  634.  
  635. 	[SKID.PR_KYRIE] = {
  636. 		"PR_KYRIE";
  637. 		SkillName = "KE",
  638. 		MaxLv = 10,
  639. 		SpAmount = { 20, 20, 20, 25, 25, 25, 30, 30, 30, 35 },
  640. 		_NeedSkillList = {
  641. 			{ SKID.AL_ANGELUS,2 }
  642. 		}
  643. 	},
  644.  
  645. 	[SKID.PR_MAGNIFICAT] = {
  646. 		"PR_MAGNIFICAT";
  647. 		SkillName = "Magni",
  648. 		MaxLv = 5,
  649. 	},
  650.  
  651. 	[SKID.PR_GLORIA] = {
  652. 		"PR_GLORIA";
  653. 		SkillName = "Gloria",
  654. 		MaxLv = 5,
  655. 		_NeedSkillList = {
  656. 			{ SKID.PR_KYRIE,4 },
  657. 			{ SKID.PR_MAGNIFICAT,3 }
  658. 		}
  659. 	},
  660.  
  661. 	[SKID.PR_LEXDIVINA] = {
  662. 		"PR_LEXDIVINA";
  663. 		SkillName = "Divina",
  664. 		MaxLv = 10,
  665. 		_NeedSkillList = {
  666. 			{ SKID.AL_RUWACH,1 }
  667. 		}
  668. 	},
  669.  
  670. 	[SKID.PR_TURNUNDEAD] = {
  671. 		"PR_TURNUNDEAD";
  672. 		SkillName = "Turn Undead",
  673. 		MaxLv = 10,
  674. 		_NeedSkillList = {
  675. 			{ SKID.ALL_RESURRECTION,1 },
  676. 			{ SKID.PR_LEXDIVINA,3 }
  677. 		}
  678. 	},
  679.  
  680. 	[SKID.PR_LEXAETERNA] = {
  681. 		"PR_LEXAETERNA";
  682. 		SkillName = "Lex",
  683. 		MaxLv = 1,
  684. 		_NeedSkillList = {
  685. 			{ SKID.PR_LEXDIVINA,5 }
  686. 		}
  687. 	},
  688.  
  689. 	[SKID.PR_MAGNUS] = {
  690. 		"PR_MAGNUS";
  691. 		SkillName = "ME",
  692. 		MaxLv = 10,
  693. 		SpAmount = { 40, 42, 44, 46, 48, 50, 52, 54, 56, 58 },
  694. 		_NeedSkillList = {
  695. 			{ SKID.MG_SAFETYWALL,1 },
  696. 			{ SKID.PR_LEXAETERNA,1 },
  697. 			{ SKID.PR_TURNUNDEAD,3 }
  698. 		}
  699. 	},
  700.  
  701. 	[SKID.WZ_FIREPILLAR] = {
  702. 		"WZ_FIREPILLAR";
  703. 		SkillName = "Pillar",
  704. 		MaxLv = 10,
  705. 		SpAmount = { 75, 75, 75, 75, 75, 75, 75, 75, 75, 75 },
  706. 		_NeedSkillList = {
  707. 			{ SKID.MG_FIREWALL,1 }
  708. 		}
  709. 	},
  710.  
  711. 	[SKID.WZ_SIGHTRASHER] = {
  712. 		"WZ_SIGHTRASHER";
  713. 		SkillName = "Sightrasher",
  714. 		MaxLv = 10,
  715. 		SpAmount = { 35, 37, 39, 41, 43, 45, 47, 49, 51, 53 },
  716. 		_NeedSkillList = {
  717. 			{ SKID.MG_SIGHT,1 },
  718. 			{ SKID.MG_LIGHTNINGBOLT,1 }
  719. 		}
  720. 	},
  721.  
  722. 	[SKID.WZ_FIREIVY] = {
  723. 		"WZ_FIREIVY";
  724. 		SkillName = "Fire Ivy",
  725. 		SpAmount = { 12, 14, 16, 18, 20, 22, 24, 26, 28, 30 }
  726. 	},
  727.  
  728. 	[SKID.WZ_METEOR] = {
  729. 		"WZ_METEOR";
  730. 		SkillName = "MS",
  731. 		MaxLv = 10,
  732. 		SpAmount = { 20, 24, 30, 34, 40, 44, 50, 54, 60, 64 },
  733. 		_NeedSkillList = {
  734. 			{ SKID.MG_THUNDERSTORM,1 },
  735. 			{ SKID.WZ_SIGHTRASHER,2 }
  736. 		}
  737. 	},
  738.  
  739. 	[SKID.WZ_JUPITEL] = {
  740. 		"WZ_JUPITEL";
  741. 		SkillName = "JT",
  742. 		MaxLv = 10,
  743. 		SpAmount = { 20, 23, 26, 29, 32, 35, 38, 41, 44, 47 },
  744. 		_NeedSkillList = {
  745. 			{ SKID.MG_NAPALMBEAT,1 },
  746. 			{ SKID.MG_LIGHTNINGBOLT,1 }
  747. 		}
  748. 	},
  749.  
  750. 	[SKID.WZ_VERMILION] = {
  751. 		"WZ_VERMILION";
  752. 		SkillName = "LOV",
  753. 		MaxLv = 10,
  754. 		SpAmount = { 60, 64, 68, 72, 76, 80, 84, 88, 92, 96 },
  755. 		_NeedSkillList = {
  756. 			{ SKID.MG_THUNDERSTORM,1 },
  757. 			{ SKID.WZ_JUPITEL,5 }
  758. 		}
  759. 	},
  760.  
  761. 	[SKID.WZ_WATERBALL] = {
  762. 		"WZ_WATERBALL";
  763. 		SkillName = "WB",
  764. 		MaxLv = 5,
  765. 		SpAmount = { 15, 20, 20, 25, 25 },
  766. 		_NeedSkillList = {
  767. 			{ SKID.MG_COLDBOLT,1 },
  768. 			{ SKID.MG_LIGHTNINGBOLT,1 }
  769. 		}
  770. 	},
  771.  
  772. 	[SKID.WZ_ICEWALL] = {
  773. 		"WZ_ICEWALL";
  774. 		SkillName = "IW",
  775. 		MaxLv = 10,
  776. 		_NeedSkillList = {
  777. 			{ SKID.MG_STONECURSE,1 },
  778. 			{ SKID.MG_FROSTDIVER,1 }
  779. 		}
  780. 	},
  781.  
  782. 	[SKID.WZ_FROSTNOVA] = {
  783. 		"WZ_FROSTNOVA";
  784. 		SkillName = "FN",
  785. 		MaxLv = 10,
  786. 		_NeedSkillList = {
  787. 			{ SKID.WZ_ICEWALL,1 }
  788. 		}
  789. 	},
  790.  
  791. 	[SKID.WZ_STORMGUST] = {
  792. 		"WZ_STORMGUST";
  793. 		SkillName = "SG",
  794. 		MaxLv = 10,
  795. 		SpAmount = { 78, 78, 78, 78, 78, 78, 78, 78, 78, 78 },
  796. 		_NeedSkillList = {
  797. 			{ SKID.MG_FROSTDIVER,1 },
  798. 			{ SKID.WZ_JUPITEL,3 }
  799. 		}
  800. 	},
  801.  
  802. 	[SKID.WZ_EARTHSPIKE] = {
  803. 		"WZ_EARTHSPIKE";
  804. 		SkillName = "Earth Spike NIGGA",
  805. 		MaxLv = 5,
  806. 		SpAmount = { 12, 14, 16, 18, 20 },
  807. 		NeedSkillList = {
  808. 			[JOBID.JT_WIZARD] = {
  809. 				{ SKID.MG_STONECURSE,1 }
  810. 			},
  811. 			[JOBID.JT_SAGE] = {
  812. 				{ SKID.SA_SEISMICWEAPON,1 }
  813. 			}
  814. 		}
  815. 	},
  816.  
  817. 	[SKID.WZ_HEAVENDRIVE] = {
  818. 		"WZ_HEAVENDRIVE";
  819. 		SkillName = "HD",
  820. 		MaxLv = 5,
  821. 		SpAmount = { 28, 32, 36, 40, 44 },
  822. 		_NeedSkillList = {
  823. 			{ SKID.WZ_EARTHSPIKE,3 }
  824. 		},
  825. 		NeedSkillList = {
  826. 			[JOBID.JT_SAGE] = {
  827. 				{ SKID.WZ_EARTHSPIKE,1 }
  828. 			}
  829. 		}
  830. 	},
  831.  
  832. 	[SKID.WZ_QUAGMIRE] = {
  833. 		"WZ_QUAGMIRE";
  834. 		SkillName = "Quag",
  835. 		MaxLv = 5,
  836. 		_NeedSkillList = {
  837. 			{ SKID.WZ_HEAVENDRIVE,1 }
  838. 		}
  839. 	},
  840.  
  841. 	[SKID.WZ_ESTIMATION] = {
  842. 		"WZ_ESTIMATION";
  843. 		SkillName = "Monster Property",
  844. 		MaxLv = 1,
  845. 	},
  846.  
  847. 	[SKID.BS_IRON] = {
  848. 		"BS_IRON";
  849. 		SkillName = "Iron Tempering",
  850. 		MaxLv = 5,
  851. 	},
  852.  
  853. 	[SKID.BS_STEEL] = {
  854. 		"BS_STEEL";
  855. 		SkillName = "Steel Tempering",
  856. 		MaxLv = 5,
  857. 		_NeedSkillList = {
  858. 			{ SKID.BS_IRON,1 },
  859. 		}
  860. 	},
  861.  
  862. 	[SKID.BS_ENCHANTEDSTONE] = {
  863. 		"BS_ENCHANTEDSTONE";
  864. 		SkillName = "Enchanted Stone Craft",
  865. 		MaxLv = 5,
  866. 		_NeedSkillList = {
  867. 			{ SKID.BS_IRON,1 }
  868. 		}
  869. 	},
  870.  
  871. 	[SKID.BS_ORIDEOCON] = {
  872. 		"BS_ORIDEOCON";
  873. 		SkillName = "Research Oridecon",
  874. 		MaxLv = 5,
  875. 		_NeedSkillList = {
  876. 			{ SKID.BS_ENCHANTEDSTONE,1 }
  877. 		}
  878. 	},
  879.  
  880. 	[SKID.BS_DAGGER] = {
  881. 		"BS_DAGGER";
  882. 		SkillName = "Smith Dagger",
  883. 		MaxLv = 3,
  884. 	},
  885.  
  886. 	[SKID.BS_SWORD] = {
  887. 		"BS_SWORD";
  888. 		SkillName = "Smith Sword",
  889. 		MaxLv = 3,
  890. 		_NeedSkillList = {
  891. 			{ SKID.BS_DAGGER,1 }
  892. 		}
  893. 	},
  894.  
  895. 	[SKID.BS_TWOHANDSWORD] = {
  896. 		"BS_TWOHANDSWORD";
  897. 		SkillName = "Smith Two-Handed Sword",
  898. 		MaxLv = 3,
  899. 		_NeedSkillList = {
  900. 			{ SKID.BS_SWORD,1 }
  901. 		}
  902. 	},
  903.  
  904. 	[SKID.BS_AXE] = {
  905. 		"BS_AXE";
  906. 		SkillName = "Smith Axe",
  907. 		MaxLv = 3,
  908. 		_NeedSkillList = {
  909. 			{ SKID.BS_SWORD,2 }
  910. 		}
  911. 	},
  912.  
  913. 	[SKID.BS_MACE] = {
  914. 		"BS_MACE";
  915. 		SkillName = "Smith Mace",
  916. 		MaxLv = 3,
  917. 		_NeedSkillList = {
  918. 			{ SKID.BS_KNUCKLE,1 }
  919. 		}		
  920. 	},
  921.  
  922. 	[SKID.BS_KNUCKLE] = {
  923. 		"BS_KNUCKLE";
  924. 		SkillName = "Smith Brass Knuckle",
  925. 		MaxLv = 3,
  926. 		_NeedSkillList = {
  927. 			{ SKID.BS_DAGGER, 1 }
  928. 		}
  929. 	},
  930.  
  931. 	[SKID.BS_SPEAR] = {
  932. 		"BS_SPEAR";
  933. 		SkillName = "Smith Spear",
  934. 		MaxLv = 3,
  935. 		_NeedSkillList = {
  936. 			{ SKID.BS_DAGGER,2 }
  937. 		}
  938. 	},
  939.  
  940. 	[SKID.BS_HILTBINDING] = {
  941. 		"BS_HILTBINDING";
  942. 		SkillName = "Hilt Binding",
  943. 		MaxLv = 1,
  944. 	},
  945.  
  946. 	[SKID.BS_FINDINGORE] = {
  947. 		"BS_FINDINGORE";
  948. 		SkillName = "Finding Ore",
  949. 		MaxLv = 1,
  950. 		_NeedSkillList = {
  951. 			{ SKID.BS_HILTBINDING,1 },
  952. 			{ SKID.BS_STEEL,1 }
  953. 		}
  954.  
  955. 	},
  956.  
  957. 	[SKID.BS_WEAPONRESEARCH] = {
  958. 		"BS_WEAPONRESEARCH";
  959. 		SkillName = "Weaponry Research",
  960. 		MaxLv = 10,
  961. 		_NeedSkillList = {
  962. 			{ SKID.BS_HILTBINDING,1 }
  963. 		}
  964. 	},
  965.  
  966. 	[SKID.BS_REPAIRWEAPON] = {
  967. 		"BS_REPAIRWEAPON";
  968. 		SkillName = "Repair Weapon",
  969. 		MaxLv = 1,
  970. 		_NeedSkillList = {
  971. 			{ SKID.BS_WEAPONRESEARCH,1 }
  972. 		}
  973. 	},
  974.  
  975. 	[SKID.BS_SKINTEMPER] = {
  976. 		"BS_SKINTEMPER";
  977. 		SkillName = "Skin Tempering",
  978. 		MaxLv = 5,
  979. 	},
  980.  
  981. 	[SKID.BS_HAMMERFALL] = {
  982. 		"BS_HAMMERFALL";
  983. 		SkillName = "HF",
  984. 		MaxLv = 5,
  985. 	},
  986.  
  987. 	[SKID.BS_ADRENALINE] = {
  988. 		"BS_ADRENALINE";
  989. 		SkillName = "AR",
  990. 		MaxLv = 5,
  991. 		SpAmount = { 20, 23, 26, 29, 32 },
  992. 		_NeedSkillList = {
  993. 			{ SKID.BS_HAMMERFALL,2 }
  994. 		}
  995. 	},
  996.  
  997. 	[SKID.BS_WEAPONPERFECT] = {
  998. 		"BS_WEAPONPERFECT";
  999. 		SkillName = "WP",
  1000. 		MaxLv = 5,
  1001. 		_NeedSkillList = {
  1002. 			{ SKID.BS_WEAPONRESEARCH,2 },
  1003. 			{ SKID.BS_ADRENALINE,2 }
  1004. 		}
  1005. 	},
  1006.  
  1007. 	[SKID.BS_OVERTHRUST] = {
  1008. 		"BS_OVERTHRUST";
  1009. 		SkillName = "OT",
  1010. 		MaxLv = 5,
  1011. 		SpAmount = { 18, 16, 14, 12, 10 },
  1012. 		_NeedSkillList = {
  1013. 			{ SKID.BS_ADRENALINE,3 }
  1014. 		}
  1015. 	},
  1016.  
  1017. 	[SKID.BS_MAXIMIZE] = {
  1018. 		"BS_MAXIMIZE";
  1019. 		SkillName = "MAX POWER",
  1020. 		MaxLv = 5,
  1021. 		_NeedSkillList = {
  1022. 			{ SKID.BS_WEAPONPERFECT,3 },
  1023. 			{ SKID.BS_OVERTHRUST,2 }
  1024. 		}
  1025. 	},
  1026.  
  1027. 	[SKID.HT_SKIDTRAP] = {
  1028. 		"HT_SKIDTRAP";
  1029. 		SkillName = "Skid",
  1030. 		MaxLv = 5,
  1031. 		SpAmount = { 10, 10, 10, 10, 10 }
  1032. 	},
  1033.  
  1034. 	[SKID.HT_LANDMINE] = {
  1035. 		"HT_LANDMINE";
  1036. 		SkillName = "Mine",
  1037. 		MaxLv = 5,
  1038. 		SpAmount = { 10, 10, 10, 10, 10 }
  1039. 	},
  1040.  
  1041. 	[SKID.HT_ANKLESNARE] = {
  1042. 		"HT_ANKLESNARE";
  1043. 		SkillName = "Snare",
  1044. 		MaxLv = 5,
  1045. 		SpAmount = { 12, 12, 12, 12, 12 },
  1046. 		_NeedSkillList = {
  1047. 			{ SKID.HT_SKIDTRAP,1 }
  1048. 		}
  1049. 	},
  1050.  
  1051. 	[SKID.HT_SHOCKWAVE] = {
  1052. 		"HT_SHOCKWAVE";
  1053. 		SkillName = "Shockwave",
  1054. 		MaxLv = 5,
  1055. 		SpAmount = { 45, 45, 45, 45, 45 },
  1056. 		_NeedSkillList = {
  1057. 			{ SKID.HT_ANKLESNARE,1 }
  1058. 		}
  1059. 	},
  1060.  
  1061. 	[SKID.HT_SANDMAN] = {
  1062. 		"HT_SANDMAN";
  1063. 		SkillName = "Sand",
  1064. 		MaxLv = 5,
  1065. 		SpAmount = { 12, 12, 12, 12, 12 },
  1066. 		_NeedSkillList = {
  1067. 			{ SKID.HT_FLASHER,1 }
  1068. 		}
  1069.  
  1070. 	},
  1071.  
  1072. 	[SKID.HT_FLASHER] = {
  1073. 		"HT_FLASHER";
  1074. 		SkillName = "Flasher",
  1075. 		MaxLv = 5,
  1076. 		SpAmount = { 12, 12, 12, 12, 12 },
  1077. 		_NeedSkillList = {
  1078. 			{ SKID.HT_SKIDTRAP,1 }
  1079. 		}
  1080. 	},
  1081.  
  1082. 	[SKID.HT_FREEZINGTRAP] = {
  1083. 		"HT_FREEZINGTRAP";
  1084. 		SkillName = "Freeze Trap",
  1085. 		MaxLv = 5,
  1086. 		SpAmount = { 10, 10, 10, 10, 10 },
  1087. 		_NeedSkillList = {
  1088. 			{ SKID.HT_FLASHER,1 }
  1089. 		}
  1090. 	},
  1091.  
  1092. 	[SKID.HT_BLASTMINE] = {
  1093. 		"HT_BLASTMINE";
  1094. 		SkillName = "Blast",
  1095. 		MaxLv = 5,
  1096. 		SpAmount = { 10, 10, 10, 10, 10 },
  1097. 		_NeedSkillList = {
  1098. 			{ SKID.HT_LANDMINE,1 },
  1099. 			{ SKID.HT_SANDMAN,1 },
  1100. 			{ SKID.HT_FREEZINGTRAP,1 }
  1101. 		}
  1102. 	},
  1103.  
  1104. 	[SKID.HT_CLAYMORETRAP] = {
  1105. 		"HT_CLAYMORETRAP";
  1106. 		SkillName = "Claymore",
  1107. 		MaxLv = 5,
  1108. 		SpAmount = { 15, 15, 15, 15, 15 },
  1109. 		_NeedSkillList = {
  1110. 			{ SKID.HT_SHOCKWAVE,1 },
  1111. 			{ SKID.HT_BLASTMINE,1 }
  1112. 		}
  1113. 	},
  1114.  
  1115. 	[SKID.HT_REMOVETRAP] = {
  1116. 		"HT_REMOVETRAP";
  1117. 		SkillName = "Remove",
  1118. 		MaxLv = 1,
  1119. 		_NeedSkillList = {
  1120. 			{ SKID.HT_LANDMINE,1 }
  1121. 		},
  1122. 		NeedSkillList = {
  1123. 			[JOBID.JT_ROGUE] = {
  1124. 				{ SKID.AC_DOUBLE,5 }
  1125. 			}
  1126. 		}
  1127. 	},
  1128.  
  1129. 	[SKID.HT_TALKIEBOX] = {
  1130. 		"HT_TALKIEBOX";
  1131. 		SkillName = "Talkie Box",
  1132. 		MaxLv = 1,
  1133. 		_NeedSkillList = {
  1134. 			{ SKID.HT_REMOVETRAP,1 },
  1135. 			{ SKID.HT_SHOCKWAVE,1 }
  1136. 		}
  1137. 	},
  1138.  
  1139. 	[SKID.HT_BEASTBANE] = {
  1140. 		"HT_BEASTBANE";
  1141. 		SkillName = "Beast Bane",
  1142. 		MaxLv = 10,
  1143. 	},
  1144.  
  1145. 	[SKID.HT_FALCON] = {
  1146. 		"HT_FALCON";
  1147. 		SkillName = "Falconry Mastery",
  1148. 		MaxLv = 1,
  1149. 		_NeedSkillList = {
  1150. 			{ SKID.HT_BEASTBANE,1 }
  1151. 		}
  1152. 	},
  1153.  
  1154. 	[SKID.HT_STEELCROW] = {
  1155. 		"HT_STEELCROW";
  1156. 		SkillName = "Steel Crow",
  1157. 		MaxLv = 10,
  1158. 		_NeedSkillList = {
  1159. 			{ SKID.HT_BLITZBEAT,5 }
  1160. 		}
  1161. 	},
  1162.  
  1163. 	[SKID.HT_BLITZBEAT] = {
  1164. 		"HT_BLITZBEAT";
  1165. 		SkillName = "BB",
  1166. 		MaxLv = 5,
  1167. 		SpAmount = { 10, 13, 16, 19, 22, 25, 28, 31, 34, 37 },
  1168. 		_NeedSkillList = {
  1169. 			{ SKID.HT_FALCON,1 }
  1170. 		}
  1171. 	},
  1172.  
  1173. 	[SKID.HT_DETECTING] = {
  1174. 		"HT_DETECTING";
  1175. 		SkillName = "Detect",
  1176. 		MaxLv = 4,
  1177. 		_NeedSkillList = {
  1178. 			{ SKID.AC_CONCENTRATION,1 },
  1179. 			{ SKID.HT_FALCON,1 }
  1180. 		}
  1181. 	},
  1182.  
  1183. 	[SKID.HT_SPRINGTRAP] = {
  1184. 		"HT_SPRINGTRAP";
  1185. 		SkillName = "Spring",
  1186. 		MaxLv = 5,
  1187. 		_NeedSkillList = {
  1188. 			{ SKID.HT_FALCON }, --Hmmm no value
  1189. 			{ SKID.HT_REMOVETRAP,1 }
  1190. 		}
  1191. 	},
  1192.  
  1193. 	[SKID.AS_RIGHT] = {
  1194. 		"AS_RIGHT";
  1195. 		SkillName = "Right-Hand Mastery",
  1196. 		MaxLv = 5,
  1197. 	},
  1198.  
  1199. 	[SKID.AS_LEFT] = {
  1200. 		"AS_LEFT";
  1201. 		SkillName = "Left-Hand Mastery",
  1202. 		MaxLv = 5,
  1203. 		_NeedSkillList = {
  1204. 			{ SKID.AS_RIGHT,2 }
  1205. 		}
  1206. 	},
  1207.  
  1208. 	[SKID.AS_KATAR] = {
  1209. 		"AS_KATAR";
  1210. 		SkillName = "Katar Mastery",
  1211. 		MaxLv = 10,
  1212. 	},
  1213.  
  1214. 	[SKID.AS_CLOAKING] = {
  1215. 		"AS_CLOAKING";
  1216. 		SkillName = "Cloak",
  1217. 		MaxLv = 10,
  1218. 		_NeedSkillList = {
  1219. 			{ SKID.TF_HIDING,2 }
  1220. 		}
  1221. 	},
  1222.  
  1223. 	[SKID.AS_SONICBLOW] = {
  1224. 		"AS_SONICBLOW";
  1225. 		SkillName = "SB",
  1226. 		MaxLv = 10,
  1227. 		SpAmount = { 16, 18, 20, 22, 24, 26, 28, 30, 32, 34 },
  1228. 		_NeedSkillList = {
  1229. 			{ SKID.AS_KATAR,4 }
  1230. 		}
  1231. 	},
  1232.  
  1233. 	[SKID.AS_GRIMTOOTH] = {
  1234. 		"AS_GRIMTOOTH";
  1235. 		SkillName = "Grim",
  1236. 		MaxLv = 5,
  1237. 		_NeedSkillList = {
  1238. 			{ SKID.AS_CLOAKING,2 },
  1239. 			{ SKID.AS_SONICBLOW,5 }
  1240. 		}
  1241. 	},
  1242.  
  1243. 	[SKID.AS_ENCHANTPOISON] = {
  1244. 		"AS_ENCHANTPOISON";
  1245. 		SkillName = "Enchant Poison",
  1246. 		MaxLv = 10,
  1247. 		_NeedSkillList = {
  1248. 			{ SKID.TF_POISON,1 }
  1249. 		}
  1250. 	},
  1251.  
  1252. 	[SKID.AS_POISONREACT] = {
  1253. 		"AS_POISONREACT";
  1254. 		SkillName = "Poison React",
  1255. 		MaxLv = 10,
  1256. 		_NeedSkillList = {
  1257. 			{ SKID.AS_ENCHANTPOISON,3 }
  1258. 		}
  1259. 	},
  1260.  
  1261. 	[SKID.AS_VENOMDUST] = {
  1262. 		"AS_VENOMDUST";
  1263. 		SkillName = "Venom Dust",
  1264. 		MaxLv = 10,
  1265. 		_NeedSkillList = {
  1266. 			{ SKID.AS_ENCHANTPOISON,5 }
  1267. 		}
  1268. 	},
  1269.  
  1270. 	[SKID.AS_SPLASHER] = {
  1271. 		"AS_SPLASHER";
  1272. 		SkillName = "Venom Splasher",
  1273. 		MaxLv = 10,
  1274. 		SpAmount = { 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 33, 36, 39, 42, 45, 48, 51, 54, 57, 60 },
  1275. 		_NeedSkillList = {
  1276. 			{ SKID.AS_VENOMDUST,5 },
  1277. 			{ SKID.AS_POISONREACT,5 }
  1278. 		}
  1279. 	},
  1280.  
  1281. 	[SKID.NV_FIRSTAID] = {
  1282. 		"NV_FIRSTAID";
  1283. 		SkillName = "Aid",
  1284. 		MaxLv = 1,
  1285. 		Type = "Quest"
  1286. 	},
  1287.  
  1288. 	[SKID.NV_TRICKDEAD] = {
  1289. 		"NV_TRICKDEAD";
  1290. 		SkillName = "Trick Dead",	
  1291. 		MaxLv = 1,
  1292. 		Type = "Quest"
  1293. 	},
  1294.  
  1295. 	[SKID.SM_MOVINGRECOVERY] = {
  1296. 		"SM_MOVINGRECOVERY";
  1297. 		SkillName = "Moving HP Recovery",
  1298. 		MaxLv = 1,
  1299. 		Type = "Quest"
  1300. 	},
  1301.  
  1302. 	[SKID.SM_FATALBLOW] = {
  1303. 		"SM_FATALBLOW";
  1304. 		SkillName = "Fatal Blow",
  1305. 		MaxLv = 1,
  1306. 		Type = "Quest"
  1307. 	},
  1308.  
  1309. 	[SKID.SM_AUTOBERSERK] = {
  1310. 		"SM_AUTOBERSERK";
  1311. 		SkillName = "Auto Berserk",
  1312. 		MaxLv = 1,
  1313. 		Type = "Quest"
  1314. 	},
  1315.  
  1316. 	[SKID.AC_MAKINGARROW] = {
  1317. 		"AC_MAKINGARROW";
  1318. 		SkillName = "Making Arrow",
  1319. 		MaxLv = 1,
  1320. 		Type = "Quest"
  1321. 	},
  1322.  
  1323. 	[SKID.AC_CHARGEARROW] = {
  1324. 		"AC_CHARGEARROW";
  1325. 		SkillName = "Charge Arrow",
  1326. 		MaxLv = 1,
  1327. 		Type = "Quest"
  1328. 	},
  1329.  
  1330. 	[SKID.TF_SPRINKLESAND] = {
  1331. 		"TF_SPRINKLESAND";
  1332. 		SkillName = "Drop Sand",
  1333. 		MaxLv = 1,
  1334. 		Type = "Quest"
  1335. 	},
  1336.  
  1337. 	[SKID.TF_BACKSLIDING] = {
  1338. 		"TF_BACKSLIDING";
  1339. 		SkillName = "Back Sliding",
  1340. 		MaxLv = 1,
  1341. 		Type = "Quest"
  1342. 	},
  1343.  
  1344. 	[SKID.TF_PICKSTONE] = {
  1345. 		"TF_PICKSTONE";
  1346. 		SkillName = "Pick Stone",
  1347. 		MaxLv = 1,
  1348. 		Type = "Quest"
  1349. 	},
  1350.  
  1351. 	[SKID.TF_THROWSTONE] = {
  1352. 		"TF_THROWSTONE";
  1353. 		SkillName = "Throw Stone",
  1354. 		Type = "Quest",
  1355. 		MaxLv = 1,
  1356. 	},
  1357.  
  1358. 	[SKID.MC_CARTREVOLUTION] = {
  1359. 		"MC_CARTREVOLUTION";
  1360. 		SkillName = "Revo",
  1361. 		MaxLv = 1,
  1362. 		Type = "Quest",
  1363. 	},
  1364.  
  1365. 	[SKID.MC_CHANGECART] = {
  1366. 		"MC_CHANGECART";
  1367. 		SkillName = "Change Cart",
  1368. 		MaxLv = 1,
  1369. 		Type = "Quest",
  1370. 	},
  1371.  
  1372. 	[SKID.MC_LOUD] = {
  1373. 		"MC_LOUD";
  1374. 		SkillName = "Loud",
  1375. 		MaxLv = 1,
  1376. 		Type = "Quest",
  1377. 	},
  1378.  
  1379. 	[SKID.AL_HOLYLIGHT] = {
  1380. 		"AL_HOLYLIGHT";
  1381. 		SkillName = "HL",
  1382. 		MaxLv = 1,
  1383. 		Type = "Quest",
  1384. 	},
  1385.  
  1386. 	[SKID.MG_ENERGYCOAT] = {
  1387. 		"MG_ENERGYCOAT";
  1388. 		SkillName = "EC",
  1389. 		MaxLv = 1,
  1390. 		Type = "Quest",
  1391. 	},
  1392.  
  1393. 	[SKID.RG_SNATCHER] = {
  1394. 		"RG_SNATCHER";
  1395. 		SkillName = "Snatcher",
  1396. 		MaxLv = 10,
  1397. 		_NeedSkillList = {
  1398. 			{ SKID.TF_STEAL,1 }
  1399. 		}
  1400. 	},
  1401.  
  1402. 	[SKID.RG_STEALCOIN] = {
  1403. 		"RG_STEALCOIN";
  1404. 		SkillName = "Steal Coin",
  1405. 		MaxLv = 10,
  1406. 		_NeedSkillList = {
  1407. 			{ SKID.RG_SNATCHER,4 }
  1408. 		}
  1409. 	},
  1410.  
  1411. 	[SKID.RG_BACKSTAP] = {
  1412. 		"RG_BACKSTAP";
  1413. 		SkillName = "Back Stab",
  1414. 		MaxLv = 10,
  1415. 		_NeedSkillList = {
  1416. 			{ SKID.RG_STEALCOIN,4 }
  1417. 		}
  1418. 	},
  1419.  
  1420. 	[SKID.RG_TUNNELDRIVE] = {
  1421. 		"RG_TUNNELDRIVE";
  1422. 		SkillName = "Tunnel Drive",
  1423. 		MaxLv = 5,
  1424. 		_NeedSkillList = {
  1425. 			{ SKID.TF_HIDING,1 }
  1426. 		}
  1427. 	},
  1428.  
  1429. 	[SKID.RG_RAID] = {
  1430. 		"RG_RAID";
  1431. 		SkillName = "Raid",
  1432. 		MaxLv = 5,
  1433. 		_NeedSkillList = {
  1434. 			{ SKID.RG_TUNNELDRIVE,2 },
  1435. 			{ SKID.RG_BACKSTAP,2 }
  1436. 		}
  1437.  
  1438. 	},
  1439.  
  1440. 	[SKID.RG_STRIPWEAPON] = {
  1441. 		"RG_STRIPWEAPON";
  1442. 		SkillName = "Strip Weapon",
  1443. 		MaxLv = 5,
  1444. 		SpAmount = { 17, 19, 21, 23, 25 },
  1445. 		_NeedSkillList = {
  1446. 			{ SKID.RG_STRIPARMOR,5 }
  1447. 		}
  1448. 	},
  1449.  
  1450. 	[SKID.RG_STRIPSHIELD] = {
  1451. 		"RG_STRIPSHIELD";
  1452. 		SkillName = "Strip Shield",
  1453. 		MaxLv = 5,
  1454. 		SpAmount = { 12, 14, 16, 18, 20 },
  1455. 		_NeedSkillList = {
  1456. 			{ SKID.RG_STRIPHELM,5 }
  1457. 		}
  1458. 	},
  1459.  
  1460. 	[SKID.RG_STRIPARMOR] = {
  1461. 		"RG_STRIPARMOR";
  1462. 		SkillName = "Strip Armor",
  1463. 		MaxLv = 5,
  1464. 		SpAmount = { 17, 19, 21, 23, 25 },
  1465. 		_NeedSkillList = {
  1466. 			{ SKID.RG_STRIPSHIELD,5 }
  1467. 		}
  1468. 	},
  1469.  
