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prontera,0,0,0  script  LMS     123,{
mes .n$;
mes "Hello there "+strcharinfo(0)+", what do you want to do?";
mes "How may I help you?";
 
next;
 
if(getgmlevel() >= .gml){
        menu "GM Menu",GM_Menu,"Player Menu",-;
        }
       
        switch(select("- Join LMS:- Redeem Reward:- Exit")){
               
                case 1:
                        if(!.LMS_Reg){
                                mes "I'm Sorry"+strcharinfo(0)+"but the registration isn't opened yet";
                                close;
                        }
                                if(.limit && getmapusers(.map$) >= .limit) {
                                mes "I'm sorry but the event room for LMS is already full";
                                close;
                        }
                                mes "Are you sure in joining Last Man Standing Event?";
                                next;
                                if(select("- Yes! I would like to participate!:- Wrong move, EXIT") - 1){
                                        mes .n$;
                                        mes "See you again, when you are ready.";
                                        close;
                                }
                                mes .n$;
                                mes "That's the spirit!!!";
                                mes "I will warp you know to the map where the event will be hold.";
                                close2;
       
                                set .p_ct,.p_ct + 1;
                                set @lms,1;
                                setarray .lms_ppl$[getarraysize(.lms_ppl$)],strcharinfo(0);
                                warp .map$,0,0;
                                if(.intra) sc_start SC_Intravision,.dur,1;
                                end;
                               
                case 2:
                        mes .n$;
                        if(!@lms)
                        {
                                mes "I'm sorry, but you are not qualified to recieve an reward.";
                                close;
                        }
                       
                                mes "Congratulation in surviving Last Man Standing, here is your reward.";
                                close2;
                                getitem .rew_id,.rew_am;
                                end;
               
                case 3:
                        close;
                }
               
GM_Menu:
        mes .n$;
        mes "The event is currently "+( (.LMS_Eve)?"^00FF00Online":"^FF0000Offline")+"^000000.";
        mes "What do you want to do?";
       
        if(select("- Start/Stop Event:- Nevermind") - 1) close;
        next;
        mes .n$;
        mes "Do you really want to "+( (.LMS_Eve)?"^00FF00start":"^FF0000stop")+"^000000 the event?";
 
        if(select("- Yes:- No") - 1)  close;
        next;
 
        if(.LMS_Eve) donpcevent strnpcinfo(3)+"::OnDisable"; else donpcevent strnpcinfo(3)+"::OnStart";
        mes .n$;
        mes "The event has been "+( (.LMS_Eve)?"^00FF00started":"^FF0000stopped")+"^000000.";
        mes "See ya.";
        close;
       
OnStart:
        announce .n$+": The event, Last Man Standing, will be started shortly.",bc_all;
        sleep 10000;
        announce .n$+": The maximum players which can join "+ ( (.limit)?"are "+.limit:"is Unlimited")+".",bc_all;
        sleep 10000;
        announce .n$+": I will open the registration for 2 minutes.",bc_all;
        sleep 10000;
        announce .n$+": I just need to finish the preparations!",bc_all;
 
        if(getmapusers(.map$) > 0) {
                mapannounce .map$,n$+": You all will be warped in 10 seconds back to prontera,since this map will be used for an event, Last Man Standing.",bc_map;
               
                sleep 10000;
                mapwarp .map$,"prontera.gat",150,180;
        }
 
        sleep 10000;
        set .LMS_Reg,1; // Registration enabled
        announce .n$+": Registration is now opened, please hurry!!!",bc_all;
        initnpctimer;
        end;
       
OnTimer:
switch(getnpctimer(0)) {
 
        case 60000:
        announce .n$+": Registration will last for 1 minute, please hurry!!!",bc_all;
        end;
       
