viewing paste Unknown #638 | Lua

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rail_state = {}
rail_state["DebugLevel"] = 50
rail_state["AssistOptions"] = {}
rail_state["AssistOptions"]["Other"] = "indifferent"
rail_state["AssistOptions"]["Owner"] = "indifferent"
rail_state["AssistOptions"]["Friend"] = "indifferent"
rail_state["ActorOptions"] = {}
rail_state["ActorOptions"]["ByID"] = {}
rail_state["ActorOptions"]["ByID"][1008] = {}
rail_state["ActorOptions"]["ByID"][1008]["MaxCastsAgainst"] = 0
rail_state["ActorOptions"]["Default"] = {}
rail_state["ActorOptions"]["Default"]["TicksBetweenAttack"] = 0
rail_state["ActorOptions"]["Default"]["FreeForAll"] = false
rail_state["ActorOptions"]["Default"]["TicksBetweenSkills"] = 0
rail_state["ActorOptions"]["Default"]["KiteMode"] = "always"
rail_state["ActorOptions"]["Default"]["MaxSkillLevel"] = 5
rail_state["ActorOptions"]["Default"]["Friend"] = false
rail_state["ActorOptions"]["Default"]["SkillsAllowed"] = true
rail_state["ActorOptions"]["Default"]["DisableChase"] = false
rail_state["ActorOptions"]["Default"]["MaxCastsAgainst"] = -1
rail_state["ActorOptions"]["Default"]["Name"] = "unknown"
rail_state["ActorOptions"]["Default"]["KiteDistance"] = -1
rail_state["ActorOptions"]["Default"]["AttackAllowed"] = true
rail_state["ActorOptions"]["Default"]["Priority"] = 10
rail_state["ActorOptions"]["Default"]["MinSkillLevel"] = 1
rail_state["ActorOptions"]["Default"]["DefendOnly"] = false
rail_state["ActorOptions"]["ByType"] = {}
rail_state["ActorOptions"]["ByType"][1080] = {}
rail_state["ActorOptions"]["ByType"][1080]["Name"] = "Green Plant"
rail_state["ActorOptions"]["ByType"][1080]["AttackAllowed"] = true
rail_state["ActorOptions"]["ByType"][1080]["Priority"] = 1
rail_state["ActorOptions"]["ByType"][1080]["SkillsAllowed"] = false
rail_state["ActorOptions"]["ByType"][1084] = {}
rail_state["ActorOptions"]["ByType"][1084]["Name"] = "Black Mushroom"
rail_state["ActorOptions"]["ByType"][1084]["AttackAllowed"] = true
rail_state["ActorOptions"]["ByType"][1084]["Priority"] = 1
rail_state["ActorOptions"]["ByType"][1084]["SkillsAllowed"] = false
rail_state["ActorOptions"]["ByType"][1081] = {}
rail_state["ActorOptions"]["ByType"][1081]["Name"] = "Yellow Plant"
rail_state["ActorOptions"]["ByType"][1081]["AttackAllowed"] = true
rail_state["ActorOptions"]["ByType"][1081]["Priority"] = 1
rail_state["ActorOptions"]["ByType"][1081]["SkillsAllowed"] = false
rail_state["ActorOptions"]["ByType"][1085] = {}
rail_state["ActorOptions"]["ByType"][1085]["Name"] = "red Mushroom"
rail_state["ActorOptions"]["ByType"][1085]["AttackAllowed"] = true
rail_state["ActorOptions"]["ByType"][1085]["Priority"] = 1
rail_state["ActorOptions"]["ByType"][1085]["SkillsAllowed"] = false
rail_state["ActorOptions"]["ByType"][1078] = {}
rail_state["ActorOptions"]["ByType"][1078]["Name"] = "Red Plant"
rail_state["ActorOptions"]["ByType"][1078]["AttackAllowed"] = true
rail_state["ActorOptions"]["ByType"][1078]["Priority"] = 1
rail_state["ActorOptions"]["ByType"][1078]["SkillsAllowed"] = false
rail_state["ActorOptions"]["ByType"][1082] = {}
rail_state["ActorOptions"]["ByType"][1082]["Name"] = "White Plant"
rail_state["ActorOptions"]["ByType"][1082]["AttackAllowed"] = true
rail_state["ActorOptions"]["ByType"][1082]["Priority"] = 1
rail_state["ActorOptions"]["ByType"][1082]["SkillsAllowed"] = false
rail_state["ActorOptions"]["ByType"][1079] = {}
rail_state["ActorOptions"]["ByType"][1079]["Name"] = "Blue Plant"
rail_state["ActorOptions"]["ByType"][1079]["AttackAllowed"] = true
rail_state["ActorOptions"]["ByType"][1079]["Priority"] = 1
rail_state["ActorOptions"]["ByType"][1079]["SkillsAllowed"] = false
rail_state["ActorOptions"]["ByType"][1008] = {}
rail_state["ActorOptions"]["ByType"][1008]["FreeForAll"] = false