  1470. 	[SKID.RG_STRIPHELM] = {
  1471. 		"RG_STRIPHELM";
  1472. 		SkillName = "Strip Helm",
  1473. 		MaxLv = 5,
  1474. 		SpAmount = { 12, 14, 16, 18, 20 },
  1475. 		_NeedSkillList = {
  1476. 			{ SKID.RG_STEALCOIN,2 }
  1477. 		}
  1478. 	},
  1479.  
  1480. 	[SKID.RG_INTIMIDATE] = {
  1481. 		"RG_INTIMIDATE";
  1482. 		SkillName = "Intimidate",
  1483. 		MaxLv = 5,
  1484. 		SpAmount = { 13, 16, 19, 22, 25 },
  1485. 		_NeedSkillList = {
  1486. 			{ SKID.RG_BACKSTAP,4 },
  1487. 			{ SKID.RG_RAID,5 }
  1488. 		}
  1489.  
  1490. 	},
  1491.  
  1492. 	[SKID.RG_GRAFFITI] = {
  1493. 		"RG_GRAFFITI";
  1494. 		SkillName = "Graffiti",
  1495. 		MaxLv = 1,
  1496. 		_NeedSkillList = {
  1497. 			{ SKID.RG_FLAGGRAFFITI,5 }
  1498. 		}
  1499. 	},
  1500.  
  1501. 	[SKID.RG_FLAGGRAFFITI] = {
  1502. 		"RG_FLAGGRAFFITI";
  1503. 		SkillName = "Flag Graffiti",
  1504. 		MaxLv = 5,
  1505. 		_NeedSkillList = {
  1506. 			{ SKID.RG_CLEANER,1 }
  1507. 		}
  1508. 	},
  1509.  
  1510. 	[SKID.RG_CLEANER] = {
  1511. 		"RG_CLEANER";
  1512. 		SkillName = "Cleaner",
  1513. 		MaxLv = 1,
  1514. 		_NeedSkillList = {
  1515. 			{ SKID.RG_GANGSTER,1 }
  1516. 		}
  1517. 	},
  1518.  
  1519. 	[SKID.RG_GANGSTER] = {
  1520. 		"RG_GANGSTER";
  1521. 		SkillName = "Gangster's Paradise",
  1522. 		MaxLv = 1,
  1523. 		_NeedSkillList = {
  1524. 			{ SKID.RG_STRIPSHIELD,3 }
  1525. 		}
  1526. 	},
  1527.  
  1528. 	[SKID.RG_COMPULSION] = {
  1529. 		"RG_COMPULSION";
  1530. 		SkillName = "Compulsion Discount",
  1531. 		MaxLv = 5,
  1532. 		_NeedSkillList = {
  1533. 			{ SKID.RG_GANGSTER,1 }
  1534. 		}
  1535. 	},
  1536.  
  1537. 	[SKID.RG_PLAGIARISM] = {
  1538. 		"RG_PLAGIARISM";
  1539. 		SkillName = "Plagiarism",
  1540. 		MaxLv = 10,
  1541. 		_NeedSkillList = {
  1542. 			{ SKID.RG_INTIMIDATE,5 },
  1543. 		}
  1544. 	},
  1545.  
  1546. 	[SKID.AM_AXEMASTERY] = {
  1547. 		"AM_AXEMASTERY";
  1548. 		SkillName = "Axe Mastery",
  1549. 		MaxLv = 10,		
  1550. 	},
  1551.  
  1552. 	[SKID.AM_LEARNINGPOTION] = {
  1553. 		"AM_LEARNINGPOTION";
  1554. 		SkillName = "Learning Potion",
  1555. 		MaxLv  = 10,
  1556. 	},
  1557.  
  1558. 	[SKID.AM_PHARMACY] = {
  1559. 		"AM_PHARMACY";
  1560. 		SkillName = "Pharmacy",
  1561. 		MaxLv = 10,
  1562. 		_NeedSkillList = {
  1563. 			{ SKID.AM_LEARNINGPOTION,5 }
  1564. 		}
  1565. 	},
  1566.  
  1567. 	[SKID.AM_DEMONSTRATION] = {
  1568. 		"AM_DEMONSTRATION";
  1569. 		SkillName = "Demo",
  1570. 		MaxLv = 5,
  1571. 		_NeedSkillList = {
  1572. 			{ SKID.AM_PHARMACY,4 }
  1573. 		}
  1574. 	},
  1575.  
  1576. 	[SKID.AM_ACIDTERROR] = {
  1577. 		"AM_ACIDTERROR";
  1578. 		SkillName = "Acid Terror",
  1579. 		MaxLv = 5,
  1580. 		_NeedSkillList = {
  1581. 			{ SKID.AM_PHARMACY,5 }
  1582. 		}
  1583. 	},
  1584.  
  1585. 	[SKID.AM_POTIONPITCHER] = {
  1586. 		"AM_POTIONPITCHER";
  1587. 		SkillName = "Pot Pitch",
  1588. 		MaxLv = 5,
  1589. 		SpAmount = { 1, 1, 1, 1, 1 },
  1590. 		_NeedSkillList = {
  1591. 			{ SKID.AM_PHARMACY,3 }
  1592. 		}		
  1593. 	},
  1594.  
  1595. 	[SKID.AM_CANNIBALIZE] = {
  1596. 		"AM_CANNIBALIZE";
  1597. 		SkillName = "Cannibalize",
  1598. 		MaxLv = 5,
  1599. 		SpAmount = { 20, 20, 20, 20, 20 },
  1600. 		_NeedSkillList = {
  1601. 			{ SKID.AM_PHARMACY,6 }
  1602. 		}		
  1603. 	},
  1604.  
  1605. 	[SKID.AM_SPHEREMINE] = {
  1606. 		"AM_SPHEREMINE";
  1607. 		SkillName = "Sphere Mine",
  1608. 		MaxLv = 5,
  1609. 		_NeedSkillList = {
  1610. 			{ SKID.AM_PHARMACY,2 }
  1611. 		}
  1612. 	},
  1613.  
  1614. 	[SKID.AM_CP_WEAPON] = {
  1615. 		"AM_CP_WEAPON";
  1616. 		SkillName = "Chemical Protection Weapon",
  1617. 		MaxLv = 5,
  1618. 		_NeedSkillList = {
  1619. 			{ SKID.AM_CP_ARMOR,3 }
  1620. 		}
  1621. 	},
  1622.  
  1623. 	[SKID.AM_CP_SHIELD] = {
  1624. 		"AM_CP_SHIELD";
  1625. 		SkillName = "Chemical Protection Shield",
  1626. 		MaxLv = 5,
  1627. 		_NeedSkillList = {
  1628. 			{ SKID.AM_CP_HELM,3 }
  1629. 		}
  1630. 	},
  1631.  
  1632. 	[SKID.AM_CP_ARMOR] = {
  1633. 		"AM_CP_ARMOR";
  1634. 		SkillName = "Chemical Protection Armor",
  1635. 		MaxLv = 5,
  1636. 		_NeedSkillList = {
  1637. 			{ SKID.AM_CP_SHIELD,3 }
  1638. 		}
  1639. 	},
  1640.  
  1641. 	[SKID.AM_CP_HELM] = {
  1642. 		"AM_CP_HELM";
  1643. 		SkillName = "Chemical Protection Helm",
  1644. 		MaxLv = 5,
  1645. 		_NeedSkillList = {
  1646. 			{ SKID.AM_PHARMACY,2 }
  1647. 		}
  1648. 	},
  1649.  
  1650. 	[SKID.AM_BIOETHICS] = {
  1651. 		"AM_BIOETHICS";
  1652. 		SkillName = "Bioethics",
  1653. 		MaxLv = 1,
  1654. 		Type = "Quest",
  1655. 	},
  1656.  
  1657. 	[SKID.AM_BIOTECHNOLOGY] = {
  1658. 		"AM_BIOTECHNOLOGY";
  1659. 		SkillName = "Biotechnology",
  1660. 		--Wah Where is the MaxLevel?
  1661. 	},
  1662.  
  1663. 	[SKID.AM_CREATECREATURE] = {
  1664. 		"AM_CREATECREATURE";
  1665. 		SkillName = "Create Creature",
  1666. 		--Wah Where is the MaxLevel?
  1667. 	},
  1668.  
  1669. 	[SKID.AM_CULTIVATION] = {
  1670. 		"AM_CULTIVATION";
  1671. 		SkillName = "Cultivation",
  1672. 		--Wah Where is the MaxLevel?
  1673. 	},
  1674.  
  1675. 	[SKID.AM_FLAMECONTROL] = {
  1676. 		"AM_FLAMECONTROL";
  1677. 		SkillName = "Flame Control",
  1678. 		--Wah Where is the MaxLevel?
  1679. 	},
  1680.  
  1681. 	[SKID.AM_CALLHOMUN] = {
  1682. 		"AM_CALLHOMUN";
  1683. 		SkillName = "Call Homun",
  1684. 		MaxLv = 1,
  1685. 		_NeedSkillList = {
  1686. 			{ SKID.AM_REST,1 }
  1687. 		}
  1688. 	},
  1689.  
  1690. 	[SKID.AM_REST] = {
  1691. 		"AM_REST";
  1692. 		SkillName = "Rest",
  1693. 		MaxLv = 1,
  1694. 		_NeedSkillList = {
  1695. 			{ SKID.AM_BIOETHICS,1 }
  1696. 		}
  1697. 	},
  1698.  
  1699. 	[SKID.AM_DRILLMASTER] = {
  1700. 		"AM_DRILLMASTER";
  1701. 		SkillName = "Drillmaster",
  1702. 		--Wah Where is the MaxLevel?
  1703. 	},
  1704.  
  1705. 	[SKID.AM_HEALHOMUN] = {
  1706. 		"AM_HEALHOMUN";
  1707. 		SkillName = "Heal Homun",
  1708. 		--Wah Where is the MaxLevel?
  1709. 		SpAmount = { 12, 14, 16, 18, 20, 22, 24, 26, 28, 30 }
  1710. 	},
  1711.  
  1712. 	[SKID.AM_RESURRECTHOMUN] = {
  1713. 		"AM_RESURRECTHOMUN";
  1714. 		SkillName = "Rez Homun",
  1715. 		MaxLv = 5,
  1716. 		SpAmount = { 74, 68, 62, 56, 50 },
  1717. 		_NeedSkillList = {
  1718. 			{ SKID.AM_CALLHOMUN,1 }
  1719. 		}
  1720. 	},
  1721.  
  1722. 	[SKID.CR_TRUST] = {
  1723. 		"CR_TRUST";
  1724. 		SkillName = "Faith",
  1725. 		MaxLv = 10,
  1726. 	},
  1727.  
  1728. 	[SKID.CR_AUTOGUARD] = {
  1729. 		"CR_AUTOGUARD";
  1730. 		SkillName = "Guard",
  1731. 		MaxLv = 10,
  1732. 		SpAmount = { 12, 14, 16, 18, 20, 22, 24, 26, 28, 30 }
  1733. 	},
  1734.  
  1735. 	[SKID.CR_SHIELDCHARGE] = {
  1736. 		"CR_SHIELDCHARGE";
  1737. 		SkillName = "Smite",
  1738. 		MaxLv = 5,
  1739. 		_NeedSkillList = {
  1740. 			{ SKID.CR_AUTOGUARD,5 }
  1741. 		}
  1742. 	},
  1743.  
  1744. 	[SKID.CR_SHIELDBOOMERANG] = {
  1745. 		"CR_SHIELDBOOMERANG";
  1746. 		SkillName = "Shield Boom",
  1747. 		MaxLv = 5,
  1748. 		_NeedSkillList = {
  1749. 			{ SKID.CR_SHIELDCHARGE,3 }
  1750. 		}
  1751. 	},
  1752.  
  1753. 	[SKID.CR_REFLECTSHIELD] = {
  1754. 		"CR_REFLECTSHIELD";
  1755. 		SkillName = "Reflect",
  1756. 		MaxLv = 10,
  1757. 		SpAmount = { 35, 40, 45, 50, 55, 60, 65, 70, 75, 80 },
  1758. 		_NeedSkillList = {
  1759. 			{ SKID.CR_SHIELDBOOMERANG,3 }
  1760. 		}
  1761. 	},
  1762.  
  1763. 	[SKID.CR_HOLYCROSS] = {
  1764. 		"CR_HOLYCROSS";
  1765. 		SkillName = "HC",
  1766. 		MaxLv = 10,
  1767. 		SpAmount = { 11, 12, 13, 14, 15, 16, 17, 18, 19, 20 },
  1768. 		_NeedSkillList = {
  1769. 			{ SKID.CR_TRUST,7 }
  1770. 		}
  1771. 	},
  1772.  
  1773. 	[SKID.CR_GRANDCROSS] = {
  1774. 		"CR_GRANDCROSS";
  1775. 		SkillName = "GC",
  1776. 		MaxLv = 10,
  1777. 		SpAmount = { 37, 44, 51, 58, 65, 72, 78, 86, 93, 100 },
  1778. 		_NeedSkillList = {
  1779. 			{ SKID.CR_TRUST,10 },
  1780. 			{ SKID.CR_HOLYCROSS,6 }
  1781. 		}
  1782. 	},
  1783.  
  1784. 	[SKID.CR_DEVOTION] = {
  1785. 		"CR_DEVOTION";
  1786. 		SkillName = "Devo",
  1787. 		MaxLv = 5,
  1788. 		_NeedSkillList = {
  1789. 			{ SKID.CR_GRANDCROSS,4 },
  1790. 			{ SKID.CR_REFLECTSHIELD,5 }
  1791. 		}
  1792. 	},
  1793.  
  1794. 	[SKID.CR_PROVIDENCE] = {
  1795. 		"CR_PROVIDENCE";
  1796. 		SkillName = "Provi",
  1797. 		MaxLv = 5,
  1798. 		_NeedSkillList = {
  1799. 			{ SKID.AL_DP,5 },
  1800. 			{ SKID.AL_HEAL,5 }
  1801. 		}
  1802. 	},
  1803.  
  1804. 	[SKID.CR_DEFENDER] = {
  1805. 		"CR_DEFENDER";
  1806. 		SkillName = "Defender",
  1807. 		MaxLv = 5,
  1808. 		_NeedSkillList = {
  1809. 			{ SKID.CR_SHIELDBOOMERANG,1 }
  1810. 		}
  1811. 	},
  1812.  
  1813. 	[SKID.CR_SPEARQUICKEN] = {
  1814. 		"CR_SPEARQUICKEN";
  1815. 		SkillName = "Spear Quicken",
  1816. 		MaxLv = 10,
  1817. 		SpAmount = { 24, 28, 32, 36, 40, 44, 48, 52, 56, 60 },
  1818. 		_NeedSkillList = {
  1819. 			{ SKID.KN_SPEARMASTERY,10 }
  1820. 		}
  1821. 	},
  1822.  
  1823. 	[SKID.MO_IRONHAND] = {
  1824. 		"MO_IRONHAND";
  1825. 		SkillName = "Iron Hand",
  1826. 		MaxLv = 10,
  1827. 		_NeedSkillList = {
  1828. 			{ SKID.AL_DEMONBANE,10 },
  1829. 			{ SKID.AL_DP,10 }
  1830. 		}
  1831. 	},
  1832.  
  1833. 	[SKID.MO_SPIRITSRECOVERY] = {
  1834. 		"MO_SPIRITSRECOVERY";
  1835. 		SkillName = "Spirits Recovery",
  1836. 		MaxLv = 5,
  1837. 		_NeedSkillList = {
  1838. 			{ SKID.MO_BLADESTOP,2 }
  1839. 		}
  1840. 	},
  1841.  
  1842. 	[SKID.MO_CALLSPIRITS] = {
  1843. 		"MO_CALLSPIRITS";
  1844. 		SkillName = "Call Spirits",
  1845. 		MaxLv = 5,
  1846. 		_NeedSkillList = {
  1847. 			{ SKID.MO_IRONHAND,2 }
  1848. 		}
  1849. 	},
  1850.  
  1851. 	[SKID.MO_ABSORBSPIRITS] = {
  1852. 		"MO_ABSORBSPIRITS";
  1853. 		SkillName = "Absorb",
  1854. 		MaxLv = 1,
  1855. 		_NeedSkillList = {
  1856. 			{ SKID.MO_CALLSPIRITS,5 }
  1857. 		}
  1858. 	},
  1859.  
  1860. 	[SKID.MO_TRIPLEATTACK] = {
  1861. 		"MO_TRIPLEATTACK";
  1862. 		SkillName = "Triple Attack",
  1863. 		MaxLv = 10,
  1864. 		_NeedSkillList = {
  1865. 			{ SKID.MO_DODGE,5 }
  1866. 		}
  1867. 	},
  1868.  
  1869. 	[SKID.MO_BODYRELOCATION] = {
  1870. 		"MO_BODYRELOCATION";
  1871. 		SkillName = "Snap",
  1872. 		MaxLv = 1,
  1873. 		_NeedSkillList = {
  1874. 			{ SKID.MO_SPIRITSRECOVERY,2 },
  1875. 			{ SKID.MO_EXTREMITYFIST,3 },
  1876. 			{ SKID.MO_STEELBODY,3 }
  1877. 		}
  1878. 	},
  1879.  
  1880. 	[SKID.MO_DODGE] = {
  1881. 		"MO_DODGE";
  1882. 		SkillName = "Dodge",
  1883. 		MaxLv = 10,
  1884. 		_NeedSkillList = {
  1885. 			{ SKID.MO_IRONHAND,5 },
  1886. 			{ SKID.MO_CALLSPIRITS,5 }
  1887. 		}		
  1888. 	},
  1889.  
  1890. 	[SKID.MO_INVESTIGATE] = {
  1891. 		"MO_INVESTIGATE";
  1892. 		SkillName = "Occult",
  1893. 		MaxLv = 5,
  1894. 		SpAmount = { 10, 14, 17, 19, 20 },
  1895. 		_NeedSkillList = {
  1896. 			{ SKID.MO_CALLSPIRITS,5 }
  1897. 		}		
  1898. 	},
  1899.  
  1900. 	[SKID.MO_FINGEROFFENSIVE] = {
  1901. 		"MO_FINGEROFFENSIVE";
  1902. 		SkillName = "TSS",
  1903. 		MaxLv = 5,
  1904. 		SpAmount = { 10, 10, 10, 10, 10 },
  1905. 		_NeedSkillList = {
  1906. 			{ SKID.MO_INVESTIGATE,3 }
  1907. 		}		
  1908. 	},
  1909.  
  1910. 	[SKID.MO_STEELBODY] = {
  1911. 		"MO_STEELBODY";
  1912. 		SkillName = "Steel Body",
  1913. 		MaxLv = 5,
  1914. 		_NeedSkillList = {
  1915. 			{ SKID.MO_COMBOFINISH,3 }
  1916. 		}			
  1917. 	},
  1918.  
  1919. 	[SKID.MO_BLADESTOP] = {
  1920. 		"MO_BLADESTOP";
  1921. 		SkillName = "Blade Stop",
  1922. 		MaxLv = 5,
  1923. 		_NeedSkillList = {
  1924. 			{ SKID.MO_DODGE,5 }
  1925. 		}	
  1926. 	},
  1927.  
  1928. 	[SKID.MO_EXPLOSIONSPIRITS] = {
  1929. 		"MO_EXPLOSIONSPIRITS";
  1930. 		SkillName = "Fury",
  1931. 		MaxLv = 5,
  1932. 		_NeedSkillList = {
  1933. 			{ SKID.MO_ABSORBSPIRITS,1 }
  1934. 		}	
  1935. 	},
  1936.  
  1937. 	[SKID.MO_EXTREMITYFIST] = {
  1938. 		"MO_EXTREMITYFIST";
  1939. 		SkillName = "ASURA WATCH OUT",
  1940. 		MaxLv = 5,
  1941. 		_NeedSkillList = {
  1942. 			{ SKID.MO_EXPLOSIONSPIRITS,3 },
  1943. 			{ SKID.MO_FINGEROFFENSIVE,3 }
  1944. 		}	
  1945. 	},
  1946.  
  1947. 	[SKID.MO_CHAINCOMBO] = {
  1948. 		"MO_CHAINCOMBO";
  1949. 		SkillName = "Chain Combo",
  1950. 		MaxLv = 5,
  1951. 		SpAmount = { 11, 12, 13, 14, 15 },
  1952. 		_NeedSkillList = {
  1953. 			{ SKID.MO_TRIPLEATTACK,5 }
  1954. 		}	
  1955. 	},
  1956.  
  1957. 	[SKID.MO_COMBOFINISH] = {
  1958. 		"MO_COMBOFINISH";
  1959. 		SkillName = "Combo Finish",
  1960. 		MaxLv = 5,
  1961. 		SpAmount = { 11, 12, 13, 14, 15 },
  1962. 		_NeedSkillList = {
  1963. 			{ SKID.MO_CHAINCOMBO,3 }
  1964. 		}	
  1965. 	},
  1966.  
  1967. 	[SKID.SA_ADVANCEDBOOK] = {
  1968. 		"SA_ADVANCEDBOOK";
  1969. 		SkillName = "Advanced Book",
  1970. 		MaxLv = 10,
  1971. 	},
  1972.  
  1973. 	[SKID.SA_CASTCANCEL] = {
  1974. 		"SA_CASTCANCEL";
  1975. 		SkillName = "Cast Cancel",
  1976. 		MaxLv = 5,
  1977. 		_NeedSkillList = {
  1978. 			{ SKID.SA_ADVANCEDBOOK,2 }
  1979. 		}	
  1980. 	},
  1981.  
  1982. 	[SKID.SA_MAGICROD] = {
  1983. 		"SA_MAGICROD";
  1984. 		SkillName = "Magic Rod",
  1985. 		MaxLv = 5,
  1986. 		_NeedSkillList = {
  1987. 			{ SKID.SA_ADVANCEDBOOK,4 }
  1988. 		}	
  1989.  
  1990. 	},
  1991.  
  1992. 	[SKID.SA_SPELLBREAKER] = {
  1993. 		"SA_SPELLBREAKER";
  1994. 		SkillName = "Spell Break",
  1995. 		MaxLv = 5,
  1996. 		_NeedSkillList = {
  1997. 			{ SKID.SA_MAGICROD,1 }
  1998. 		}
  1999. 	},
  2000.  
  2001. 	[SKID.SA_FREECAST] = {
  2002. 		"SA_FREECAST";
  2003. 		SkillName = "Free Cast",
  2004. 		MaxLv = 10,
  2005. 		_NeedSkillList = {
  2006. 			{ SKID.SA_CASTCANCEL,1 }
  2007. 		}
  2008. 	},
  2009.  
  2010. 	[SKID.SA_AUTOSPELL] = {
  2011. 		"SA_AUTOSPELL";
  2012. 		SkillName = "Auto Spell",
  2013. 		MaxLv = 10,
  2014. 		_NeedSkillList = {
  2015. 			{ SKID.SA_FREECAST,4 }
  2016. 		}		
  2017. 	},
  2018.  
  2019. 	[SKID.SA_FLAMELAUNCHER] = {
  2020. 		"SA_FLAMELAUNCHER";
  2021. 		SkillName = "Flame Launcher",
  2022. 		MaxLv = 5,
  2023. 		_NeedSkillList = {
  2024. 			{ SKID.MG_FIREBOLT,1 },
  2025. 			{ SKID.SA_ADVANCEDBOOK,5 }
  2026. 		}		
  2027. 	},
  2028.  
  2029. 	[SKID.SA_FROSTWEAPON] = {
  2030. 		"SA_FROSTWEAPON";
  2031. 		SkillName = "Frost Weapon",
  2032. 		MaxLv = 5,
  2033. 		_NeedSkillList = {
  2034. 			{ SKID.MG_COLDBOLT,1 },
  2035. 			{ SKID.SA_ADVANCEDBOOK,5 }
  2036. 		}	
  2037. 	},
  2038.  
  2039. 	[SKID.SA_LIGHTNINGLOADER] = {
  2040. 		"SA_LIGHTNINGLOADER";
  2041. 		SkillName = "Lightning Loader",
  2042. 		MaxLv = 5,
  2043. 		_NeedSkillList = {
  2044. 			{ SKID.MG_LIGHTNINGBOLT,1 },
  2045. 			{ SKID.SA_ADVANCEDBOOK,5 }
  2046. 		}	
  2047. 	},
  2048.  
  2049. 	[SKID.SA_SEISMICWEAPON] = {
  2050. 		"SA_SEISMICWEAPON";
  2051. 		SkillName = "Seismic Weapon",
  2052. 		MaxLv = 5,
  2053. 		_NeedSkillList = {
  2054. 			{ SKID.MG_STONECURSE,1 },
  2055. 			{ SKID.SA_ADVANCEDBOOK,5 }
  2056. 		}
  2057. 	},
  2058.  
  2059. 	[SKID.SA_DRAGONOLOGY] = {
  2060. 		"SA_DRAGONOLOGY";
  2061. 		SkillName = "Dragonology",
  2062. 		MaxLv = 5,
  2063. 		_NeedSkillList = {
  2064. 			{ SKID.SA_ADVANCEDBOOK,9 }
  2065. 		}
  2066. 	},
  2067.  
  2068. 	[SKID.SA_VOLCANO] = {
  2069. 		"SA_VOLCANO";
  2070. 		SkillName = "Volc",
  2071. 		MaxLv = 5,
  2072. 		_NeedSkillList = {
  2073. 			{ SKID.SA_FLAMELAUNCHER,2 }
  2074. 		}
  2075. 	},
  2076.  
  2077. 	[SKID.SA_DELUGE] = {
  2078. 		"SA_DELUGE";
  2079. 		SkillName = "Deluge",
  2080. 		MaxLv = 5,
  2081. 		_NeedSkillList = {
  2082. 			{ SKID.SA_FROSTWEAPON,2 }
  2083. 		}
  2084. 	},
  2085.  
  2086. 	[SKID.SA_VIOLENTGALE] = {
  2087. 		"SA_VIOLENTGALE";
  2088. 		SkillName = "Gale",
  2089. 		MaxLv = 5,
  2090. 		_NeedSkillList = {
  2091. 			{ SKID.SA_LIGHTNINGLOADER,2 }
  2092. 		}
  2093. 	},
  2094.  
  2095. 	[SKID.SA_LANDPROTECTOR] = {
  2096. 		"SA_LANDPROTECTOR";
  2097. 		SkillName = "LP",
  2098. 		MaxLv = 5,
  2099. 		_NeedSkillList = {
  2100. 			{ SKID.SA_DELUGE,3 },
  2101. 			{ SKID.SA_VIOLENTGALE,3 },
  2102. 			{ SKID.SA_VOLCANO,3 }
  2103. 		}
  2104. 	},
  2105.  
  2106. 	[SKID.SA_DISPELL] = {
  2107. 		"SA_DISPELL";
  2108. 		SkillName = "Dispell",
  2109. 		MaxLv = 5,
  2110. 		_NeedSkillList = {
  2111. 			{ SKID.SA_SPELLBREAKER,3 }
  2112. 		}	
  2113. 	},
  2114.  
  2115. 	[SKID.SA_ABRACADABRA] = {
  2116. 		"SA_ABRACADABRA";
  2117. 		SkillName = "Abracadabra",
  2118. 		MaxLv = 10,
  2119. 		_NeedSkillList = {
  2120. 			{ SKID.SA_AUTOSPELL,5 },
  2121. 			{ SKID.SA_DISPELL,1 },
  2122. 			{ SKID.SA_LANDPROTECTOR,1 }
  2123. 		}	
  2124. 	},
  2125.  
  2126. 	[SKID.SA_MONOCELL] = {
  2127. 		"SA_MONOCELL";
  2128. 		SkillName = "Monocell",
  2129. 	},
  2130.  
  2131. 	[SKID.SA_CLASSCHANGE] = {
  2132. 		"SA_CLASSCHANGE";
  2133. 		SkillName = "Class Change",
  2134. 	},
  2135.  
  2136. 	[SKID.SA_SUMMONMONSTER] = {
  2137. 		"SA_SUMMONMONSTER";
  2138. 		SkillName = "Summon Monster",
  2139. 	},
  2140.  
  2141. 	[SKID.SA_REVERSEORCISH] = {
  2142. 		"SA_REVERSEORCISH";
  2143. 		SkillName = "Reverse Orcish",
  2144. 	},
  2145.  
  2146. 	[SKID.SA_DEATH] = {
  2147. 		"SA_DEATH";
  2148. 		SkillName = "Death",
  2149. 	},
  2150.  
  2151. 	[SKID.SA_FORTUNE] = {
  2152. 		"SA_FORTUNE";
  2153. 		SkillName = "Fortune",
  2154. 	},
  2155.  
  2156. 	[SKID.SA_TAMINGMONSTER] = {
  2157. 		"SA_TAMINGMONSTER";
  2158. 		SkillName = "Taming Monster",
  2159. 	},
  2160.  
  2161. 	[SKID.SA_QUESTION] = {
  2162. 		"SA_QUESTION";
  2163. 		SkillName = "?",
  2164. 	},
  2165.  
  2166. 	[SKID.SA_GRAVITY] = {
  2167. 		"SA_GRAVITY";
  2168. 		SkillName = "Gravity",
  2169. 	},
  2170.  
  2171. 	[SKID.SA_LEVELUP] = {
  2172. 		"SA_LEVELUP";
  2173. 		SkillName = "Level Up",
  2174. 	},
  2175.  
  2176. 	[SKID.SA_INSTANTDEATH] = {
  2177. 		"SA_INSTANTDEATH";
  2178. 		SkillName = "Instant Death",
  2179. 	},
  2180.  
  2181. 	[SKID.SA_FULLRECOVERY] = {
  2182. 		"SA_FULLRECOVERY";
  2183. 		SkillName = "Full Recovery",
  2184. 	},
  2185.  
  2186. 	[SKID.SA_COMA] = {
  2187. 		"SA_COMA";
  2188. 		SkillName = "Coma",
  2189. 	},
  2190.  
  2191. 	[SKID.BD_ADAPTATION] = {
  2192. 		"BD_ADAPTATION";
  2193. 		SkillName = "Amp",
  2194. 		MaxLv = 1,
  2195. 	},
  2196.  
  2197. 	[SKID.BD_ENCORE] = {
  2198. 		"BD_ENCORE";
  2199. 		SkillName = "Encore",
  2200. 		MaxLv = 1,
  2201. 		_NeedSkillList = {
  2202. 			{ SKID.BD_ADAPTATION,1 }
  2203. 		}	
  2204. 	},
  2205.  
  2206. 	[SKID.BD_LULLABY] = {
  2207. 		"BD_LULLABY";
  2208. 		SkillName = "Lullaby",
  2209. 		MaxLv = 1,
  2210. 		NeedSkillList = {
  2211. 			[JOBID.JT_BARD] = {
  2212. 				{ SKID.BA_WHISTLE,10 }
  2213. 			},
  2214. 			[JOBID.JT_DANCER] = {
  2215. 				{ SKID.DC_HUMMING,10 }
  2216. 			}
  2217. 		}
  2218. 	},
  2219.  
  2220. 	[SKID.BD_RICHMANKIM] = {
  2221. 		"BD_RICHMANKIM";
  2222. 		SkillName = "EXP Song",
  2223. 		MaxLv = 5,
  2224. 		_NeedSkillList = {
  2225. 			{ SKID.BD_SIEGFRIED,3 }
  2226. 		}	
  2227. 	},
  2228.  
  2229. 	[SKID.BD_ETERNALCHAOS] = {
  2230. 		"BD_ETERNALCHAOS";
  2231. 		SkillName = "DEF TO 0",
  2232. 		MaxLv = 1,
  2233. 		_NeedSkillList = {
  2234. 			{ SKID.BD_ROKISWEIL,1 }
  2235. 		}	
  2236. 	},
  2237.  
  2238. 	[SKID.BD_DRUMBATTLEFIELD] = {
  2239. 		"BD_DRUMBATTLEFIELD";
  2240. 		SkillName = "ATK and DEF up",
  2241. 		MaxLv = 5,
  2242. 		SpAmount = { 38, 41, 44, 47, 50 },
  2243. 		NeedSkillList = {
  2244. 			[JOBID.JT_BARD] = {
  2245. 				{ SKID.BA_APPLEIDUN,10 }
  2246. 			},
  2247. 			[JOBID.JT_DANCER] = {
  2248. 				{ SKID.DC_SERVICEFORYOU,10 }
  2249. 			}
  2250. 		}
  2251. 	},
  2252.  
  2253. 	[SKID.BD_RINGNIBELUNGEN] = {
  2254. 		"BD_RINGNIBELUNGEN";
  2255. 		SkillName = "The Ring of Nibelungen",
  2256. 		MaxLv = 5,
  2257. 		SpAmount = { 38, 41, 44, 47, 50 },
  2258. 		_NeedSkillList = {
  2259. 			{ SKID.BD_DRUMBATTLEFIELD,3 }
  2260. 		}	
  2261. 	},
  2262.  
  2263. 	[SKID.BD_ROKISWEIL] = {
  2264. 		"BD_ROKISWEIL";
  2265. 		SkillName = "Loki",
  2266. 		MaxLv = 1,
  2267. 		NeedSkillList = {
  2268. 			[JOBID.JT_BARD] = {
  2269. 				{ SKID.BA_ASSASSINCROSS,10 }
  2270. 			},
  2271. 			[JOBID.JT_DANCER] = {
  2272. 				{ SKID.DC_DONTFORGETME,10 }
  2273. 			}
  2274. 		}
  2275. 	},
  2276.  
