# Configuration file ~CONFIG_VERSION: 1 debug { # Dump all block states on startup. B:dumpBlockList=false # Display extra information on the debug screen (F3). B:showDebugInfo=true } general { # Extra blocks to consider as air for the schematic renderer. S:extraAirBlocks < > # Schematic directory. S:schematicDirectory=./schematics # Default sort type for the material list. S:sortType=SIZE_ASC } printer { # The printer will destroy blocks (creative mode only). B:destroyBlocks=false # Destroy all blocks that can be destroyed in one tick. B:destroyInstantly=false # Place blocks only if there is an adjacent block next to them. B:placeAdjacent=false # Delay between placement attempts (in ticks). I:placeDelay=1 # Maximum placement distance. I:placeDistance=5 # Place all blocks that can be placed in one tick. B:placeInstantly=true # Timeout before re-trying failed blocks. I:timeout=10 swapslots { # Allow the printer to use this hotbar slot. B:swapSlot0=false # Allow the printer to use this hotbar slot. B:swapSlot1=false # Allow the printer to use this hotbar slot. B:swapSlot2=false # Allow the printer to use this hotbar slot. B:swapSlot3=false # Allow the printer to use this hotbar slot. B:swapSlot4=false # Allow the printer to use this hotbar slot. B:swapSlot5=true # Allow the printer to use this hotbar slot. B:swapSlot6=true # Allow the printer to use this hotbar slot. B:swapSlot7=true # Allow the printer to use this hotbar slot. B:swapSlot8=true } } render { # Alpha value used when rendering the schematic (1.0 = opaque, 0.5 = half transparent, 0.0 = transparent). D:alpha=1.0 # Enable transparent textures. B:alphaEnabled=false # Delta value used for highlighting (if you experience z-fighting increase this). D:blockDelta=0.005 # Highlight invalid placed blocks and to be placed blocks. B:highlight=true # Highlight blocks that should be air. B:highlightAir=true # Schematic render distance. I:renderDistance=8 } server { # Allow players to load schematics. B:loadEnabled=true # Amount of storage provided per-player for schematics on the server. I:playerQuotaKilobytes=8192 # Allow players to use the printer. B:printerEnabled=true # Allow players to save schematics. B:saveEnabled=true }