prontera,149,187,5 script Sample 757,{
if( BaseLevel < 99 ){
mes "You are not level 99.";
}else{
switch( BaseJob ){
Case Job_Knight:
setarray .@itemlist,607,608,909;
setarray .@amount,1,2,3;
break;
Case Job_Priest:
setarray .@itemlist,607,608,909;
setarray .@amount,1,2,3;
break;
Case Job_Wizard:
setarray .@itemlist,607,608,909;
setarray .@amount,1,2,3;
break;
Case Job_Blacksmith:
setarray .@itemlist,607,608,909;
setarray .@amount,1,2,3;
break;
Case Job_Hunter:
setarray .@itemlist,607,608,909;
setarray .@amount,1,2,3;
break;
Case Job_Assassin:
setarray .@itemlist,607,608,909;
setarray .@amount,1,2,3;
break;
Case Job_Crusader:
setarray .@itemlist,607,608,909;
setarray .@amount,1,2,3;
break;
Case Job_Monk:
setarray .@itemlist,607,608,909;
setarray .@amount,1,2,3;
break;
Case Job_Alchemist:
setarray .@itemlist,607,608,909;
setarray .@amount,1,2,3;
break;
Case Job_Bard:
Case Job_Dancer:
setarray .@itemlist,607,608,909;
setarray .@amount,1,2,3;
break;
default: close;
}
set .@size,getarraysize( .@itemlist );
mes "I need these...";
for( set .@i,0; .@i < .@size; set .@i,.@i+ 1 ){
mes " ~ "+getitemname( .@itemlist[.@i] )+" x "+.@amount[.@i];
if( countitem( .@itemlist[.@i] ) < .@amount[.@i] ) set .@failed,.@failed + 1;
}
if( !.@failed ){
if( select( "Enter Room","Cancel" ) == 1 ){
for( set .@i,0; .@i < .@size; set .@i,.@i+ 1 )
delitem .@itemlist[.@i],.@amount[.@i];
warp "prontera",155,181;
}
}
}
close;
}