viewing paste Unknown #13635 | Athena

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prontera,147,170,5      script  Display 837,{
if(!.init) donpcevent strnpcinfo(3)+"::OnInit";
OnStart:
if(getequipname(EQI_HAND_R) != ""){
dispbottom "["+$@Weapon$+"] Level: "+WeaponLv+" | Expereince: "+WeaponExp+"/"+.@WepXP[WeaponLv]+"";
}else {
dispbottom "[Weapon] I'm sorry but you don't seem to have a Weapon on.";}
 
OnInit:
        //Configuration
        setarray .@WepXP[1],0,100,1000, 3700, 10100, 22600, 44200, 78500, 129700, 202600, 302600; //Weapon Level Experience
        setarray .@exp[0],1,2,3,4,5; //Experience per kill
        set .@XPperKill,.exp[rand(getarraysize(.@exp))];
        set .@MaxWLV,getarraysize(.@WepXP);
        set .init,1;
        set $@Weapon$,getequipname(EQI_HAND_R);
 
OnNPCKillEvent:
        set $@Weapon$, getequipname(EQI_HAND_R);
        if(getequipname(EQI_HAND_R) != "")
                if(WeaponLv == .@MaxWLV){
                end;} else{
                        dispbottom "["+$@Weapon$+"] +"+.@XPperKill+" Experience";
                set WeaponExp, WeaponExp+.@XPperKill;}
                if(.@WepXP[WeaponLv] <= WeaponExp && WeaponLv < .@MaxWLV){
                set WeaponLv, WeaponLv+1;
                dispbottom "["+$@Weapon$+"] Weapon Level: "+WeaponLv+"!";
                }
        else
        dispbottom "[Weapon] Please equip a weapon to gain experience for it.";
        end;
       
 
}
Viewed 374 times, submitted by Pneuma.