  2277. 	[SKID.BD_INTOABYSS] = {
  2278. 		"BD_INTOABYSS";
  2279. 		SkillName = "Abyss",
  2280. 		MaxLv = 1,
  2281. 		_NeedSkillList = {
  2282. 			{ SKID.BD_LULLABY,1 }
  2283. 		}
  2284. 	},
  2285.  
  2286. 	[SKID.BD_SIEGFRIED] = {
  2287. 		"BD_SIEGFRIED";
  2288. 		SkillName = "Siegfried",
  2289. 		MaxLv = 5,
  2290. 		NeedSkillList = {
  2291. 			[JOBID.JT_BARD] = {
  2292. 				{ SKID.BA_POEMBRAGI,10 }
  2293. 			},
  2294. 			[JOBID.JT_DANCER] = {
  2295. 				{ SKID.DC_FORTUNEKISS,10 }
  2296. 			}
  2297. 		}
  2298. 	},
  2299.  
  2300. 	[SKID.BD_RAGNAROK] = {
  2301. 		"BD_RAGNAROK";
  2302. 		SkillName = "Ragnarok",
  2303. 	},
  2304.  
  2305. 	[SKID.BA_MUSICALLESSON] = {
  2306. 		"BA_MUSICALLESSON";
  2307. 		SkillName = "Musical Lesson",
  2308. 		MaxLv = 10,
  2309. 	},
  2310.  
  2311. 	[SKID.BA_MUSICALSTRIKE] = {
  2312. 		"BA_MUSICALSTRIKE";
  2313. 		SkillName = "Musical Strike",
  2314. 		MaxLv = 5,
  2315. 		SpAmount = { 1, 3, 5, 7, 9, },
  2316. 		_NeedSkillList = {
  2317. 			{ SKID.BA_MUSICALLESSON,3 }
  2318. 		}
  2319. 	},
  2320.  
  2321. 	[SKID.BA_DISSONANCE] = {
  2322. 		"BA_DISSONANCE";
  2323. 		SkillName = "Disso",
  2324. 		MaxLv = 5,
  2325. 		SpAmount = { 18, 21, 24, 27, 30 },
  2326. 		_NeedSkillList = {
  2327. 			{ SKID.BD_ADAPTATION,1 },
  2328. 			{ SKID.BA_MUSICALLESSON,1 }
  2329. 		}
  2330.  
  2331. 	},
  2332.  
  2333. 	[SKID.BA_FROSTJOKE] = {
  2334. 		"BA_FROSTJOKE";
  2335. 		SkillName = "Frost Joker",
  2336. 		MaxLv = 5,
  2337. 		SpAmount = { 12, 14, 16, 18, 20 },
  2338. 		_NeedSkillList = {
  2339. 			{ SKID.BD_ENCORE,1 }
  2340. 		}
  2341. 	},
  2342.  
  2343. 	[SKID.BA_WHISTLE] = {
  2344. 		"BA_WHISTLE";
  2345. 		SkillName = "Whistle",
  2346. 		MaxLv = 10,
  2347. 		SpAmount = { 24, 28, 32, 36, 40, 44, 48, 52, 56, 60 },
  2348. 		_NeedSkillList = {
  2349. 			{ SKID.BA_DISSONANCE,3 }
  2350. 		}
  2351. 	},
  2352.  
  2353. 	[SKID.BA_ASSASSINCROSS] = {
  2354. 		"BA_ASSASSINCROSS";
  2355. 		SkillName = "Riff",
  2356. 		MaxLv = 10,
  2357. 		SpAmount = { 38, 41, 44, 47, 50, 53, 56, 59, 62, 65 },
  2358. 		_NeedSkillList = {
  2359. 			{ SKID.BA_DISSONANCE,3 }
  2360. 		}
  2361. 	},
  2362.  
  2363. 	[SKID.BA_POEMBRAGI] = {
  2364. 		"BA_POEMBRAGI";
  2365. 		SkillName = "Bragi",
  2366. 		MaxLv = 10,
  2367. 		SpAmount = { 40, 45, 50, 55, 60, 65, 70, 75, 80, 85 },
  2368. 		_NeedSkillList = {
  2369. 			{ SKID.BA_DISSONANCE,3 }
  2370. 		}
  2371. 	},
  2372.  
  2373. 	[SKID.BA_APPLEIDUN] = {
  2374. 		"BA_APPLEIDUN";
  2375. 		SkillName = "Apple",
  2376. 		MaxLv = 10,
  2377. 		SpAmount = { 40, 45, 50, 55, 60, 65, 70, 75, 80, 85 },
  2378. 		_NeedSkillList = {
  2379. 			{ SKID.BA_DISSONANCE,3 }
  2380. 		}
  2381. 	},
  2382.  
  2383. 	[SKID.DC_DANCINGLESSON] = {
  2384. 		"DC_DANCINGLESSON";
  2385. 		SkillName = "Dancing Lesson",
  2386. 		MaxLv = 10,
  2387. 	},
  2388.  
  2389. 	[SKID.DC_THROWARROW] = {
  2390. 		"DC_THROWARROW";
  2391. 		SkillName = "Throw Arrow",
  2392. 		MaxLv = 5,
  2393. 		SpAmount = { 1, 3, 5, 7, 9 },
  2394. 		_NeedSkillList = {
  2395. 			{ SKID.DC_DANCINGLESSON,3 }
  2396. 		}
  2397. 	},
  2398.  
  2399. 	[SKID.DC_UGLYDANCE] = {
  2400. 		"DC_UGLYDANCE";
  2401. 		SkillName = "Ugly Dance",
  2402. 		MaxLv = 5,
  2403. 		SpAmount = { 23, 26, 29, 32, 35 },
  2404. 		_NeedSkillList = {
  2405. 			{ SKID.BD_ADAPTATION,1 },
  2406. 			{ SKID.DC_DANCINGLESSON,1 }
  2407. 		}
  2408. 	},
  2409.  
  2410. 	[SKID.DC_SCREAM] = {
  2411. 		"DC_SCREAM";
  2412. 		SkillName = "Scream",
  2413. 		MaxLv = 5,
  2414. 		SpAmount = { 12, 14, 16, 18, 20 },
  2415. 		_NeedSkillList = {
  2416. 			{ SKID.BD_ENCORE,1 }
  2417. 		}
  2418. 	},
  2419.  
  2420. 	[SKID.DC_HUMMING] = {
  2421. 		"DC_HUMMING";
  2422. 		SkillName = "Humming",
  2423. 		MaxLv = 10,
  2424. 		SpAmount = { 22, 24, 26, 28, 30, 32, 34, 36, 38, 40 },
  2425. 		_NeedSkillList = {
  2426. 			{ SKID.DC_UGLYDANCE,3 }
  2427. 		}
  2428. 	},
  2429.  
  2430. 	[SKID.DC_DONTFORGETME] = {
  2431. 		"DC_DONTFORGETME";
  2432. 		SkillName = "DFM",
  2433. 		MaxLv = 10,
  2434. 		SpAmount = { 28, 31, 34, 37, 40, 43, 46, 49, 52, 55 },
  2435. 		_NeedSkillList = {
  2436. 			{ SKID.DC_UGLYDANCE,3 }
  2437. 		}
  2438. 	},
  2439.  
  2440. 	[SKID.DC_FORTUNEKISS] = {
  2441. 		"DC_FORTUNEKISS";
  2442. 		SkillName = "Fortune's Kiss",
  2443. 		MaxLv = 10,
  2444. 		SpAmount = { 43, 46, 49, 52, 55, 58, 61, 64, 67, 70 },
  2445. 		_NeedSkillList = {
  2446. 			{ SKID.DC_UGLYDANCE,3 }
  2447. 		}
  2448. 	},
  2449.  
  2450. 	[SKID.DC_SERVICEFORYOU] = {
  2451. 		"DC_SERVICEFORYOU";
  2452. 		SkillName = "SP Dance",
  2453. 		MaxLv = 10,
  2454. 		SpAmount = { 40, 45, 50, 55, 60, 65, 70, 75, 80, 85 },
  2455. 		_NeedSkillList = {
  2456. 			{ SKID.DC_UGLYDANCE,3 }
  2457. 		}
  2458. 	},
  2459.  
  2460. 	[SKID.WE_MALE] = {
  2461. 		"WE_MALE";
  2462. 		SkillName = "I'll save you",
  2463. 	},
  2464.  
  2465. 	[SKID.WE_FEMALE] = {
  2466. 		"WE_FEMALE";
  2467. 		SkillName = "I'll sacrifice myself for you",
  2468. 	},
  2469.  
  2470. 	[SKID.WE_CALLPARTNER] = {
  2471. 		"WE_CALLPARTNER";
  2472. 		SkillName = "I miss you",
  2473. 	},
  2474.  
  2475. 	[SKID.ITM_TOMAHAWK] = {
  2476. 		"ITM_TOMAHAWK";
  2477. 		SkillName = "Throw Tomahawk",
  2478. 	},
  2479.  
  2480. 	[SKID.LK_AURABLADE] = {
  2481. 		"LK_AURABLADE";
  2482. 		SkillName = "AB",
  2483. 		MaxLv = 5,
  2484. 		SpAmount = { 18, 26, 34, 42, 50 },
  2485. 		_NeedSkillList = {
  2486. 			{ SKID.SM_MAGNUM,5 },
  2487. 			{ SKID.SM_TWOHAND,5 }
  2488. 		}
  2489. 	},
  2490.  
  2491. 	[SKID.LK_PARRYING] = {
  2492. 		"LK_PARRYING";
  2493. 		SkillName = "Parry",
  2494. 		MaxLv = 10,
  2495. 		SpAmount = { 50, 50, 50, 50, 50, 50, 50, 50, 50, 50 },
  2496. 		_NeedSkillList = {
  2497. 			{ SKID.SM_PROVOKE,5 },
  2498. 			{ SKID.SM_TWOHAND,10 },
  2499. 			{ SKID.KN_TWOHANDQUICKEN,3 }
  2500. 		}
  2501. 	},
  2502.  
  2503. 	[SKID.LK_CONCENTRATION] = {
  2504. 		"LK_CONCENTRATION";
  2505. 		SkillName = "Conc",
  2506. 		MaxLv = 5,
  2507. 		SpAmount = { 14, 18, 22, 26, 30 },
  2508. 		_NeedSkillList = {
  2509. 			{ SKID.SM_RECOVERY,5 },
  2510. 			{ SKID.KN_SPEARMASTERY,5 },
  2511. 			{ SKID.KN_RIDING,1 }
  2512. 		}
  2513. 	},
  2514.  
  2515. 	[SKID.LK_TENSIONRELAX] = {
  2516. 		"LK_TENSIONRELAX";
  2517. 		SkillName = "Tension Relax",
  2518. 		MaxLv = 1,
  2519. 		_NeedSkillList = {
  2520. 			{ SKID.SM_PROVOKE,5 },
  2521. 			{ SKID.SM_RECOVERY,10 },
  2522. 			{ SKID.SM_ENDURE,3 }
  2523. 		}
  2524. 	},
  2525.  
  2526. 	[SKID.LK_BERSERK] = {
  2527. 		"LK_BERSERK";
  2528. 		SkillName = "Zerk",
  2529. 		MaxLv = 1,
  2530. 	},
  2531.  
  2532. 	[SKID.HP_ASSUMPTIO] = {
  2533. 		"HP_ASSUMPTIO";
  2534. 		SkillName = "Assump",
  2535. 		MaxLv = 5,
  2536. 		SpAmount = { 20, 30, 40, 50, 60 },
  2537. 		_NeedSkillList = {
  2538. 			{ SKID.AL_ANGELUS,1 },
  2539. 			{ SKID.MG_SRECOVERY,3 },
  2540. 			{ SKID.PR_IMPOSITIO,3 }
  2541. 		}
  2542. 	},
  2543.  
  2544. 	[SKID.HP_BASILICA] = {
  2545. 		"HP_BASILICA";
  2546. 		SkillName = "Basilica",
  2547. 		MaxLv = 5,
  2548. 		SpAmount = { 80, 90, 100, 110, 120 },
  2549. 		_NeedSkillList = {
  2550. 			{ SKID.PR_GLORIA,2 },
  2551. 			{ SKID.MG_SRECOVERY,1 },
  2552. 			{ SKID.PR_KYRIE,3 }
  2553. 		}
  2554. 	},
  2555.  
  2556. 	[SKID.HP_MEDITATIO] = {
  2557. 		"HP_MEDITATIO";
  2558. 		SkillName = "Meditatio",
  2559. 		MaxLv = 10,
  2560. 		_NeedSkillList = {
  2561. 			{ SKID.MG_SRECOVERY,5 },
  2562. 			{ SKID.PR_LEXDIVINA,5 },
  2563. 			{ SKID.PR_ASPERSIO,3 }
  2564. 		}
  2565. 	},
  2566.  
  2567. 	[SKID.HW_SOULDRAIN] = {
  2568. 		"HW_SOULDRAIN";
  2569. 		SkillName = "Soul Drain",
  2570. 		MaxLv = 10,
  2571. 		_NeedSkillList = {
  2572. 			{ SKID.MG_SRECOVERY,5 },
  2573. 			{ SKID.MG_SOULSTRIKE,7 }
  2574. 		}
  2575. 	},
  2576.  
  2577. 	[SKID.HW_MAGICCRASHER] = {
  2578. 		"HW_MAGICCRASHER";
  2579. 		SkillName = "Magic Crasher",
  2580. 		MaxLv = 1,
  2581. 		_NeedSkillList = {
  2582. 			{ SKID.MG_SRECOVERY,1 },
  2583. 		}
  2584. 	},
  2585.  
  2586. 	[SKID.HW_MAGICPOWER] = {
  2587. 		"HW_MAGICPOWER";
  2588. 		SkillName = "Ampli",
  2589. 		MaxLv = 10,
  2590. 		SpAmount = { 14, 18, 22, 26, 30, 34, 38, 42, 46, 50 }
  2591. 	},
  2592.  
  2593. 	[SKID.PA_PRESSURE] = {
  2594. 		"PA_PRESSURE";
  2595. 		SkillName = "Domini",
  2596. 		MaxLv = 5,
  2597. 		SpAmount = { 30, 35, 40, 45, 50 },
  2598. 		_NeedSkillList = {
  2599. 			{ SKID.SM_ENDURE,5 },
  2600. 			{ SKID.CR_TRUST,5 },
  2601. 			{ SKID.CR_SHIELDCHARGE,2 }
  2602. 		}
  2603. 	},
  2604.  
  2605. 	[SKID.PA_SACRIFICE] = {
  2606. 		"PA_SACRIFICE";
  2607. 		SkillName = "martyr's faggoting",
  2608. 		MaxLv = 5,
  2609. 		_NeedSkillList = {
  2610. 			{ SKID.SM_ENDURE,1 },
  2611. 			{ SKID.CR_DEVOTION,3 }
  2612. 		}
  2613. 	},
  2614.  
  2615. 	[SKID.PA_GOSPEL] = {
  2616. 		"PA_GOSPEL";
  2617. 		SkillName = "Gospel",
  2618. 		MaxLv = 10,
  2619. 		SpAmount = { 80, 80, 80, 80, 80, 100, 100, 100, 100, 100 },
  2620. 		_NeedSkillList = {
  2621. 			{ SKID.CR_TRUST,8 },
  2622. 			{ SKID.AL_DP,3 },
  2623. 			{ SKID.AL_DEMONBANE,5 }
  2624. 		}
  2625. 	},
  2626.  
  2627. 	[SKID.CH_PALMSTRIKE] = {
  2628. 		"CH_PALMSTRIKE";
  2629. 		SkillName = "PPS",
  2630. 		MaxLv = 5,
  2631. 		SpAmount = { 2, 4, 6, 8, 10 },
  2632. 		_NeedSkillList = {
  2633. 			{ SKID.MO_IRONHAND,7 },
  2634. 			{ SKID.MO_CALLSPIRITS,5 }
  2635. 		}
  2636. 	},
  2637.  
  2638. 	[SKID.CH_TIGERFIST] = {
  2639. 		"CH_TIGERFIST";
  2640. 		SkillName = "Tiger Knuckle Fist",
  2641. 		MaxLv = 5,
  2642. 		SpAmount = { 4, 6, 8, 10, 12 },
  2643. 		_NeedSkillList = {
  2644. 			{ SKID.MO_IRONHAND,5 },
  2645. 			{ SKID.MO_TRIPLEATTACK,5 },
  2646. 			{ SKID.MO_COMBOFINISH,3 }
  2647. 		}
  2648. 	},
  2649.  
  2650. 	[SKID.CH_CHAINCRUSH] = {
  2651. 		"CH_CHAINCRUSH";
  2652. 		SkillName = "Chain Crush Combo",
  2653. 		MaxLv = 10,
  2654. 		SpAmount = { 4, 6, 8, 10, 12, 14, 16, 18, 20, 22 },
  2655. 		_NeedSkillList = {
  2656. 			{ SKID.MO_IRONHAND,5 },
  2657. 			{ SKID.MO_CALLSPIRITS,5 },
  2658. 			{ SKID.CH_TIGERFIST,2 }
  2659. 		}
  2660. 	},
  2661.  
  2662. 	[SKID.PF_HPCONVERSION] = {
  2663. 		"PF_HPCONVERSION";
  2664. 		SkillName = "Indulge",
  2665. 		MaxLv = 5,
  2666. 		_NeedSkillList = {
  2667. 			{ SKID.MG_SRECOVERY,1 },
  2668. 			{ SKID.SA_MAGICROD,1 }
  2669. 		}
  2670. 	},
  2671.  
  2672. 	[SKID.PF_SOULCHANGE] = {
  2673. 		"PF_SOULCHANGE";
  2674. 		SkillName = "Soul Change",
  2675. 		MaxLv = 1,
  2676. 		_NeedSkillList = {
  2677. 			{ SKID.SA_MAGICROD,3 },
  2678. 			{ SKID.SA_SPELLBREAKER,2 }
  2679. 		}
  2680. 	},
  2681.  
  2682. 	[SKID.PF_SOULBURN] = {
  2683. 		"PF_SOULBURN";
  2684. 		SkillName = "Soul Burn",
  2685. 		MaxLv = 5,
  2686. 		SpAmount = { 80, 90, 100, 110, 120 },
  2687. 		_NeedSkillList = {
  2688. 			{ SKID.SA_CASTCANCEL,5 },
  2689. 			{ SKID.SA_MAGICROD,3 },
  2690. 			{ SKID.SA_DISPELL,3 }
  2691. 		}
  2692. 	},
  2693.  
  2694. 	[SKID.ASC_KATAR] = {
  2695. 		"ASC_KATAR";
  2696. 		SkillName = "Advanced Katar Research",
  2697. 		MaxLv = 5,
  2698. 		_NeedSkillList = {
  2699. 			{ SKID.TF_DOUBLE,5 },
  2700. 			{ SKID.AS_KATAR,7 }
  2701. 		}
  2702. 	},
  2703.  
  2704. 	[SKID.ASC_EDP] = {
  2705. 		"ASC_EDP";
  2706. 		SkillName = "EDP",
  2707. 		MaxLv = 5,
  2708. 		SpAmount = { 60, 70, 80, 90, 100 },
  2709. 		_NeedSkillList = {
  2710. 			{ SKID.ASC_CDP,1 }
  2711. 		}
  2712. 	},
  2713.  
  2714. 	[SKID.ASC_BREAKER] = {
  2715. 		"ASC_BREAKER";
  2716. 		SkillName = "Breaker",
  2717. 		MaxLv = 10,
  2718. 		SpAmount = { 20, 20, 20, 20, 20, 30, 30, 30, 30, 30 },
  2719. 		_NeedSkillList = {
  2720. 			{ SKID.TF_DOUBLE,5 },
  2721. 			{ SKID.TF_POISON,5 },
  2722. 			{ SKID.AS_CLOAKING,3 },
  2723. 			{ SKID.AS_ENCHANTPOISON,6 }
  2724. 		}
  2725. 	},
  2726.  
  2727. 	[SKID.SN_SIGHT] = {
  2728. 		"SN_SIGHT";
  2729. 		SkillName = "TS",
  2730. 		MaxLv = 10,
  2731. 		SpAmount = { 20, 20, 25, 25, 30, 30, 35, 35, 40, 40 },
  2732. 		_NeedSkillList = {
  2733. 			{ SKID.AC_OWL,10 },
  2734. 			{ SKID.AC_VULTURE,10 },
  2735. 			{ SKID.AC_CONCENTRATION,10 },
  2736. 			{ SKID.HT_FALCON,1 }
  2737. 		}
  2738. 	},
  2739.  
  2740. 	[SKID.SN_FALCONASSAULT] = {
  2741. 		"SN_FALCONASSAULT";
  2742. 		SkillName = "FA",
  2743. 		MaxLv = 5,
  2744. 		SpAmount = { 30, 34, 38, 42, 46 },
  2745. 		_NeedSkillList = {
  2746. 			{ SKID.AC_VULTURE,5 },
  2747. 			{ SKID.HT_FALCON,1 },
  2748. 			{ SKID.HT_BLITZBEAT,5 },
  2749. 			{ SKID.HT_STEELCROW,3 }
  2750. 		}
  2751. 	},
  2752.  
  2753. 	[SKID.SN_SHARPSHOOTING] = {
  2754. 		"SN_SHARPSHOOTING";
  2755. 		SkillName = "FAS",
  2756. 		MaxLv = 5,
  2757. 		SpAmount = { 18, 21, 24, 27, 30 },
  2758. 		_NeedSkillList = {
  2759. 			{ SKID.AC_DOUBLE,5 },
  2760. 			{ SKID.AC_CONCENTRATION,10 }
  2761. 		}
  2762. 	},
  2763.  
  2764. 	[SKID.SN_WINDWALK] = {
  2765. 		"SN_WINDWALK";
  2766. 		SkillName = "WW",
  2767. 		MaxLv = 10,
  2768. 		SpAmount = { 46, 52, 58, 64, 70, 76, 82, 88, 94, 100 },
  2769. 		_NeedSkillList = {
  2770. 			{ SKID.AC_CONCENTRATION,9 }
  2771. 		}
  2772. 	},
  2773.  
  2774. 	[SKID.WS_MELTDOWN] = {
  2775. 		"WS_MELTDOWN";
  2776. 		SkillName = "Melt Down",
  2777. 		MaxLv = 10,
  2778. 		SpAmount = { 50, 50, 60, 60, 70, 70, 80, 80, 90, 90 },
  2779. 		_NeedSkillList = {
  2780. 			{ SKID.BS_SKINTEMPER,3 },
  2781. 			{ SKID.BS_HILTBINDING,1 },
  2782. 			{ SKID.BS_WEAPONRESEARCH,5 },
  2783. 			{ SKID.BS_OVERTHRUST,3 }
  2784. 		}
  2785. 	},
  2786.  
  2787. 	[SKID.WS_CREATECOIN] = {
  2788. 		"WS_CREATECOIN";
  2789. 		SkillName = "Create Coin",
  2790. 	},
  2791.  
  2792. 	[SKID.WS_CREATENUGGET] = {
  2793. 		"WS_CREATENUGGET";
  2794. 		SkillName = "Create Nugget",
  2795. 	},
  2796.  
  2797. 	[SKID.WS_CARTBOOST] = {
  2798. 		"WS_CARTBOOST";
  2799. 		SkillName = "Cart Boost",
  2800. 		MaxLv = 1,
  2801. 		_NeedSkillList = {
  2802. 			{ SKID.MC_PUSHCART,5 },
  2803. 			{ SKID.BS_HILTBINDING,1 },
  2804. 			{ SKID.MC_CARTREVOLUTION },
  2805. 			{ SKID.MC_CHANGECART }
  2806. 		}
  2807. 	},
  2808.  
  2809. 	[SKID.WS_SYSTEMCREATE] = {
  2810. 		"WS_SYSTEMCREATE";
  2811. 		SkillName = "Auto Attack System",
  2812. 	},
  2813.  
  2814. 	[SKID.ST_CHASEWALK] = {
  2815. 		"ST_CHASEWALK";
  2816. 		SkillName = "Chase Walk",
  2817. 		MaxLv = 5,
  2818. 		_NeedSkillList = {
  2819. 			{ SKID.TF_HIDING,5 },
  2820. 			{ SKID.RG_TUNNELDRIVE,3 }
  2821. 		}
  2822. 	},
  2823.  
  2824. 	[SKID.ST_REJECTSWORD] = {
  2825. 		"ST_REJECTSWORD";
  2826. 		SkillName = "Reject",
  2827. 		MaxLv = 5,
  2828. 		SpAmount = { 10, 15, 20, 25, 30 }
  2829. 	},
  2830.  
  2831. 	[SKID.ST_STEALBACKPACK] = {
  2832. 		"ST_STEALBACKPACK";
  2833. 		SkillName = "Steal Backpack",
  2834. 	},
  2835.  
  2836. 	[SKID.CR_ALCHEMY] = {
  2837. 		"CR_ALCHEMY";
  2838. 		SkillName = "Alchemy",
  2839. 	},
  2840.  
  2841. 	[SKID.CR_SYNTHESISPOTION] = {
  2842. 		"CR_SYNTHESISPOTION";
  2843. 		SkillName = "Synthesis Potion",
  2844. 	},
  2845.  
  2846. 	[SKID.CG_ARROWVULCAN] = {
  2847. 		"CG_ARROWVULCAN";
  2848. 		SkillName = "AV",
  2849. 		MaxLv = 10,
  2850. 		SpAmount = { 12, 14, 16, 18, 20, 22, 24, 26, 28, 30 },
  2851. 		NeedSkillList = {
  2852. 			[JOBID.JT_BARD_H] = {
  2853. 				{ SKID.AC_DOUBLE,5 },
  2854. 				{ SKID.AC_SHOWER,5 },
  2855. 				{ SKID.BA_MUSICALSTRIKE,1 }
  2856. 			},
  2857. 			[JOBID.JT_DANCER_H] = {
  2858. 				{ SKID.AC_DOUBLE,5 },
  2859. 				{ SKID.AC_SHOWER,5 },
  2860. 				{ SKID.DC_THROWARROW,1 }
  2861. 			}
  2862. 		}
  2863. 	},
  2864.  
  2865. 	[SKID.CG_MOONLIT] = {
  2866. 		"CG_MOONLIT";
  2867. 		SkillName = "Moonlit Water Mill",
  2868. 		MaxLv = 5,
  2869. 		SpAmount = { 30, 40, 50, 60, 70 },
  2870. 		NeedSkillList = {
  2871. 			[JOBID.JT_BARD_H] = {
  2872. 				{ SKID.AC_CONCENTRATION,5 },
  2873. 				{ SKID.BA_MUSICALLESSON,7 }
  2874. 			},
  2875. 			[JOBID.JT_DANCER_H] = {
  2876. 				{ SKID.AC_CONCENTRATION,5 },
  2877. 				{ SKID.DC_DANCINGLESSON,7 }
  2878. 			}
  2879. 		}
  2880. 	},
  2881.  
  2882. 	[SKID.CG_MARIONETTE] = {
  2883. 		"CG_MARIONETTE";
  2884. 		SkillName = "Marionette Control",
  2885. 		MaxLv = 1,
  2886. 		NeedSkillList = {
  2887. 			[JOBID.JT_BARD_H] = {
  2888. 				{ SKID.AC_CONCENTRATION,10 },
  2889. 				{ SKID.BA_MUSICALLESSON,5 }
  2890. 			},
  2891. 			[JOBID.JT_DANCER_H] = {
  2892. 				{ SKID.AC_CONCENTRATION,10 },
  2893. 				{ SKID.DC_DANCINGLESSON,5 }
  2894. 			}
  2895. 		}
  2896. 	},
  2897.  
  2898. 	[SKID.LK_SPIRALPIERCE] = {
  2899. 		"LK_SPIRALPIERCE";
  2900. 		SkillName = "Spiral",
  2901. 		MaxLv = 5,
  2902. 		SpAmount = { 18, 21, 24, 27, 30 },
  2903. 		_NeedSkillList = {
  2904. 			{ SKID.KN_SPEARMASTERY,5 },
  2905. 			{ SKID.KN_PIERCE,5 },
  2906. 			{ SKID.KN_RIDING,1 },
  2907. 			{ SKID.KN_SPEARSTAB,5 }
  2908. 		}
  2909. 	},
  2910.  
  2911. 	[SKID.LK_HEADCRUSH] = {
  2912. 		"LK_HEADCRUSH";
  2913. 		SkillName = "Head Crush",
  2914. 		MaxLv = 5,
  2915. 		_NeedSkillList = {
  2916. 			{ SKID.KN_SPEARMASTERY,9 },
  2917. 			{ SKID.KN_RIDING,1 }
  2918. 		}
  2919. 	},
  2920.  
  2921. 	[SKID.LK_JOINTBEAT] = {
  2922. 		"LK_JOINTBEAT";
  2923. 		SkillName = "Joint Beat",
  2924. 		MaxLv = 10,
  2925. 		SpAmount = { 12, 12, 14, 14, 16, 16, 18, 18, 20, 20 },
  2926. 		_NeedSkillList = {
  2927. 			{ SKID.KN_CAVALIERMASTERY,3 },
  2928. 			{ SKID.LK_HEADCRUSH,3 }
  2929. 		}
  2930. 	},
  2931.  
  2932. 	[SKID.HW_NAPALMVULCAN] = {
  2933. 		"HW_NAPALMVULCAN";
  2934. 		SkillName = "Napalm Vulcan",
  2935. 		MaxLv = 5,
  2936. 		SpAmount = { 10, 25, 40, 55, 70 },
  2937. 		_NeedSkillList = {
  2938. 			{ SKID.MG_NAPALMBEAT,5 }
  2939. 		}
  2940. 	},
  2941.  
  2942. 	[SKID.CH_SOULCOLLECT] = {
  2943. 		"CH_SOULCOLLECT";
  2944. 		SkillName = "HSS",
  2945. 		MaxLv = 1,
  2946. 		_NeedSkillList = {
  2947. 			{ SKID.MO_EXPLOSIONSPIRITS,5 }
  2948. 		}
  2949. 	},
  2950.  
  2951. 	[SKID.PF_MINDBREAKER] = {
  2952. 		"PF_MINDBREAKER";
  2953. 		SkillName = "Cheating ass nigga",
  2954. 		MaxLv = 5,
  2955. 		SpAmount = { 12, 15, 18, 21, 24 },
  2956. 		_NeedSkillList = {
  2957. 			{ SKID.MG_SRECOVERY,3 },
  2958. 			{ SKID.PF_SOULBURN,2 }
  2959. 		}
  2960. 	},
  2961.  
  2962. 	[SKID.PF_MEMORIZE] = {
  2963. 		"PF_MEMORIZE";
  2964. 		SkillName = "Memorize",
  2965. 		MaxLv = 1,
  2966. 		_NeedSkillList = {
  2967. 			{ SKID.SA_ADVANCEDBOOK,5 },
  2968. 			{ SKID.SA_FREECAST,5 },
  2969. 			{ SKID.SA_AUTOSPELL,1 }
  2970. 		}
  2971. 	},
  2972.  
  2973. 	[SKID.PF_FOGWALL] = {
  2974. 		"PF_FOGWALL";
  2975. 		SkillName = "Fog",
  2976. 		MaxLv = 1,
  2977. 		_NeedSkillList = {
  2978. 			{ SKID.SA_VIOLENTGALE,2 },
  2979. 			{ SKID.SA_DELUGE,2 }
  2980. 		}
  2981. 	},
  2982.  
  2983. 	[SKID.PF_SPIDERWEB] = {
  2984. 		"PF_SPIDERWEB";
  2985. 		SkillName = "Web",
  2986. 		MaxLv = 1,
  2987. 		_NeedSkillList = {
  2988. 			{ SKID.SA_DRAGONOLOGY,4 }
  2989. 		}
  2990. 	},
  2991.  
  2992. 	[SKID.ASC_METEORASSAULT] = {
  2993. 		"ASC_METEORASSAULT";
  2994. 		SkillName = "MA",
  2995. 		MaxLv = 10,
  2996. 		SpAmount = { 10, 12, 14, 16, 18, 20, 22, 24, 26, 28 },
  2997. 		_NeedSkillList = {
  2998. 			{ SKID.AS_KATAR,5 },
  2999. 			{ SKID.AS_RIGHT,3 },
  3000. 			{ SKID.AS_SONICBLOW,5 },
  3001. 			{ SKID.ASC_BREAKER,1 }
  3002. 		}
  3003. 	},
  3004.  
  3005. 	[SKID.ASC_CDP] = {
  3006. 		"ASC_CDP";
  3007. 		SkillName = "Create Deadly Poison",
  3008. 		MaxLv = 1,
  3009. 		_NeedSkillList = {
  3010. 			{ SKID.TF_POISON,10 },
  3011. 			{ SKID.TF_DETOXIFY,1 },
  3012. 			{ SKID.AS_ENCHANTPOISON,5 }
  3013. 		}
  3014. 	},
  3015.  
  3016. 	[SKID.WE_BABY] = {
  3017. 		"WE_BABY";
  3018. 		SkillName = "Mom, Dad, I love you!",
  3019. 	},
  3020.  
  3021. 	[SKID.WE_CALLPARENT] = {
  3022. 		"WE_CALLPARENT";
  3023. 		SkillName = "Mom, Dad, I miss you!",
  3024. 	},
  3025.  
  3026. 	[SKID.WE_CALLBABY] = {
  3027. 		"WE_CALLBABY";
  3028. 		SkillName = "Come to me, honey~",
  3029. 	},
  3030.  
  3031. 	[SKID.TK_RUN] = {
  3032. 		"TK_RUN";
  3033. 		SkillName = "Running",
  3034. 		MaxLv = 10,
  3035. 	},
  3036.  
