Venom Impress Poison resistance reduction: - (10 * Skill Level) % Global Skill Delay: (3.5 - 0.5 * Skill Level) seconds Cast range: 10 cells Cross Impact ATK [{Skill Level x 100) + 1000} x (Caster's Base Level / 120)] Global Skill Delay: (3 - 0.5 * Skill Level) seconds Dark Illusion Damage: ATK 100% Global Skill Delay: 1.5 second Cross Impact Activation chance: (4 * Skill Level) % New Poison Research Brew Success Chance: A + B = (Total Success Chance %) Where A = (30 + 5 * Skill Level) % , B = (Dex/30 + Luk/10 + Job Level/10)% Guillotine Cross Poison Resistance: (5 * Skill Level) % Enchant Deadly Poison duration increase: (3 * Skill Level) seconds Create New Poison Global Skill Delay: 0.5 second Guillotine Cross Poison skill duration is reduced by 1 second for every 2 stat points, calculated VIT + LUK. Types of Poisons Nerve paralyzing poison - Toxin 300 second base duration; inflicts damage on a target causing it to flinch every 10 seconds. Flinching prevents the target from casting skills and Phen card option (special.sc command) will not prevent skill cast interruption. Paralyzing poison - Paralyze 300 second base duration; Attack Speed -10%, FLEE -10%, Movement speed reduced in half. (AGI down, Quagmire, Marsh of Abyss, Freezing cannot bring the target's movement speed down lower than 50% on a target inflicted by Paralyze. Weakening poison - Venom Bleed 300 second base duration; Max HP decreases by 15%. Hallucinogenic Mushroom - Magic Mushroom 300 second base duration; forces a target to use emoticon, and a random skill is used every 4 seconds. Target loses 3% HP every 4 seconds. High fever poison - Pyrexia 300 second base duration; inflicted a target with Blind and Hallucination status effect that cannot be recovered with recovery items. Hallucination caused by this poison will not shake the player's screen, but display a largely over exaggerated damage taken over the target's head. If a target is damaged while inflicted by the poison, the player will be remain in flinching motion, which will interrupt skill casting. Oblivion - Oblivion Curse 300 second base duration; forces the target to use emoticon and causes status effect: Oblivion. Status Effect: Oblivion will prevent natural SP regeneration and prevent all skill usage during the status effect duration. Oblivion curse is different from Silence; it cannot be cured by Lex Divina, Green Potion etc. Target has a chance of resisting Oblivion curse. Target has a chance of resisting Oblivion Curse poison. If this number is represented by a, 100% - (100 - 0.8 x INT) = a, where if a < 5%, poison resistance is set to 5%. Leech - Leech End 300 second base duration; deals certain amount of damage every second. Damage formula: Damage per second = {Target VIT x (New Poison Research Skill Level - 3)} + (Target HP/100) *** Boss Monsters are not affected by Guillotine Cross Poisons. Poisonous Weapon Poisoning Rate: (2 + 2 * Skill Level) % Global Skill Delay: 1 second Weapon Blocking Activation Chance: (10 + 2 * Skill Level) % Global Skill Delay: 2 seconds Counter Slash ATK [{(Skill Level x 100) + 300} x Caster's Base Level / 120]% + ATK [(AGI x 2) + (Caster's Job Level x 4)]% Weapon Crush Damage: 100% ATK Strip Chance: same as Rogue skill: Divest weapon Duration: Player = 60 second + (Skill Level x 15) second + {(Caster's DEX - Target's DEX) x 1} second. Monster = 60 seconds + (Skill Level x 30) second + {(Caster's DEX - Target's DEX) x 0.5} second. Venom Pressure Poisoning Chance: (70 + 5 * Skill Level) % HIT bonus: + (10 + 4 * Skill Level) Global Skill Delay: 1 second Poison Smoke Poisoning Chance: 50% Duration: (8 + 2 * Skill Level) seconds No longer consumes Poisonous Weapon buff Fixed Cast Time: 2 seconds Global Skill Delay: 2 seconds Cloaking Exceed Movement Speed: (90 + 10 * Skill Level) % Number of Hits before being taken out of Cloaking: Level 1~2: 1 Level 3~4: 2 Level 5: 3 Global Skill Delay: 2 seconds Phantom Menace Damage: 300% ATK Global Skill Delay: 1 second Will not deal damage to non-hidden targets. Hallucination Walk Skill re-use Delay: 300 seconds Duration: (25 + 5 * Skill Level) seconds Flee bonus: + (50 * Skill Level) Magic avoidance: (10 * Skill Level) % Prevents Extreme Vacuum from affecting Guillotine Cross. - 50% ASPD after skill duration. Rolling Cutter Damage: ATK [{(Skill Level x 50) + 50} x Caster's Base Level/100] % Global Skill Delay: 0.2 second 5x5 AoE at level 5 Max Counter: 10 Cross Ripper Slasher Total Damage = A + B A = ATK [{(Skill Level x 80) + 400} x Caster's Base Level / 100] % Rolling Cutter Counter damage bonus B = ATK [(Rolling Cutter Counter x Caster's AGI)] % Global Skill Delay: 1 second Cast Range: (8 + 1 * Skill Level) cell