rail_state["ActorOptions"]["ByType"][1008]["AttackAllowed"] = true
rail_state["ActorOptions"]["ByType"][1008]["Name"] = "Pupa"
rail_state["ActorOptions"]["ByType"][1008]["Priority"] = 2
rail_state["ActorOptions"]["ByType"][1008]["MaxSkillLevel"] = 5
rail_state["ActorOptions"]["ByType"][1008]["SkillsAllowed"] = true
rail_state["ActorOptions"]["ByType"][1083] = {}
rail_state["ActorOptions"]["ByType"][1083]["Name"] = "Shining Plant"
rail_state["ActorOptions"]["ByType"][1083]["AttackAllowed"] = true
rail_state["ActorOptions"]["ByType"][1083]["Priority"] = 1
rail_state["ActorOptions"]["ByType"][1083]["SkillsAllowed"] = false
rail_state["ActorOptions"]["ByType"][1214] = {}
rail_state["ActorOptions"]["ByType"][1214]["Name"] = "Choco"
rail_state["ActorOptions"]["ByType"][1214]["AttackAllowed"] = true
rail_state["ActorOptions"]["ByType"][1214]["Priority"] = 9
rail_state["ActorOptions"]["ByType"][1214]["SkillsAllowed"] = false
rail_state["DanceAttackTiles"] = -1
rail_state["DelayFirstAction"] = 0
rail_state["MobIDMode"] = "automatic"
rail_state["SkillOptions"] = {}
rail_state["SkillOptions"][8013] = {}
rail_state["SkillOptions"][8013]["Enabled"] = true
rail_state["SkillOptions"][8013]["Name"] = "Caprice"
rail_state["SkillOptions"][8013]["ReservedSP"] = 0
rail_state["SkillOptions"][8013]["MaxFailures"] = 10
rail_state["SkillOptions"][8013]["ReservedSPisPercent"] = false
rail_state["SkillOptions"][8013]["PriorityOffset"] = 0
rail_state["SkillOptions"][8014] = {}
rail_state["SkillOptions"][8014]["Enabled"] = true
rail_state["SkillOptions"][8014]["EstimateFutureTicks"] = 0
rail_state["SkillOptions"][8014]["OwnerHPisPercent"] = true
rail_state["SkillOptions"][8014]["MaxFailures"] = 10
rail_state["SkillOptions"][8014]["ReservedSPisPercent"] = false
rail_state["SkillOptions"][8014]["SelfHP"] = 0
rail_state["SkillOptions"][8014]["SelfHPisPercent"] = false
rail_state["SkillOptions"][8014]["Name"] = "Chaotic Blessings"
rail_state["SkillOptions"][8014]["ReservedSP"] = 0
rail_state["SkillOptions"][8014]["Priority"] = 50
rail_state["SkillOptions"][8014]["OwnerHP"] = 50
rail_state["SkillOptions"][8014]["OnlyAfterIdleFor"] = 3000
rail_state["SkillOptions"]["RampageMode"] = false
rail_state["BeginFollowDistance"] = -1
rail_state["MobIDFile"] = "./AI/USER_AI/Mob_ID.lua"
rail_state["DefendOptions"] = {}
rail_state["DefendOptions"]["SelfThreshold"] = 5
rail_state["DefendOptions"]["DefendWhileAggro"] = true
rail_state["DefendOptions"]["FriendThreshold"] = 4
rail_state["DefendOptions"]["DefendWhilePassive"] = true
rail_state["DefendOptions"]["OwnerThreshold"] = 1
rail_state["FollowDistance"] = 3
rail_state["IdleMovement"] = {}
rail_state["IdleMovement"]["BeginAfterIdleTime"] = 3000
rail_state["IdleMovement"]["MoveType"] = "return"
rail_state["TempFriendRange"] = -1
rail_state["MaintainTargetsWhilePassive"] = true
rail_state["ProfileMark"] = 20000
rail_state["RunAhead"] = false
rail_state["MaxDistance"] = 13
rail_state["Aggressive"] = true
rail_state["AttackWhileChasing"] = false
rail_state["Information"] = {}
rail_state["Information"]["SelfID"] = 114813515
rail_state["Information"]["OwnerName"] = "unknown"
rail_state["Information"]["OwnerID"] = 2003615
rail_state["Information"]["InitTime"] = 29800808
rail_state["Information"]["RAILVersion"] = "$Id$"
rail_state["AutoPassive"] = {}
rail_state["AutoPassive"]["HPEnter"] = 0
rail_state["AutoPassive"]["OwnerSPisPercent"] = false
rail_state["AutoPassive"]["OwnerHPisPercent"] = false
rail_state["AutoPassive"]["OwnerHPEnter"] = 0
rail_state["AutoPassive"]["HPisPercent"] = false
rail_state["AutoPassive"]["SPisPercent"] = false
rail_state["AutoPassive"]["OwnerSPEnter"] = 0
rail_state["AutoPassive"]["SPEnter"] = 0
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