  3037. 	[SKID.TK_READYSTORM] = {
  3038. 		"TK_READYSTORM";
  3039. 		SkillName = "Prepare Whirlwind Kick",
  3040. 		MaxLv = 1,
  3041. 		_NeedSkillList = {
  3042. 			{ SKID.TK_STORMKICK,1 }
  3043. 		}
  3044. 	},
  3045.  
  3046. 	[SKID.TK_STORMKICK] = {
  3047. 		"TK_STORMKICK";
  3048. 		SkillName = "Whirlwind Kick",
  3049. 		MaxLv = 7,
  3050. 	},
  3051.  
  3052. 	[SKID.TK_READYDOWN] = {
  3053. 		"TK_READYDOWN";
  3054. 		SkillName = "Prepare Axe Kick",
  3055. 		MaxLv = 1,
  3056. 		_NeedSkillList = {
  3057. 			{ SKID.TK_DOWNKICK,1 }
  3058. 		}
  3059. 	},
  3060.  
  3061. 	[SKID.TK_DOWNKICK] = {
  3062. 		"TK_DOWNKICK";
  3063. 		SkillName = "Axe Kick",
  3064. 		MaxLv = 7,
  3065. 	},
  3066.  
  3067. 	[SKID.TK_READYTURN] = {
  3068. 		"TK_READYTURN";
  3069. 		SkillName = "Prepare Round Kick",
  3070. 		MaxLv = 1,
  3071. 		_NeedSkillList = {
  3072. 			{ SKID.TK_TURNKICK,1 }
  3073. 		}
  3074. 	},
  3075.  
  3076. 	[SKID.TK_TURNKICK] = {
  3077. 		"TK_TURNKICK";
  3078. 		SkillName = "Round Kick",
  3079. 		MaxLv = 7,
  3080. 	},
  3081.  
  3082. 	[SKID.TK_READYCOUNTER] = {
  3083. 		"TK_READYCOUNTER";
  3084. 		SkillName = "Prepare Counter Kick",
  3085. 		MaxLv = 1,
  3086. 		_NeedSkillList = {
  3087. 			{ SKID.TK_COUNTER,1 }
  3088. 		}
  3089. 	},
  3090.  
  3091. 	[SKID.TK_COUNTER] = {
  3092. 		"TK_COUNTER";
  3093. 		SkillName = "Counter Kick",
  3094. 		MaxLv = 7,
  3095. 	},
  3096.  
  3097. 	[SKID.TK_DODGE] = {
  3098. 		"TK_DODGE";
  3099. 		SkillName = "Break Fall",
  3100. 		MaxLv = 1,
  3101. 		_NeedSkillList = {
  3102. 			{ SKID.TK_JUMPKICK,7 }
  3103. 		}
  3104. 	},
  3105.  
  3106. 	[SKID.TK_JUMPKICK] = {
  3107. 		"TK_JUMPKICK";
  3108. 		SkillName = "FSK",
  3109. 		MaxLv = 7,
  3110. 	},
  3111.  
  3112. 	[SKID.TK_HPTIME] = {
  3113. 		"TK_HPTIME";
  3114. 		SkillName = "Peaceful Rest",
  3115. 		MaxLv = 10,
  3116. 	},
  3117.  
  3118. 	[SKID.TK_SPTIME] = {
  3119. 		"TK_SPTIME";
  3120. 		SkillName = "Enjoyable Rest",
  3121. 		MaxLv = 10,
  3122. 	},
  3123.  
  3124. 	[SKID.TK_POWER] = {
  3125. 		"TK_POWER";
  3126. 		SkillName = "Fighting Chant",
  3127. 		MaxLv = 5,
  3128. 	},
  3129.  
  3130. 	[SKID.TK_SEVENWIND] = {
  3131. 		"TK_SEVENWIND";
  3132. 		SkillName = "Warm Wind",
  3133. 		MaxLv = 7,
  3134. 		SpAmount = { 20, 20, 20, 20, 50, 50, 50 },
  3135. 		_NeedSkillList = {
  3136. 			{ SKID.TK_HPTIME,5 },
  3137. 			{ SKID.TK_SPTIME,5 },
  3138. 			{ SKID.TK_POWER,5 }
  3139. 		}
  3140. 	},
  3141.  
  3142. 	[SKID.TK_HIGHJUMP] = {
  3143. 		"TK_HIGHJUMP";
  3144. 		SkillName = "High Jump",
  3145. 		MaxLv = 5,
  3146. 		SpAmount = { 50, 50, 50, 50, 50 }
  3147. 	},
  3148.  
  3149. 	[SKID.SG_FEEL] = {
  3150. 		"SG_FEEL";
  3151. 		SkillName = "Feeling",
  3152. 		MaxLv = 3,
  3153. 		SpAmount = { 100, 100, 100 }
  3154. 	},
  3155.  
  3156. 	[SKID.SG_SUN_WARM] = {
  3157. 		"SG_SUN_WARM";
  3158. 		SkillName = "Warmth of the Sun",
  3159. 		MaxLv = 3,
  3160. 		_NeedSkillList = {
  3161. 			{ SKID.SG_FEEL,1 }
  3162. 		}
  3163. 	},
  3164.  
  3165. 	[SKID.SG_MOON_WARM] = {
  3166. 		"SG_MOON_WARM";
  3167. 		SkillName = "Warmth of the Moon",
  3168. 		MaxLv = 3,
  3169. 		_NeedSkillList = {
  3170. 			{ SKID.SG_FEEL,2 }
  3171. 		}
  3172. 	},
  3173.  
  3174. 	[SKID.SG_STAR_WARM] = {
  3175. 		"SG_STAR_WARM";
  3176. 		SkillName = "Warmth of the Stars",
  3177. 		MaxLv = 3,
  3178. 		_NeedSkillList = {
  3179. 			{ SKID.SG_FEEL,3 }
  3180. 		}
  3181. 	},
  3182.  
  3183. 	[SKID.SG_SUN_COMFORT] = {
  3184. 		"SG_SUN_COMFORT";
  3185. 		SkillName = "Comfort of the Sun",
  3186. 		MaxLv = 4,
  3187. 		_NeedSkillList = {
  3188. 			{ SKID.SG_FEEL,1 }
  3189. 		}
  3190. 	},
  3191.  
  3192. 	[SKID.SG_MOON_COMFORT] = {
  3193. 		"SG_MOON_COMFORT";
  3194. 		SkillName = "Comfort of the Moon",
  3195. 		MaxLv = 4,
  3196. 		_NeedSkillList = {
  3197. 			{ SKID.SG_FEEL,2 }
  3198. 		}
  3199. 	},
  3200.  
  3201. 	[SKID.SG_STAR_COMFORT] = {
  3202. 		"SG_STAR_COMFORT";
  3203. 		SkillName = "Comfort of the Stars",
  3204. 		MaxLv = 4,
  3205. 		_NeedSkillList = {
  3206. 			{ SKID.SG_FEEL,3 }
  3207. 		}
  3208. 	},
  3209.  
  3210. 	[SKID.SG_HATE] = {
  3211. 		"SG_HATE";
  3212. 		SkillName = "Hatred",
  3213. 		MaxLv = 3,
  3214. 		SpAmount = { 100, 100, 100 }
  3215. 	},
  3216.  
  3217. 	[SKID.SG_SUN_ANGER] = {
  3218. 		"SG_SUN_ANGER";
  3219. 		SkillName = "Anger of the Sun",
  3220. 		MaxLv = 3,
  3221. 		_NeedSkillList = {
  3222. 			{ SKID.SG_HATE,1 }
  3223. 		}
  3224. 	},
  3225.  
  3226. 	[SKID.SG_MOON_ANGER] = {
  3227. 		"SG_MOON_ANGER";
  3228. 		SkillName = "Anger of the Moon",
  3229. 		MaxLv = 3,
  3230. 		_NeedSkillList = {
  3231. 			{ SKID.SG_HATE,2 }
  3232. 		}
  3233. 	},
  3234.  
  3235. 	[SKID.SG_STAR_ANGER] = {
  3236. 		"SG_STAR_ANGER";
  3237. 		SkillName = "Anger of the Stars",
  3238. 		MaxLv = 3,
  3239. 		_NeedSkillList = {
  3240. 			{ SKID.SG_HATE,3 }
  3241. 		}
  3242. 	},
  3243.  
  3244. 	[SKID.SG_SUN_BLESS] = {
  3245. 		"SG_SUN_BLESS";
  3246. 		SkillName = "Blessing of the Sun",
  3247. 		MaxLv = 5,
  3248. 		_NeedSkillList = {
  3249. 			{ SKID.SG_FEEL,1 },
  3250. 			{ SKID.SG_HATE,1 }
  3251. 		}
  3252. 	},
  3253.  
  3254. 	[SKID.SG_MOON_BLESS] = {
  3255. 		"SG_MOON_BLESS";
  3256. 		SkillName = "Blessing of the Moon",
  3257. 		MaxLv = 5,
  3258. 		_NeedSkillList = {
  3259. 			{ SKID.SG_FEEL,2 },
  3260. 			{ SKID.SG_HATE,2 }
  3261. 		}
  3262. 	},
  3263.  
  3264. 	[SKID.SG_STAR_BLESS] = {
  3265. 		"SG_STAR_BLESS";
  3266. 		SkillName = "Blessing of the Stars",
  3267. 		MaxLv = 5,
  3268. 		_NeedSkillList = {
  3269. 			{ SKID.SG_FEEL,3 },
  3270. 			{ SKID.SG_HATE,3 }
  3271. 		}
  3272. 	},
  3273.  
  3274. 	[SKID.SG_DEVIL] = {
  3275. 		"SG_DEVIL";
  3276. 		SkillName = "Demon",
  3277. 		MaxLv = 10,
  3278. 	},
  3279.  
  3280. 	[SKID.SG_FRIEND] = {
  3281. 		"SG_FRIEND";
  3282. 		SkillName = "Friend",
  3283. 		MaxLv = 3,
  3284. 	},
  3285.  
  3286. 	[SKID.SG_KNOWLEDGE] = {
  3287. 		"SG_KNOWLEDGE";
  3288. 		SkillName = "Knowledge",
  3289. 		MaxLv = 10,
  3290. 	},
  3291.  
  3292. 	[SKID.SG_FUSION] = {
  3293. 		"SG_FUSION";
  3294. 		SkillName = "Union",
  3295. 		MaxLv = 1,
  3296. 		Type = "Soul",
  3297. 		_NeedSkillList = {
  3298. 			{ SKID.SG_KNOWLEDGE,9 }
  3299. 		}
  3300. 	},
  3301.  
  3302. 	[SKID.SL_ALCHEMIST] = {
  3303. 		"SL_ALCHEMIST";
  3304. 		SkillName = "Alchemist Spirit",
  3305. 		MaxLv = 5,
  3306. 	},
  3307.  
  3308. 	[SKID.AM_BERSERKPITCHER] = {
  3309. 		"AM_BERSERKPITCHER";
  3310. 		SkillName = "Berserk Pitcher",
  3311. 		MaxLv = 1,
  3312. 		Type = "Soul",
  3313. 	},
  3314.  
  3315. 	[SKID.SL_MONK] = {
  3316. 		"SL_MONK";
  3317. 		SkillName = "Monk Spirit",
  3318. 		MaxLv = 5,
  3319. 	},
  3320.  
  3321. 	[SKID.SL_STAR] = {
  3322. 		"SL_STAR";
  3323. 		SkillName = "Star Gladiator Spirit",
  3324. 		MaxLv = 5,
  3325. 	},
  3326.  
  3327. 	[SKID.SL_SAGE] = {
  3328. 		"SL_SAGE";
  3329. 		SkillName = "Sage Spirit",
  3330. 		MaxLv = 5,
  3331. 	},
  3332.  
  3333. 	[SKID.SL_CRUSADER] = {
  3334. 		"SL_CRUSADER";
  3335. 		SkillName = "Crusader Spirit",
  3336. 		MaxLv = 5,
  3337. 	},
  3338.  
  3339. 	[SKID.SL_SUPERNOVICE] = {
  3340. 		"SL_SUPERNOVICE";
  3341. 		SkillName = "Super Novice Spirit",
  3342. 		MaxLv = 5,
  3343. 		_NeedSkillList = {
  3344. 			{ SKID.SL_STAR,1 }
  3345. 		}
  3346.  
  3347. 	},
  3348.  
  3349. 	[SKID.SL_KNIGHT] = {
  3350. 		"SL_KNIGHT";
  3351. 		SkillName = "Knight Spirit",
  3352. 		MaxLv = 5,
  3353. 		_NeedSkillList = {
  3354. 			{ SKID.SL_CRUSADER,1 }
  3355. 		}
  3356. 	},
  3357.  
  3358. 	[SKID.SL_WIZARD] = {
  3359. 		"SL_WIZARD";
  3360. 		SkillName = "Wizard Spirit",
  3361. 		MaxLv = 5,
  3362. 		_NeedSkillList = {
  3363. 			{ SKID.SL_SAGE,1 }
  3364. 		}
  3365. 	},
  3366.  
  3367. 	[SKID.SL_PRIEST] = {
  3368. 		"SL_PRIEST";
  3369. 		SkillName = "Priest Spirit",
  3370. 		MaxLv = 5,
  3371. 		_NeedSkillList = {
  3372. 			{ SKID.SL_MONK,1 }
  3373. 		}
  3374. 	},
  3375.  
  3376. 	[SKID.SL_BARDDANCER] = {
  3377. 		"SL_BARDDANCER";
  3378. 		SkillName = "Bard and Dancer Spirits",
  3379. 		MaxLv = 5,
  3380. 	},
  3381.  
  3382. 	[SKID.SL_ROGUE] = {
  3383. 		"SL_ROGUE";
  3384. 		SkillName = "Rogue Spirit",
  3385. 		MaxLv = 5,
  3386. 		_NeedSkillList = {
  3387. 			{ SKID.SL_ASSASIN,1 }
  3388. 		}
  3389. 	},
  3390.  
  3391. 	[SKID.SL_ASSASIN] = {
  3392. 		"SL_ASSASIN";
  3393. 		SkillName = "Assassin Spirit",
  3394. 		MaxLv = 5,
  3395. 	},
  3396.  
  3397. 	[SKID.SL_BLACKSMITH] = {
  3398. 		"SL_BLACKSMITH";
  3399. 		SkillName = "Blacksmith Spirit",
  3400. 		MaxLv = 5,
  3401. 		_NeedSkillList = {
  3402. 			{ SKID.SL_ALCHEMIST,1 }
  3403. 		}
  3404. 	},
  3405.  
  3406. 	[SKID.BS_ADRENALINE2] = {
  3407. 		"BS_ADRENALINE2";
  3408. 		SkillName = "FAR",
  3409. 		MaxLv = 1,
  3410. 		Type = "Soul",
  3411. 		_NeedSkillList = {
  3412. 			{ SKID.BS_ADRENALINE,5 }
  3413. 		}
  3414. 	},
  3415.  
  3416. 	[SKID.SL_HUNTER] = {
  3417. 		"SL_HUNTER";
  3418. 		SkillName = "Hunter Spirit",
  3419. 		MaxLv = 5,
  3420. 		_NeedSkillList = {
  3421. 			{ SKID.SL_BARDDANCER,1 }
  3422. 		}
  3423. 	},
  3424.  
  3425. 	[SKID.SL_SOULLINKER] = {
  3426. 		"SL_SOULLINKER";
  3427. 		SkillName = "Soul Linker Spirit",
  3428. 		MaxLv = 5,
  3429. 		_NeedSkillList = {
  3430. 			{ SKID.SL_STAR,1 }
  3431. 		}
  3432. 	},
  3433.  
  3434. 	[SKID.SL_KAIZEL] = {
  3435. 		"SL_KAIZEL";
  3436. 		SkillName = "Kaizel",
  3437. 		MaxLv = 7,
  3438. 		_NeedSkillList = {
  3439. 			{ SKID.SL_PRIEST,1 }
  3440. 		}
  3441. 	},
  3442.  
  3443. 	[SKID.SL_KAAHI] = {
  3444. 		"SL_KAAHI";
  3445. 		SkillName = "Kaahi",
  3446. 		MaxLv = 7,
  3447. 		SpAmount = { 30, 30, 30, 30, 30, 30, 30 },
  3448. 		_NeedSkillList = {
  3449. 			{ SKID.SL_CRUSADER,1 },
  3450. 			{ SKID.SL_MONK,1 },
  3451. 			{ SKID.SL_PRIEST,1 }
  3452. 		}
  3453. 	},
  3454.  
  3455. 	[SKID.SL_KAUPE] = {
  3456. 		"SL_KAUPE";
  3457. 		SkillName = "Kaupe",
  3458. 		MaxLv = 3,
  3459. 		_NeedSkillList = {
  3460. 			{ SKID.SL_ASSASIN,1 },
  3461. 			{ SKID.SL_ROGUE,1 }
  3462. 		}
  3463. 	},
  3464.  
  3465. 	[SKID.SL_KAITE] = {
  3466. 		"SL_KAITE";
  3467. 		SkillName = "Kaite",
  3468. 		MaxLv = 7,
  3469. 		_NeedSkillList = {
  3470. 			{ SKID.SL_SAGE,1 },
  3471. 			{ SKID.SL_WIZARD,1 }
  3472. 		}
  3473. 	},
  3474.  
  3475. 	[SKID.SL_KAINA] = {
  3476. 		"SL_KAINA";
  3477. 		SkillName = "Kaina",
  3478. 		MaxLv = 7,
  3479. 		_NeedSkillList = {
  3480. 			{ SKID.TK_SPTIME,1 }
  3481. 		}
  3482. 	},
  3483.  
  3484. 	[SKID.SL_STIN] = {
  3485. 		"SL_STIN";
  3486. 		SkillName = "Estin",
  3487. 		MaxLv = 7,
  3488. 		SpAmount = { 18, 20, 22, 24, 26, 28, 30 },
  3489. 		_NeedSkillList = {
  3490. 			{ SKID.SL_WIZARD,1 }
  3491. 		}
  3492. 	},
  3493.  
  3494. 	[SKID.SL_STUN] = {
  3495. 		"SL_STUN";
  3496. 		SkillName = "Estun",
  3497. 		MaxLv = 7,
  3498. 		SpAmount = { 18, 20, 22, 24, 26, 28, 30 },
  3499. 		_NeedSkillList = {
  3500. 			{ SKID.SL_WIZARD,1 }
  3501. 		}
  3502. 	},
  3503.  
  3504. 	[SKID.SL_SMA] = {
  3505. 		"SL_SMA";
  3506. 		SkillName = "Esma",
  3507. 		MaxLv = 10,
  3508. 		SpAmount = { 8, 16, 24, 32, 40, 48, 56, 64, 72, 80 },
  3509. 		_NeedSkillList = {
  3510. 			{ SKID.SL_STIN,7 },
  3511. 			{ SKID.SL_STUN,7 }
  3512. 		}
  3513. 	},
  3514.  
  3515. 	[SKID.SL_SWOO] = {
  3516. 		"SL_SWOO";
  3517. 		SkillName = "Eswoo",
  3518. 		MaxLv = 7,
  3519. 		_NeedSkillList = {
  3520. 			{ SKID.SL_PRIEST,1 }
  3521. 		}
  3522. 	},
  3523.  
  3524. 	[SKID.SL_SKE] = {
  3525. 		"SL_SKE";
  3526. 		SkillName = "Eske",
  3527. 		MaxLv = 3,
  3528. 		_NeedSkillList = {
  3529. 			{ SKID.SL_KNIGHT,1 }
  3530. 		}
  3531. 	},
  3532.  
  3533. 	[SKID.SL_SKA] = {
  3534. 		"SL_SKA";
  3535. 		SkillName = "Eska",
  3536. 		MaxLv = 3,
  3537. 		_NeedSkillList = {
  3538. 			{ SKID.SL_MONK,1 }
  3539. 		}
  3540. 	},
  3541.  
  3542. 	[SKID.ST_PRESERVE] = {
  3543. 		"ST_PRESERVE";
  3544. 		SkillName = "Preserve",
  3545. 		MaxLv = 1,
  3546. 		_NeedSkillList = {
  3547. 			{ SKID.RG_PLAGIARISM,10 }
  3548. 		}
  3549. 	},
  3550.  
  3551. 	[SKID.ST_FULLSTRIP] = {
  3552. 		"ST_FULLSTRIP";
  3553. 		SkillName = "Full Strip",
  3554. 		MaxLv = 5,
  3555. 		SpAmount = { 22, 24, 26, 28, 30 },
  3556. 		_NeedSkillList = {
  3557. 			{ SKID.RG_STRIPWEAPON,5 }
  3558. 		}
  3559. 	},
  3560.  
  3561. 	[SKID.WS_WEAPONREFINE] = {
  3562. 		"WS_WEAPONREFINE";
  3563. 		SkillName = "Weapon Refine",
  3564. 		MaxLv= 10,
  3565. 		_NeedSkillList = {
  3566. 			{ SKID.BS_WEAPONRESEARCH,10 }
  3567. 		}
  3568. 	},
  3569.  
  3570. 	[SKID.CR_SLIMPITCHER] = {
  3571. 		"CR_SLIMPITCHER";
  3572. 		SkillName = "SPP",
  3573. 		MaxLv = 10,
  3574. 		SpAmount = { 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 },
  3575. 		_NeedSkillList = {
  3576. 			{ SKID.AM_POTIONPITCHER,5 }
  3577. 		}
  3578. 	},
  3579.  
  3580. 	[SKID.CR_FULLPROTECTION] = {
  3581. 		"CR_FULLPROTECTION";
  3582. 		SkillName = "FCP",
  3583. 		MaxLv = 5,
  3584. 		_NeedSkillList = {
  3585. 			{ SKID.AM_CP_WEAPON,5 },
  3586. 			{ SKID.AM_CP_ARMOR,5 },
  3587. 			{ SKID.AM_CP_SHIELD,5 },
  3588. 			{ SKID.AM_CP_HELM,5 },
  3589. 		}
  3590. 	},
  3591.  
  3592. 	[SKID.PA_SHIELDCHAIN] = {
  3593. 		"PA_SHIELDCHAIN";
  3594. 		SkillName = "Shield Chain",
  3595. 		MaxLv = 5,
  3596. 		SpAmount = { 28, 31, 34, 37, 40 },
  3597. 		_NeedSkillList = {
  3598. 			{ SKID.CR_SHIELDBOOMERANG,5 }
  3599. 		}
  3600. 	},
  3601.  
  3602. 	[SKID.HP_MANARECHARGE] = {
  3603. 		"HP_MANARECHARGE";
  3604. 		SkillName = "Mana Recharge",
  3605. 		MaxLv = 5,
  3606. 		_NeedSkillList = {
  3607. 			{ SKID.PR_MACEMASTERY,10 },
  3608. 			{ SKID.AL_DEMONBANE,10 }
  3609. 		}
  3610. 	},
  3611.  
  3612. 	[SKID.PF_DOUBLECASTING] = {
  3613. 		"PF_DOUBLECASTING";
  3614. 		SkillName = "Double Casting",
  3615. 		MaxLv = 5,
  3616. 		_NeedSkillList = {
  3617. 			{ SKID.SA_AUTOSPELL,1 }
  3618. 		}
  3619. 	},
  3620.  
  3621. 	[SKID.HW_GANBANTEIN] = {
  3622. 		"HW_GANBANTEIN";
  3623. 		SkillName = "Ganba",
  3624. 		MaxLv = 1,
  3625. 		_NeedSkillList = {
  3626. 			{ SKID.WZ_ESTIMATION,1 },
  3627. 			{ SKID.WZ_ICEWALL,1 }
  3628. 		}
  3629. 	},
  3630.  
  3631. 	[SKID.HW_GRAVITATION] = {
  3632. 		"HW_GRAVITATION";
  3633. 		SkillName = "Gravitation Field",
  3634. 		MaxLv = 5,
  3635. 		SpAmount = { 20, 40, 60, 80, 100 },
  3636. 		_NeedSkillList = {
  3637. 			{ SKID.WZ_QUAGMIRE,1 },
  3638. 			{ SKID.HW_MAGICCRASHER,1 },
  3639. 			{ SKID.HW_MAGICPOWER,10 }
  3640. 		}
  3641. 	},
  3642.  
  3643. 	[SKID.WS_CARTTERMINATION] = {
  3644. 		"WS_CARTTERMINATION";
  3645. 		SkillName = "CT",
  3646. 		MaxLv = 10,
  3647. 		_NeedSkillList = {
  3648. 			{ SKID.MC_MAMMONITE,10 },
  3649. 			{ SKID.BS_HAMMERFALL,5 },
  3650. 			{ SKID.WS_CARTBOOST,1 }
  3651. 		}
  3652. 	},
  3653.  
  3654. 	[SKID.WS_OVERTHRUSTMAX] = {
  3655. 		"WS_OVERTHRUSTMAX";
  3656. 		SkillName = "MAX OT",
  3657. 		MaxLv = 5,
  3658. 		_NeedSkillList = {
  3659. 			{ SKID.BS_OVERTHRUST,5 }
  3660. 		}
  3661. 	},
  3662.  
  3663. 	[SKID.CG_LONGINGFREEDOM] = {
  3664. 		"CG_LONGINGFREEDOM";
  3665. 		SkillName = "Longing for Freedom",
  3666. 		MaxLv = 5,
  3667. 		NeedSkillList = {
  3668. 			[JOBID.JT_BARD_H] = {
  3669. 				{ SKID.CG_MARIONETTE,1 },
  3670. 				{ SKID.BA_DISSONANCE,3 },
  3671. 				{ SKID.BA_MUSICALLESSON,10 }
  3672. 			},
  3673. 			[JOBID.JT_DANCER_H] = {
  3674. 				{ SKID.CG_MARIONETTE,1 },
  3675. 				{ SKID.DC_UGLYDANCE,3 },
  3676. 				{ SKID.DC_DANCINGLESSON,10 }
  3677. 			}
  3678. 		}
  3679. 	},
  3680.  
  3681. 	[SKID.CG_HERMODE] = {
  3682. 		"CG_HERMODE";
  3683. 		SkillName = "Wand of Hermode",
  3684. 		MaxLv = 5,
  3685. 		NeedSkillList = {
  3686. 			[JOBID.JT_BARD_H] = {
  3687. 				{ SKID.AC_CONCENTRATION,10 },
  3688. 				{ SKID.BA_MUSICALLESSON,10 }
  3689. 			},
  3690. 			[JOBID.JT_DANCER_H] = {
  3691. 				{ SKID.AC_CONCENTRATION,10 },
  3692. 				{ SKID.DC_DANCINGLESSON,10 }
  3693. 			}
  3694. 		}
  3695. 	},
  3696.  
  3697. 	[SKID.CG_TAROTCARD] = {
  3698. 		"CG_TAROTCARD";
  3699. 		SkillName = "Tarot",
  3700. 		MaxLv = 5,
  3701. 		NeedSkillList = {
  3702. 			[JOBID.JT_BARD_H] = {
  3703. 				{ SKID.AC_CONCENTRATION,10 },
  3704. 				{ SKID.BA_DISSONANCE,3 }
  3705. 			},
  3706. 			[JOBID.JT_DANCER_H] = {
  3707. 				{ SKID.AC_CONCENTRATION,10 },
  3708. 				{ SKID.DC_UGLYDANCE,3 }
  3709. 			}
  3710. 		}
  3711. 	},
  3712.  
  3713. 	[SKID.CR_ACIDDEMONSTRATION] = {
  3714. 		"CR_ACIDDEMONSTRATION";
  3715. 		SkillName = "AD",
  3716. 		MaxLv = 10,
  3717. 		_NeedSkillList = {
  3718. 			{ SKID.AM_DEMONSTRATION,5 },
  3719. 			{ SKID.AM_ACIDTERROR,5 }
  3720. 		}
  3721. 	},
  3722.  
  3723. 	[SKID.CR_CULTIVATION] = {
  3724. 		"CR_CULTIVATION";
  3725. 		SkillName = "Plant Cultivation",
  3726. 		MaxLv = 2,
  3727. 		SpAmount = { 10, 10 }
  3728. 	},
  3729.  
  3730. 	[SKID.TK_MISSION] = {
  3731. 		"TK_MISSION";
  3732. 		SkillName = "TaeKwon Mission",
  3733. 		MaxLv = 1,
  3734. 		_NeedSkillList = {
  3735. 			{ SKID.TK_POWER,5 }
  3736. 		}
  3737. 	},
  3738.  
  3739. 	[SKID.SL_HIGH] = {
  3740. 		"SL_HIGH";
  3741. 		SkillName = "Rebirth Spirit",
  3742. 		MaxLv = 5,
  3743. 		_NeedSkillList = {
  3744. 			{ SKID.SL_SUPERNOVICE,5 }
  3745. 		}
  3746. 	},
  3747.  
  3748. 	[SKID.KN_ONEHAND] = {
  3749. 		"KN_ONEHAND";
  3750. 		SkillName = "One-Hand Quicken",
  3751. 		MaxLv = 1,
  3752. 		Type = "Soul",
  3753. 		_NeedSkillList = {
  3754. 			{ SKID.KN_TWOHANDQUICKEN,10 }
  3755. 		}
  3756. 	},
  3757.  
  3758. 	[SKID.AM_TWILIGHT1] = {
  3759. 		"AM_TWILIGHT1";
  3760. 		SkillName = "Twilight Alchemy",
  3761. 		MaxLv = 1,
  3762. 		Type = "Soul",
  3763. 		_NeedSkillList = {
  3764. 			{ SKID.AM_PHARMACY,10 }
  3765. 		}
  3766. 	},
  3767.  
  3768. 	[SKID.AM_TWILIGHT2] = {
  3769. 		"AM_TWILIGHT2";
  3770. 		SkillName = "Twilight Alchemy",
  3771. 		MaxLv = 1,
  3772. 		Type = "Soul",
  3773. 		_NeedSkillList = {
  3774. 			{ SKID.AM_PHARMACY,10 }
  3775. 		}
  3776. 	},
  3777.  
  3778. 	[SKID.AM_TWILIGHT3] = {
  3779. 		"AM_TWILIGHT3";
  3780. 		SkillName = "Twilight Alchemy",
  3781. 		MaxLv = 1,
  3782. 		Type = "Soul",
  3783. 		_NeedSkillList = {
  3784. 			{ SKID.AM_PHARMACY,10 }
  3785. 		}
  3786. 	},
  3787.  
  3788. 	[SKID.HT_POWER] = {
  3789. 		"HT_POWER";
  3790. 		SkillName = "Beast Strafing",
  3791. 		MaxLv = 1,
  3792. 		Type = "Soul",
  3793. 		_NeedSkillList = {
  3794. 			{ SKID.AC_DOUBLE,10 }
  3795. 		}
  3796. 	},
  3797.  
  3798. 	[SKID.GS_GLITTERING] = {
  3799. 		"GS_GLITTERING";
  3800. 		SkillName = "Flip the Coin",
  3801. 		MaxLv = 5,
  3802. 	},
  3803.  
  3804. 	[SKID.GS_FLING] = {
  3805. 		"GS_FLING";
  3806. 		SkillName = "Fling",
  3807. 		MaxLv = 1,
  3808. 		_NeedSkillList = {
  3809. 			{ SKID.GS_GLITTERING,1 }
  3810. 		}
  3811. 	},
  3812.  
  3813. 	[SKID.GS_TRIPLEACTION] = {
  3814. 		"GS_TRIPLEACTION";
  3815. 		SkillName = "Triple Action",
  3816. 		MaxLv = 1,
  3817. 		_NeedSkillList = {
  3818. 			{ SKID.GS_GLITTERING,1 },
  3819. 			{ SKID.GS_CHAINACTION,10 }
  3820. 		}
  3821. 	},
  3822.  
  3823. 	[SKID.GS_BULLSEYE] = {
  3824. 		"GS_BULLSEYE";
  3825. 		SkillName = "Bull's Eye",
  3826. 		MaxLv = 1,
  3827. 		_NeedSkillList = {
  3828. 			{ SKID.GS_GLITTERING,5 },
  3829. 			{ SKID.GS_TRACKING,10 }
  3830. 		}
  3831. 	},
  3832.  
  3833. 	[SKID.GS_MADNESSCANCEL] = {
  3834. 		"GS_MADNESSCANCEL";
  3835. 		SkillName = "Madness Canceller",
  3836. 		MaxLv = 1,
  3837. 		_NeedSkillList = {
  3838. 			{ SKID.GS_GATLINGFEVER,10 },
  3839. 			{ SKID.GS_GLITTERING,4 }
  3840. 		}
  3841. 	},
  3842.  
  3843. 	[SKID.GS_ADJUSTMENT] = {
  3844. 		"GS_ADJUSTMENT";
  3845. 		SkillName = "Adjustment",
  3846. 		MaxLv = 1,
  3847. 		_NeedSkillList = {
  3848. 			{ SKID.GS_GLITTERING,4 },
  3849. 			{ SKID.GS_DISARM,5 }
  3850. 		}
  3851. 	},
  3852.  
  3853. 	[SKID.GS_INCREASING] = {
  3854. 		"GS_INCREASING";
  3855. 		SkillName = "Increasing Accuracy",
  3856. 		MaxLv = 1,
  3857. 		_NeedSkillList = {
  3858. 			{ SKID.GS_GLITTERING,2 },
  3859. 			{ SKID.GS_SNAKEEYE,10 }
  3860. 		}
  3861. 	},
  3862.  