        case 120000:
        stopnpctimer;
        set .LMS_Reg,0;
        announce .n$+": Registration has been closed!!!",bc_all;
        sleep 10000;
        if(.p_ct < 2) {
                announce .n$+": But it seems too less have registered, so I have to cancel it!!!",bc_all;
                goto OnDisable;
        }
        announce .n$+": "+.p_ct+" players have registered!!!",bc_all;
        sleep 10000;
        announce .n$+": The event will last "+(.dur/60000)+" minutes.",bc_all;
        setmapflag .map$,mf_nowarpto;
        setmapflag .map$,mf_nowarp;
        setmapflag .map$,mf_nosave;
        setmapflag .map$,mf_nomemo;
        setmapflag .map$,mf_nomemo;
        setmapflag .map$,mf_pvp;
        setmapflag .map$,mf_partylock;
        setmapflag .map$,mf_pvp_noparty;
        set .LMS_Eve,1; // Event started
        startnpctimer;
        end;
       
        default:
        if(getnpctimer(0) < ((.dur/2)+120000) || getnpctimer(0) < (.dur+120000)) break;
        stopnpctimer;
        if(getnpctimer(0) == ((.dur/2)+120000) ) {
                mapannounce .map$,.n$+: "+(.dur/60000)/2+" Minutes has passed!!!",bc_map;
                if(getmapusers(.map$) == 0 && .LMS_Eve)
                        announce .n$+": It seems like that all users have left the event mapm therefore I won't be able to declare the winner!!!",bc_map;
               
        } else if(getnpctimer(0) == (.dur+120000) )
                mapannounce .map$,.n$+: +(.dur/60000)+" Minutes has passed, I will now end the event!!!",bc_all;
       
        break;
}
 
OnDisable:
        if(!.LMS_Eve) end; // No need to continue if the event hasn't even started
 
        removemapflag .map$,mf_nowarpto;
        removemapflag .map$,mf_nowarp;
        removemapflag .map$,mf_nomemo;
        removemapflag .map$,mf_nomemo;
        removemapflag .map$,mf_pvp;
        removemapflag .map$,mf_partylock;
        removemapflag .map$,mf_pvp_noparty;
       
        deletearray .lms_ppl$[0],128;
        set .LMS_Eve,0;
        set .p_ct,0; // Reseting Player Counter
       
        announce .n$+": The event, Last Man Standing, has ended!!!",bc_all;
        mapannounce .map$,.n$+": You all will be warped in 10 seconds back to prontera.",bc_all;
        sleep 10000;
        mapwarp .map$,"prontera.gat",150,180;
        end;
       
OnPCDieEvent:
        if(!.LMS_Eve) end;
        if(strcharinfo(3) != .map$) end;
        if(killerrid != getcharid(3)) dispbottom .n$+": You have been killed by "+rid2name(killerrid)+"!!";
        set @lms,0;
        warp "prontera",150,180;
        sleep2 2000; // Slowing down the script
 
        if(getmapusers(.map$) == 2) mapannounce .map$,.n$+": Wuhu!! Only 2 players remain, let's see who is the better player!!";
                else if(getmapusers(.map$) == 1) {
                announce .n$+": The winner of the Last Man Standing event is "+ rid2name(killerrid)+".",bc_all;
                goto OnDisable;
        } else if(getmapusers(.map$) == 0) goto OnDisable;
                set .p_ct,.p_ct - 1;
                for ( set .@b,0; .@b < getarraysize(.lms_ppl$); set .@b,.@b + 1)
                if(strcharinfo(0) == .lms_ppl$[.@b]) deletearray .lms_ppl$[.@b],1;
                end;
               
OnPCLogoutEvent:
        if(!.LMS_Eve) end;
        if(strcharinfo(3) != .map$) end;
        for ( set .@b,0; .@b < getarraysize(.lms_ppl$); set .@b,.@b + 1)
                if(strcharinfo(0) == .lms_ppl$[.@b]) deletearray .lms_ppl$[.@b],1;
                set .p_ct,.p_ct - 1;
                end;
 
OnInit:
set .n$,"["+strnpcinfo(1)+"]";
set .gm,60; // GM Access
set .init,0;
set .dur,1800000;
 
 
// Intravision (Maya Purple Card Effect - Able to see hidden player)
// This effect is to prevent players to cheat by using "Cloaking" and similiar skills
// 0 = Off
// 1 = On
set .intra,1;
 
set .rew_am,100; // Reward Amount
set .rew_id,512; // Item ID
 
// Player Limit:
// 0 == Unlimited
set .limit,30;
 
// Map on which LMS will be executed
set .map$,"force_3-1";
end;
}
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