//Made by: Katazui //5/21/2011 //Version 2.50 prontera,136,171,4 script Daily Quest 102,{ if (getgmlevel() >= 80) goto GM_Menu; L_START: if (getgmlevel() >= 80) next; mes "[Daily Quest]"; mes "Hello "+strcharinfo(0)+"!"; mes "Do you want to start today's Quest?"; mes " "; mes "Total Daily Quests Finished: ^008800"+$DailyQuestTotal+"^000000."; mes "Today Daily Quests Finished: ^0000FF"+$DailyQuestToday+"^000000."; menu "Yes!",-,"Nahh",L_Close; next; mes "[Daily Quest]"; mes "You'll need these item for Today's Quest:"; mes "^FF0000"+getitemname($QuestItem1)+"^000000 x "+$QuestItem1HM+""; mes "^FF0000"+getitemname($QuestItem2)+"^000000 x "+$QuestItem2HM+""; mes "^FF0000"+getitemname($QuestItem3)+"^000000 x "+$QuestItem3HM+""; mes "In exchange you will get ^0000FF"+getitemname($DailyQuestPrize)+"^000000 x "+$DailyQuestPrizeHM+""; next; mes "[Daily Quest]"; mes "Do you have the items?"; menu "Yes! I do.",-,"Gimme some time.",L_Close; if(countitem($QuestItem1) >= $QuestItem1HM) && (countitem($QuestItem2) >= $QuestItem2HM) && (countitem($QuestItem3) >= $QuestItem3HM) goto FinishQuest; next; mes "[Daily Quest]"; mes "You only have "+countitem($QuestItem1HM)+" of ^FF0000"+getitemname($QuestItem1)+"^000000, "+countitem($QuestItem2HM)+" of ^FF0000"+getitemname($QuestItem2)+"^000000, "+countitem($QuestItem3HM)+" of ^FF0000"+getitemname($QuestItem3)+"^000000."; mes "Come back when you have it! Better get the items quickly. It's gonna change in a Day!"; close; end; L_Close: next; mes "[Daily Quest]"; mes "Come back again! Get the Items!"; mes "Goodbye!"; close; end; GM_Menu: mes "[Daily Quest]"; mes "Hello GM "+strcharinfo(0)+"!"; mes "What can I do for you today?"; menu "Player Menu",L_START,"Change Today's Quest/Prize",L_ChangeQuest,"Close",L_Close; end; L_ChangeQuest: next; mes "[Daily Quest]"; mes "What will you like to change?"; next; menu "Go back.",GM_Menu,"Prize [^0000FF"+getitemname($DailyQuestPrize)+"^000000 x "+$DailyQuestPrizeHM+"]",L_ChangePrize,"Change Quest Randomly",L_ChangeQuestRandom,"Change Quest by Myself",L_ChangeQuestMyself; end; L_ChangeQuestMyself: next; mes "[Daily Quest]"; mes "Which item would you like to change first?"; menu "Go Back.",L_ChangeQuest,"Item 1 [^FF0000"+getitemname($QuestItem1)+"^000000 x "+$QuestItem1HM+"]",L_ChangeItem1,"Item 2 [^FF0000"+getitemname($QuestItem2)+"^000000 x "+$QuestItem2HM+"]",L_ChangeItem2,"Item 3 [^FF0000"+getitemname($QuestItem3)+"^000000 x "+$QuestItem3HM+"]",L_ChangeItem3; // L_ChangeItem1: next; mes "[Daily Quest]"; mes "Alright. What will be the item?"; next; input $QuestItem1; next; L_ChangeItem12: mes "[Daily Quest]"; mes "How much of ^ff0000"+getitemname($QuestItem1)+"^000000 do you want?"; mes "It must be in the range of ^0088001 ~ 200^000000."; next; input $QuestItem1HM; next; if ($QuestItem1HM > 200) goto L_HMItem1Denied; mes "[Daily Quest]"; mes "Item 1 Set."; set $DailyQuestToday,0; mes "^FF0000"+getitemname($QuestItem1)+"^000000 x "+$QuestItem1HM+"."; next; goto L_ChangeQuest; end; L_HMItem1Denied: mes "[Daily Quest]"; mes "This item (^ff0000"+getitemname($QuestItem1)+"^000000) must be in a range of ^0088001 ~ 200^000000."; next; goto L_ChangeItem12; end; // L_ChangeItem2: next; mes "[Daily Quest]"; mes "Alright. What will be the item?"; next; input $QuestItem2; next; L_ChangeItem22: mes "[Daily Quest]"; mes "How much of ^ff0000"+getitemname($QuestItem2)+"^000000 do you want?"; mes "It must be in the range of ^0088001 ~ 150^000000."; next; input $QuestItem2HM; next; if ($QuestItem2HM > 150) goto L_HMItem2Denied; mes "[Daily Quest]"; mes "Item 2 Set."; set $DailyQuestToday,0; mes "^FF0000"+getitemname($QuestItem2)+"^000000 x "+$QuestItem2HM+"."; next; goto L_ChangeQuest; end; L_HMItem2Denied: mes "[Daily Quest]"; mes "This item (^ff0000"+getitemname($QuestItem2)+"^000000) must be in a range of ^0088001 ~ 150^000000."; next; goto L_ChangeItem22; end; // L_ChangeItem3: next; mes "[Daily Quest]"; mes "Alright. What will be the item?"; next; input $QuestItem3; next; L_ChangeItem32: mes "[Daily Quest]"; mes "How much of ^ff0000"+getitemname($QuestItem3)+"^000000 do you want?"; mes "It must be in the range of ^0088001 ~ 50^000000."; next; input $QuestItem3HM; next; if ($QuestItem3HM > 50) goto L_HMItem3Denied; mes "[Daily Quest]"; mes "Item 3 Set."; set $DailyQuestToday,0; mes "^FF0000"+getitemname($QuestItem3)+"^000000 x "+$QuestItem3HM+"."; next; goto L_ChangeQuest; end; L_HMItem3Denied: mes "[Daily Quest]"; mes "This item (^ff0000"+getitemname($QuestItem3)+"^000000) must be in a range of ^0088001 ~ 50^000000."; next; goto L_ChangeItem32; end; // L_ChangeQuestRandom: set $QuestItem1, rand(701,1065); set $QuestItem1HM, rand(1,200); set $QuestItem2, rand(701,1065); set $QuestItem2HM, rand(1,150); set $QuestItem3, rand(701,1065); set $QuestItem3HM, rand(1,50); set $DailyQuestToday,0; mes "[Daily Quest]"; mes "This is the Daily Quest:"; mes "^FF0000"+getitemname($QuestItem1)+"^000000 x "+$QuestItem1HM+""; mes "^FF0000"+getitemname($QuestItem2)+"^000000 x "+$QuestItem2HM+""; mes "^FF0000"+getitemname($QuestItem3)+"^000000 x "+$QuestItem3HM+""; next; goto GM_Menu; end; L_ChangePrize: next; mes "[Daily Quest]"; mes "Input the Prize"; next; input $DailyQuestPrize; next; mes "[Daily Quest]"; mes "The Prize: "+getitemname($DailyQuestPrize)+" x How many?"; next; input $DailyQuestPrizeHM; next; mes "[Daily Quest]"; mes "This is what you like?"; mes "^0000ff"+getitemname($DailyQuestPrize)+"^000000 x "+$DailyQuestPrizeHM+"."; menu "Yup, Thanks.",GM_Menu,"Noo! I made a mistake!",L_ChangePrize; end; FinishQuest: next; mes "[Daily Quest]"; mes "You got ^0000FF"+getitemname($DailyQuestPrize)+"^000000 x "+$DailyQuestPrizeHM+"."; delitem $QuestItem1,$QuestItem1HM; delitem $QuestItem2,$QuestItem2HM; delitem $QuestItem3,$QuestItem3HM; getitem $DailyQuestPrize,$DailyQuestPrizeHM; set $DailyQuestTotal,$DailyQuestTotal +1; set $DailyQuestToday,$DailyQuestToday +1; close; end; } - script DailyQuestItemChanger -1,{ OnInit: Start: set $QuestItem1, rand(701,1065); set $QuestItem1HM, rand(1,200); set $QuestItem2, rand(701,1065); set $QuestItem2HM, rand(1,150); set $QuestItem3, rand(701,1065); set $QuestItem3HM, rand(1,50); set $DailyQuestToday,0; OnHour24: set $QuestItem1, rand(701,1065); set $QuestItem1HM, rand(1,200); set $QuestItem2, rand(701,1065); set $QuestItem2HM, rand(1,150); set $QuestItem3, rand(701,1065); set $QuestItem3HM, rand(1,50); set $DailyQuestToday,0; goto Start; end; }