// Made:By Kirlein (Tyirial Script Concept) // // Devil Square based off the mmorpg Muonline // // Have Fun and feel free to leave suggestions // // Leave This intacted // // + Translated by Stillhard aka Dewa // // + Add times for 24 hours of play :P // // + Add a little bit infos for newbie users // // Completely rewrite by ~AnnieRuru~ // // + Tested with SVN10900 Stable // ///////////////////////////////////////////////// prontera,154,194,5 script Devil Square Guardian 979,{ mes "[Devil Square Guardian]"; mes "Welcome to the entrance door to ^FF0000Devil Square^000000"; mes "If you failed or die, the door will be closed and you have to wait until it start to open again"; next; menu "Enter",-,"Info",L_info,"Cancel",L_cancel; if ( $@DS_entry == 0 ) goto L_error; if ( Baselevel < 70 || Zeny < 20000 ) goto L_req; if ( getmapusers("ordeal_1-1") >= 10 ) goto L_toomany; set Zeny,Zeny - 20000; announce strcharinfo(0)+" has entered the Devil Square",8; percentheal 100,100; warp "ordeal_1-1",183,182; end; L_error: mes "[Devil Square Guardian]"; mes "Devil Square is now closed"; mes "It'll be open again every hour at 0 minutes and 30 minutes"; close; L_req: mes "[Devil Square Guardian]"; mes "Minimum base level to enter is 70"; mes "The registration fee is 20,000z"; close; L_toomany: mes "[Devil Square Guardian]"; mes "I'm sorry but the Devil Square is FULL"; mes "Maximum users to enter is 10 players"; close; L_info: mes "[Devil Square Guardian]"; mes "There are 3 level monster you'll encounter"; mes "Each level the enemies will grow stronger"; mes "If you succeded to win all 3 level monster, you'll get the opportunity to open 10 Treasure Box with items, equips, and rare cards inside!!"; close; L_cancel: mes "[Devil Square Guardian]"; mes "See ya"; close; } ordeal_1-1,0,0,0 script DS_HiddenNpc -1,{ OnMinute00: OnMinute30: set $@DS_complete,0; disablenpc "Exit#DS"; mapannounce "ordeal_1-1","Devil Square is now closed",0; killmonsterall "ordeal_1-1"; announce "Devil Square is OPENED NOW!! 5 Minutes until it starts..!!",0; set $@DS_entry,1; sleep 60000; announce "Devil Square will begin in 4 minutes..!!",0; sleep 60000; announce "Devil Square will begin in 3 minutes..!!",0; sleep 60000; announce "Devil Square will begin in 2 minutes..!!",0; sleep 60000; announce "Devil Square will begin in 1 minutes..!!",0; sleep 60000; announce "Devil Square is STARTED NOW !!",0; initnpctimer; set $@DS_entry,0; set $@mob,75; areamonster "ordeal_1-1",183,182,246,244,"[DS] SOLDIER SKELETON",1028,10,"DS_HiddenNpc::Ondevildead"; areamonster "ordeal_1-1",183,182,246,244,"[DS] ORC ARCHER",1189,15,"DS_HiddenNpc::Ondevildead"; areamonster "ordeal_1-1",183,182,246,244,"[DS] SANDMAN",1165,10,"DS_HiddenNpc::Ondevildead"; areamonster "ordeal_1-1",183,182,246,244,"[DS] ARCHER SKELETON",1016,15,"DS_HiddenNpc::Ondevildead"; areamonster "ordeal_1-1",183,182,246,244,"[DS] MINOROUS",1149,15,"DS_HiddenNpc::Ondevildead"; areamonster "ordeal_1-1",183,182,246,244,"[DS] REQUIEM",1164,10,"DS_HiddenNpc::Ondevildead"; end; Ondevildead: set $@mob,$@mob - 1; if($@mob == 25) mapannounce "ordeal_1-1","Devil Square : 25 mobs to enter the 2nd round",0; if($@mob == 5) mapannounce "ordeal_1-1","Devil Square : 5 mobs to enter 2nd round",0; if($@mob == 0) { mapannounce "ordeal_1-1","Devil Square will enter to 2nd round",0; goto Ondevil2; } end; Ondevil2: set $@mob,70; areamonster "ordeal_1-1",183,182,246,244,"[DS] GARGOYLE",1253,15,"DS_HiddenNpc::Ondevildead2"; areamonster "ordeal_1-1",183,182,246,244,"[DS] ALARM",1193,10,"DS_HiddenNpc::Ondevildead2"; areamonster "ordeal_1-1",183,182,246,244,"[DS] HIGH ORC",1213,10,"DS_HiddenNpc::Ondevildead2"; areamonster "ordeal_1-1",183,182,246,244,"[DS] INJUSTICE",1257,10,"DS_HiddenNpc::Ondevildead2"; areamonster "ordeal_1-1",183,182,246,244,"[DS] MIMIC",1191,15,"DS_HiddenNpc::Ondevildead2"; areamonster "ordeal_1-1",183,182,246,244,"[DS] WRAITH",1192,10,"DS_HiddenNpc::Ondevildead2"; end; Ondevildead2: set $@mob,$@mob - 1; if($@mob == 25) mapannounce "ordeal_1-1","Devil Square : 25 mobs left to enter the 3rd round",0; if($@mob == 5) mapannounce "ordeal_1-1","Devil Square : 5 mobs left to enter the 3rd round",0; if($@mob == 0) { mapannounce "ordeal_1-1","Devil Square will enter to 3rd round",0; goto Ondevil3; } end; Ondevil3: set $@mob,58; areamonster "ordeal_1-1",183,182,246,244,"[DS] ANOLIAN",1206,15,"DS_HiddenNpc::Ondevildead3"; areamonster "ordeal_1-1",183,182,246,244,"[DS] WANDERER",1208,15,"DS_HiddenNpc::Ondevildead3"; areamonster "ordeal_1-1",183,182,246,244,"[DS] DEVIRUCHI",1109,10,"DS_HiddenNpc::Ondevildead3"; areamonster "ordeal_1-1",183,182,246,244,"[DS] JOKER",1131,15,"DS_HiddenNpc::Ondevildead3"; areamonster "ordeal_1-1",183,182,246,244,"[DS] MOONLIGHT",1150,2,"DS_HiddenNpc::Ondevildead3"; areamonster "ordeal_1-1",183,182,246,244,"[DS] DARK ILLUSION",1302,1,"DS_HiddenNpc::Ondevildead3"; end; Ondevildead3: set $@mob,$@mob - 1; if($@mob == 25) mapannounce "ordeal_1-1","Devil Square : 25 mobs left to VICTORY",0; if($@mob == 5) mapannounce "ordeal_1-1","Devil Square : 5 mobs left to VICTORY",0; if($@mob == 0) { mapannounce "ordeal_1-1","Devil Square : CONGRATULATION - 10 Treasure Boxs will be yours now",0; goto Ondevil4; } end; Ondevil4: set $@DS_complete,1; set $@mob,10; monster "ordeal_1-1",231,250,"Treasure Box",1324,1,"DS_HiddenNpc::Onboxdead"; monster "ordeal_1-1",234,247,"Treasure Box",1328,1,"DS_HiddenNpc::Onboxdead"; monster "ordeal_1-1",237,244,"Treasure Box",1332,1,"DS_HiddenNpc::Onboxdead"; monster "ordeal_1-1",240,241,"Treasure Box",1336,1,"DS_HiddenNpc::Onboxdead"; monster "ordeal_1-1",243,238,"Treasure Box",1340,1,"DS_HiddenNpc::Onboxdead"; monster "ordeal_1-1",246,235,"Treasure Box",1344,1,"DS_HiddenNpc::Onboxdead"; monster "ordeal_1-1",249,232,"Treasure Box",1348,1,"DS_HiddenNpc::Onboxdead"; monster "ordeal_1-1",252,229,"Treasure Box",1352,1,"DS_HiddenNpc::Onboxdead"; monster "ordeal_1-1",249,241,"Treasure Box",1356,1,"DS_HiddenNpc::Onboxdead"; monster "ordeal_1-1",240,249,"Treasure Box",1360,1,"DS_HiddenNpc::Onboxdead"; end; Onboxdead: set $@mob, $@mob - 1; announce "Devil Square : "+ strcharinfo(0) +" has opened the treasure box at Devil Square",0; if ($@mob == 0) enablenpc "Exit#DS"; end; OnTimer30000: if ( $@DS_complete == 1 ) { stopnpctimer; end; } else if (getmapusers("ordeal_1-1") == 0) { announce "All players failed to survive at Devil Square",0; killmonsterall "ordeal_1-1"; stopnpctimer; end; } else { mapannounce "ordeal_1-1",getmapusers("ordeal_1-1") +" players is still survive at Devil Square",0; initnpctimer; end; } } // -- Mapflags ordeal_1-1 mapflag nowarp ordeal_1-1 mapflag nowarpto ordeal_1-1 mapflag noteleport ordeal_1-1 mapflag nosave SavePoint ordeal_1-1 mapflag nomemo ordeal_1-1 mapflag nobranch ordeal_1-1 mapflag nopenalty ordeal_1-1,246,245,7 script Exit#DS 51,{ mes "[Exit]"; mes "See ya"; next; warp "SavePoint",0,0; close; }