// Edited version by painisinsane/Eclipse. // Creator of EclipseRO // Please dont remove Credits! // Credits: http://www.paste-it.net/public/a5d2cd4/ quiz_01 mapflag nowarpto quiz_01 mapflag nowarp quiz_01 mapflag noteleport quiz_01 mapflag nomemo quiz_01 mapflag nosave SavePoint quiz_01 mapflag nobranch quiz_01 mapflag noicewall quiz_01 mapflag nopenalty quiz_01 mapflag nobranch quiz_01 mapflag noexp quiz_01 mapflag noreturn quiz_01 mapflag pvp_noparty quiz_01 mapflag restricted 1 - script RFYL#disable -1,{ OnInit: disablenpc "Zombie Master"; disablenpc "Present For You"; } rachel,152,144,4 script Zombie Minion 1015,{ if (getgmlevel() >= 40) goto LMS_Admin; mes "[Minion]"; mes "Hello " + strcharinfo(0) + ", my master is busy."; mes "*sigh*"; close; LMS_Admin: mes "[Minion]"; mes "Hello " + strcharinfo(0) + ", would you like me to call my Boss?"; mes "He is the only one who can start it!"; menu "Start Event",RFYL,"Spectate",M_warp,"End Event",M_EndEvent,"No Thanks",leave; RFYL: next; mes "[Minion]"; mes "Ok, I'll call him this instant."; close2; set $@offvar,1; goto StartEvent; M_warp: mes "[Minion]"; mes "Very well, I will warp you to the map!"; warp "quiz_01",42,369; close; leave: next; mes "[Minion]"; mes "Ok " + strcharinfo(0) +", nice seeing you."; close; M_EndEvent: mes "[Minion]"; mes "Ok master, I will stop the event for you right away!"; next; set $@offvar,1; disablenpc "Zombie Master"; disablenpc "Present For You"; killmonsterall "quiz_01"; areawarp "quiz_01",10,10,450,450,"rachel",120,135; stopnpctimer; disablenpc "Zombie Minion"; warp "rachel",120,135; sleep 180000; enablenpc "Zombie Minion"; StartEvent: announce "Zombie Vs. Novice event Will begin in 3 minutes. Head East/North",0; killmonsterall "quiz_01"; sleep 55000; announce "Zombie Vs. Novice event will begin in 2 minutes! Head East/North",0; sleep 5000; announce "Zombie Master: I have now appeared in Rachel!",0; enablenpc "Zombie Master"; sleep 60000; announce "Zombie Vs. Novice event will begin in 1 minute!",0; sleep 30000; mapannounce "quiz_01","In 30 seconds the zombies will spawn!",0; sleep 25000; announce "Zombie Vs. Novice event will begin in ~5~",0; sleep 1000; announce "Zombie Vs. Novice event will begin in ~4~",0; sleep 1000; announce "Zombie Vs. Novice event will begin in ~3~",0; sleep 1000; announce "Zombie Vs. Novice event will begin in ~2~",0; sleep 1000; announce "Zombie Vs. Novice event will begin in ~1~",0; sleep 1000; announce "Zombie Vs. Novice event has now begun!!",0,0x00FF00; disablenpc "Zombie Master"; disablenpc "Present For You"; sleep 10000; monster "quiz_01",42,369,"Zombie",1015,1; sleep 10000; monster "quiz_01",42,369,"Zombie-2",1015,1; sleep 10000; monster "quiz_01",42,369,"Zombie-3",1015,1; sleep 10000; monster "quiz_01",42,369,"Zombie-4",1015,1; sleep 55000; mapannounce "quiz_01","Round 2!",0; sleep 10000; monster "quiz_01",42,369,"Zombie-4",1015,1; sleep 55000; monster "quiz_01",42,369,"Zombie-4",1015,1; mapannounce "quiz_01","Round 3!",0; sleep 10000; monster "quiz_01",42,369,"Zombie-4",1015,1; sleep 55000; monster "quiz_01",42,369,"Zombie-4",1015,1; mapannounce "quiz_01","Round 4!",0; sleep 10000; monster "quiz_01",42,369,"Zombie-4",1015,1; sleep 10000; monster "quiz_01",42,369,"Zombie-4",1015,1; sleep 55000; monster "quiz_01",42,369,"Zombie-4",1015,1; mapannounce "quiz_01","Round 5!",0; sleep 10000; monster "quiz_01",42,369,"Zombie-4",1015,1; sleep 55000; monster "quiz_01",42,369,"Zombie-4",1015,1; mapannounce "quiz_01","Round 6!",0; sleep 10000; monster "quiz_01",42,369,"Zombie-4",1015,1; sleep 55000; monster "quiz_01",42,369,"Zombie-4",1015,1; mapannounce "quiz_01","Round 7! Final Round!",0; sleep 10000; monster "quiz_01",42,369,"Zombie-4",1015,1; sleep 20000; monster "quiz_01",42,369,"Zombie-4",1015,1; sleep 30000; monster "quiz_01",42,369,"Zombie-4",1015,1; sleep 40000; monster "quiz_01",42,369,"Zombie-4",1036,1; sleep 50000; monster "quiz_01",42,369,"Zombie-4",1036,1; sleep 60000; monster "quiz_01",42,369,"Zombie-4",1015,1; initnpctimer; end; OnTimer0500: if ( getmapusers("quiz_01") == 0 ) { killmonsterall "quiz_01"; announce "'Zombie Vs. Novice' event has ended. No one joined.",0; stopnpctimer; end; } else if ( getmapusers("quiz_01") > 1 ) { mapannounce "quiz_01",getmapusers("quiz_01") +"has survived the event.",0,0x00FF00;; initnpctimer; end; } initnpctimer; end; OnPCDieEvent: getmapxy .@mapnvz$,.@xnvz,.@ynvz,0; if ( .@mapnvz$ == "quiz_01") { sleep2 1; warp "rachel",120,135; atcommand "@alive "+ strcharinfo(0); dispbottom "you have lost..."; } sleep2 0500; if ( .@mapnvz$ == "quiz_01" && getmapusers("quiz_01") == 1 ) { killmonsterall "quiz_01"; mapannounce "quiz_01","You have won, approach the Present For You Npc please.",0; enablenpc "Present For You"; stopnpctimer; end; } end; } quiz_01,42,378,3 script Present For You 72,{ mes "[Present For You]"; mes "Please tell me your name."; next; input .@name$; if(.@name$ != strcharinfo(0)) { mes "[Present For You]"; mes "Are you sure that is your name?"; close; } mes "[Present For You]"; mes "Congrats. You've won."; close2; announce "Present For You: We have a winner! "+.@name$+" has won the Novice vs Zombie event!",0; getitem 674, 3; // Change This item id to what ever you want warp "rachel",120,135; disablenpc "Present For You"; end; } rachel,152,146,4 script Zombie Master 1298,{ if (BaseLevel > 1) goto NO; if (class == 0) goto event; if (class > 0) goto NO; event: mes "[^0000FFZombie Master^000000]"; mes "You wish to participate the Zombie Vs. Novice event?"; next; switch(select("Yes","No")) { case 1: sc_end SC_ALL; sc_start SC_DECREASEAGI,1200000,10; percentheal 100,100; sc_start SC_STRIPSHIELD,1200000,5; sc_start SC_STRIPWEAPON,1200000,5; sc_start SC_STRIPARMOR,1200000,5; sc_start SC_STRIPHELM,1200000,5; statusup2 bStr,-999; statusup2 bAgi,-999; statusup2 bVit,-999; statusup2 bInt,-999; statusup2 bDex,-999; statusup2 bLuk,-999; warp "quiz_01",42,369; end; break; case 2: mes "[^0000FFZombie Master^000000]"; mes "Come back when your ready."; close; break; NO: mes "[^0000FFZombie Master^000000]"; mes "You are not a Novice, level 1."; close; } OnInit: disablenpc "Zombie Master"; disablenpc "Prize"; end; }