[Error] Exception while calling script init: (LuaException) Error code 2, [string "/vehicles/modularmech/modularmech.lua"]:23: attempt to call a nil value (field 'getParameter') stack traceback: [C]: in field 'getParameter' [string "/vehicles/modularmech/modularmech.lua"]:23: in upvalue 'oldInit' [string "/vehicles/modularmech/LCDmodularmech.lua"]:18: in function <[string "/vehicles/modularmech/LCDmodularmech.lua"]:15> [C]: in field 'spawnVehicle' [string "/scripts/deployment/playermechdeployment.lua"]:232: in global 'deploy' [string "/scripts/deployment/playermechdeployment.lua"]:152: in function <[string "/scripts/deployment/playermechdeployment.lua"]:137> [0] 7ff6425a7483 Star::captureStack [1] 7ff6425a620e Star::StarException::StarException [2] 7ff64257a691 Star::LuaEngine::handleError [3] 7ff64276b1cb Star::LuaEngine::callFunction<> [4] 7ff64276e332 Star::LuaFunction::invoke > [5] 7ff642c11a93 Star::LuaContext::invokePath > [6] 7ff642c135eb Star::LuaBaseComponent::init [7] 7ff642aa9c90 Star::Vehicle::init [8] 7ff642ade84a Star::WorldClient::addEntity [9] 7ff642cbe168 Star::LuaBindings::WorldCallbacks::spawnVehicle [10] 7ff642c6da49 std::_Invoker_functor::_Call (__cdecl*const & __ptr64)(Star::World * __ptr64,Star::String const & __ptr64,Star::Vector const & __ptr64,Star::Json const & __ptr64),Star::World * __ptr64 const & __ptr64,Star::String,Star::Vector,Star::Json> [11] 7ff642c81d1a std::invoke (__cdecl*const & __ptr64)(Star::World * __ptr64,Star::String const & __ptr64,Star::Vector const & __ptr64,Star::Json const & __ptr64),Star::World * __ptr64 const & __ptr64,Star::String,Star::Vector,Star::Json> [12] 7ff642c7240b std::_Invoke_ret (__cdecl*const & __ptr64)(Star::World * __ptr64,Star::String const & __ptr64,Star::Vector const & __ptr64,Star::Json const & __ptr64),Star::World * __ptr64 const & __ptr64,Star::String,Star::Vector,Star::Json> [13] 7ff642c6fb4a std::_Call_binder (__cdecl*const)(Star::World * __ptr64,Star::String const & __ptr64,Star::Vector const & __ptr64,Star::Json const & __ptr64),std::tuple,std::_Ph<2>,std::_Ph<3> > const ,std::tuple && __ptr64,Star::Json && __ptr64> > [14] 7ff642c6a62f std::_Binder (__cdecl&)(Star::World * __ptr64,Star::String const & __ptr64,Star::Vector const & __ptr64,Star::Json const & __ptr64),Star::World * __ptr64 & __ptr64,std::_Ph<1> const & __ptr64,std::_Ph<2> const & __ptr64,std::_Ph<3> const & __ptr64>::operator(),Star::Json> [15] 7ff642c98805 ::operator() [16] 7ff642c6ae3f std::_Invoker_functor::_Call< & __ptr64,Star::LuaEngine & __ptr64,unsigned __int64,Star::Variant * __ptr64> [17] 7ff642c805f0 std::invoke< & __ptr64,Star::LuaEngine & __ptr64,unsigned __int64,Star::Variant * __ptr64> [18] 7ff642c73189 std::_Invoke_ret,Star::LuaVariadic > >, & __ptr64,Star::LuaEngine & __ptr64,unsigned __int64,Star::Variant * __ptr64> [19] 7ff642ca708b std::_Func_impl<,std::allocator,Star::Variant,Star::LuaVariadic > >,Star::LuaEngine & __ptr64,unsigned __int64,Star::Variant * __ptr64>::_Do_call [20] 7ff6425749fd std::_Func_class,Star::LuaVariadic > >,Star::LuaEngine & __ptr64,unsigned __int64,Star::Variant * __ptr64>::operator() [21] 7ff64257398f ::operator() [22] 7ff6424fb708 luaD_precall [23] 7ff6425144b1 luaV_execute [24] 7ff6424fb213 luaD_call [25] 7ff6424fb9eb luaD_rawrunprotected [26] 7ff6424fb420 luaD_pcall [27] 7ff6424f1934 lua_pcallk [28] 7ff64257bb00 Star::LuaEngine::pcallWithTraceback [29] 7ff64276b3ae Star::LuaEngine::callFunction [30] 7ff64276e8c5 Star::LuaFunction::invoke,float> [31] 7ff64276e7e0 Star::LuaBaseComponent::invoke,float> [32] 7ff64277556c Star::LuaUpdatableComponent >::update,float> [33] 7ff6428c235c Star::PlayerDeployment::update [34] 7ff6428b30a0 Star::Player::update [35] 7ff642ad9a18 ::operator() [36] 7ff6426fbed7 Star::EntityMap::updateAllEntities [37] 7ff642af1df9 Star::WorldClient::update [38] 7ff642a5b713 Star::UniverseClient::update [39] 7ff6424ee327 Star::ClientApplication::updateRunning [40] 7ff6424ecc1f Star::ClientApplication::update [41] 7ff642cea2a2 Star::SdlPlatform::run [42] 7ff642cea45d Star::runMainApplication [43] 7ff6424efd46 WinMain [44] 7ff642ed449f __scrt_common_main_seh [45] 7ffdb4c98364 BaseThreadInitThunk [46] 7ffdb70070d1 RtlUserThreadStart [17:23:29.907] [Error] Could not load image asset '/vehicles/modularmech/default', using placeholder default. (AssetException) No such asset '/vehicles/modularmech/default' [17:23:29.911] [Error] Could not load image asset '/vehicles/modularmech/default:idle', using placeholder default. (AssetException) No associated frames file found for image '/vehicles/modularmech/default' while resolving image frame '/vehicles/modularmech/default:idle' [17:23:33.924] [Info] UniverseServer: Loading client ship world ClientShipWorld:9ca578d1dc42dbaa7e25a3219bf3d8d5 [17:23:34.268] [Info] Protected dungeonIds for world set to (65524) [17:23:34.750] [Info] UniverseServer: Warping player 1 to ClientShipWorld:9ca578d1dc42dbaa7e25a3219bf3d8d5 [17:23:34.757] [Info] Client received world stop packet, leaving: Removed [17:23:34.822] [Info] UniverseServer: Stopping idle world CelestialWorld:834610839:-80269795:-204040761:3 [17:24:09.380] [Info] UniverseClient: Client disconnecting... [17:24:09.434] [Info] Client received world stop packet, leaving: Removed [17:24:09.662] [Info] UniverseServer: Client 'Alimach' <1> (local) disconnected for reason: [17:24:09.663] [Info] UniverseServer: Stopping idle world ClientShipWorld:9ca578d1dc42dbaa7e25a3219bf3d8d5 [17:24:10.038] [Info] UniverseServer: Stopping UniverseServer [17:24:10.056] [Info] Clearing steam rich presence connection [17:24:11.379] [Info] Application: quit requested [17:24:11.379] [Info] Application: quitting... [17:24:11.379] [Info] Application: shutdown... [17:24:11.544] [Info] Root: Shutting down Root [17:24:11.788] [Info] Application: Destroying SDL Window [17:24:11.808] [Info] Application: stopped gracefully