viewing paste Unknown #13640 | Athena

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-       script  WeaponLevel     -1,{
if(!.init) donpcevent strnpcinfo(3)+"::OnInit";
OnInit:
        //Configuration
        setarray .WepXP[0],100,1000, 3700, 10100, 22600, 44200, 78500, 129700, 202600, 302600; //Weapon Level Experience
        set .MaxWLV,getarraysize(.WepXP);
        set .init,1;
        bindatcmd "weapon",strnpcinfo(3)+"::OnAtcommand",0,40;
 
OnAtcommand:
if(getequipname(EQI_HAND_R) != ""){
set $@Weapon$,getequipname(EQI_HAND_R);
dispbottom "["+$@Weapon$+"] Level: "+WeaponLv+" | Expereince: "+WeaponExp+"/"+.WepXP[WeaponLv]+"";
}else {
dispbottom "[Weapon] I'm sorry but you don't seem to have a Weapon on.";}
 
OnNPCKillEvent:
        setarray .exp[0],1,2,3,4,5,10; //Experience per kill
        set .XPperKill,.exp[rand(getarraysize(.exp))];
        set $@Weapon$, getequipname(EQI_HAND_R);
        if(getequipname(EQI_HAND_R) != ""){
                if(WeaponLv == .MaxWLV){
                end;} else{
                        dispbottom "["+$@Weapon$+"] +"+.XPperKill+" Experience";
                set WeaponExp, WeaponExp+.XPperKill;}
                if(.WepXP[WeaponLv] <= WeaponExp && WeaponLv < .MaxWLV){
                set WeaponLv, WeaponLv+1;
                dispbottom "["+$@Weapon$+"] Weapon Level: "+WeaponLv+"!";
                }
        }else{
        dispbottom "[Weapon] Please equip a weapon to gain experience for it.";}
        end;
       
 
}
Viewed 423 times, submitted by Pneuma.