viewing paste topic/4608- sendmail.diff | Diff

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 src/map/script.c | 136 +++++++++++++++++++++++++++++++++++++++++++++++++++++++
 1 file changed, 136 insertions(+)
 
diff --git a/src/map/script.c b/src/map/script.c
index 0887b7f..28d6a9c 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -18525,10 +18525,146 @@ bool script_hp_add(char *name, char *args, bool (*func)(struct script_state *st)
    return script->add_builtin(&buildin, true);
 }
 
+BUILDIN(sendmail) {
+   struct map_session_data *sd;
+   struct mail_message mail;
+   int charid, zeny = 0, refine = 0, identify = 0, attribute = 0;
+   short itemid = 0, amount = 0, card0 = 0, card1 = 0, card2 = 0, card3 = 0;
+   const char *send_name, *title, *body;
+   
+   charid = script_getnum(st,2);
+   if ( !( sd = map->charid2sd( charid ) ) ) {
+       ShowError( "buildin_sendmail: Player CID %d is not online, destination could not reach.\n", charid );
+       script_pushint(st,-1);
+       return false;
+   }
+
+   send_name = script_getstr(st,3);
+   if ( strlen(send_name) >= NAME_LENGTH ) {
+       ShowError( "buildin_sendmail: Send name must not more than %d length !\n", NAME_LENGTH -1 );
+       script_pushint(st,-2);
+       return false;
+   }
+
+   title = script_getstr(st,4);
+   if ( strlen(title) > MAIL_TITLE_LENGTH ) {
+       ShowError( "buildin_sendmail: Mail Title must not more than %d length !\n", MAIL_TITLE_LENGTH );
+       script_pushint(st,-3);
+       return false;
+   }
+
+   body = script_getstr(st,5);
+   if ( strlen(body) > MAIL_BODY_LENGTH ) {
+       ShowError( "buildin_sendmail: Mail message must not more than %d length !\n", MAIL_BODY_LENGTH );
+       script_pushint(st,-4);
+       return false;
+   }
+
+   if ( script_hasdata(st,6) ) {
+       zeny = script_getnum(st,6);
+       if ( zeny < 0 || zeny > MAX_ZENY ) {
+           ShowError( "buildin_sendmail: Invalid Zeny value %d !\n", zeny );
+           script_pushint(st,-5);
+           return false;
+       }
+   }
+
+   if ( script_hasdata(st,7) ) {
+       if ( data_isstring( script_getdata(st,7) ) ) {
+           const char *item_name = script_getstr(st,7);
+           struct item_data *idata = itemdb->search_name(item_name);
+           if ( idata == NULL ) {
+               ShowError( "buildin_sendmail: Unknown item name %s.\n", item_name );
+               script_pushint(st,-6);
+               return false;
+           }
+           itemid = idata->nameid;
+           if ( idata->type == IT_WEAPON ||  idata->type == IT_ARMOR )
+               identify = 1;
+       }
+       else {
+           itemid = script_getnum(st,7);
+           if ( itemdb->exists(itemid) == 0 ) {
+               ShowError( "buildin_sendmail: Unknown item ID %d.\n", itemid );
+               script_pushint(st,-6);
+               return false;
+           }
+           else {
+               struct item_data *idata = itemdb->search(itemid);
+               if ( idata->type == IT_WEAPON ||  idata->type == IT_ARMOR )
+                   identify = 1;
+           }
+       }
+   }
+
+   if ( script_hasdata(st,8) ) {
+       if ( itemdb->isstackable(itemid) )
+           amount = script_getnum(st,8);
+       else
+           amount = 1;
+       if ( amount < 0 || amount > MAX_AMOUNT ) {
+           ShowError( "buildin_sendmail: Invalid item amount %d given.\n", amount );
+           script_pushint(st,-7);
+           return false;
+       }
+   }
+   else if ( script_hasdata(st,7) )
+       amount = 1;
+
+   if ( script_hasdata(st,9) ) {
+       refine = script_getnum(st,9);
+       if ( refine < 0 || refine > MAX_REFINE ) {
+           ShowError( "buildin_sendmail: Invalid refine amount %d given.\n", refine );
+           script_pushint(st,-8);
+           return false;
+       }
+       if ( script_hasdata(st,10) && script_hasdata(st,11) && script_hasdata(st,12) && script_hasdata(st,13) && script_hasdata(st,14) ) {
+           attribute = script_getnum(st,10);
+           if ( attribute < 0 )
+               attribute = 0;
+           else if ( attribute > 1 )
+               attribute = 1;
+           card0 = (short)script_getnum(st,11);
+           card1 = (short)script_getnum(st,12);
+           card2 = (short)script_getnum(st,13);
+           card3 = (short)script_getnum(st,14);
+       }
+       else {
+           ShowError( "buildin_sendmail: Not enough arguments for attibute or cards !\n" );
+           script_pushint(st,-9);
+           return false;
+       }
+   }
+
+   memset( &mail, 0, sizeof(mail) );
+   mail.dest_id = charid;
+   safestrncpy( mail.send_name, send_name, NAME_LENGTH );
+   safestrncpy( mail.dest_name, sd->status.name, NAME_LENGTH );
+   safestrncpy( mail.title, title, MAIL_TITLE_LENGTH );
+   safestrncpy( mail.body, body, MAIL_BODY_LENGTH );
+   mail.zeny = zeny;
+   mail.item.nameid = itemid;
+   mail.item.amount = amount;
+   mail.item.identify = identify;
+   mail.item.refine = refine;
+   mail.item.attribute = attribute;
+   mail.item.card[0] = card0;
+   mail.item.card[1] = card1;
+   mail.item.card[2] = card2;
+   mail.item.card[3] = card3;
+   mail.timestamp = time(NULL);
+
+   intif->Mail_send( sd->status.account_id, &mail );
+   script_pushint(st,0);
+
+   return true;
+}
+
 #define BUILDIN_DEF(x,args) { buildin_ ## x , #x , args }
 #define BUILDIN_DEF2(x,x2,args) { buildin_ ## x , x2 , args }
 void script_parse_builtin(void) {
    struct script_function BUILDIN[] = {
+       BUILDIN_DEF(sendmail,"isss?????????"),
        // NPC interaction
        BUILDIN_DEF(mes,"s*"),
        BUILDIN_DEF(next,""),
 
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