  3863. 	[SKID.GS_MAGICALBULLET] = {
  3864. 		"GS_MAGICALBULLET";
  3865. 		SkillName = "Magical Bullet",
  3866. 		MaxLv = 1,
  3867. 		_NeedSkillList = {
  3868. 			{ SKID.GS_GLITTERING,1 }
  3869. 		}
  3870. 	},
  3871.  
  3872. 	[SKID.GS_CRACKER] = {
  3873. 		"GS_CRACKER";
  3874. 		SkillName = "Cracker",
  3875. 		MaxLv = 1,
  3876. 		_NeedSkillList = {
  3877. 			{ SKID.GS_GLITTERING,1 }
  3878. 		}
  3879. 	},
  3880.  
  3881. 	[SKID.GS_SINGLEACTION] = {
  3882. 		"GS_SINGLEACTION";
  3883. 		SkillName = "Single Action",
  3884. 		MaxLv = 10,
  3885. 	},
  3886.  
  3887. 	[SKID.GS_SNAKEEYE] = {
  3888. 		"GS_SNAKEEYE";
  3889. 		SkillName = "Snake's Eye",
  3890. 		MaxLv = 10,
  3891. 	},
  3892.  
  3893. 	[SKID.GS_CHAINACTION] = {
  3894. 		"GS_CHAINACTION";
  3895. 		SkillName = "Chain Action",
  3896. 		MaxLv = 10,
  3897. 		_NeedSkillList = {
  3898. 			{ SKID.GS_SINGLEACTION,1 }
  3899. 		}
  3900. 	},
  3901.  
  3902. 	[SKID.GS_TRACKING] = {
  3903. 		"GS_TRACKING";
  3904. 		SkillName = "Tracking",
  3905. 		MaxLv = 10,
  3906. 		SpAmount = { 15, 20, 25, 30, 35, 40, 45, 50, 55, 60 },
  3907. 		_NeedSkillList = {
  3908. 			{ SKID.GS_SINGLEACTION,5 }
  3909. 		}
  3910. 	},
  3911.  
  3912. 	[SKID.GS_DISARM] = {
  3913. 		"GS_DISARM";
  3914. 		SkillName = "Disarm",
  3915. 		MaxLv = 5,
  3916. 		SpAmount = { 15, 20, 25, 30, 35 },
  3917. 		_NeedSkillList = {
  3918. 			{ SKID.GS_TRACKING,7 }
  3919. 		}
  3920. 	},
  3921.  
  3922. 	[SKID.GS_PIERCINGSHOT] = {
  3923. 		"GS_PIERCINGSHOT";
  3924. 		SkillName = "Piercing Shot",
  3925. 		MaxLv = 5,
  3926. 		SpAmount = { 11, 12, 13, 14, 15 },
  3927. 		_NeedSkillList = {
  3928. 			{ SKID.GS_TRACKING,5 }
  3929. 		}
  3930. 	},
  3931.  
  3932. 	[SKID.GS_RAPIDSHOWER] = {
  3933. 		"GS_RAPIDSHOWER";
  3934. 		SkillName = "Rapid Shower",
  3935. 		MaxLv = 10,
  3936. 		SpAmount = { 22, 24, 26, 28, 30, 32, 34, 36, 38, 40 },
  3937. 		_NeedSkillList = {
  3938. 			{ SKID.GS_CHAINACTION,3 }
  3939. 		}
  3940. 	},
  3941.  
  3942. 	[SKID.GS_DESPERADO] = {
  3943. 		"GS_DESPERADO";
  3944. 		SkillName = "Desperado",
  3945. 		MaxLv = 10,
  3946. 		SpAmount = { 32, 34, 36, 38, 40, 42, 44, 46, 48, 50 },
  3947. 		_NeedSkillList = {
  3948. 			{ SKID.GS_RAPIDSHOWER,5 }
  3949. 		}
  3950. 	},
  3951.  
  3952. 	[SKID.GS_GATLINGFEVER] = {
  3953. 		"GS_GATLINGFEVER";
  3954. 		SkillName = "Gatling Fever",
  3955. 		MaxLv = 10,
  3956. 		SpAmount = { 30, 32, 34, 36, 38, 40, 42, 44, 46, 48 },
  3957. 		_NeedSkillList = {
  3958. 			{ SKID.GS_RAPIDSHOWER,7 },
  3959. 			{ SKID.GS_DESPERADO,5 }
  3960. 		}
  3961. 	},
  3962.  
  3963. 	[SKID.GS_DUST] = {
  3964. 		"GS_DUST";
  3965. 		SkillName = "Dust",
  3966. 		MaxLv = 10,
  3967. 		SpAmount = { 3, 6, 9, 12, 15, 18, 21, 24, 27, 30 },
  3968. 		_NeedSkillList = {
  3969. 			{ SKID.GS_SINGLEACTION,5 }
  3970. 		}
  3971. 	},
  3972.  
  3973. 	[SKID.GS_FULLBUSTER] = {
  3974. 		"GS_FULLBUSTER";
  3975. 		SkillName = "Full Buster",
  3976. 		MaxLv = 10,
  3977. 		SpAmount = { 20, 25, 30, 35, 40, 45, 50, 55, 60, 65 },
  3978. 		_NeedSkillList = {
  3979. 			{ SKID.GS_DUST,3 }
  3980. 		}
  3981. 	},
  3982.  
  3983. 	[SKID.GS_SPREADATTACK] = {
  3984. 		"GS_SPREADATTACK";
  3985. 		SkillName = "Spread Attack",
  3986. 		MaxLv = 10,
  3987. 		SpAmount = { 15, 20, 25, 30, 35, 40, 45, 50, 55, 60 },
  3988. 		_NeedSkillList = {
  3989. 			{ SKID.GS_FULLBUSTER,5 }
  3990. 		}
  3991. 	},
  3992.  
  3993. 	[SKID.GS_GROUNDDRIFT] = {
  3994. 		"GS_GROUNDDRIFT";
  3995. 		SkillName = "Ground Drift",
  3996. 		MaxLv = 10,
  3997. 		SpAmount = { 4, 8, 12, 16, 20, 24, 28, 32, 36, 40 },
  3998. 		_NeedSkillList = {
  3999. 			{ SKID.GS_SPREADATTACK,7 },
  4000. 			{ SKID.GS_FULLBUSTER,5 }
  4001. 		}
  4002. 	},
  4003.  
  4004. 	[SKID.NJ_TOBIDOUGU] = {
  4005. 		"NJ_TOBIDOUGU";
  4006. 		SkillName = "Throwing Mastery",
  4007. 		MaxLv = 10,
  4008. 	},
  4009.  
  4010. 	[SKID.NJ_SYURIKEN] = {
  4011. 		"NJ_SYURIKEN";
  4012. 		SkillName = "Throw Shuriken",
  4013. 		MaxLv = 10,
  4014. 		_NeedSkillList = {
  4015. 			{ SKID.NJ_TOBIDOUGU,1 }
  4016. 		}
  4017. 	},
  4018.  
  4019. 	[SKID.NJ_KUNAI] = {
  4020. 		"NJ_KUNAI";
  4021. 		SkillName = "Throw Kunai",
  4022. 		MaxLv = 5,
  4023. 		_NeedSkillList = {
  4024. 			{ SKID.NJ_SYURIKEN,5 }
  4025. 		}
  4026. 	},
  4027.  
  4028. 	[SKID.NJ_HUUMA] = {
  4029. 		"NJ_HUUMA";
  4030. 		SkillName = "Throw Fuuma Shuriken",
  4031. 		MaxLv = 5,
  4032. 		SpAmount = { 20, 25, 30, 35, 40 },
  4033. 		_NeedSkillList = {
  4034. 			{ SKID.NJ_TOBIDOUGU,5 },
  4035. 			{ SKID.NJ_KUNAI,5 }
  4036. 		}
  4037. 	},
  4038.  
  4039. 	[SKID.NJ_ZENYNAGE] = {
  4040. 		"NJ_ZENYNAGE";
  4041. 		SkillName = "Throw Zeny",
  4042. 		MaxLv = 10,
  4043. 		SpAmount = { 50, 50, 50, 50, 50, 50, 50, 50, 50, 50 },
  4044. 		_NeedSkillList = {
  4045. 			{ SKID.NJ_TOBIDOUGU,10 },
  4046. 			{ SKID.NJ_HUUMA,5 }
  4047. 		}
  4048. 	},
  4049.  
  4050. 	[SKID.NJ_TATAMIGAESHI] = {
  4051. 		"NJ_TATAMIGAESHI";
  4052. 		SkillName = "Reverse Tatami",
  4053. 		MaxLv = 5,
  4054. 	},
  4055.  
  4056. 	[SKID.NJ_KASUMIKIRI] = {
  4057. 		"NJ_KASUMIKIRI";
  4058. 		SkillName = "Mist Slash",
  4059. 		MaxLv = 10,
  4060. 		SpAmount = { 10, 12, 14, 16, 18, 20, 22, 24, 26, 28 },
  4061. 		_NeedSkillList = {
  4062. 			{ SKID.NJ_SHADOWJUMP,1 }
  4063. 		}
  4064. 	},
  4065.  
  4066. 	[SKID.NJ_SHADOWJUMP] = {
  4067. 		"NJ_SHADOWJUMP";
  4068. 		SkillName = "Shadow Jump",
  4069. 		MaxLv = 5,
  4070. 		_NeedSkillList = {
  4071. 			{ SKID.NJ_TATAMIGAESHI,1 }
  4072. 		}
  4073. 	},
  4074.  
  4075. 	[SKID.NJ_KIRIKAGE] = {
  4076. 		"NJ_KIRIKAGE";
  4077. 		SkillName = "Shadow Slash",
  4078. 		MaxLv = 5,
  4079. 		SpAmount = { 14, 16, 18, 20, 22 },
  4080. 		_NeedSkillList = {
  4081. 			{ SKID.NJ_KASUMIKIRI,5 }
  4082. 		}
  4083. 	},
  4084.  
  4085. 	[SKID.NJ_UTSUSEMI] = {
  4086. 		"NJ_UTSUSEMI";
  4087. 		SkillName = "Cast-off Ciceda Shell",
  4088. 		MaxLv = 5,
  4089. 		SpAmount = { 12, 15, 18, 21, 24 },
  4090. 		_NeedSkillList = {
  4091. 			{ SKID.NJ_SHADOWJUMP,5 }
  4092. 		}
  4093. 	},
  4094.  
  4095. 	[SKID.NJ_BUNSINJYUTSU] = {
  4096. 		"NJ_BUNSINJYUTSU";
  4097. 		SkillName = "Illusionary Shadow",
  4098. 		MaxLv = 10,
  4099. 		SpAmount = { 30, 32, 34, 36, 38, 40, 42, 44, 46, 48 },
  4100. 		_NeedSkillList = {
  4101. 			{ SKID.NJ_NEN,1 },
  4102. 			{ SKID.NJ_UTSUSEMI,4 },
  4103. 			{ SKID.NJ_KIRIKAGE,3 }
  4104. 		}
  4105. 	},
  4106.  
  4107. 	[SKID.NJ_NINPOU] = {
  4108. 		"NJ_NINPOU";
  4109. 		SkillName = "Ninpou Training",
  4110. 		MaxLv = 10,
  4111. 	},
  4112.  
  4113. 	[SKID.NJ_KOUENKA] = {
  4114. 		"NJ_KOUENKA";
  4115. 		SkillName = "Crimson Fire Blossom",
  4116. 		MaxLv = 10,
  4117. 		SpAmount = { 18, 20, 22, 24, 26, 28, 30, 32, 34, 36 },
  4118. 		_NeedSkillList = {
  4119. 			{ SKID.NJ_NINPOU,1 }
  4120. 		}
  4121. 	},
  4122.  
  4123. 	[SKID.NJ_KAENSIN] = {
  4124. 		"NJ_KAENSIN";
  4125. 		SkillName = "Crimson Fire Formation",
  4126. 		MaxLv = 10,
  4127. 		_NeedSkillList = {
  4128. 			{ SKID.NJ_KOUENKA,5 }
  4129. 		}
  4130. 	},
  4131.  
  4132. 	[SKID.NJ_BAKUENRYU] = {
  4133. 		"NJ_BAKUENRYU";
  4134. 		SkillName = "DFF",
  4135. 		MaxLv = 5,
  4136. 		SpAmount = { 20, 25, 30, 35, 40 },
  4137. 		_NeedSkillList = {
  4138. 			{ SKID.NJ_NINPOU,10 },
  4139. 			{ SKID.NJ_KAENSIN,7 }
  4140. 		}
  4141. 	},
  4142.  
  4143. 	[SKID.NJ_HYOUSENSOU] = {
  4144. 		"NJ_HYOUSENSOU";
  4145. 		SkillName = "Lightning Spear",
  4146. 		MaxLv = 10,
  4147. 		SpAmount = { 15, 18, 21, 24, 27, 30, 33, 36, 39, 42 },
  4148. 		_NeedSkillList = {
  4149. 			{ SKID.NJ_NINPOU,1 }
  4150. 		}
  4151. 	},
  4152.  
  4153. 	[SKID.NJ_SUITON] = {
  4154. 		"NJ_SUITON";
  4155. 		SkillName = "Water Escape Technique",
  4156. 		MaxLv = 10,
  4157. 		SpAmount = { 15, 18, 21, 24, 27, 30, 33, 36, 39, 42 },
  4158. 		_NeedSkillList = {
  4159. 			{ SKID.NJ_HYOUSENSOU,5 }
  4160. 		}
  4161. 	},
  4162.  
  4163. 	[SKID.NJ_HYOUSYOURAKU] = {
  4164. 		"NJ_HYOUSYOURAKU";
  4165. 		SkillName = "Falling Ice Pillar",
  4166. 		MaxLv = 5,
  4167. 		SpAmount = { 40, 45, 50, 55, 60 },
  4168. 		_NeedSkillList = {
  4169. 			{ SKID.NJ_NINPOU,10 },
  4170. 			{ SKID.NJ_SUITON,7 }
  4171. 		}
  4172. 	},
  4173.  
  4174. 	[SKID.NJ_HUUJIN] = {
  4175. 		"NJ_HUUJIN";
  4176. 		SkillName = "Wind Blade",
  4177. 		MaxLv = 10,
  4178. 		SpAmount = { 12, 14, 16, 18, 20, 22, 24, 26, 28, 30 },
  4179. 		_NeedSkillList = {
  4180. 			{ SKID.NJ_NINPOU,1 }
  4181. 		}
  4182. 	},
  4183.  
  4184. 	[SKID.NJ_RAIGEKISAI] = {
  4185. 		"NJ_RAIGEKISAI";
  4186. 		SkillName = "Lightning Crash",
  4187. 		MaxLv = 5,
  4188. 		SpAmount = { 16, 20, 24, 28, 32 },
  4189. 		_NeedSkillList = {
  4190. 			{ SKID.NJ_HUUJIN,5 }
  4191. 		}
  4192. 	},
  4193.  
  4194. 	[SKID.NJ_KAMAITACHI] = {
  4195. 		"NJ_KAMAITACHI";
  4196. 		SkillName = "NW",
  4197. 		MaxLv = 5,
  4198. 		SpAmount = { 24, 28, 32, 36, 40 },
  4199. 		_NeedSkillList = {
  4200. 			{ SKID.NJ_NINPOU,10 },
  4201. 			{ SKID.NJ_RAIGEKISAI,5 }
  4202. 		}
  4203. 	},
  4204.  
  4205. 	[SKID.NJ_NEN] = {
  4206. 		"NJ_NEN";
  4207. 		SkillName = "Soul",
  4208. 		MaxLv = 5,
  4209. 		SpAmount = { 20, 30, 40, 50, 60 },
  4210. 		_NeedSkillList = {
  4211. 			{ SKID.NJ_NINPOU,5 }
  4212. 		}
  4213. 	},
  4214.  
  4215. 	[SKID.NJ_ISSEN] = {
  4216. 		"NJ_ISSEN";
  4217. 		SkillName = "Final Strike",
  4218. 		MaxLv = 10,
  4219. 		SpAmount = { 55, 60, 65, 70, 75, 80, 85, 90, 95, 100 },
  4220. 		_NeedSkillList = {
  4221. 			{ SKID.NJ_TOBIDOUGU,7 },
  4222. 			{ SKID.NJ_NEN,1 },
  4223. 			{ SKID.NJ_KIRIKAGE,5 }
  4224. 		}
  4225. 	},
  4226.  
  4227. 	[SKID.MB_FIGHTING] = {
  4228. 		"MB_FIGHTING";
  4229. 		SkillName = "Munak Fighting",
  4230. 	},
  4231.  
  4232. 	[SKID.MB_NEUTRAL] = {
  4233. 		"MB_NEUTRAL";
  4234. 		SkillName = "Bongun Neutral",
  4235. 	},
  4236.  
  4237. 	[SKID.MB_TAIMING_PUTI] = {
  4238. 		"MB_TAIMING_PUTI";
  4239. 		SkillName = "Pet Friend", --Taiming Puti
  4240. 	},
  4241.  
  4242. 	[SKID.MB_WHITEPOTION] = {
  4243. 		"MB_WHITEPOTION";
  4244. 		SkillName = "Ordering White Potion",
  4245. 	},
  4246.  
  4247. 	[SKID.MB_MENTAL] = {
  4248. 		"MB_MENTAL";
  4249. 		SkillName = "Ordering Mental",
  4250. 	},
  4251.  
  4252. 	[SKID.MB_CARDPITCHER] = {
  4253. 		"MB_CARDPITCHER";
  4254. 		SkillName = "Card Pitcher",
  4255. 	},
  4256.  
  4257. 	[SKID.MB_PETPITCHER] = {
  4258. 		"MB_PETPITCHER";
  4259. 		SkillName = "Pet Pitcher",
  4260. 	},
  4261.  
  4262. 	[SKID.MB_BODYSTUDY] = {
  4263. 		"MB_BODYSTUDY";
  4264. 		SkillName = "Body Studying",
  4265. 	},
  4266.  
  4267. 	[SKID.MB_BODYALTER] = {
  4268. 		"MB_BODYALTER";
  4269. 		SkillName = "Body Altering",
  4270. 	},
  4271.  
  4272. 	[SKID.MB_PETMEMORY] = {
  4273. 		"MB_PETMEMORY";
  4274. 		SkillName = "Pet Memory",
  4275. 	},
  4276.  
  4277. 	[SKID.MB_M_TELEPORT] = {
  4278. 		"MB_M_TELEPORT";
  4279. 		SkillName = "Munak Teleport",
  4280. 	},
  4281.  
  4282. 	[SKID.MB_B_GAIN] = {
  4283. 		"MB_B_GAIN";
  4284. 		SkillName = "Bongun Gain",
  4285. 	},
  4286.  
  4287. 	[SKID.MB_M_GAIN] = {
  4288. 		"MB_M_GAIN";
  4289. 		SkillName = "Munak Gain",
  4290. 	},
  4291.  
  4292. 	[SKID.MB_MISSION] = {
  4293. 		"MB_MISSION";
  4294. 		SkillName = "Taming Mission",
  4295. 	},
  4296.  
  4297. 	[SKID.MB_MUNAKKNOWLEDGE] = {
  4298. 		"MB_MUNAKKNOWLEDGE";
  4299. 		SkillName = "Taming Master",
  4300. 	},
  4301.  
  4302. 	[SKID.MB_MUNAKBALL] = {
  4303. 		"MB_MUNAKBALL";
  4304. 		SkillName = "Munak Ball",
  4305. 	},
  4306.  
  4307. 	[SKID.MB_SCROLL] = {
  4308. 		"MB_SCROLL";
  4309. 		SkillName = "Bongun Scroll",
  4310. 	},
  4311.  
  4312. 	[SKID.MB_B_GATHERING] = {
  4313. 		"MB_B_GATHERING";
  4314. 		SkillName = "Bongun Gathering",
  4315. 	},
  4316.  
  4317. 	[SKID.MB_M_GATHERING] = {
  4318. 		"MB_M_GATHERING";
  4319. 		SkillName = "Munak Gathering",
  4320. 	},
  4321.  
  4322. 	[SKID.MB_B_EXCLUDE] = {
  4323. 		"MB_B_EXCLUDE";
  4324. 		SkillName = "Bongun Exclude",
  4325. 	},
  4326.  
  4327. 	[SKID.MB_B_DRIFT] = {
  4328. 		"MB_B_DRIFT";
  4329. 		SkillName = "Bongun Drift",
  4330. 	},
  4331.  
  4332. 	[SKID.MB_B_WALLRUSH] = {
  4333. 		"MB_B_WALLRUSH";
  4334. 		SkillName = "Bongun Wall Rush",
  4335. 	},
  4336.  
  4337. 	[SKID.MB_M_WALLRUSH] = {
  4338. 		"MB_M_WALLRUSH";
  4339. 		SkillName = "Munak Wall Rush",
  4340. 	},
  4341.  
  4342. 	[SKID.MB_B_WALLSHIFT] = {
  4343. 		"MB_B_WALLSHIFT";
  4344. 		SkillName = "Bongun Wall Shift",
  4345. 	},
  4346.  
  4347. 	[SKID.MB_M_WALLCRASH] = {
  4348. 		"MB_M_WALLCRASH";
  4349. 		SkillName = "Munak Wall Crash",
  4350. 	},
  4351.  
  4352. 	[SKID.MB_M_REINCARNATION] = {
  4353. 		"MB_M_REINCARNATION";
  4354. 		SkillName = "Munak Reincarnation",
  4355. 	},
  4356.  
  4357. 	[SKID.MB_B_EQUIP] = {
  4358. 		"MB_B_EQUIP";
  4359. 		SkillName = "Bongun Almighty", -- Equip
  4360. 	},
  4361.  
  4362. 	[SKID.SL_DEATHKNIGHT] = {
  4363. 		"SL_DEATHKNIGHT";
  4364. 		SkillName = "Death Knight Spirit",
  4365. 	},
  4366.  
  4367. 	[SKID.SL_COLLECTOR] = {
  4368. 		"SL_COLLECTOR";
  4369. 		SkillName = "Dark Collector Spirit",
  4370. 	},
  4371.  
  4372. 	[SKID.SL_NINJA] = {
  4373. 		"SL_NINJA";
  4374. 		SkillName = "Ninja Spirit",
  4375. 	},
  4376.  
  4377. 	[SKID.SL_GUNNER] = {
  4378. 		"SL_GUNNER";
  4379. 		SkillName = "Gunslinger Spirit",
  4380. 	},
  4381.  
  4382. 	[SKID.AM_TWILIGHT4] = {
  4383. 		"AM_TWILIGHT4";
  4384. 		SkillName = "Twilight Alchemy",
  4385. 	},
  4386.  
  4387. 	[SKID.DE_BERSERKAIZER] = {
  4388. 		"DE_BERSERKAIZER";
  4389. 		SkillName = "Berserk Kaizer",
  4390. 	},
  4391.  
  4392. 	[SKID.DA_DARKPOWER] = {
  4393. 		"DA_DARKPOWER";
  4394. 		SkillName = "Dark Soul Power",
  4395. 	},
  4396.  
  4397. 	[SKID.DE_PASSIVE] = {
  4398. 		"DE_PASSIVE";
  4399. 		SkillName = "Death Passive",
  4400. 	},
  4401.  
  4402. 	[SKID.DE_PATTACK] = {
  4403. 		"DE_PATTACK";
  4404. 		SkillName = "Death Passive Attack",
  4405. 	},
  4406.  
  4407. 	[SKID.DE_PSPEED] = {
  4408. 		"DE_PSPEED";
  4409. 		SkillName = "Death Passive Speed",
  4410. 	},
  4411.  
  4412. 	[SKID.DE_PDEFENSE] = {
  4413. 		"DE_PDEFENSE";
  4414. 		SkillName = "Death Passive Defense",
  4415. 	},
  4416.  
  4417. 	[SKID.DE_PCRITICAL] = {
  4418. 		"DE_PCRITICAL";
  4419. 		SkillName = "Death Passive Critical",
  4420. 	},
  4421.  
  4422. 	[SKID.DE_PHP] = {
  4423. 		"DE_PHP";
  4424. 		SkillName = "Death Passive HP",
  4425. 	},
  4426.  
  4427. 	[SKID.DE_PSP] = {
  4428. 		"DE_PSP";
  4429. 		SkillName = "Death Passive SP",
  4430. 	},
  4431.  
  4432. 	[SKID.DE_RESET] = {
  4433. 		"DE_RESET";
  4434. 		SkillName = "Death Optimize", -- Reset
  4435. 	},
  4436.  
  4437. 	[SKID.DE_RANKING] = {
  4438. 		"DE_RANKING";
  4439. 		SkillName = "Death Ranking",
  4440. 	},
  4441.  
  4442. 	[SKID.DE_PTRIPLE] = {
  4443. 		"DE_PTRIPLE";
  4444. 		SkillName = "Death Passive Triple",
  4445. 	},
  4446.  
  4447. 	[SKID.DE_ENERGY] = {
  4448. 		"DE_ENERGY";
  4449. 		SkillName = "Death Energy",
  4450. 	},
  4451.  
  4452. 	[SKID.DE_NIGHTMARE] = {
  4453. 		"DE_NIGHTMARE";
  4454. 		SkillName = "Death Nightmare",
  4455. 	},
  4456.  
  4457. 	[SKID.DE_SLASH] = {
  4458. 		"DE_SLASH";
  4459. 		SkillName = "Death Slash",
  4460. 	},
  4461.  
  4462. 	[SKID.DE_COIL] = {
  4463. 		"DE_COIL";
  4464. 		SkillName = "Death Coil",
  4465. 	},
  4466.  
  4467. 	[SKID.DE_WAVE] = {
  4468. 		"DE_WAVE";
  4469. 		SkillName = "Death Wave",
  4470. 	},
  4471.  
  4472. 	[SKID.DE_REBIRTH] = {
  4473. 		"DE_REBIRTH";
  4474. 		SkillName = "Death Reverse Energy", -- Rebirth
  4475. 	},
  4476.  
  4477. 	[SKID.DE_AURA] = {
  4478. 		"DE_AURA";
  4479. 		SkillName = "Death Aura",
  4480. 	},
  4481.  
  4482. 	[SKID.DE_FREEZER] = {
  4483. 		"DE_FREEZER";
  4484. 		SkillName = "Death Freezer",
  4485. 	},
  4486.  
  4487. 	[SKID.DE_CHANGEATTACK] = {
  4488. 		"DE_CHANGEATTACK";
  4489. 		SkillName = "Death Change Attack",
  4490. 	},
  4491.  
  4492. 	[SKID.DE_PUNISH] = {
  4493. 		"DE_PUNISH";
  4494. 		SkillName = "Death Punish",
  4495. 	},
  4496.  
  4497. 	[SKID.DE_POISON] = {
  4498. 		"DE_POISON";
  4499. 		SkillName = "Death Poison Slash",
  4500. 	},
  4501.  
  4502. 	[SKID.DE_INSTANT] = {
  4503. 		"DE_INSTANT";
  4504. 		SkillName = "Death Instant Barrier",
  4505. 		SpAmount = { 50, 100, 150, 200, 250, 300, 350 }
  4506. 	},
  4507.  
  4508. 	[SKID.DE_WARNING] = {
  4509. 		"DE_WARNING";
  4510. 		SkillName = "Death Warning",
  4511. 	},
  4512.  
  4513. 	[SKID.DE_RANKEDKNIFE] = {
  4514. 		"DE_RANKEDKNIFE";
  4515. 		SkillName = "Death Knife",
  4516. 	},
  4517.  
  4518. 	[SKID.DE_RANKEDGRADIUS] = {
  4519. 		"DE_RANKEDGRADIUS";
  4520. 		SkillName = "Death Gradius",
  4521. 	},
  4522.  
  4523. 	[SKID.DE_GAUGE] = {
  4524. 		"DE_GAUGE";
  4525. 		SkillName = "Mighty Gauge",
  4526. 	},
  4527.  
  4528. 	[SKID.DE_GTIME] = {
  4529. 		"DE_GTIME";
  4530. 		SkillName = "Mighty Time Charge",
  4531. 	},
  4532.  
  4533. 	[SKID.DE_GPAIN] = {
  4534. 		"DE_GPAIN";
  4535. 		SkillName = "Mighty Pain Charge",
  4536. 	},
  4537.  
  4538. 	[SKID.DE_GSKILL] = {
  4539. 		"DE_GSKILL";
  4540. 		SkillName = "Mighty Skill Charge",
  4541. 	},
  4542.  
  4543. 	[SKID.DE_GKILL] = {
  4544. 		"DE_GKILL";
  4545. 		SkillName = "Mighty Kill Charge",
  4546. 	},
  4547.  
  4548. 	[SKID.DE_ACCEL] = {
  4549. 		"DE_ACCEL";
  4550. 		SkillName = "Dead Acceleration",
  4551. 	},
  4552.  
  4553. 	[SKID.DE_BLOCKDOUBLE] = {
  4554. 		"DE_BLOCKDOUBLE";
  4555. 		SkillName = "Dead Double Blocking",
  4556. 	},
  4557.  
  4558. 	[SKID.DE_BLOCKMELEE] = {
  4559. 		"DE_BLOCKMELEE";
  4560. 		SkillName = "Dead Near(Melee) Blocking",
  4561. 	},
  4562.  
  4563. 	[SKID.DE_BLOCKFAR] = {
  4564. 		"DE_BLOCKFAR";
  4565. 		SkillName = "Dead Distance(Range) Blocking",
  4566. 	},
  4567.  
  4568. 	[SKID.DE_FRONTATTACK] = {
  4569. 		"DE_FRONTATTACK";
  4570. 		SkillName = "Dead Rush Attack",
  4571. 	},
  4572.  
  4573. 	[SKID.DE_DANGERATTACK] = {
  4574. 		"DE_DANGERATTACK";
  4575. 		SkillName = "Dead Dangerous Attack",
  4576. 	},
  4577.  
  4578. 	[SKID.DE_TWINATTACK] = {
  4579. 		"DE_TWINATTACK";
  4580. 		SkillName = "Dead Twin Attack",
  4581. 	},
  4582.  
  4583. 	[SKID.DE_WINDATTACK] = {
  4584. 		"DE_WINDATTACK";
  4585. 		SkillName = "Dead Storm Attack",
  4586. 	},
  4587.  
  4588. 	[SKID.DE_WATERATTACK] = {
  4589. 		"DE_WATERATTACK";
  4590. 		SkillName = "Dead Water Attack",
  4591. 	},
  4592.  
  4593. 	[SKID.DA_ENERGY] = {
  4594. 		"DA_ENERGY";
  4595. 		SkillName = "Dark Energy",
  4596. 	},
  4597.  
  4598. 	[SKID.DA_CLOUD] = {
  4599. 		"DA_CLOUD";
  4600. 		SkillName = "Dark Cloud",
  4601. 	},
  4602.  
  4603. 	[SKID.DA_FIRSTSLOT] = {
  4604. 		"DA_FIRSTSLOT";
  4605. 		SkillName = "Dark First Fantasy",
  4606. 	},
  4607.  
  4608. 	[SKID.DA_HEADDEF] = {
  4609. 		"DA_HEADDEF";
  4610. 		SkillName = "Dark Head Defense",
  4611. 	},
  4612.  
  4613. 	[SKID.DA_SPACE] = {
  4614. 		"DA_SPACE";
  4615. 		SkillName = "Dark Twilight",
  4616. 	},
  4617.  
  4618. 	[SKID.DA_TRANSFORM] = {
  4619. 		"DA_TRANSFORM";
  4620. 		SkillName = "Dark Transform",
  4621. 	},
  4622.  
  4623. 	[SKID.DA_EXPLOSION] = {
  4624. 		"DA_EXPLOSION";
  4625. 		SkillName = "Dark Explosion",
  4626. 	},
  4627.  
  4628. 	[SKID.DA_REWARD] = {
  4629. 		"DA_REWARD";
  4630. 		SkillName = "Dark Reward",
  4631. 	},
  4632.  
  4633. 	[SKID.DA_CRUSH] = {
  4634. 		"DA_CRUSH";
  4635. 		SkillName = "Dark Crush",
  4636. 	},
  4637.  
  4638. 	[SKID.DA_ITEMREBUILD] = {
  4639. 		"DA_ITEMREBUILD";
  4640. 		SkillName = "Dark Item Rebuild",
  4641. 	},
  4642.  
  4643. 	[SKID.DA_ILLUSION] = {
  4644. 		"DA_ILLUSION";
  4645. 		SkillName = "Dark Illusion",
  4646. 	},
  4647.  
  4648. 	[SKID.DA_NUETRALIZE] = {
  4649. 		"DA_NUETRALIZE";
  4650. 		SkillName = "Dark Nuetralize",
  4651. 	},
  4652.  
  4653. 	[SKID.DA_RUNNER] = {
  4654. 		"DA_RUNNER";
  4655. 		SkillName = "Dark Runner",
  4656. 	},
  4657.  
  4658. 	[SKID.DA_TRANSFER] = {
  4659. 		"DA_TRANSFER";
  4660. 		SkillName = "Dark Transfer",
  4661. 	},
  4662.  
  4663. 	[SKID.DA_WALL] = {
  4664. 		"DA_WALL";
  4665. 		SkillName = "Dark Wall",
  4666. 		SpAmount = { 10, 20, 30, 40, 50 }
  4667. 	},
  4668.  
  4669. 	[SKID.DA_REVENGE] = {
  4670. 		"DA_REVENGE";
  4671. 		SkillName = "Dark Revenge",
  4672. 	},
  4673.  
  4674. 	[SKID.DA_EARPLUG] = {
  4675. 		"DA_EARPLUG";
  4676. 		SkillName = "Dark Ear Plug",
  4677. 	},
  4678.  
