Arrow Storm Fixed Cast Time: None Variable Cast Time: (1.8 + 0.2 * Skill Level) seconds Skill re-use Delay: (5.2 - 0.2 * Skill Level) seconds Global Skill Delay: None ATK [{(Skill Level x 80) + 1000} x (Caster’s Base Level/100)] % AoE: Level 1 ~ 5: 7x7 Level 6 ~ 9: 9x9 Level 10: 11x11 Main Ranger Tolerance/ATK: + (5 * Skill Level) Aimed Bolt Fixed Cast Time: 0.5 second Variable Cast Time: 4 seconds Global Skill Delay: 1 second Targets affected by Ankle Snare / Electric Shocker / Warg Bite’s immobilization state will receive bonus damage from Aimed Bolt. If used on will only be hit once by the skill. Number of hits (on immobilized targets): Small: 2 ~ 3 hits (2 Hit: 50% / 3 Hit: 50% chance) Medium: 3 ~ 4 hits (3 Hit: 60% / 4 Hit: 40% chance) Large: 4 ~ 5 hits (4 Hit: 70% / 5 Hit: 30% chance) Aimed Bolt will remove Immobilization state from all targets. Each hit is increased by the Skill modifier. Damage: ATK [{ 500 + (Skill Level x 50)} x (Caster’s Base Level/100)] % Fear Breeze Fixed Cast Time: 2 seconds Melee attacks will not activate Fear Breeze Unequipping or changing weapon will cause Fear Breeze buff to disappear Level 1 2 3 4 5 Duration 60 second 90 second 120 second 150 second 180 second Consecutive attacks 2 2 2 ~ 3 2 ~ 4 2 ~ 5 SP Cost 55 60 65 70 75 Individual Activation Chance 12 % chance to attack 2 times. 12 % chance to attack 2 times. 9 % chance to attack 3 times. 12 % chance to attack 2 times 6 % chance to attack 4 times. 9 % chance to attack 3 times. 12 % chance to attack 2 times. 3 % chance to attack 5 times. 6 % chance to attack 4 times. 9 % chance to attack 3 times. 12 % chance to attack 2 times. Total Activation Chance 12 % 12 % 21 % 27 % 30 % Electric Shocker SP Drain per second: (5 * Skill Level) % Duration: (18 + 2 * Skill Level) - [(Target’s AGI + VIT)/10] * 0.7seconds Target’s VIT and AGI reduces the duration of the trap by [{(VIT + AGI) / 10} x 0.7] seconds. Bomb Cluster Skill Modifier + [ { (Skill Level x Caster’s DEX) + (INT x 5) } x (1.5 + (Caster’s Base Level / 100)) } ] x { (Trap Research Skill Level x 20) / 50 } AoE: 7x7 Cannot be placed under a target Warg Rider Global Skill Delay: 0.5 second Level 1 2 3 Movement Speed 10% slower than Pecopeco Same as Pecopeco 10% faster than Pecopeco Warg Dash Global Skill Delay: None If Ranger has learned Warg Strike, ATK 300% + (Caster’s Current Weight x 10 / 8) + Tooth of Warg (damage bonus from tooth of warg depends on skill level) *** Warg will deal 3x3 splash damage when it is forcibly stopped by an obstacle. Warg Strike (Skill Level x 200% ATK) + (Tooth of Warg bonus damage) *** When attacking in close or long range, Auto-Warg Strike activates at 1% per 3 points in LUK. Warg Bite Global Skill Delay: 2 seconds Duration: (Skill Level x 1 ) + (Tooth of Warg x 0.5 ) second Duration is no longer reduced by target’s Stats Re-use Delay: (2 + 2 * Skill Level) seconds Damage: Level 1: 600% Level 2: 800% Level 3: 1000% Level 4: 1200% Level 5: 1500% Immobilization Success chance: [{(Base Success chance) - (Target’s AGI / 4)} + (Tooth of Warg skill level x 2)] % ,where base success chance = (50 + 10 * Skill Level) % * Success chance cannot go below 50%. Tooth of Warg ATK bonus: 30 * Skill Level Keen Nose Global Skill Delay: 3 seconds Level 1 2 3 4 5 ATK 150 % 200% 250% 300% 350% Warg Bite Activation Chance 8 % 16% 24% 32% 40% Detecting Range 7 x 7 9 x 9 11 x 11 13 x 13 15 x 15 Camouflage While in Camouflage, CRIT chance and damage increases by 10% and +30 (Fixed) per second respectively. However Ranger’s DEF will decrease by 5% per second. (CRIT is increased up to 100%, Damage is increased up to +300 (Fixed) ) Movement Speed: Level 1 ~ 2: 0% Level 3: 50% Level 4: 75% Level 5: 100% Trap Research Level Bonus ATK Bonus INT Bonus MSP Bonus Trap Range 1 + 40 +1 +220 + 1 cell 2 + 80 +2 +240 + 1 cell 3 + 120 +3 +260 + 2 cell 4 + 160 +4 +280 + 2 cell 5 + 200 +5 +300 + 3 cell Fire Trap ATK 100% + [{(Fire Trap Skill Level x Caster’s DEX) + (INT x 5)} x (1.5 + Caster’s Base Level / 100)] x {(Trap Research Skill Level x 20) / 100 } Burning chance: (50 + 10 * Skill Level) % Duration: 15 seconds Fire Element Ice Trap ATK 100% + [{(Ice Trap Skill Level x Caster’s DEX) + (INT x 5)} x (1.5 + Caster’s Base Level / 100)] x {(Trap Research Skill Level x 20) / 100} Freezing chance: (50 + 10 * Skill Level) % Duration: 20 seconds Water Element