viewing paste Dice Event | Athena

Posted on the
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211
//##########################################################################
//By: ____                    _      __        __           ____    _____  #
//   |    \   ___ __    __ _ | |     \ \      / /_  _   _  / ___\  / ____| #
//   | ||  | / _ \\ \  / /| || |      \ \    / /| || \ | || | ___ | (___   #
//   | ||  ||  __/ \ \/ / | || |__     \ \/\/ / | ||  \| || |___|\ \___ \  #
// __|____/__\___|__\__/__|_||____|_____\_/\_/__|_||_|\__|_\_____/_____) | #
//|_____________________________________________________________________/  #
//                                                                         #
//##########################################################################
//                                                                         #
//== Dice Event                                                            #
//                                                                         #
//##########################################################################
//                                                                         #
//== Automatically starts a dice event every 30 minutes of every hour      #
//                                                                         #
//== Prize- Change 13723 to any item ID you want the winner to recieved    #
//                                                                         #                                                                        
//##########################################################################
 
-       script  Dice#announcer  -1,{
 
OnInit:
        disablenpc "prtevent";
        hideonnpc "Dice#evnt1";
        end;
 
OnMinute30:
        announce "Dice: We are going to have a Dice event.",0;
        sleep2 10000;
        announce "Dice: For those who wants to join, Please proceed to the center of Prontera and enter the Warp Portal.",0;
        sleep2 10000;
        announce "Dice: After 1 Minute the Portal will close.",0;
        sleep2 10000;
        announce "Dice: So please go to the middle of Prontera and enter the Warp Portal now if you want to join.",0;
        enablenpc "prtevent";
        initnpctimer;
        end;
 
OnTimer30000:
        announce "Dice: Last 30 seconds.",0;
        sleep2 5000;
        announce "Dice: If you want to join please enter the Warp Portal beside me here in Prontera.",0;
        end;
       
OnTimer50000:
        announce "Dice: Last 10 seconds.",0;
        end;
       
OnTimer55000:
        announce "Dice: 5.",0;
        end;
       
OnTimer56000:
        announce "Dice: 4.",0;
        end;
       
OnTimer57000:
        announce "Dice: 3.",0;
        end;
       
OnTimer58000:
        announce "Dice: 2.",0;
        end;
       
OnTimer59000:
        announce "Dice: 1.",0;
        end;
       
OnTimer60000:
        announce "Dice: Time's up.",0;
        end;
       
OnTimer61000:
        disablenpc "prtevent";
        donpcevent "Dice#evnt1::OnEnable";
        stopnpctimer;
        end;
       
OnTimer62000:
        announce "Dice: The next Dice event will begin after 30 minutes.",0;
        end;
        }
       
//--------------------------------------------------
       
prontera,155,182,0      warp    prtevent        2,2,quiz_01,204,90     
       
//--------------------------------------------------
 
quiz_01,204,93,6        script  Dice#evnt1      715,{
 
//--------------------------------------------------
 
        mes "[Dice]";
        mes "Please tell me your name";
        next;
        input .@name$;
        if(.@name$ != strcharinfo(0)) {
                mes "[Dice]";
                mes "Are you sure thats your character name?";
                close;
        }
        mes "[Dice]";
        mes "Congrats. You've won.";
        close2;
        announce "Dice: We have a winner, "+.@name$+".",0;
        getitem 13723,1;
        warp "prontera",155,182;
        disablenpc "Dice#evnt1";
        end;
       