  4679. 	[SKID.DA_CONTRACT] = {
  4680. 		"DA_CONTRACT";
  4681. 		SkillName = "Black Gemstone Contract",
  4682. 	},
  4683.  
  4684. 	[SKID.DA_BLACK] = {
  4685. 		"DA_BLACK";
  4686. 		SkillName = "Black Gemstone Magic",
  4687. 	},
  4688.  
  4689. 	[SKID.DA_DREAM] = {
  4690. 		"DA_DREAM";
  4691. 		SkillName = "Black Dream Of Gemstone",
  4692. 	},
  4693.  
  4694. 	[SKID.DA_MAGICCART] = {
  4695. 		"DA_MAGICCART";
  4696. 		SkillName = "Collector Magic Cart",
  4697. 	},
  4698.  
  4699. 	[SKID.DA_COPY] = {
  4700. 		"DA_COPY";
  4701. 		SkillName = "Collector Copy",
  4702. 	},
  4703.  
  4704. 	[SKID.DA_CRYSTAL] = {
  4705. 		"DA_CRYSTAL";
  4706. 		SkillName = "Collector Crystal",
  4707. 	},
  4708.  
  4709. 	[SKID.DA_EXP] = {
  4710. 		"DA_EXP";
  4711. 		SkillName = "Collector Experience",
  4712. 	},
  4713.  
  4714. 	[SKID.DA_CARTSWING] = {
  4715. 		"DA_CARTSWING";
  4716. 		SkillName = "Collector Magical Cart Swing",
  4717. 	},
  4718.  
  4719. 	[SKID.DA_REBUILD] = {
  4720. 		"DA_REBUILD";
  4721. 		SkillName = "Collector Human Rebuild",
  4722. 	},
  4723.  
  4724. 	[SKID.DA_JOBCHANGE] = {
  4725. 		"DA_JOBCHANGE";
  4726. 		SkillName = "Collector Novice Job Change",
  4727. 	},
  4728.  
  4729. 	[SKID.DA_EDARKNESS] = {
  4730. 		"DA_EDARKNESS";
  4731. 		SkillName = "Collector Emperium Darkness",
  4732. 	},
  4733.  
  4734. 	[SKID.DA_EGUARDIAN] = {
  4735. 		"DA_EGUARDIAN";
  4736. 		SkillName = "Collector Emperium Guardian",
  4737. 	},
  4738.  
  4739. 	[SKID.DA_TIMEOUT] = {
  4740. 		"DA_TIMEOUT";
  4741. 		SkillName = "Collector Time Out",
  4742. 	},
  4743.  
  4744. 	[SKID.ALL_TIMEIN] = {
  4745. 		"ALL_TIMEIN";
  4746. 		SkillName = "Time In",
  4747. 	},
  4748.  
  4749. 	[SKID.DA_ZENYRANK] = {
  4750. 		"DA_ZENYRANK";
  4751. 		SkillName = "Collector Ranking",
  4752. 	},
  4753.  
  4754. 	[SKID.DA_ACCESSORYMIX] = {
  4755. 		"DA_ACCESSORYMIX";
  4756. 		SkillName = "Collector  Mix",
  4757. 	},
  4758.  
  4759. 	[SKID.NPC_EARTHQUAKE] = {
  4760. 		"NPC_EARTHQUAKE";
  4761. 		SkillName = "Earth Quake",
  4762. 	},
  4763.  
  4764. 	[SKID.NPC_DRAGONFEAR] = {
  4765. 		"NPC_DRAGONFEAR";
  4766. 		SkillName = "Dragon Fear",
  4767. 	},
  4768.  
  4769. 	[SKID.NPC_PULSESTRIKE] = {
  4770. 		"NPC_PULSESTRIKE";
  4771. 		SkillName = "Pulse Strike",
  4772. 	},
  4773.  
  4774. 	[SKID.NPC_HELLJUDGEMENT] = {
  4775. 		"NPC_HELLJUDGEMENT";
  4776. 		SkillName = "Hell Judgement",
  4777. 	},
  4778.  
  4779. 	[SKID.NPC_WIDESILENCE] = {
  4780. 		"NPC_WIDESILENCE";
  4781. 		SkillName = "Wide Silence",
  4782. 	},
  4783.  
  4784. 	[SKID.NPC_WIDEFREEZE] = {
  4785. 		"NPC_WIDEFREEZE";
  4786. 		SkillName = "Wide Freeze",
  4787. 	},
  4788.  
  4789. 	[SKID.NPC_WIDEBLEEDING] = {
  4790. 		"NPC_WIDEBLEEDING";
  4791. 		SkillName = "Wide Bleeding",
  4792. 	},
  4793.  
  4794. 	[SKID.NPC_WIDESTONE] = {
  4795. 		"NPC_WIDESTONE";
  4796. 		SkillName = "Wide Stone",
  4797. 	},
  4798.  
  4799. 	[SKID.NPC_WIDECONFUSE] = {
  4800. 		"NPC_WIDECONFUSE";
  4801. 		SkillName = "Wide Confuse",
  4802. 	},
  4803.  
  4804. 	[SKID.NPC_WIDESLEEP] = {
  4805. 		"NPC_WIDESLEEP";
  4806. 		SkillName = "Wide Sleep",
  4807. 	},
  4808.  
  4809. 	[SKID.NPC_EVILLAND] = {
  4810. 		"NPC_EVILLAND";
  4811. 		SkillName = "Evil Land",
  4812. 	},
  4813.  
  4814. 	[SKID.NPC_MAGICMIRROR] = {
  4815. 		"NPC_MAGICMIRROR";
  4816. 		SkillName = "Magic Mirror",
  4817. 	},
  4818.  
  4819. 	[SKID.NPC_SLOWCAST] = {
  4820. 		"NPC_SLOWCAST";
  4821. 		SkillName = "Slow Cast",
  4822. 	},
  4823.  
  4824. 	[SKID.NPC_CRITICALWOUND] = {
  4825. 		"NPC_CRITICALWOUND";
  4826. 		SkillName = "Critical Wound",
  4827. 	},
  4828.  
  4829. 	[SKID.NPC_STONESKIN] = {
  4830. 		"NPC_STONESKIN";
  4831. 		SkillName = "Stone Skin",
  4832. 	},
  4833.  
  4834. 	[SKID.NPC_ANTIMAGIC] = {
  4835. 		"NPC_ANTIMAGIC";
  4836. 		SkillName = "Anti Magic",
  4837. 	},
  4838.  
  4839. 	[SKID.NPC_WIDECURSE] = {
  4840. 		"NPC_WIDECURSE";
  4841. 		SkillName = "Wide Curse",
  4842. 	},
  4843.  
  4844. 	[SKID.NPC_WIDESTUN] = {
  4845. 		"NPC_WIDESTUN";
  4846. 		SkillName = "Wide Stun",
  4847. 	},
  4848.  
  4849. 	[SKID.NPC_VAMPIRE_GIFT] = {
  4850. 		"NPC_VAMPIRE_GIFT";
  4851. 		SkillName = "Vampire Gift",
  4852. 	},
  4853.  
  4854. 	[SKID.NPC_WIDESOULDRAIN] = {
  4855. 		"NPC_WIDESOULDRAIN";
  4856. 		SkillName = "Wide Soul Drain",
  4857. 	},
  4858.  
  4859. 	[SKID.ALL_INCCARRY] = {
  4860. 		"ALL_INCCARRY";
  4861. 		SkillName = "Enlarge Weight Limit R",
  4862. 	},
  4863.  
  4864. 	[SKID.NPC_HELLPOWER] = {
  4865. 		"NPC_HELLPOWER";
  4866. 		SkillName = "Hell Power",
  4867. 	},
  4868.  
  4869. 	[SKID.NPC_ALLHEAL] = {
  4870. 		"NPC_ALLHEAL";
  4871. 		SkillName = "All Heal",
  4872. 	},
  4873.  
  4874. 	[SKID.GM_SANDMAN] = {
  4875. 		"GM_SANDMAN";
  4876. 		SkillName = "Goodnight, Sweetie",
  4877. 	},
  4878.  
  4879. 	[SKID.CASH_BLESSING] = {
  4880. 		"CASH_BLESSING";
  4881. 		SkillName = "Party Blessing Scroll",
  4882. 	},
  4883. 	[SKID.CASH_INCAGI] = {
  4884. 		"CASH_INCAGI";
  4885. 		SkillName = "Party Agi Up Scroll",
  4886. 	},
  4887. 	[SKID.CASH_ASSUMPTIO] = {
  4888. 		"CASH_ASSUMPTIO";
  4889. 		SkillName = "Party Assump Scroll",
  4890. 	},
  4891.  
  4892. 	[SKID.ALL_CATCRY] = {
  4893. 		"ALL_CATCRY";
  4894. 		SkillName = "Crying Monster",
  4895. 	},
  4896.  
  4897. 	[SKID.ALL_PARTYFLEE] = {
  4898. 		"ALL_PARTYFLEE";
  4899. 		SkillName = "Blow! Flower Wind",
  4900. 	},
  4901.  
  4902. 	[SKID.ALL_ANGEL_PROTECT] = {
  4903. 		"ALL_ANGEL_PROTECT";
  4904. 		SkillName = "Thank You",
  4905. 	},
  4906.  
  4907. 	[SKID.ALL_DREAM_SUMMERNIGHT] = {
  4908. 		"ALL_DREAM_SUMMERNIGHT";
  4909. 		SkillName = "A Dream Of Summer Night",
  4910. 	},
  4911.  
  4912. 	[SKID.ALL_REVERSEORCISH] = {
  4913. 		"ALL_REVERSEORCISH";
  4914. 		SkillName = "Reverse Orcish",
  4915. 	},
  4916.  
  4917. 	[SKID.ALL_WEWISH] = {
  4918. 		"ALL_WEWISH";
  4919. 		SkillName = "We Wish",
  4920. 	},
  4921.  
  4922. 	[SKID.KN_CHARGEATK] = {
  4923. 		"KN_CHARGEATK";
  4924. 		SkillName = "Charge Attack",
  4925. 		MaxLv = 1,
  4926. 		Type = "Quest",
  4927. 	},
  4928.  
  4929. 	[SKID.CR_SHRINK] = {
  4930. 		"CR_SHRINK";
  4931. 		SkillName = "Shrink",
  4932. 		MaxLv = 1,
  4933. 		Type = "Quest",
  4934. 	},
  4935.  
  4936. 	[SKID.AS_SONICACCEL] = {
  4937. 		"AS_SONICACCEL";
  4938. 		SkillName = "Sonic Acceleration",
  4939. 		MaxLv = 1,
  4940. 		Type = "Quest",
  4941. 	},
  4942.  
  4943. 	[SKID.AS_VENOMKNIFE] = {
  4944. 		"AS_VENOMKNIFE";
  4945. 		SkillName = "Throw Venom Knife",
  4946. 		MaxLv = 1,
  4947. 		Type = "Quest",
  4948. 	},
  4949.  
  4950. 	[SKID.RG_CLOSECONFINE] = {
  4951. 		"RG_CLOSECONFINE";
  4952. 		SkillName = "Close Confine",
  4953. 		MaxLv = 1,
  4954. 		Type = "Quest",
  4955. 	},
  4956.  
  4957. 	[SKID.WZ_SIGHTBLASTER] = {
  4958. 		"WZ_SIGHTBLASTER";
  4959. 		SkillName = "Sight Blaster",
  4960. 		MaxLv = 1,
  4961. 		Type = "Quest",
  4962. 	},
  4963.  
  4964. 	[SKID.SA_CREATECON] = {
  4965. 		"SA_CREATECON";
  4966. 		SkillName = "Create Elemental Converter",
  4967. 		MaxLv = 1,
  4968. 		Type = "Quest",
  4969. 	},
  4970.  
  4971. 	[SKID.SA_ELEMENTWATER] = {
  4972. 		"SA_ELEMENTWATER";
  4973. 		SkillName = "Elemental Change (Water)",
  4974. 		MaxLv = 1,
  4975. 		Type = "Quest",
  4976. 	},
  4977.  
  4978. 	[SKID.HT_PHANTASMIC] = {
  4979. 		"HT_PHANTASMIC";
  4980. 		SkillName = "Phantasmic Arrow",
  4981. 		MaxLv = 1,
  4982. 		Type = "Quest",
  4983. 	},
  4984.  
  4985. 	[SKID.BA_PANGVOICE] = {
  4986. 		"BA_PANGVOICE";
  4987. 		SkillName = "Pang Voice",
  4988. 		MaxLv = 1,
  4989. 		Type = "Quest",
  4990. 	},
  4991.  
  4992. 	[SKID.DC_WINKCHARM] = {
  4993. 		"DC_WINKCHARM";
  4994. 		SkillName = "Wink of Charm",
  4995. 		MaxLv = 1,
  4996. 		Type = "Quest",
  4997. 	},
  4998.  
  4999. 	[SKID.BS_UNFAIRLYTRICK] = {
  5000. 		"BS_UNFAIRLYTRICK";
  5001. 		SkillName = "Unfair Trick",
  5002. 		MaxLv = 1,
  5003. 		Type = "Quest",
  5004. 	},
  5005.  
  5006. 	[SKID.BS_GREED] = {
  5007. 		"BS_GREED";
  5008. 		SkillName = "Greed",
  5009. 		MaxLv = 1,
  5010. 		Type = "Quest",
  5011. 	},
  5012.  
  5013. 	[SKID.PR_REDEMPTIO] = {
  5014. 		"PR_REDEMPTIO";
  5015. 		SkillName = "Redemptio",
  5016. 		MaxLv = 1,
  5017. 		Type = "Quest",
  5018. 	},
  5019.  
  5020. 	[SKID.MO_KITRANSLATION] = {
  5021. 		"MO_KITRANSLATION";
  5022. 		SkillName = "Ki Translation",
  5023. 		MaxLv = 1,
  5024. 		Type = "Quest",
  5025. 	},
  5026.  
  5027. 	[SKID.MO_BALKYOUNG] = {
  5028. 		"MO_BALKYOUNG";
  5029. 		SkillName = "Ki Explosion",
  5030. 		MaxLv = 1,
  5031. 		Type = "Quest",
  5032. 	},
  5033.  
  5034. 	[SKID.SA_ELEMENTGROUND] = {
  5035. 		"SA_ELEMENTGROUND";
  5036. 		SkillName = "Elemental Change (Earth)",
  5037. 		MaxLv = 1,
  5038. 		Type = "Quest",
  5039. 	},
  5040.  
  5041. 	[SKID.SA_ELEMENTFIRE] = {
  5042. 		"SA_ELEMENTFIRE";
  5043. 		SkillName = "Elemental Change (Fire)",
  5044. 		MaxLv = 1,
  5045. 		Type = "Quest",
  5046. 	},
  5047.  
  5048. 	[SKID.SA_ELEMENTWIND] = {
  5049. 		"SA_ELEMENTWIND";
  5050. 		SkillName = "Elemental Change (Wind)",
  5051. 		MaxLv = 1,
  5052. 		Type = "Quest",
  5053. 	},
  5054.  
  5055. 	[SKID.RK_ENCHANTBLADE] = {
  5056. 		"RK_ENCHANTBLADE";
  5057. 		SkillName = "Enchant Blade",
  5058. 		MaxLv = 5,
  5059. 		SpAmount = { 40, 45, 50, 55, 60 },
  5060. 		_NeedSkillList = {
  5061. 			{ SKID.RK_RUNEMASTERY,2 }
  5062. 		}
  5063. 	},
  5064.  
  5065. 	[SKID.RK_SONICWAVE] = {
  5066. 		"RK_SONICWAVE";
  5067. 		SkillName = "Sonic Wave",
  5068. 		MaxLv = 5,
  5069. 		SpAmount = { 30, 35, 40, 45, 50 },
  5070. 		_NeedSkillList = {
  5071. 			{ SKID.RK_ENCHANTBLADE,3 }
  5072. 		}
  5073. 	},
  5074.  
  5075. 	[SKID.RK_DEATHBOUND] = {
  5076. 		"RK_DEATHBOUND";
  5077. 		SkillName = "Death Bound",
  5078. 		MaxLv = 10,
  5079. 		SpAmount = { 50, 60, 65, 70, 75, 80, 85, 90, 95, 100 },
  5080. 		_NeedSkillList = {
  5081. 			{ SKID.KN_AUTOCOUNTER,1 },
  5082. 			{ SKID.RK_ENCHANTBLADE,2 }
  5083. 		}
  5084. 	},
  5085.  
  5086. 	[SKID.RK_HUNDREDSPEAR] = {
  5087. 		"RK_HUNDREDSPEAR";
  5088. 		SkillName = "Hundred Spear",
  5089. 		MaxLv = 10,
  5090. 		SpAmount = { 60, 60, 60, 60, 60, 60, 60, 60, 60, 60 },
  5091. 		_NeedSkillList = {
  5092. 			{ SKID.RK_PHANTOMTHRUST,3 }
  5093. 		}
  5094. 	},
  5095.  
  5096. 	[SKID.RK_WINDCUTTER] = {
  5097. 		"RK_WINDCUTTER";
  5098. 		SkillName = "Wind Cutter",
  5099. 		MaxLv = 5,
  5100. 		SpAmount = { 20, 24, 28, 32, 36 },
  5101. 		_NeedSkillList = {
  5102. 			{ SKID.RK_ENCHANTBLADE,5 }
  5103. 		}
  5104. 	},
  5105.  
  5106. 	[SKID.RK_IGNITIONBREAK] = {
  5107. 		"RK_IGNITIONBREAK";
  5108. 		SkillName = "Ignition Break",
  5109. 		MaxLv = 5,
  5110. 		SpAmount = { 35, 40, 45, 50, 55 },
  5111. 		_NeedSkillList = {
  5112. 			{ SKID.RK_DEATHBOUND,5 },
  5113. 			{ SKID.RK_SONICWAVE,2 },
  5114. 			{ SKID.RK_WINDCUTTER,3 }
  5115. 		}
  5116. 	},
  5117.  
  5118. 	[SKID.RK_DRAGONTRAINING] = {
  5119. 		"RK_DRAGONTRAINING";
  5120. 		SkillName = "Dragon Training",
  5121. 		MaxLv = 5,
  5122. 		_NeedSkillList = {
  5123. 			{ SKID.KN_CAVALIERMASTERY,1 }
  5124. 		}
  5125. 	},
  5126.  
  5127. 	[SKID.RK_DRAGONBREATH] = {
  5128. 		"RK_DRAGONBREATH";
  5129. 		SkillName = "Dragon Breath",
  5130. 		MaxLv = 10,
  5131. 		SpAmount = { 30, 35, 40, 45, 50, 55, 60, 65, 70, 75 },
  5132. 		_NeedSkillList = {
  5133. 			{ SKID.RK_DRAGONTRAINING,2 }
  5134. 		}
  5135. 	},
  5136.  
  5137. 	[SKID.RK_DRAGONHOWLING] = {
  5138. 		"RK_DRAGONHOWLING";
  5139. 		SkillName = "Dragon Howling",
  5140. 		MaxLv = 5,
  5141. 		_NeedSkillList = {
  5142. 			{ SKID.RK_DRAGONTRAINING,2 }
  5143. 		}
  5144. 	},
  5145.  
  5146. 	[SKID.RK_RUNEMASTERY] = {
  5147. 		"RK_RUNEMASTERY";
  5148. 		SkillName = "Rune Mastery",
  5149. 		MaxLv = 10,
  5150. 	},
  5151.  
  5152. 	[SKID.RK_MILLENNIUMSHIELD] = {
  5153. 		"RK_MILLENNIUMSHIELD";
  5154. 		SkillName = "Millennium Shield",
  5155. 	},
  5156.  
  5157. 	[SKID.RK_CRUSHSTRIKE] = {
  5158. 		"RK_CRUSHSTRIKE";
  5159. 		SkillName = "Crush Strike",
  5160. 	},
  5161.  
  5162. 	[SKID.RK_REFRESH] = {
  5163. 		"RK_REFRESH";
  5164. 		SkillName = "Refresh",
  5165. 	},
  5166.  
  5167. 	[SKID.RK_GIANTGROWTH] = {
  5168. 		"RK_GIANTGROWTH";
  5169. 		SkillName = "Giant Growth",
  5170. 	},
  5171.  
  5172. 	[SKID.RK_STONEHARDSKIN] = {
  5173. 		"RK_STONEHARDSKIN";
  5174. 		SkillName = "Stonehard Skin",
  5175. 	},
  5176.  
  5177. 	[SKID.RK_VITALITYACTIVATION] = {
  5178. 		"RK_VITALITYACTIVATION";
  5179. 		SkillName = "Vitality Activation",
  5180. 	},
  5181.  
  5182. 	[SKID.RK_STORMBLAST] = {
  5183. 		"RK_STORMBLAST";
  5184. 		SkillName = "Storm Blast",
  5185. 	},
  5186.  
  5187. 	[SKID.RK_FIGHTINGSPIRIT] = {
  5188. 		"RK_FIGHTINGSPIRIT";
  5189. 		SkillName = "Fightning Spirit",
  5190. 	},
  5191.  
  5192. 	[SKID.RK_ABUNDANCE] = {
  5193. 		"RK_ABUNDANCE";
  5194. 		SkillName = "Abundance",
  5195. 	},
  5196.  
  5197. 	[SKID.RK_PHANTOMTHRUST] = {
  5198. 		"RK_PHANTOMTHRUST";
  5199. 		SkillName = "Phantom Thrust",
  5200. 		MaxLv = 5,
  5201. 		SpAmount = { 15, 18, 21, 24, 27 },
  5202. 		_NeedSkillList = {
  5203. 			{ SKID.KN_BRANDISHSPEAR,2 }
  5204. 		}
  5205. 	},
  5206.  
  5207. 	[SKID.GC_VENOMIMPRESS] = {
  5208. 		"GC_VENOMIMPRESS";
  5209. 		SkillName = "Venom Impress",
  5210. 		MaxLv = 5,
  5211. 		SpAmount = { 12, 16, 20, 24, 28 }
  5212. 	},
  5213.  
  5214. 	[SKID.GC_CROSSIMPACT] = {
  5215. 		"GC_CROSSIMPACT";
  5216. 		SkillName = "Cross Impact",
  5217. 		MaxLv = 5,
  5218. 		_NeedSkillList = {
  5219. 			{ SKID.AS_SONICBLOW,10 }
  5220. 		}
  5221. 	},
  5222.  
  5223. 	[SKID.GC_DARKILLUSION] = {
  5224. 		"GC_DARKILLUSION";
  5225. 		SkillName = "Dark Illusion",
  5226. 		MaxLv = 5,
  5227. 		SpAmount = { 40, 40, 40, 40, 40 },
  5228. 		_NeedSkillList = {
  5229. 			{ SKID.GC_CROSSIMPACT,3 }
  5230. 		}
  5231. 	},
  5232.  
  5233. 	[SKID.GC_RESEARCHNEWPOISON] = {
  5234. 		"GC_RESEARCHNEWPOISON";
  5235. 		SkillName = "Research New Poison",
  5236. 		MaxLv = 10,
  5237. 	},
  5238.  
  5239. 	[SKID.GC_CREATENEWPOISON] = {
  5240. 		"GC_CREATENEWPOISON";
  5241. 		SkillName = "Create New Poison",
  5242. 		MaxLv = 1,
  5243. 		_NeedSkillList = {
  5244. 			{ SKID.GC_RESEARCHNEWPOISON,1 }
  5245. 		}
  5246. 	},
  5247.  
  5248. 	[SKID.GC_ANTIDOTE] = {
  5249. 		"GC_ANTIDOTE";
  5250. 		SkillName = "Antidote",
  5251. 		MaxLv = 1,
  5252. 		_NeedSkillList = {
  5253. 			{ SKID.GC_RESEARCHNEWPOISON,5 }
  5254. 		}
  5255. 	},
  5256.  
  5257. 	[SKID.GC_POISONINGWEAPON] = {
  5258. 		"GC_POISONINGWEAPON";
  5259. 		SkillName = "Poisoning Weapon",
  5260. 		MaxLv = 5,
  5261. 		SpAmount = { 20, 24, 28, 32, 36 },
  5262. 		_NeedSkillList = {
  5263. 			{ SKID.GC_CREATENEWPOISON,1 }
  5264. 		}
  5265. 	},
  5266.  
  5267. 	[SKID.GC_WEAPONBLOCKING] = {
  5268. 		"GC_WEAPONBLOCKING";
  5269. 		SkillName = "Weapon Blocking",
  5270. 		MaxLv = 5,
  5271. 		SpAmount = { 40, 36, 32, 28, 24 },
  5272. 		_NeedSkillList = {
  5273. 			{ SKID.AS_LEFT,5 }
  5274. 		}
  5275. 	},
  5276.  
  5277. 	[SKID.GC_COUNTERSLASH] = {
  5278. 		"GC_COUNTERSLASH";
  5279. 		SkillName = "Counter Slash",
  5280. 		MaxLv = 5,
  5281. 		SpAmount = { 5, 8, 11, 14, 17 },
  5282. 		_NeedSkillList = {
  5283. 			{ SKID.GC_WEAPONBLOCKING,1 }
  5284. 		}
  5285. 	},
  5286.  
  5287. 	[SKID.GC_WEAPONCRUSH] = {
  5288. 		"GC_WEAPONCRUSH";
  5289. 		SkillName = "Weapon Crush",
  5290. 		MaxLv = 5,
  5291. 		_NeedSkillList = {
  5292. 			{ SKID.GC_WEAPONBLOCKING,1 }
  5293. 		}
  5294. 	},
  5295.  
  5296. 	[SKID.GC_VENOMPRESSURE] = {
  5297. 		"GC_VENOMPRESSURE";
  5298. 		SkillName = "Venom Pressure",
  5299. 		MaxLv = 5,
  5300. 		_NeedSkillList = {
  5301. 			{ SKID.GC_WEAPONBLOCKING,1 },
  5302. 			{ SKID.GC_POISONINGWEAPON,3 }
  5303. 		}
  5304. 	},
  5305.  
  5306. 	[SKID.GC_POISONSMOKE] = {
  5307. 		"GC_POISONSMOKE";
  5308. 		SkillName = "Poison Smoke",
  5309. 		MaxLv = 5,
  5310. 		_NeedSkillList = {
  5311. 			{ SKID.GC_POISONINGWEAPON,5 },
  5312. 			{ SKID.GC_VENOMPRESSURE,5 }
  5313. 		}
  5314. 	},
  5315.  
  5316. 	[SKID.GC_CLOAKINGEXCEED] = {
  5317. 		"GC_CLOAKINGEXCEED";
  5318. 		SkillName = "Cloaking Exceed",
  5319. 		MaxLv = 5,
  5320. 		_NeedSkillList = {
  5321. 			{ SKID.AS_CLOAKING,3 }
  5322. 		}
  5323. 	},
  5324.  
  5325. 	[SKID.GC_PHANTOMMENACE] = {
  5326. 		"GC_PHANTOMMENACE";
  5327. 		SkillName = "Phantom Menace",
  5328. 		MaxLv = 1,
  5329. 		_NeedSkillList = {
  5330. 			{ SKID.GC_CLOAKINGEXCEED,5 },
  5331. 			{ SKID.GC_DARKILLUSION,5 }
  5332. 		}
  5333. 	},
  5334.  
  5335. 	[SKID.GC_HALLUCINATIONWALK] = {
  5336. 		"GC_HALLUCINATIONWALK";
  5337. 		SkillName = "Hallucination Walk",
  5338. 		MaxLv = 5,
  5339. 		_NeedSkillList = {
  5340. 			{ SKID.GC_PHANTOMMENACE,1 }
  5341. 		}
  5342. 	},
  5343.  
  5344. 	[SKID.GC_ROLLINGCUTTER] = {
  5345. 		"GC_ROLLINGCUTTER";
  5346. 		SkillName = "Rolling Cutter",
  5347. 		MaxLv = 5,
  5348. 		_NeedSkillList = {
  5349. 			{ SKID.AS_SONICBLOW,10 }
  5350. 		}
  5351. 	},
  5352.  
  5353. 	[SKID.GC_CROSSRIPPERSLASHER] = {
  5354. 		"GC_CROSSRIPPERSLASHER";
  5355. 		SkillName = "Cross Ripper Slasher",
  5356. 		MaxLv = 5,
  5357. 		SpAmount = { 20, 24, 28, 32, 36 },
  5358. 		_NeedSkillList = {
  5359. 			{ SKID.GC_ROLLINGCUTTER,1 }
  5360. 		}
  5361. 	},
  5362.  
  5363. 	[SKID.AB_JUDEX] = {
  5364. 		"AB_JUDEX";
  5365. 		SkillName = "Judex",
  5366. 		MaxLv = 5,
  5367. 		SpAmount = { 20, 23, 26, 29, 32 },
  5368. 		_NeedSkillList = {
  5369. 			{ SKID.PR_TURNUNDEAD,1 }
  5370. 		}
  5371. 	},
  5372.  
  5373. 	[SKID.AB_ANCILLA] = {
  5374. 		"AB_ANCILLA";
  5375. 		SkillName = "Ancilla",
  5376. 		MaxLv = 1,
  5377. 		_NeedSkillList = {
  5378. 			{ SKID.AB_CLEMENTIA,3 }
  5379. 		}
  5380. 	},
  5381.  
  5382. 	[SKID.AB_ADORAMUS] = {
  5383. 		"AB_ADORAMUS";
  5384. 		SkillName = "Adoramus",
  5385. 		MaxLv = 10,
  5386. 		SpAmount = { 20, 24, 28, 32, 36, 40, 44, 48, 52, 56 },
  5387. 		_NeedSkillList = {
  5388. 			{ SKID.AB_JUDEX,5 },
  5389. 			{ SKID.AB_ANCILLA,1 },
  5390. 			{ SKID.PR_MAGNUS,1 }
  5391. 		}
  5392. 	},
  5393.  
  5394. 	[SKID.AB_CLEMENTIA] = {
  5395. 		"AB_CLEMENTIA";
  5396. 		SkillName = "Clementia",
  5397. 		MaxLv = 3,
  5398. 		SpAmount = { 200, 220, 240 },
  5399. 		_NeedSkillList = {
  5400. 			{ SKID.AL_BLESSING,1 }
  5401. 		}
  5402. 	},
  5403.  
  5404. 	[SKID.AB_CANTO] = {
  5405. 		"AB_CANTO";
  5406. 		SkillName = "Canto Candidus",
  5407. 		MaxLv = 3,
  5408. 		SpAmount = { 145, 160, 175 },
  5409. 		_NeedSkillList = {
  5410. 			{ SKID.AL_INCAGI,1 }
  5411. 		}
  5412. 	},
  5413.  
  5414. 	[SKID.AB_CHEAL] = {
  5415. 		"AB_CHEAL";
  5416. 		SkillName = "Coluceo Heal",
  5417. 		MaxLv = 3,
  5418. 		SpAmount = { 130, 145, 160 },
  5419. 		_NeedSkillList = {
  5420. 			{ SKID.AL_HEAL,1 }
  5421. 		}
  5422. 	},
  5423.  
  5424. 	[SKID.AB_EPICLESIS] = {
  5425. 		"AB_EPICLESIS";
  5426. 		SkillName = "Epiclesis",
  5427. 		MaxLv = 5,
  5428. 		SpAmount = { 300, 300, 300, 300, 300 },
  5429. 		_NeedSkillList = {
  5430. 			{ SKID.AB_ANCILLA,1 },
  5431. 			{ SKID.AB_HIGHNESSHEAL,1 }
  5432. 		}
  5433. 	},
  5434.  
  5435. 	[SKID.AB_PRAEFATIO] = {
  5436. 		"AB_PRAEFATIO";
  5437. 		SkillName = "Praefatio",
  5438. 		MaxLv = 10,
  5439. 		_NeedSkillList = {
  5440. 			{ SKID.PR_KYRIE,1 }
  5441. 		}
  5442. 	},
  5443.  
  5444. 	[SKID.AB_ORATIO] = {
  5445. 		"AB_ORATIO";
  5446. 		SkillName = "Oratio",
  5447. 		MaxLv = 10,
  5448. 		_NeedSkillList = {
  5449. 			{ SKID.AB_PRAEFATIO,5 }
  5450. 		}
  5451. 	},
  5452.  
  5453. 	[SKID.AB_LAUDAAGNUS] = {
  5454. 		"AB_LAUDAAGNUS";
  5455. 		SkillName = "Lauda Agnus",
  5456. 		MaxLv = 4,
  5457. 		SpAmount = { 50, 60, 70, 80 },
  5458. 		_NeedSkillList = {
  5459. 			{ SKID.PR_STRECOVERY,1 }
  5460. 		}
  5461. 	},
  5462.  
  5463. 	[SKID.AB_LAUDARAMUS] = {
  5464. 		"AB_LAUDARAMUS";
  5465. 		SkillName = "Lauda Ramus",
  5466. 		MaxLv = 4,
  5467. 		SpAmount = { 50, 60, 70, 80 },
  5468. 		_NeedSkillList = {
  5469. 			{ SKID.AB_LAUDAAGNUS,2 }
  5470. 		}
  5471. 	},
  5472.  
  5473. 	[SKID.AB_EUCHARISTICA] = {
  5474. 		"AB_EUCHARISTICA";
  5475. 		SkillName = "Eucharistica",
  5476. 		MaxLv = 10,
  5477. 		_NeedSkillList = {
  5478. 			{ SKID.AB_EXPIATIO,1 },
  5479. 			{ SKID.AB_EPICLESIS,1 }
  5480. 		}
  5481. 	},
  5482.  
