viewing paste topic/7242- market_clone_1.5 | C

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//===== Hercules Plugin ======================================
//= @market clone
//===== By: ==================================================
//= AnnieRuru
//= Credit - Dastgir -> http://hercules.ws/board/topic/7188-market/
//===== Current Version: =====================================
//= 1.5
//===== Compatible With: =====================================
//= Hercules 2016-1-1
//===== Description: =========================================
//= Create a market clone, to leave a message for other players
//= while the player can go hunting/questing/events
//===== Topic ================================================
//= http://hercules.ws/board/topic/7242-market-clone/
//===== Additional Comments: =================================  
//= -- AtCommands --
//= @market "<Title>" "<Message>" <Color>
//=   create a market clone with a chat room titled -> "<Title>"
//=   when players tries to join the chat room, it refuse the joining, but instead leave a message -> "<Message>" <- with their own desired <Color>
//= @marketkill
//=   kill the market clone without logging off
//=
//= a GM doing a @killmonster @killmonster2, or *killmonster *kilmonsterall script command will not remove the clone
//= but @reloadscript, however, will remove it
//============================================================
 
//      how many seconds delay from creating another market clone ?
//      Note: if you set it too low like 1 second, player might spawn the clone all over the town, unit->free doesn't act fast enough to remove them, 10 seconds is ideal
int market_clone_delay = 10; // 10 seconds
 
//      the zeny cost for creating a market clone
int market_clone_zenycost = 0;
 
//      if the player has cart/riding/ward/falcon, will these objects cloned as well ?
int market_clone_companion = 0; // set to 1 to enable
 
//============================================================
 
#include "common/hercules.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "map/pc.h"
#include "map/mob.h"
#include "map/npc.h"
#include "map/chat.h"
#include "map/clif.h"
#include "map/guild.h"
#include "common/memmgr.h"
#include "common/strlib.h"
#include "common/socket.h"
#include "common/HPMDataCheck.h"
 
HPExport struct hplugin_info pinfo = {
        "marketclone",
        SERVER_TYPE_MAP,
        "1.5",
        HPM_VERSION,
};
 
struct player_data {
        int market_clone_id;
        int market_clone_delay;
};
 
struct monster_data {
        int uid;
        int market_pushcart;
        int market_chat_id;
        int market_msg_color;
        char market_message[CHAT_SIZE_MAX];
};
 
