//Whether or not to create guild
int guild_created(int account_id,int guild_id) {
struct map_session_data *sd=map_id2sd(account_id);
if(sd==NULL)
return 0;
if(!guild_id) {
clif_guild_created(sd, 2); // Creation failure (presence of the same name Guild)
return 0;
}
sd->status.guild_id = guild_id;
clif_guild_created(sd,0);
if(battle_config.guild_emperium_check)
pc_delitem(sd,pc_search_inventory(sd,ITEMID_EMPERIUM),1,0,0,LOG_TYPE_CONSUME); //emperium consumption
if(sd->status.zeny < 1000000){ //zeny requirement
clif_guild_created(sd,3); //or maybe a clif_display for custom message
return 0;
}