  5483. 	[SKID.AB_RENOVATIO] = {
  5484. 		"AB_RENOVATIO";
  5485. 		SkillName = "Renovatio",
  5486. 		MaxLv = 1,
  5487. 		_NeedSkillList = {
  5488. 			{ SKID.AB_CHEAL,3 }
  5489. 		}
  5490. 	},
  5491.  
  5492. 	[SKID.AB_HIGHNESSHEAL] = {
  5493. 		"AB_HIGHNESSHEAL";
  5494. 		SkillName = "Highness Heal",
  5495. 		MaxLv = 5,
  5496. 		SpAmount = { 70, 100, 130, 160, 190 },
  5497. 		_NeedSkillList = {
  5498. 			{ SKID.AB_RENOVATIO,1 }
  5499. 		}
  5500. 	},
  5501.  
  5502. 	[SKID.AB_CLEARANCE] = {
  5503. 		"AB_CLEARANCE";
  5504. 		SkillName = "Clearance",
  5505. 		MaxLv = 5,
  5506. 		SpAmount = { 54, 60, 66, 72, 78 },
  5507. 		_NeedSkillList = {
  5508. 			{ SKID.AB_LAUDARAMUS,2 }
  5509. 		}
  5510. 	},
  5511.  
  5512. 	[SKID.AB_EXPIATIO] = {
  5513. 		"AB_EXPIATIO";
  5514. 		SkillName = "Expiatio",
  5515. 		MaxLv = 5,
  5516. 		SpAmount = { 35, 40, 45, 50, 55 },
  5517. 		_NeedSkillList = {
  5518. 			{ SKID.AB_DUPLELIGHT,5 },
  5519. 			{ SKID.AB_ORATIO,5 }
  5520. 		}
  5521. 	},
  5522.  
  5523. 	[SKID.AB_DUPLELIGHT] = {
  5524. 		"AB_DUPLELIGHT";
  5525. 		SkillName = "Duple Light",
  5526. 		MaxLv = 10,
  5527. 		SpAmount = { 55, 60, 65, 70, 75, 80, 85, 90, 95, 100 },
  5528. 		_NeedSkillList = {
  5529. 			{ SKID.PR_ASPERSIO,1 }
  5530. 		}
  5531. 	},
  5532.  
  5533. 	[SKID.AB_DUPLELIGHT_MELEE] = {
  5534. 		"AB_DUPLELIGHT_MELEE";
  5535. 		SkillName = "Duple Light (Melee)",
  5536. 	},
  5537.  
  5538. 	[SKID.AB_DUPLELIGHT_MAGIC] = {
  5539. 		"AB_DUPLELIGHT_MAGIC";
  5540. 		SkillName = "Duple Light (Magic)",
  5541. 	},
  5542.  
  5543. 	[SKID.AB_SILENTIUM] = {
  5544. 		"AB_SILENTIUM";
  5545. 		SkillName = "Silentium",
  5546. 		MaxLv = 5,
  5547. 		SpAmount = { 64, 68, 72, 76, 80 },
  5548. 		_NeedSkillList = {
  5549. 			{ SKID.AB_CLEARANCE,1 }
  5550. 		}
  5551. 	},
  5552.  
  5553. 	[SKID.WL_WHITEIMPRISON] = {
  5554. 		"WL_WHITEIMPRISON";
  5555. 		SkillName = "White Imprison",
  5556. 		MaxLv = 5,
  5557. 		SpAmount = { 50, 55, 60, 65, 70 },
  5558. 		_NeedSkillList = {
  5559. 			{ SKID.WL_SOULEXPANSION,3 }
  5560. 		}
  5561. 	},
  5562.  
  5563. 	[SKID.WL_SOULEXPANSION] = {
  5564. 		"WL_SOULEXPANSION";
  5565. 		SkillName = "Soul Expansion",
  5566. 		MaxLv = 5,
  5567. 		SpAmount = { 30, 35, 40, 45, 50 },
  5568. 		_NeedSkillList = {
  5569. 			{ SKID.WL_DRAINLIFE,1 }
  5570. 		}
  5571. 	},
  5572.  
  5573. 	[SKID.WL_FROSTMISTY] = {
  5574. 		"WL_FROSTMISTY";
  5575. 		SkillName = "Frost Misty",
  5576. 		MaxLv = 5,
  5577. 		SpAmount = { 40, 48, 56, 64, 72 },
  5578. 		_NeedSkillList = {
  5579. 			{ SKID.WL_SUMMONWB,1 }
  5580. 		}
  5581. 	},
  5582.  
  5583. 	[SKID.WL_JACKFROST] = {
  5584. 		"WL_JACKFROST";
  5585. 		SkillName = "Jack Frost",
  5586. 		MaxLv = 5,
  5587. 		SpAmount = { 50, 60, 70, 80, 90 },
  5588. 		_NeedSkillList = {
  5589. 			{ SKID.WL_FROSTMISTY,2 }
  5590. 		}
  5591. 	},
  5592.  
  5593. 	[SKID.WL_MARSHOFABYSS] = {
  5594. 		"WL_MARSHOFABYSS";
  5595. 		SkillName = "Marsh of Abyss",
  5596. 		MaxLv = 5,
  5597. 		SpAmount = { 40, 42, 44, 46, 48 },
  5598. 		_NeedSkillList = {
  5599. 			{ SKID.WZ_QUAGMIRE,1 }
  5600. 		}
  5601. 	},
  5602.  
  5603. 	[SKID.WL_RECOGNIZEDSPELL] = {
  5604. 		"WL_RECOGNIZEDSPELL";
  5605. 		SkillName = "Recognized Spell",
  5606. 		MaxLv = 5,
  5607. 		SpAmount = { 50, 60, 70, 80, 90 },
  5608. 		_NeedSkillList = {
  5609. 			{ SKID.WL_RELEASE,2 },
  5610. 			{ SKID.WL_STASIS,1 },
  5611. 			{ SKID.WL_WHITEIMPRISON,1 }
  5612. 		}
  5613. 	},
  5614.  
  5615. 	[SKID.WL_SIENNAEXECRATE] = {
  5616. 		"WL_SIENNAEXECRATE";
  5617. 		SkillName = "Sienna Execrate",
  5618. 		MaxLv = 5,
  5619. 		SpAmount = { 32, 34, 36, 38, 40 },
  5620. 		_NeedSkillList = {
  5621. 			{ SKID.WL_SUMMONSTONE,1 }
  5622. 		}
  5623. 	},
  5624.  
  5625. 	[SKID.WL_RADIUS] = {
  5626. 		"WL_RADIUS";
  5627. 		SkillName = "Radius",
  5628. 		MaxLv = 3,
  5629. 	},
  5630.  
  5631. 	[SKID.WL_STASIS] = {
  5632. 		"WL_STASIS";
  5633. 		SkillName = "Stasis",
  5634. 		MaxLv = 5,
  5635. 		SpAmount = { 50, 60, 70, 80, 90 },
  5636. 		_NeedSkillList = {
  5637. 			{ SKID.WL_DRAINLIFE,1 }
  5638. 		}
  5639. 	},
  5640.  
  5641. 	[SKID.WL_DRAINLIFE] = {
  5642. 		"WL_DRAINLIFE";
  5643. 		SkillName = "Drain Life",
  5644. 		MaxLv = 5,
  5645. 		SpAmount = { 20, 24, 28, 32, 36 },
  5646. 		_NeedSkillList = {
  5647. 			{ SKID.WL_RADIUS,1 }
  5648. 		}
  5649. 	},
  5650.  
  5651. 	[SKID.WL_CRIMSONROCK] = {
  5652. 		"WL_CRIMSONROCK";
  5653. 		SkillName = "Crimson Rock",
  5654. 		MaxLv = 5,
  5655. 		SpAmount = { 60, 70, 80, 90, 100 },
  5656. 		_NeedSkillList = {
  5657. 			{ SKID.WL_SUMMONFB,1 }
  5658. 		}
  5659. 	},
  5660.  
  5661. 	[SKID.WL_HELLINFERNO] = {
  5662. 		"WL_HELLINFERNO";
  5663. 		SkillName = "Hell Inferno",
  5664. 		MaxLv = 5,
  5665. 		SpAmount = { 35, 40, 45, 50, 55 },
  5666. 		_NeedSkillList = {
  5667. 			{ SKID.WL_CRIMSONROCK,2 }
  5668. 		}
  5669. 	},
  5670.  
  5671. 	[SKID.WL_COMET] = {
  5672. 		"WL_COMET";
  5673. 		SkillName = "Comet",
  5674. 		MaxLv = 5,
  5675. 		SpAmount = { 240, 280, 320, 360, 400 },
  5676. 		_NeedSkillList = {
  5677. 			{ SKID.WL_HELLINFERNO,3 }
  5678. 		}
  5679. 	},
  5680.  
  5681. 	[SKID.WL_CHAINLIGHTNING] = {
  5682. 		"WL_CHAINLIGHTNING";
  5683. 		SkillName = "Chain Lightning",
  5684. 		MaxLv = 5,
  5685. 		SpAmount = { 80, 90, 100, 110, 120 },
  5686. 		_NeedSkillList = {
  5687. 			{ SKID.WL_SUMMONBL,1 }
  5688. 		}
  5689. 	},
  5690.  
  5691. 	[SKID.WL_EARTHSTRAIN] = {
  5692. 		"WL_EARTHSTRAIN";
  5693. 		SkillName = "Earth Strain",
  5694. 		MaxLv = 5,
  5695. 		SpAmount = { 70, 78, 86, 94, 102 },
  5696. 		_NeedSkillList = {
  5697. 			{ SKID.WL_SIENNAEXECRATE,2 }
  5698. 		}
  5699. 	},
  5700.  
  5701. 	[SKID.WL_TETRAVORTEX] = {
  5702. 		"WL_TETRAVORTEX";
  5703. 		SkillName = "Tetra Vortex",
  5704. 		MaxLv = 5,
  5705. 		SpAmount = { 120, 150, 180, 210, 240 },
  5706. 		_NeedSkillList = {
  5707. 			{ SKID.WL_CHAINLIGHTNING,5 },
  5708. 			{ SKID.WL_HELLINFERNO,5 },
  5709. 			{ SKID.WL_JACKFROST,5 },
  5710. 			{ SKID.WL_EARTHSTRAIN,5 }
  5711. 		}
  5712. 	},
  5713.  
  5714. 	[SKID.WL_SUMMONFB] = {
  5715. 		"WL_SUMMONFB";
  5716. 		SkillName = "Summon Fire Ball",
  5717. 		MaxLv = 5,
  5718. 		SpAmount = { 10, 12, 14, 16, 18 },
  5719. 		_NeedSkillList = {
  5720. 			{ SKID.WZ_METEOR,1 }
  5721. 		}
  5722. 	},
  5723.  
  5724. 	[SKID.WL_SUMMONBL] = {
  5725. 		"WL_SUMMONBL";
  5726. 		SkillName = "Summon Lightning Ball",
  5727. 		MaxLv = 5,
  5728. 		SpAmount = { 10, 12, 14, 16, 18 },
  5729. 		_NeedSkillList = {
  5730. 			{ SKID.WZ_VERMILION,1 }
  5731. 		}
  5732. 	},
  5733.  
  5734. 	[SKID.WL_SUMMONWB] = {
  5735. 		"WL_SUMMONWB";
  5736. 		SkillName = "Summon Water Ball",
  5737. 		MaxLv = 5,
  5738. 		SpAmount = { 10, 12, 14, 16, 18 },
  5739. 		_NeedSkillList = {
  5740. 			{ SKID.WZ_STORMGUST,1 }
  5741. 		}
  5742. 	},
  5743.  
  5744. 	[SKID.WL_SUMMONSTONE] = {
  5745. 		"WL_SUMMONSTONE";
  5746. 		SkillName = "Summon Stone",
  5747. 		MaxLv = 5,
  5748. 		SpAmount = { 10, 12, 14, 16, 18 },
  5749. 		_NeedSkillList = {
  5750. 			{ SKID.WZ_HEAVENDRIVE,1 }
  5751. 		}
  5752. 	},
  5753.  
  5754. 	[SKID.WL_RELEASE] = {
  5755. 		"WL_RELEASE";
  5756. 		SkillName = "Release",
  5757. 		MaxLv = 2,
  5758. 		SpAmount = { 3, 20 }
  5759. 	},
  5760.  
  5761. 	[SKID.WL_READING_SB] = {
  5762. 		"WL_READING_SB";
  5763. 		SkillName = "Reading Spellbook",
  5764. 		MaxLv = 1,
  5765. 	},
  5766.  
  5767. 	[SKID.WL_FREEZE_SP] = {
  5768. 		"WL_FREEZE_SP";
  5769. 		SkillName = "Freeze Spell",
  5770. 		MaxLv = 5,
  5771. 	},
  5772.  
  5773. 	[SKID.RA_ARROWSTORM] = {
  5774. 		"RA_ARROWSTORM";
  5775. 		SkillName = "Arrow Storm",
  5776. 		MaxLv = 10,
  5777. 		SpAmount = { 30, 32, 34, 36, 38, 40, 42, 44, 46, 48 },
  5778. 		_NeedSkillList = {
  5779. 			{ SKID.RA_AIMEDBOLT,5 }
  5780. 		}
  5781. 	},
  5782.  
  5783. 	[SKID.RA_FEARBREEZE] = {
  5784. 		"RA_FEARBREEZE";
  5785. 		SkillName = "Fear Breeze",
  5786. 		MaxLv = 5,
  5787. 		SpAmount = { 36, 40, 44, 48, 52 },
  5788. 		_NeedSkillList = {
  5789. 			{ SKID.RA_ARROWSTORM,5 },
  5790. 			{ SKID.RA_CAMOUFLAGE,1 }
  5791. 		}
  5792. 	},
  5793.  
  5794. 	[SKID.RA_RANGERMAIN] = {
  5795. 		"RA_RANGERMAIN";
  5796. 		SkillName = "Ranger Main",
  5797. 		MaxLv = 10,
  5798. 	},
  5799.  
  5800. 	[SKID.RA_AIMEDBOLT] = {
  5801. 		"RA_AIMEDBOLT";
  5802. 		SkillName = "Aimed Bolt",
  5803. 		MaxLv = 10,
  5804. 		SpAmount = { 30, 32, 34, 36, 38, 40, 42, 44, 46, 48 },
  5805. 		_NeedSkillList = {
  5806. 			{ SKID.HT_ANKLESNARE,5 }
  5807. 		}
  5808. 	},
  5809.  
  5810. 	[SKID.RA_DETONATOR] = {
  5811. 		"RA_DETONATOR";
  5812. 		SkillName = "Detonator",
  5813. 		MaxLv = 1,
  5814. 		_NeedSkillList = {
  5815. 			{ SKID.RA_CLUSTERBOMB,3 }
  5816. 		}
  5817. 	},
  5818.  
  5819. 	[SKID.RA_ELECTRICSHOCKER] = {
  5820. 		"RA_ELECTRICSHOCKER";
  5821. 		SkillName = "Electric Shocker",
  5822. 		MaxLv = 5,
  5823. 		_NeedSkillList = {
  5824. 			{ SKID.HT_SHOCKWAVE,5 }
  5825. 		}
  5826. 	},
  5827.  
  5828. 	[SKID.RA_CLUSTERBOMB] = {
  5829. 		"RA_CLUSTERBOMB";
  5830. 		SkillName = "Cluster Bomb",
  5831. 		MaxLv = 5,
  5832. 		_NeedSkillList = {
  5833. 			{ SKID.RA_RESEARCHTRAP,3 }
  5834. 		}
  5835. 	},
  5836.  
  5837. 	[SKID.RA_WUGMASTERY] = {
  5838. 		"RA_WUGMASTERY";
  5839. 		SkillName = "Warg Mastery",
  5840. 		MaxLv = 1,
  5841. 	},
  5842.  
  5843. 	[SKID.RA_WUGRIDER] = {
  5844. 		"RA_WUGRIDER";
  5845. 		SkillName = "Warg Rider",
  5846. 		MaxLv = 3,
  5847. 		_NeedSkillList = {
  5848. 			{ SKID.RA_WUGMASTERY,1 }
  5849. 		}
  5850. 	},
  5851.  
  5852. 	[SKID.RA_WUGDASH] = {
  5853. 		"RA_WUGDASH";
  5854. 		SkillName = "Warg Dash",
  5855. 		MaxLv = 1,
  5856. 		_NeedSkillList = {
  5857. 			{ SKID.RA_WUGRIDER,1 }
  5858. 		}
  5859. 	},
  5860.  
  5861. 	[SKID.RA_WUGSTRIKE] = {
  5862. 		"RA_WUGSTRIKE";
  5863. 		SkillName = "Warg Strike",
  5864. 		MaxLv = 5,
  5865. 		SpAmount = { 30, 32, 34, 36, 38 },
  5866. 		_NeedSkillList = {
  5867. 			{ SKID.RA_TOOTHOFWUG,1 }
  5868. 		}
  5869. 	},
  5870.  
  5871. 	[SKID.RA_WUGBITE] = {
  5872. 		"RA_WUGBITE";
  5873. 		SkillName = "Warg Bite",
  5874. 		MaxLv = 5,
  5875. 		SpAmount = { 40, 44, 46, 48, 50 },
  5876. 		_NeedSkillList = {
  5877. 			{ SKID.RA_WUGSTRIKE,1 }
  5878. 		}
  5879. 	},
  5880.  
  5881. 	[SKID.RA_TOOTHOFWUG] = {
  5882. 		"RA_TOOTHOFWUG";
  5883. 		SkillName = "Tooth of Warg",
  5884. 		MaxLv = 10,
  5885. 		_NeedSkillList = {
  5886. 			{ SKID.RA_WUGMASTERY,1 }
  5887. 		}
  5888. 	},
  5889.  
  5890. 	[SKID.RA_SENSITIVEKEEN] = {
  5891. 		"RA_SENSITIVEKEEN";
  5892. 		SkillName = "Sensitive Keen",
  5893. 		MaxLv = 5,
  5894. 		_NeedSkillList = {
  5895. 			{ SKID.RA_TOOTHOFWUG,3 }
  5896. 		}
  5897. 	},
  5898.  
  5899. 	[SKID.RA_CAMOUFLAGE] = {
  5900. 		"RA_CAMOUFLAGE";
  5901. 		SkillName = "Camouflage",
  5902. 		MaxLv = 5,
  5903. 		_NeedSkillList = {
  5904. 			{ SKID.RA_RANGERMAIN,1 }
  5905. 		}
  5906. 	},
  5907.  
  5908. 	[SKID.RA_RESEARCHTRAP] = {
  5909. 		"RA_RESEARCHTRAP";
  5910. 		SkillName = "Research Trap",
  5911. 		MaxLv = 5,
  5912. 		_NeedSkillList = {
  5913. 			{ SKID.HT_CLAYMORETRAP,1 },
  5914. 			{ SKID.HT_REMOVETRAP,1 }
  5915. 		}
  5916. 	},
  5917.  
  5918. 	[SKID.RA_MAGENTATRAP] = {
  5919. 		"RA_MAGENTATRAP";
  5920. 		SkillName = "Magenta Trap",
  5921. 		MaxLv = 1,
  5922. 		_NeedSkillList = {
  5923. 			{ SKID.RA_RESEARCHTRAP,1 }
  5924. 		}
  5925. 	},
  5926.  
  5927. 	[SKID.RA_COBALTTRAP] = {
  5928. 		"RA_COBALTTRAP";
  5929. 		SkillName = "Cobalt Trap",
  5930. 		MaxLv = 1,
  5931. 		_NeedSkillList = {
  5932. 			{ SKID.RA_RESEARCHTRAP,1 }
  5933. 		}
  5934. 	},
  5935.  
  5936. 	[SKID.RA_MAIZETRAP] = {
  5937. 		"RA_MAIZETRAP";
  5938. 		SkillName = "Maize Trap",
  5939. 		MaxLv = 1,
  5940. 		_NeedSkillList = {
  5941. 			{ SKID.RA_RESEARCHTRAP,1 }
  5942. 		}
  5943. 	},
  5944.  
  5945. 	[SKID.RA_VERDURETRAP] = {
  5946. 		"RA_VERDURETRAP";
  5947. 		SkillName = "Verdure Trap",
  5948. 		MaxLv = 1,
  5949. 		_NeedSkillList = {
  5950. 			{ SKID.RA_RESEARCHTRAP,1 }
  5951. 		}
  5952. 	},
  5953.  
  5954. 	[SKID.RA_FIRINGTRAP] = {
  5955. 		"RA_FIRINGTRAP";
  5956. 		SkillName = "Firing Trap",
  5957. 		MaxLv = 5,
  5958. 		_NeedSkillList = {
  5959. 			{ SKID.RA_DETONATOR,1 }
  5960. 		}
  5961. 	},
  5962.  
  5963. 	[SKID.RA_ICEBOUNDTRAP] = {
  5964. 		"RA_ICEBOUNDTRAP";
  5965. 		SkillName = "Ice Bound Trap",
  5966. 		MaxLv = 5,
  5967. 		_NeedSkillList = {
  5968. 			{ SKID.RA_DETONATOR,1 }
  5969. 		}
  5970. 	},
  5971.  
  5972. 	[SKID.NC_MADOLICENCE] = {
  5973. 		"NC_MADOLICENCE";
  5974. 		SkillName = "Magic Gear License",
  5975. 		MaxLv = 5,
  5976. 	},
  5977.  
  5978. 	[SKID.NC_BOOSTKNUCKLE] = {
  5979. 		"NC_BOOSTKNUCKLE";
  5980. 		SkillName = "Boost Knuckle",
  5981. 		MaxLv = 5,
  5982. 		SpAmount = { 3, 6, 9, 12, 15 },
  5983. 		_NeedSkillList = {
  5984. 			{ SKID.NC_MADOLICENCE,1 }
  5985. 		}
  5986. 	},
  5987.  
  5988. 	[SKID.NC_PILEBUNKER] = {
  5989. 		"NC_PILEBUNKER";
  5990. 		SkillName = "Pile Bunker",
  5991. 		MaxLv = 3,
  5992. 		SpAmount = { 50, 50, 50 },
  5993. 		_NeedSkillList = {
  5994. 			{ SKID.NC_BOOSTKNUCKLE,2 }
  5995. 		}
  5996. 	},
  5997.  
  5998. 	[SKID.NC_VULCANARM] = {
  5999. 		"NC_VULCANARM";
  6000. 		SkillName = "Vulcan Arm",
  6001. 		MaxLv = 3,
  6002. 		SpAmount = { 2, 2, 2 },
  6003. 		_NeedSkillList = {
  6004. 			{ SKID.NC_BOOSTKNUCKLE,2 }
  6005. 		}
  6006. 	},
  6007.  
  6008. 	[SKID.NC_FLAMELAUNCHER] = {
  6009. 		"NC_FLAMELAUNCHER";
  6010. 		SkillName = "Flame Launcher",
  6011. 		MaxLv = 3,
  6012. 		SpAmount = { 20, 20, 20 },
  6013. 		_NeedSkillList = {
  6014. 			{ SKID.NC_VULCANARM,1 }
  6015. 		}
  6016. 	},
  6017.  
  6018. 	[SKID.NC_COLDSLOWER] = {
  6019. 		"NC_COLDSLOWER";
  6020. 		SkillName = "Cold Slower",
  6021. 		MaxLv = 3,
  6022. 		SpAmount = { 20, 20, 20 },
  6023. 		_NeedSkillList = {
  6024. 			{ SKID.NC_VULCANARM,3 }
  6025. 		}
  6026. 	},
  6027.  
  6028. 	[SKID.NC_ARMSCANNON] = {
  6029. 		"NC_ARMSCANNON";
  6030. 		SkillName = "Arms Cannon",
  6031. 		MaxLv = 3,
  6032. 		SpAmount = { 30, 45, 60 },
  6033. 		_NeedSkillList = {
  6034. 			{ SKID.NC_FLAMELAUNCHER,2 },
  6035. 			{ SKID.NC_COLDSLOWER,2 }
  6036. 		}
  6037. 	},
  6038.  
  6039. 	[SKID.NC_ACCELERATION] = {
  6040. 		"NC_ACCELERATION";
  6041. 		SkillName = "Acceleration",
  6042. 		MaxLv = 3,
  6043. 		SpAmount = { 20, 40, 60 },
  6044. 		_NeedSkillList = {
  6045. 			{ SKID.NC_MADOLICENCE,1 }
  6046. 		}
  6047. 	},
  6048.  
  6049. 	[SKID.NC_HOVERING] = {
  6050. 		"NC_HOVERING";
  6051. 		SkillName = "Hovering",
  6052. 		MaxLv = 1,
  6053. 		_NeedSkillList = {
  6054. 			{ SKID.NC_ACCELERATION,1 }
  6055. 		}
  6056. 	},
  6057.  
  6058. 	[SKID.NC_F_SIDESLIDE] = {
  6059. 		"NC_F_SIDESLIDE";
  6060. 		SkillName = "Front Side Slide",
  6061. 		MaxLv = 1,
  6062. 		_NeedSkillList = {
  6063. 			{ SKID.NC_HOVERING,1 }
  6064. 		}
  6065. 	},
  6066.  
  6067. 	[SKID.NC_B_SIDESLIDE] = {
  6068. 		"NC_B_SIDESLIDE";
  6069. 		SkillName = "Back Side Slide",
  6070. 		MaxLv = 1,
  6071. 		_NeedSkillList = {
  6072. 			{ SKID.NC_HOVERING,1 }
  6073. 		}
  6074. 	},
  6075.  
  6076. 	[SKID.NC_MAINFRAME] = {
  6077. 		"NC_MAINFRAME";
  6078. 		SkillName = "Mainframe Restructure",
  6079. 		MaxLv = 4,
  6080. 		_NeedSkillList = {
  6081. 			{ SKID.NC_MADOLICENCE,4 }
  6082. 		}
  6083. 	},
  6084.  
  6085. 	[SKID.NC_SELFDESTRUCTION] = {
  6086. 		"NC_SELFDESTRUCTION";
  6087. 		SkillName = "Self Destruction",
  6088. 		MaxLv = 3,
  6089. 		SpAmount = { 200, 200, 200 },
  6090. 		_NeedSkillList = {
  6091. 			{ SKID.NC_MAINFRAME,2 }
  6092. 		}
  6093. 	},
  6094.  
  6095. 	[SKID.NC_SHAPESHIFT] = {
  6096. 		"NC_SHAPESHIFT";
  6097. 		SkillName = "Shape Shift",
  6098. 		MaxLv = 4,
  6099. 		SpAmount = { 100, 100, 100, 100 },
  6100. 		_NeedSkillList = {
  6101. 			{ SKID.NC_MAINFRAME,2 }
  6102. 		}
  6103. 	},
  6104.  
  6105. 	[SKID.NC_EMERGENCYCOOL] = {
  6106. 		"NC_EMERGENCYCOOL";
  6107. 		SkillName = "Emergency Cool",
  6108. 		MaxLv = 1,
  6109. 		_NeedSkillList = {
  6110. 			{ SKID.NC_SELFDESTRUCTION,2 }
  6111. 		}
  6112. 	},
  6113.  
  6114. 	[SKID.NC_INFRAREDSCAN] = {
  6115. 		"NC_INFRAREDSCAN";
  6116. 		SkillName = "Infrared Scan",
  6117. 		MaxLv = 1,
  6118. 		_NeedSkillList = {
  6119. 			{ SKID.NC_SHAPESHIFT,2 }
  6120. 		}
  6121. 	},
  6122.  
  6123. 	[SKID.NC_ANALYZE] = {
  6124. 		"NC_ANALYZE";
  6125. 		SkillName = "Analyze",
  6126. 		MaxLv = 3,
  6127. 		_NeedSkillList = {
  6128. 			{ SKID.NC_INFRAREDSCAN,1 }
  6129. 		}
  6130. 	},
  6131.  
  6132. 	[SKID.NC_MAGNETICFIELD] = {
  6133. 		"NC_MAGNETICFIELD";
  6134. 		SkillName = "Magnetic Field",
  6135. 		MaxLv = 3,
  6136. 		SpAmount = { 90, 90, 90 },
  6137. 		_NeedSkillList = {
  6138. 			{ SKID.NC_EMERGENCYCOOL,1 }
  6139. 		}
  6140. 	},
  6141.  
  6142. 	[SKID.NC_NEUTRALBARRIER] = {
  6143. 		"NC_NEUTRALBARRIER";
  6144. 		SkillName = "Neutral Barrier",
  6145. 		MaxLv = 3,
  6146. 		SpAmount = { 90, 90, 90 },
  6147. 		_NeedSkillList = {
  6148. 			{ SKID.NC_MAGNETICFIELD,2 }
  6149. 		}
  6150. 	},
  6151.  
  6152. 	[SKID.NC_STEALTHFIELD] = {
  6153. 		"NC_STEALTHFIELD";
  6154. 		SkillName = "Stealth Field",
  6155. 		MaxLv = 3,
  6156. 		SpAmount = { 100, 150, 200 },
  6157. 		_NeedSkillList = {
  6158. 			{ SKID.NC_ANALYZE,3 },
  6159. 			{ SKID.NC_NEUTRALBARRIER,2 }
  6160. 		}
  6161. 	},
  6162.  
  6163. 	[SKID.NC_REPAIR] = {
  6164. 		"NC_REPAIR";
  6165. 		SkillName = "Repair",
  6166. 		MaxLv = 5,
  6167. 		SpAmount = { 25, 30, 35, 40, 45 },
  6168. 		_NeedSkillList = {
  6169. 			{ SKID.NC_MADOLICENCE,2 }
  6170. 		}
  6171. 	},
  6172.  
  6173. 	[SKID.NC_TRAININGAXE] = {
  6174. 		"NC_TRAININGAXE";
  6175. 		SkillName = "Axe Training",
  6176. 		MaxLv = 10,
  6177. 	},
  6178.  
  6179. 	[SKID.NC_RESEARCHFE] = {
  6180. 		"NC_RESEARCHFE";
  6181. 		SkillName = "Research Fire / Earth",
  6182. 		MaxLv = 5,
  6183. 	},
  6184.  
  6185. 	[SKID.NC_AXEBOOMERANG] = {
  6186. 		"NC_AXEBOOMERANG";
  6187. 		SkillName = "Axe Boomerang",
  6188. 		MaxLv = 5,
  6189. 		SpAmount = { 20, 22, 24, 26, 28 },
  6190. 		_NeedSkillList = {
  6191. 			{ SKID.NC_TRAININGAXE,1 }
  6192. 		}
  6193. 	},
  6194.  
  6195. 	[SKID.NC_POWERSWING] = {
  6196. 		"NC_POWERSWING";
  6197. 		SkillName = "Power Swing",
  6198. 		MaxLv = 5,
  6199. 		SpAmount = { 10, 12, 14, 16, 18 },
  6200. 		_NeedSkillList = {
  6201. 			{ SKID.NC_AXEBOOMERANG,3 }
  6202. 		}
  6203. 	},
  6204.  
  6205. 	[SKID.NC_AXETORNADO] = {
  6206. 		"NC_AXETORNADO";
  6207. 		SkillName = "Axe Tornado",
  6208. 		MaxLv = 5,
  6209. 		SpAmount = { 18, 20, 22, 24, 26 },
  6210. 		_NeedSkillList = {
  6211. 			{ SKID.NC_TRAININGAXE,1 }
  6212. 		}
  6213. 	},
  6214.  
  6215. 	[SKID.NC_SILVERSNIPER] = {
  6216. 		"NC_SILVERSNIPER";
  6217. 		SkillName = "FAW - Silver Sniper",
  6218. 		MaxLv = 5,
  6219. 		SpAmount = { 25, 30, 35, 40, 45 },
  6220. 		_NeedSkillList = {
  6221. 			{ SKID.NC_RESEARCHFE,2 }
  6222. 		}
  6223. 	},
  6224.  
  6225. 	[SKID.NC_MAGICDECOY] = {
  6226. 		"NC_MAGICDECOY";
  6227. 		SkillName = "FAW - Magic Decoy",
  6228. 		MaxLv = 5,
  6229. 		SpAmount = { 40, 45, 50, 55, 60 },
  6230. 		_NeedSkillList = {
  6231. 			{ SKID.NC_SILVERSNIPER,2 }
  6232. 		}
  6233. 	},
  6234.  
  6235. 	[SKID.NC_DISJOINT] = {
  6236. 		"NC_DISJOINT";
  6237. 		SkillName = "FAW - Removal",
  6238. 		MaxLv = 1,
  6239. 		_NeedSkillList = {
  6240. 			{ SKID.NC_SILVERSNIPER,1 }
  6241. 		}
  6242. 	},
  6243.  
  6244. 	[SKID.SC_FATALMENACE] = {
  6245. 		"SC_FATALMENACE";
  6246. 		SkillName = "Fatal Menace",
  6247. 		MaxLv = 5,
  6248. 		SpAmount = { 40, 45, 50, 55, 60 },
  6249. 		_NeedSkillList = {
  6250. 			{ SKID.RG_INTIMIDATE,5 }
  6251. 		}
  6252. 	},
  6253.  
  6254. 	[SKID.SC_REPRODUCE] = {
  6255. 		"SC_REPRODUCE";
  6256. 		SkillName = "Reproduce",
  6257. 		MaxLv = 10,
  6258. 		SpAmount = { 40, 45, 50, 55, 60, 65, 70, 75, 80, 85 },
  6259. 		_NeedSkillList = {
  6260. 			{ SKID.RG_PLAGIARISM,5 }
  6261. 		}
  6262. 	},
  6263.  