OnEnable:
        mapannounce "quiz_01","Dice: We are about to start the Dice event.",0;
        sleep2 10000;
        mapannounce "quiz_01","Dice: But before we start the event here's how to play the game. . .",0;
        sleep2 10000;
        mapannounce "quiz_01","Dice: I'm only gonna say this once so read carefully.",0;
        sleep2 10000;
        mapannounce "quiz_01","Dice: I'm going to pick a number, 1 to 4. Then I'll do a count down from 5 to 0.",0;
        sleep2 10000;
        mapannounce "quiz_01","Dice: All you have to do is go to the box of the number you want.",0;
        sleep2 10000;
        mapannounce "quiz_01","Dice: Example, If I get the number of 4, All the players standing on numbers 1 to 3 will be warped back to town.",0;
        sleep2 10000;
        mapannounce "quiz_01","Dice: We will do it again and again until we only have 1 player left on the map.",0;
        sleep2 10000;
        mapannounce "quiz_01","Dice: Oh yeah! Before I forget you MUST GO INSIDE THE BOX, because if you're caught standing on the stairs you'll be automatically disqualified.",0;
        sleep2 10000;
        mapannounce "quiz_01","Dice: That's that.. Now let's play...",0;
        sleep2 10000;
        goto L_Start;
        end;
       
L_Start:
        if(getmapusers("quiz_01") == 1) goto L_Champ;
        if(getmapusers("quiz_01") == 0) goto L_None;
        if(getmapusers("quiz_01") > 1) {
        announce "Dice: . . . . .",0;
        set $@number, rand(1,4);
        sleep2 10000;
        announce "Dice: I have a number now. Please go to the box of the number you want.... GO!",0;
        sleep2 10000;
        announce "Dice: 5",0;
        sleep2 5000;
        announce "Dice: 4",0;
        sleep2 4000;
        announce "Dice: 3",0;
        sleep2 3000;
        announce "Dice: 2",0;
        sleep2 2000;
        announce "Dice: 1",0;
        sleep2 1000;
        announce "Dice: Time's up.",0;
        donpcevent "evnt#1::OnEnable";
        announce "Dice: Winning number "+$@number+".",0;
        if(($@number != 1) && ($@number != 2) && ($@number != 3)) goto L_Lose1;
        if(($@number != 1) && ($@number != 2) && ($@number != 4)) goto L_Lose2;
        if(($@number != 1) && ($@number != 3) && ($@number != 4)) goto L_Lose3;
        if(($@number != 2) && ($@number != 3) && ($@number != 4)) goto L_Lose4;
        end;
        }
       
L_Lose1:
        areawarp "quiz_01",183,81,191,60,"prontera",155,182;
        areawarp "quiz_01",195,81,203,60,"prontera",155,182;
        areawarp "quiz_01",207,81,215,60,"prontera",155,182;
        goto L_Start;
        end;
 
L_Lose2:
        areawarp "quiz_01",183,81,191,60,"prontera",155,182;
        areawarp "quiz_01",195,81,203,60,"prontera",155,182;
        areawarp "quiz_01",219,81,227,60,"prontera",155,182;;
        goto L_Start;
        end;
       
L_Lose3:
        areawarp "quiz_01",183,81,191,60,"prontera",155,182;
        areawarp "quiz_01",207,81,215,60,"prontera",155,182;
        areawarp "quiz_01",219,81,227,60,"prontera",155,182;
        goto L_Start;
        end;
       
L_Lose4:
        areawarp "quiz_01",195,81,203,60,"prontera",155,182;
        areawarp "quiz_01",207,81,215,60,"prontera",155,182;
        areawarp "quiz_01",219,81,227,60,"prontera",155,182;
        goto L_Start;
        end;
       
L_Champ:
        mapannounce "quiz_01","Dice: Come to me and tell me your name.",0;
        hideoffnpc "Dice#evnt1";
        end;
       
L_None:
        disablenpc "Dice#evnt1";
        end;
}
       
-       script  evnt#1  -1,{
 
OnEnable:
        areawarp "quiz_01",182,94,228,88,"prontera",155,182;
        areawarp "quiz_01",185,87,188,82,"prontera",155,182;
        areawarp "quiz_01",197,87,200,82,"prontera",155,182;
        areawarp "quiz_01",209,87,212,82,"prontera",155,182;
        areawarp "quiz_01",221,87,224,82,"prontera",155,182;
        end;
        }
Viewed 268 times, submitted by unknown.