//Whether or not to create guild int guild_created(int account_id,int guild_id) { struct map_session_data *sd=map_id2sd(account_id); if(sd==NULL) return 0; if(!guild_id) { clif_guild_created(sd, 2); // Creation failure (presence of the same name Guild) return 0; } sd->status.guild_id = guild_id; clif_guild_created(sd,0); if(battle_config.guild_emperium_check) pc_delitem(sd,pc_search_inventory(sd,ITEMID_EMPERIUM),1,0,0,LOG_TYPE_CONSUME); //emperium consumption if(sd->status.zeny < 1000000){ //zeny requirement clif_guild_created(sd,3); //or maybe a clif_display for custom message return 0; }