  6264. 	[SKID.SC_AUTOSHADOWSPELL] = {
  6265. 		"SC_AUTOSHADOWSPELL";
  6266. 		SkillName = "Auto Shadow Spell",
  6267. 		MaxLv = 10,
  6268. 		SpAmount = { 40, 45, 50, 55, 60, 65, 70, 75, 80, 85 },
  6269. 		_NeedSkillList = {
  6270. 			{ SKID.SC_REPRODUCE,5 }
  6271. 		}
  6272. 	},
  6273.  
  6274. 	[SKID.SC_SHADOWFORM] = {
  6275. 		"SC_SHADOWFORM";
  6276. 		SkillName = "Shadow Form",
  6277. 		MaxLv = 5,
  6278. 		SpAmount = { 40, 50, 60, 70, 80 },
  6279. 		_NeedSkillList = {
  6280. 			{ SKID.RG_TUNNELDRIVE,3 }
  6281. 		}
  6282. 	},
  6283.  
  6284. 	[SKID.SC_TRIANGLESHOT] = {
  6285. 		"SC_TRIANGLESHOT";
  6286. 		SkillName = "Triangle Shot",
  6287. 		MaxLv = 10,
  6288. 		SpAmount = { 22, 24, 26, 28, 30, 32, 34, 36, 38, 40 },
  6289. 		_NeedSkillList = {
  6290. 			{ SKID.AC_DOUBLE,7 }
  6291. 		}
  6292. 	},
  6293.  
  6294. 	[SKID.SC_BODYPAINT] = {
  6295. 		"SC_BODYPAINT";
  6296. 		SkillName = "Body Painting",
  6297. 		MaxLv = 5,
  6298. 		SpAmount = { 10, 15, 20, 25, 30 }
  6299. 	},
  6300.  
  6301. 	[SKID.SC_INVISIBILITY] = {
  6302. 		"SC_INVISIBILITY";
  6303. 		SkillName = "Invisibility",
  6304. 		MaxLv = 5,
  6305. 		SpAmount = { 100, 100, 100, 100, 100 },
  6306. 		_NeedSkillList = {
  6307. 			{ SKID.SC_UNLUCKY,3 },
  6308. 			{ SKID.SC_AUTOSHADOWSPELL,7 },
  6309. 			{ SKID.SC_DEADLYINFECT,5 }
  6310. 		}
  6311. 	},
  6312.  
  6313. 	[SKID.SC_DEADLYINFECT] = {
  6314. 		"SC_DEADLYINFECT";
  6315. 		SkillName = "Deadly Infect",
  6316. 		MaxLv = 5,
  6317. 		SpAmount = { 40, 44, 48, 52, 56 },
  6318. 		_NeedSkillList = {
  6319. 			{ SKID.SC_SHADOWFORM,3 },
  6320. 			{ SKID.SC_AUTOSHADOWSPELL,5 }
  6321. 		}
  6322. 	},
  6323.  
  6324. 	[SKID.SC_ENERVATION] = {
  6325. 		"SC_ENERVATION";
  6326. 		SkillName = "Masquerade - Enervation",
  6327. 		MaxLv = 3,
  6328. 		SpAmount = { 30, 40, 50 },
  6329. 		_NeedSkillList = {
  6330. 			{ SKID.SC_BODYPAINT,1 }
  6331. 		}
  6332. 	},
  6333.  
  6334. 	[SKID.SC_GROOMY] = {
  6335. 		"SC_GROOMY";
  6336. 		SkillName = "Masquerade - Groomy",
  6337. 		MaxLv = 3,
  6338. 		SpAmount = { 30, 40, 50 },
  6339. 		_NeedSkillList = {
  6340. 			{ SKID.SC_BODYPAINT,1 }
  6341. 		}
  6342. 	},
  6343.  
  6344. 	[SKID.SC_IGNORANCE] = {
  6345. 		"SC_IGNORANCE";
  6346. 		SkillName = "Masquerade - Ignorance",
  6347. 		MaxLv = 3,
  6348. 		SpAmount = { 30, 40, 50 },
  6349. 		_NeedSkillList = {
  6350. 			{ SKID.SC_BODYPAINT,1 }
  6351. 		}
  6352. 	},
  6353.  
  6354. 	[SKID.SC_LAZINESS] = {
  6355. 		"SC_LAZINESS";
  6356. 		SkillName = "Masquerade - Lazieness",
  6357. 		MaxLv = 3,
  6358. 		SpAmount = { 30, 40, 50 },
  6359. 		_NeedSkillList = {
  6360. 			{ SKID.SC_ENERVATION,1 },
  6361. 			{ SKID.SC_GROOMY,1 },
  6362. 			{ SKID.SC_IGNORANCE,1 }
  6363. 		}
  6364. 	},
  6365.  
  6366. 	[SKID.SC_UNLUCKY] = {
  6367. 		"SC_UNLUCKY";
  6368. 		SkillName = "Masquerade - Unlucky",
  6369. 		MaxLv = 3,
  6370. 		SpAmount = { 30, 40, 50 },
  6371. 		_NeedSkillList = {
  6372. 			{ SKID.SC_LAZINESS,1 },
  6373. 			{ SKID.SC_WEAKNESS,1 }
  6374. 		}
  6375. 	},
  6376.  
  6377. 	[SKID.SC_WEAKNESS] = {
  6378. 		"SC_WEAKNESS";
  6379. 		SkillName = "Masquerade - Weakness",
  6380. 		MaxLv = 3,
  6381. 		SpAmount = { 30, 40, 50 },
  6382. 		_NeedSkillList = {
  6383. 			{ SKID.SC_ENERVATION,1 },
  6384. 			{ SKID.SC_GROOMY,1 },
  6385. 			{ SKID.SC_IGNORANCE,1 }
  6386. 		}
  6387. 	},
  6388.  
  6389. 	[SKID.SC_STRIPACCESSARY] = {
  6390. 		"SC_STRIPACCESSARY";
  6391. 		SkillName = "Strip Accessory",
  6392. 		MaxLv = 5,
  6393. 		SpAmount = { 15, 18, 21, 24, 27 },
  6394. 		_NeedSkillList = {
  6395. 			{ SKID.RG_STRIPWEAPON,1 }
  6396. 		}
  6397. 	},
  6398.  
  6399. 	[SKID.SC_MANHOLE] = {
  6400. 		"SC_MANHOLE";
  6401. 		SkillName = "Manhole",
  6402. 		MaxLv = 3,
  6403. 		SpAmount = { 20, 25, 30 },
  6404. 		_NeedSkillList = {
  6405. 			{ SKID.RG_FLAGGRAFFITI,1 }
  6406. 		}
  6407. 	},
  6408.  
  6409. 	[SKID.SC_DIMENSIONDOOR] = {
  6410. 		"SC_DIMENSIONDOOR";
  6411. 		SkillName = "Dimension Door",
  6412. 		MaxLv = 3,
  6413. 		SpAmount = { 30, 36, 42 },
  6414. 		_NeedSkillList = {
  6415. 			{ SKID.SC_MANHOLE,1 }
  6416. 		}
  6417. 	},
  6418.  
  6419. 	[SKID.SC_CHAOSPANIC] = {
  6420. 		"SC_CHAOSPANIC";
  6421. 		SkillName = "Chaos Panic",
  6422. 		MaxLv = 3,
  6423. 		SpAmount = { 30, 36, 42 },
  6424. 		_NeedSkillList = {
  6425. 			{ SKID.SC_MANHOLE,1 }
  6426. 		}
  6427. 	},
  6428.  
  6429. 	[SKID.SC_MAELSTROM] = {
  6430. 		"SC_MAELSTROM";
  6431. 		SkillName = "Maelstrom",
  6432. 		MaxLv = 3,
  6433. 		SpAmount = { 50, 55, 60 },
  6434. 		_NeedSkillList = {
  6435. 			{ SKID.SC_CHAOSPANIC,3 },
  6436. 			{ SKID.SC_UNLUCKY,3 }
  6437. 		}
  6438. 	},
  6439.  
  6440. 	[SKID.SC_BLOODYLUST] = {
  6441. 		"SC_BLOODYLUST";
  6442. 		SkillName = "Bloody Lust",
  6443. 		MaxLv = 3,
  6444. 		SpAmount = { 60, 70, 80 },
  6445. 		_NeedSkillList = {
  6446. 			{ SKID.SC_DIMENSIONDOOR,3 }
  6447. 		}
  6448. 	},
  6449.  
  6450. 	[SKID.SC_FEINTBOMB] = {
  6451. 		"SC_FEINTBOMB";
  6452. 		SkillName = "Feint Bomb",
  6453. 		MaxLv = 3,
  6454. 		SpAmount = { 24, 28, 32 },
  6455. 		_NeedSkillList = {
  6456. 			{ SKID.SC_DIMENSIONDOOR,3 }
  6457. 		}
  6458. 	},
  6459.  
  6460. 	[SKID.LG_CANNONSPEAR] = {
  6461. 		"LG_CANNONSPEAR";
  6462. 		SkillName = "Cannon Spear",
  6463. 		MaxLv = 5,
  6464. 		SpAmount = { 12, 16, 20, 24, 28 },
  6465. 		_NeedSkillList = {
  6466. 			{ SKID.LG_PINPOINTATTACK,1 }
  6467. 		}
  6468. 	},
  6469.  
  6470. 	[SKID.LG_BANISHINGPOINT] = {
  6471. 		"LG_BANISHINGPOINT";
  6472. 		SkillName = "Banishing Point",
  6473. 		MaxLv = 10,
  6474. 		SpAmount = { 20, 20, 20, 20, 20, 25, 25, 25, 25, 25 },
  6475. 		_NeedSkillList = {
  6476. 			{ SKID.KN_SPEARMASTERY,1 }
  6477. 		}
  6478. 	},
  6479.  
  6480. 	[SKID.LG_TRAMPLE] = {
  6481. 		"LG_TRAMPLE";
  6482. 		SkillName = "Trample",
  6483. 		MaxLv = 3,
  6484. 		SpAmount = { 30, 45, 60 }
  6485. 	},
  6486.  
  6487. 	[SKID.LG_SHIELDPRESS] = {
  6488. 		"LG_SHIELDPRESS";
  6489. 		SkillName = "Shield Press",
  6490. 		MaxLv = 5,
  6491. 		SpAmount = { 10, 12, 14, 16, 18 },
  6492. 		_NeedSkillList = {
  6493. 			{ SKID.CR_SHIELDCHARGE,3 }
  6494. 		}
  6495. 	},
  6496.  
  6497. 	[SKID.LG_REFLECTDAMAGE] = {
  6498. 		"LG_REFLECTDAMAGE";
  6499. 		SkillName = "Reflect Damage",
  6500. 		MaxLv = 5,
  6501. 		SpAmount = { 40, 50, 60, 70, 80 },
  6502. 		_NeedSkillList = {
  6503. 			{ SKID.CR_REFLECTSHIELD,5 }
  6504. 		}
  6505. 	},
  6506.  
  6507. 	[SKID.LG_PINPOINTATTACK] = {
  6508. 		"LG_PINPOINTATTACK";
  6509. 		SkillName = "Pinpoint Attack",
  6510. 		MaxLv = 5,
  6511. 		SpAmount = { 30, 30, 30, 30, 30 },
  6512. 		_NeedSkillList = {
  6513. 			{ SKID.LG_BANISHINGPOINT,5 }
  6514. 		}
  6515. 	},
  6516.  
  6517. 	[SKID.LG_FORCEOFVANGUARD] = {
  6518. 		"LG_FORCEOFVANGUARD";
  6519. 		SkillName = "Force of Vanguard",
  6520. 		MaxLv = 5,
  6521. 		SpAmount = { 30, 30, 30, 30, 30 }
  6522. 	},
  6523.  
  6524. 	[SKID.LG_RAGEBURST] = {
  6525. 		"LG_RAGEBURST";
  6526. 		SkillName = "Rage Burst",
  6527. 		MaxLv = 1,
  6528. 		_NeedSkillList = {
  6529. 			{ SKID.LG_FORCEOFVANGUARD,1 }
  6530. 		}
  6531. 	},
  6532.  
  6533. 	[SKID.LG_SHIELDSPELL] = {
  6534. 		"LG_SHIELDSPELL";
  6535. 		SkillName = "Shield Spell",
  6536. 		MaxLv = 3,
  6537. 		SpAmount = { 50, 50, 50 },
  6538. 		_NeedSkillList = {
  6539. 			{ SKID.LG_SHIELDPRESS,3 },
  6540. 			{ SKID.LG_EARTHDRIVE,2 }
  6541. 		}
  6542. 	},
  6543.  
  6544. 	[SKID.LG_EXEEDBREAK] = {
  6545. 		"LG_EXEEDBREAK";
  6546. 		SkillName = "Exceed Break",
  6547. 		MaxLv = 5,
  6548. 		SpAmount = { 24, 28, 32, 36, 40 },
  6549. 		_NeedSkillList = {
  6550. 			{ SKID.LG_BANISHINGPOINT,3 }
  6551. 		}
  6552. 	},
  6553.  
  6554. 	[SKID.LG_OVERBRAND] = {
  6555. 		"LG_OVERBRAND";
  6556. 		SkillName = "Overbrand",
  6557. 		MaxLv = 5,
  6558. 		SpAmount = { 42, 44, 46, 48, 50 },
  6559. 		_NeedSkillList = {
  6560. 			{ SKID.LG_MOONSLASHER,3 },
  6561. 			{ SKID.LG_PINPOINTATTACK,1 }
  6562. 		}
  6563. 	},
  6564.  
  6565. 	[SKID.LG_PRESTIGE] = {
  6566. 		"LG_PRESTIGE";
  6567. 		SkillName = "Prestige",
  6568. 		MaxLv = 5,
  6569. 		SpAmount = { 75, 80, 85, 90, 95 },
  6570. 		_NeedSkillList = {
  6571. 			{ SKID.LG_TRAMPLE,3 }
  6572. 		}
  6573. 	},
  6574.  
  6575. 	[SKID.LG_BANDING] = {
  6576. 		"LG_BANDING";
  6577. 		SkillName = "Banding",
  6578. 		MaxLv = 5,
  6579. 		SpAmount = { 30, 36, 42, 48, 54 },
  6580. 		_NeedSkillList = {
  6581. 			{ SKID.LG_PINPOINTATTACK,3 },
  6582. 			{ SKID.LG_RAGEBURST,1 }
  6583. 		}
  6584. 	},
  6585.  
  6586. 	[SKID.LG_MOONSLASHER] = {
  6587. 		"LG_MOONSLASHER";
  6588. 		SkillName = "Moon Slasher",
  6589. 		MaxLv = 5,
  6590. 		SpAmount = { 20, 24, 28, 32, 36 },
  6591. 		_NeedSkillList = {
  6592. 			{ SKID.KN_SPEARMASTERY,1 }
  6593. 		}
  6594. 	},
  6595.  
  6596. 	[SKID.LG_RAYOFGENESIS] = {
  6597. 		"LG_RAYOFGENESIS";
  6598. 		SkillName = "Ray of Genesis",
  6599. 		MaxLv = 5,
  6600. 		SpAmount = { 60, 60, 60, 60, 60 },
  6601. 		_NeedSkillList = {
  6602. 			{ SKID.CR_GRANDCROSS,5 }
  6603. 		}
  6604. 	},
  6605.  
  6606. 	[SKID.LG_PIETY] = {
  6607. 		"LG_PIETY";
  6608. 		SkillName = "Piety",
  6609. 		MaxLv = 5,
  6610. 		SpAmount = { 40, 45, 50, 55, 60 },
  6611. 		_NeedSkillList = {
  6612. 			{ SKID.CR_TRUST,3 }
  6613. 		}
  6614. 	},
  6615.  
  6616. 	[SKID.LG_EARTHDRIVE] = {
  6617. 		"LG_EARTHDRIVE";
  6618. 		SkillName = "Earth Drive",
  6619. 		MaxLv = 5,
  6620. 		SpAmount = { 52, 60, 68, 76, 84 },
  6621. 		_NeedSkillList = {
  6622. 			{ SKID.LG_REFLECTDAMAGE,3 }
  6623. 		}
  6624. 	},
  6625.  
  6626. 	[SKID.LG_HESPERUSLIT] = {
  6627. 		"LG_HESPERUSLIT";
  6628. 		SkillName = "Hesperuslit",
  6629. 		MaxLv = 5,
  6630. 		SpAmount = { 80, 90, 10, 10, 120 }, -- im sure those 10s should be 100.
  6631. 		_NeedSkillList = {
  6632. 			{ SKID.LG_PRESTIGE,3 },
  6633. 			{ SKID.LG_BANDING,3 }
  6634. 		}
  6635. 	},
  6636.  
  6637. 	[SKID.LG_INSPIRATION] = {
  6638. 		"LG_INSPIRATION";
  6639. 		SkillName = "Inspiration",
  6640. 		MaxLv = 5,
  6641. 		SpAmount = { 100, 100, 100, 100, 100 },
  6642. 		_NeedSkillList = {
  6643. 			{ SKID.LG_PIETY,5 },
  6644. 			{ SKID.LG_RAYOFGENESIS,4 },
  6645. 			{ SKID.LG_SHIELDSPELL,3 }
  6646. 		}
  6647. 	},
  6648.  
  6649. 	[SKID.SR_DRAGONCOMBO] = {
  6650. 		"SR_DRAGONCOMBO";
  6651. 		SkillName = "Dragon Combo",
  6652. 		MaxLv = 10,
  6653. 		SpAmount = { 3, 4, 5, 6, 7, 8, 9, 10, 11, 12 },
  6654. 		_NeedSkillList = {
  6655. 			{ SKID.MO_TRIPLEATTACK,5 }
  6656. 		}
  6657. 	},
  6658.  
  6659. 	[SKID.SR_SKYNETBLOW] = {
  6660. 		"SR_SKYNETBLOW";
  6661. 		SkillName = "Skynet Blow",
  6662. 		MaxLv = 5,
  6663. 		SpAmount = { 8, 9, 10, 11, 12 },
  6664. 		_NeedSkillList = {
  6665. 			{ SKID.SR_DRAGONCOMBO,3 }
  6666. 		}
  6667. 	},
  6668.  
  6669. 	[SKID.SR_EARTHSHAKER] = {
  6670. 		"SR_EARTHSHAKER";
  6671. 		SkillName = "Earth Shaker",
  6672. 		MaxLv = 5,
  6673. 		SpAmount = { 20, 25, 30, 35, 40, 0, 10, 15, 20, 25, 30 },
  6674. 		_NeedSkillList = {
  6675. 			{ SKID.SR_DRAGONCOMBO,1 },
  6676. 			{ SKID.SR_CURSEDCIRCLE,1 }
  6677. 		}
  6678. 	},
  6679.  
  6680. 	[SKID.SR_FALLENEMPIRE] = {
  6681. 		"SR_FALLENEMPIRE";
  6682. 		SkillName = "Fallen Empire",
  6683. 		MaxLv = 5,
  6684. 		_NeedSkillList = {
  6685. 			{ SKID.SR_DRAGONCOMBO,1 }
  6686. 		}
  6687. 	},
  6688.  
  6689. 	[SKID.SR_TIGERCANNON] = {
  6690. 		"SR_TIGERCANNON";
  6691. 		SkillName = "Tiger Cannon",
  6692. 		MaxLv = 10,
  6693. 		SpAmount = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 },
  6694. 		_NeedSkillList = {
  6695. 			{ SKID.SR_FALLENEMPIRE,3 }
  6696. 		}
  6697. 	},
  6698.  
  6699. 	[SKID.SR_RAMPAGEBLASTER] = {
  6700. 		"SR_RAMPAGEBLASTER";
  6701. 		SkillName = "Rampage Blaster",
  6702. 		MaxLv = 5,
  6703. 		_NeedSkillList = {
  6704. 			{ SKID.SR_EARTHSHAKER,2 }
  6705. 		}
  6706. 	},
  6707.  
  6708. 	[SKID.SR_CRESCENTELBOW] = {
  6709. 		"SR_CRESCENTELBOW";
  6710. 		SkillName = "Crescent Elbow",
  6711. 		MaxLv = 5,
  6712. 		_NeedSkillList = {
  6713. 			{ SKID.SR_SKYNETBLOW,1 }
  6714. 		}
  6715. 	},
  6716.  
  6717. 	[SKID.SR_CURSEDCIRCLE] = {
  6718. 		"SR_CURSEDCIRCLE";
  6719. 		SkillName = "Cursed Circle",
  6720. 		MaxLv = 5,
  6721. 		_NeedSkillList = {
  6722. 			{ SKID.MO_SPIRITSRECOVERY,2 },
  6723. 			{ SKID.SR_GENTLETOUCH_QUIET,2 }
  6724. 		}
  6725. 	},
  6726.  
  6727. 	[SKID.SR_LIGHTNINGWALK] = {
  6728. 		"SR_LIGHTNINGWALK";
  6729. 		SkillName = "Lightning Walk",
  6730. 		MaxLv = 5,
  6731. 		SpAmount = { 40, 40, 40, 40, 40},
  6732. 		_NeedSkillList = {
  6733. 			{ SKID.SR_WINDMILL,1 }
  6734. 		}
  6735. 	},
  6736.  
  6737. 	[SKID.SR_KNUCKLEARROW] = {
  6738. 		"SR_KNUCKLEARROW";
  6739. 		SkillName = "Knuckle Arrow",
  6740. 		MaxLv = 5,
  6741. 		_NeedSkillList = {
  6742. 			{ SKID.SR_LIGHTNINGWALK,3 },
  6743. 			{ SKID.SR_RAMPAGEBLASTER,3 }
  6744. 		}
  6745. 	},
  6746.  
  6747. 	[SKID.SR_WINDMILL] = {
  6748. 		"SR_WINDMILL";
  6749. 		SkillName = "Windmill",
  6750. 		MaxLv = 1,
  6751. 		_NeedSkillList = {
  6752. 			{ SKID.SR_CURSEDCIRCLE,1 }
  6753. 		}
  6754. 	},
  6755.  
  6756. 	[SKID.SR_RAISINGDRAGON] = {
  6757. 		"SR_RAISINGDRAGON";
  6758. 		SkillName = "Raising Dragon",
  6759. 		MaxLv = 10,
  6760. 		SpAmount = { 120, 120, 120, 120, 120, 120, 120, 120, 120, 120 },
  6761. 		_NeedSkillList = {
  6762. 			{ SKID.SR_RAMPAGEBLASTER,3 },
  6763. 			{ SKID.SR_GENTLETOUCH_ENERGYGAIN,3 }
  6764. 		}
  6765. 	},
  6766.  
  6767. 	[SKID.SR_ASSIMILATEPOWER] = {
  6768. 		"SR_ASSIMILATEPOWER";
  6769. 		SkillName = "Assimilate Power",
  6770. 		MaxLv = 1,
  6771. 		_NeedSkillList = {
  6772. 			{ SKID.MO_ABSORBSPIRITS,1 },
  6773. 			{ SKID.SR_POWERVELOCITY,1 }
  6774. 		}
  6775. 	},
  6776.  
  6777. 	[SKID.SR_POWERVELOCITY] = {
  6778. 		"SR_POWERVELOCITY";
  6779. 		SkillName = "Power Velocity",
  6780. 		MaxLv = 1,
  6781. 		_NeedSkillList = {
  6782. 			{ SKID.MO_CALLSPIRITS,5 }
  6783. 		}
  6784. 	},
  6785.  
  6786. 	[SKID.SR_GATEOFHELL] = {
  6787. 		"SR_GATEOFHELL";
  6788. 		SkillName = "Gate of Hell",
  6789. 		MaxLv = 10,
  6790. 		SpAmount = { 30, 30, 30, 30, 30, 30, 30, 30, 30, 30 },
  6791. 		_NeedSkillList = {
  6792. 			{ SKID.SR_TIGERCANNON,5 },
  6793. 			{ SKID.SR_RAISINGDRAGON,5 }
  6794. 		}
  6795. 	},
  6796.  
  6797. 	[SKID.SR_GENTLETOUCH_QUIET] = {
  6798. 		"SR_GENTLETOUCH_QUIET";
  6799. 		SkillName = "Gentle Touch (Quiet)",
  6800. 		MaxLv = 5,
  6801. 		SpAmount = { 20, 25, 30, 35, 40, 0, 20, 25, 30, 35, 40 },
  6802. 		_NeedSkillList = {
  6803. 			{ SKID.SR_POWERVELOCITY,1 }
  6804. 		}
  6805. 	},
  6806.  
  6807. 	[SKID.SR_GENTLETOUCH_CURE] = {
  6808. 		"SR_GENTLETOUCH_CURE";
  6809. 		SkillName = "Gentle Touch (Cure)",
  6810. 		MaxLv = 5,
  6811. 		_NeedSkillList = {
  6812. 			{ SKID.SR_POWERVELOCITY,1 }
  6813. 		}
  6814. 	},
  6815.  
  6816. 	[SKID.SR_GENTLETOUCH_ENERGYGAIN] = {
  6817. 		"SR_GENTLETOUCH_ENERGYGAIN";
  6818. 		SkillName = "Gentle Touch - Energy Gain",
  6819. 		MaxLv = 5,
  6820. 		SpAmount = { 40, 50, 60, 70, 80 },
  6821. 		_NeedSkillList = {
  6822. 			{ SKID.SR_GENTLETOUCH_QUIET,3 }
  6823. 		}
  6824. 	},
  6825.  
  6826. 	[SKID.SR_GENTLETOUCH_CHANGE] = {
  6827. 		"SR_GENTLETOUCH_CHANGE";
  6828. 		SkillName = "Gentle Touch (Change)",
  6829. 		MaxLv = 5,
  6830. 		SpAmount = { 40, 50, 60, 70, 80 },
  6831. 		_NeedSkillList = {
  6832. 			{ SKID.SR_GENTLETOUCH_CURE,4 }
  6833. 		}
  6834. 	},
  6835.  
  6836. 	[SKID.SR_GENTLETOUCH_REVITALIZE] = {
  6837. 		"SR_GENTLETOUCH_REVITALIZE";
  6838. 		SkillName = "Gentle Touch (Revitalize)",
  6839. 		MaxLv = 5,
  6840. 		SpAmount = { 40, 50, 60, 70, 80 },
  6841. 		_NeedSkillList = {
  6842. 			{ SKID.SR_GENTLETOUCH_CHANGE,5 }
  6843. 		}
  6844. 	},
  6845.  
  6846. 	[SKID.WA_SWING_DANCE] = {
  6847. 		"WA_SWING_DANCE";
  6848. 		SkillName = "Swing Dance",
  6849. 		MaxLv = 5,
  6850. 		SpAmount = { 96, 112, 128, 144, 160 },
  6851. 		_NeedSkillList = {
  6852. 			{ SKID.WM_LULLABY_DEEPSLEEP,1 }
  6853. 		}
  6854. 	},
  6855.  
  6856. 	[SKID.WA_SYMPHONY_OF_LOVER] = {
  6857. 		"WA_SYMPHONY_OF_LOVER";
  6858. 		SkillName = "Symphony of Lovers",
  6859. 		MaxLv = 5,
  6860. 		SpAmount = { 60, 69, 78, 87, 96 },
  6861. 		_NeedSkillList = {
  6862. 			{ SKID.WM_LULLABY_DEEPSLEEP,1 }
  6863. 		}
  6864. 	},
  6865.  
  6866. 	[SKID.WA_MOONLIT_SERENADE] = {
  6867. 		"WA_MOONLIT_SERENADE";
  6868. 		SkillName = "Moonlight Serenade",
  6869. 		MaxLv = 5,
  6870. 		SpAmount = { 84, 96, 108, 120, 134 },
  6871. 		_NeedSkillList = {
  6872. 			{ SKID.WM_LULLABY_DEEPSLEEP,1 }
  6873. 		}
  6874. 	},
  6875.  
  6876. 	[SKID.MI_RUSH_WINDMILL] = {
  6877. 		"MI_RUSH_WINDMILL";
  6878. 		SkillName = "Windmill Swing Attack",
  6879. 		MaxLv = 5,
  6880. 		SpAmount = { 82, 88, 94, 100, 106 },
  6881. 		_NeedSkillList = {
  6882. 			{ SKID.WM_LULLABY_DEEPSLEEP,1 }
  6883. 		}
  6884. 	},
  6885.  
  6886. 	[SKID.MI_ECHOSONG] = {
  6887. 		"MI_ECHOSONG";
  6888. 		SkillName = "Echo Song",
  6889. 		MaxLv = 5,
  6890. 		SpAmount = { 86, 92, 98, 104, 110 },
  6891. 		_NeedSkillList = {
  6892. 			{ SKID.WM_LULLABY_DEEPSLEEP,1 }
  6893. 		}
  6894. 	},
  6895.  
  6896. 	[SKID.MI_HARMONIZE] = {
  6897. 		"MI_HARMONIZE";
  6898. 		SkillName = "Harmonize",
  6899. 		MaxLv = 5,
  6900. 		SpAmount = { 70, 75, 80, 85, 90 },
  6901. 		_NeedSkillList = {
  6902. 			{ SKID.WM_LULLABY_DEEPSLEEP,1 }
  6903. 		}
  6904. 	},
  6905.  
  6906. 	[SKID.WM_LESSON] = {
  6907. 		"WM_LESSON";
  6908. 		SkillName = "Lesson",
  6909. 		MaxLv = 10,
  6910. 	},
  6911.  
  6912. 	[SKID.WM_METALICSOUND] = {
  6913. 		"WM_METALICSOUND";
  6914. 		SkillName = "Metalic Sound",
  6915. 		MaxLv = 5,
  6916. 		SpAmount = { 64, 68, 72, 76, 80 },
  6917. 		_NeedSkillList = {
  6918. 			{ SKID.WM_DOMINION_IMPULSE,1 }
  6919. 		}
  6920. 	},
  6921.  
  6922. 	[SKID.WM_REVERBERATION] = {
  6923. 		"WM_REVERBERATION";
  6924. 		SkillName = "Reverberation",
  6925. 		MaxLv = 5,
  6926. 		SpAmount = { 28, 32, 38, 42, 48 },
  6927. 		NeedSkillList = {
  6928. 			[JOBID.JT_MINSTREL] = {
  6929. 				{ SKID.BA_DISSONANCE,5 }
  6930. 			},
  6931. 			[JOBID.JT_WANDERER] = {
  6932. 				{ SKID.DC_UGLYDANCE,5 }
  6933. 			}
  6934. 		}
  6935. 	},
  6936.  
  6937. 	[SKID.WM_DOMINION_IMPULSE] = {
  6938. 		"WM_DOMINION_IMPULSE";
  6939. 		SkillName = "Dominion Impulse",
  6940. 		MaxLv = 1,
  6941. 		_NeedSkillList = {
  6942. 			{ SKID.WM_REVERBERATION,1 }
  6943. 		}
  6944. 	},
  6945.  
  6946. 	[SKID.WM_SEVERE_RAINSTORM] = {
  6947. 		"WM_SEVERE_RAINSTORM";
  6948. 		SkillName = "Severe Rainstorm",
  6949. 		MaxLv = 5,
  6950. 		SpAmount = { 80, 90, 100, 110, 120 },
  6951. 		NeedSkillList = {
  6952. 			[JOBID.JT_MINSTREL] = {
  6953. 				{ SKID.BA_MUSICALSTRIKE,5 }
  6954. 			},
  6955. 			[JOBID.JT_WANDERER] = {
  6956. 				{ SKID.DC_THROWARROW,5 }
  6957. 			}
  6958. 		}
  6959. 	},
  6960.  
  6961. 	[SKID.WM_POEMOFNETHERWORLD] = {
  6962. 		"WM_POEMOFNETHERWORLD";
  6963. 		SkillName = "Poem of the Netherworld",
  6964. 		MaxLv = 5,
  6965. 		SpAmount = { 12, 16, 20, 24, 28 },
  6966. 		_NeedSkillList = {
  6967. 			{ SKID.WM_LESSON,1 }
  6968. 		}
  6969. 	},
  6970.  
  6971. 	[SKID.WM_VOICEOFSIREN] = {
  6972. 		"WM_VOICEOFSIREN";
  6973. 		SkillName = "Siren's Voice",
  6974. 		MaxLv = 5,
  6975. 		SpAmount = { 48, 56, 64, 72, 80 },
  6976. 		_NeedSkillList = {
  6977. 			{ SKID.WM_POEMOFNETHERWORLD,3 }
  6978. 		}
  6979. 	},
  6980.  
  6981. 	[SKID.WM_DEADHILLHERE] = {
  6982. 		"WM_DEADHILLHERE";
  6983. 		SkillName = "Valley of Death",
  6984. 		MaxLv = 5,
  6985. 		SpAmount = { 50, 53, 56, 59, 62 },
  6986. 		_NeedSkillList = {
  6987. 			{ SKID.WM_SIRCLEOFNATURE,3 }
  6988. 		}
  6989. 	},
  6990.  
  6991. 	[SKID.WM_LULLABY_DEEPSLEEP] = {
  6992. 		"WM_LULLABY_DEEPSLEEP";
  6993. 		SkillName = "Deep Sleep Lullaby",
  6994. 		MaxLv = 5,
  6995. 		SpAmount = { 80, 90, 100, 110, 120 },
  6996. 		_NeedSkillList = {
  6997. 			{ SKID.WM_LESSON,1 }
  6998. 		}
  6999. 	},
  7000.  
  7001. 	[SKID.WM_SIRCLEOFNATURE] = {
  7002. 		"WM_SIRCLEOFNATURE";
  7003. 		SkillName = "Circle of Life's Melody",
  7004. 		MaxLv = 5,
  7005. 		SpAmount = { 42, 46, 50, 54, 58 },
  7006. 		_NeedSkillList = {
  7007. 			{ SKID.WM_LESSON,1 }
  7008. 		}
  7009. 	},
  7010.  
  7011. 	[SKID.WM_RANDOMIZESPELL] =