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//atcommand.c
{ MAP_BG,          155, 150 }, // 36=Battleground
 
clif_displaymessage(fd, " 36=Battleground");
 
else if (strncmp(map_name, "battleground", 3) == 0) {
        town = 36;
    }
 
//mapindex.h
#define MAP_BG "bat_room"
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