// Copyright © SupportMii Dev Team /** * Project Luna configuration file ([url="http://supportmii.com"]http://supportmii.com[/url]) * Custom Modifications **/ // HiddenDragon // Provide way to reset hatred for Star Gladiators // Trigger by @hatereset #define HATERESET_M // Judas // Duel Modification // Change location in mods/Judas/DuelMap Files #define DUELMAP_M // Misc // Recall all players on specific map to you // Trigger by @recallmap without the angle brackets #define RECALLMAP_M // OnNplay // Dancing! // Trigger by @dance where replace with 1-9 #define DANCE_M // tr0n // Allow you to trigger npc init // Trigger by @oninit #define ONINIT_M // Vengence // Jump to person that's selling specific item // Triggy by @jumptowhosell #define JUMPSELL_M // FatalEror // Put server in maintenance mode // Triggered by @maintenance #define MAINTENANCE_M // Show details of monsters on map // Triggered by @mapmoblist #define MOBLIST_M // Cydh // Put everything into guild storage // Triggered by @gstoreall #define GUILDSTORE_M // Put all equipped equipments off // Triggered by @unequipall #define UNEQUIP_M // On-PutOn-OffEquip // Samples and Documentation in doc/mods/Cydh/OnPutOn-OffEquip #define ONOFFEQUIP_M // Malufett // Player's Level next to username // Try not to use if username is > 15char // i.e: [Lv:99]Username #define LEVELUSER_M // Clydelion // Bypass Trade Restriction via Trade Ticket // Defined in mods/Clydelion/BypassTicket/tradeh File #define BYPASSTICKET_M // Prevent Idle Leveling // Configured in conf/battle/exp.txt | homunc.txt #define IDLELEVEL_M // Sendmail Script command // Can be used for achievements // Example in doc/mods/Cyldelion/sendmail_example #define SENDMAIL_M // Epoque // Call Expanded Cash Shop from Script (Uses Cash Points) // However, it still checks the zeny amount (Won't get reduced though) // Example in doc/mods/Epoque/callcash_example #define CALLCASH_M // Xantara // Able to use getitem_map script and command // Triggered by @itemmap // Example in doc/mods/Xantara/getitem_map // Further disable: pc.c - sd->status.cart[i].bound == item_data->bound && [Make sure to // it] #define ITEMMAP_M // Mapflag Droprate // Triggered by @itemmap // Example in doc/mods/Xantara/mapflag_droprate #define DROPRATE_M // Item Bound System // Triggered by @itembound | @itembound2 // Example in doc/mods/Xantara/item_bound // Group Permissions: can_trade_bounded: true // SQL-Files - sql-files/mods/ItemBound #define BOUNDSYS_M // Lilith // Manage Skill Damage // Configurations done in db/(pre-re | re)/skill_damage_db.txt // This diffs from Hercules in that you can set the % for each parameter (I think..) #define MANAGESKILL_M // Extra Bonuses // Configurations done in db/(pre-re | re)/extra_bonuses.txt // Also look in: player.conf #define EXTRABONUS_M // Extended Vending System // Configurations done in db/item_vending.txt // Also look in: feature.conf #define VENDSYS_M