viewing paste topic/4875- sleep.c | C

Posted on the | Last edited on
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71
//===== Hercules Plugin ======================================
//= @sleep atcommand
//===== By: ==================================================
//= AnnieRuru
//===== Current Version: =====================================
//= 1.0a
//===== Compatible With: ===================================== 
//= Hercules 2014-08-28
//===== Description: =========================================
//= sleeps the player and make it invulnerable from attacks
//===== Topic ================================================
//= http://hercules.ws/board/topic/4875-sleep/
//===== Additional Comments: =================================  
//= want to take a break and go to toilet ? here comes to the rescue !
//============================================================
 
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "../map/pc.h"
#include "../common/HPMi.h"
#include "../common/timer.h"
 
#include "../common/HPMDataCheck.h" // should always be the last file included! (if you don't make it last, it'll intentionally break compile time)
 
HPExport struct hplugin_info pinfo = {
    "sleep",        // Plugin name
    SERVER_TYPE_MAP,// Which server types this plugin works with?
    "0.1",          // Plugin version
    HPM_VERSION,    // HPM Version (don't change, macro is automatically updated)
};
 
ACMD(sleep) {
    if ( map->list[sd->bl.m].flag.pvp || map->list[sd->bl.m].flag.gvg || map->list[sd->bl.m].flag.gvg_castle || map->list[sd->bl.m].flag.battleground ) {
        clif->message( fd, "Cannot use this command in pvp/gvg/battleground maps." );
        return false;
    }
    else if ( map->list[sd->bl.m].flag.nowarp && map->list[sd->bl.m].flag.nowarpto ) {
        clif->message( fd, "Cannot use this command in event maps." );
        return false;
    }
    else if ( battle->bc->prevent_logout && ( DIFF_TICK( timer->gettick(), sd->canlog_tick ) < battle->bc->prevent_logout ) ) {
        clif->message( fd, "Cannot use this command while in combat." );
        return false;
    }
    else if ( sd->sc.opt1 && sd->sc.opt1 != OPT1_SLEEP ) {
        clif->message( fd, "Cannot use this command during status ailment" );
        return false;
    }
    else if ( !sd->sc.opt1 ) {
        status->change_start( NULL, &sd->bl, SC_TRICKDEAD, 10000, 1, 0, 0, 0, 1000, 0 );
        sd->sc.opt1 = OPT1_SLEEP;
        clif->message( fd, "You have fallen asleep." );
    }
    else {
        sd->sc.opt1 = 0;
        clif->emotion( &sd->bl, 45 );
        status_change_end( &sd->bl, SC_TRICKDEAD, -1 );
        clif->message( fd, "You have awake." );
    }
    return true;
}
 
HPExport void plugin_init (void) {
    clif = GET_SYMBOL("clif");
    map = GET_SYMBOL("map");
    timer = GET_SYMBOL("timer");
    status = GET_SYMBOL("status");
    battle = GET_SYMBOL("battle");
    addAtcommand("sleep",sleep);
}
Viewed 1256 times, submitted by AnnieRuru.