void color_list( int fd ) {
        clif->messagecolor_self( fd, 0x00FFFF, "0  - Aqua (default)" );
        clif->messagecolor_self( fd, 0x000001, "1  - Black" );
        clif->messagecolor_self( fd, 0x0000FF, "2  - Blue" );
        clif->messagecolor_self( fd, 0x808080, "3  - Grey" );
        clif->messagecolor_self( fd, 0x008000, "4  - Green" );
        clif->messagecolor_self( fd, 0x00FF00, "5  - Lime" );
        clif->messagecolor_self( fd, 0x800000, "6  - Maroon" );
        clif->messagecolor_self( fd, 0x000080, "7  - Navy" );
        clif->messagecolor_self( fd, 0x808000, "8  - Olive" );
        clif->messagecolor_self( fd, 0xFFA500, "9  - Orange" );
        clif->messagecolor_self( fd, 0x800080, "10 - Purple" );
        clif->messagecolor_self( fd, 0xFF0000, "11 - Red" );
        clif->messagecolor_self( fd, 0xC0C0C0, "12 - Silver" );
        clif->messagecolor_self( fd, 0x008080, "13 - Teal" );
        clif->messagecolor_self( fd, 0xFFFFFF, "14 - White" );
        clif->messagecolor_self( fd, 0xFFC0CB, "15 - Pink" );
        clif->messagecolor_self( fd, 0xD2691E, "16 - Chocolate" );
        clif->messagecolor_self( fd, 0xFFD700, "17 - Gold" );
        clif->messagecolor_self( fd, 0xEE82EE, "18 - Violet" );
        return;
}
//      I was thinking of using array before ... but I guess, this kind of implementation is easier for you guys to add custom color
//      if want to remove a color, just comment/delete that line. If want to add, well, you can guess the format XD
void color_message( int fd, int msg_color, char market_msg[] ) {
        switch ( msg_color ) {
                default: clif->messagecolor_self( fd, 0x00FFFF, market_msg ); break;
                case 1: clif->messagecolor_self( fd, 0x000001, market_msg ); break;
                case 2: clif->messagecolor_self( fd, 0x0000FF, market_msg ); break;
                case 3: clif->messagecolor_self( fd, 0x808080, market_msg ); break;
                case 4: clif->messagecolor_self( fd, 0x008000, market_msg ); break;
                case 5: clif->messagecolor_self( fd, 0x00FF00, market_msg ); break;
                case 6: clif->messagecolor_self( fd, 0x800000, market_msg ); break;
                case 7: clif->messagecolor_self( fd, 0x000080, market_msg ); break;
                case 8: clif->messagecolor_self( fd, 0x808000, market_msg ); break;
                case 9: clif->messagecolor_self( fd, 0xFFA500, market_msg ); break;
                case 10: clif->messagecolor_self( fd, 0x800080, market_msg ); break;
                case 11: clif->messagecolor_self( fd, 0xFF0000, market_msg ); break;
                case 12: clif->messagecolor_self( fd, 0xC0C0C0, market_msg ); break;
                case 13: clif->messagecolor_self( fd, 0x008080, market_msg ); break;
                case 14: clif->messagecolor_self( fd, 0xFFFFFF, market_msg ); break;
                case 15: clif->messagecolor_self( fd, 0xFFC0CB, market_msg ); break;
                case 16: clif->messagecolor_self( fd, 0xD2691E, market_msg ); break;
                case 17: clif->messagecolor_self( fd, 0xFFD700, market_msg ); break;
                case 18: clif->messagecolor_self( fd, 0xEE82EE, market_msg ); break;
        }
        return;
}
 
int mob_clone_spawn_market( struct map_session_data *sd, int16 m, int16 x, int16 y, char market_title[], char market_msg[], int msg_color ) { //Copy of mob_clone_spawn with some modification.
        int class_;
        struct mob_data *md;
        struct monster_data *mmd;
        struct mob_db* db;
        struct status_data *mstatus;
        struct chat_data* cd;
 
        ARR_FIND( MOB_CLONE_START, MOB_CLONE_END, class_, mob->db_data[class_] == NULL );
        if ( class_ >= MOB_CLONE_END )
                return 0;
 
        db = mob->db_data[class_] = (struct mob_db*)aCalloc( 1, sizeof(struct mob_db) );
        mstatus = &db->status;
        safestrncpy( db->sprite, sd->status.name, NAME_LENGTH );
        safestrncpy( db->name, sd->status.name, NAME_LENGTH );
        safestrncpy( db->jname, sd->status.name, NAME_LENGTH );
        db->lv = status->get_lv(&sd->bl);
        memcpy( mstatus, &sd->base_status, sizeof( struct status_data ) );
        mstatus->rhw.atk = mstatus->rhw.atk2 = mstatus->lhw.atk = mstatus->lhw.atk2 = mstatus->hp = mstatus->max_hp = mstatus->sp = mstatus->max_sp =  1;
        mstatus->mode = 0;
        memcpy( &db->vd, &sd->vd, sizeof( struct view_data ) );
        db->base_exp = db->job_exp = db->range2 = db->range3 = 1;
        db->option = 0;
 
        md = mob->once_spawn_sub( &sd->bl, m, x, y, sd->status.name, class_, "", SZ_SMALL, AI_NONE );
        if ( !md )
                return 0;
        md->special_state.clone = 1;
        mob->spawn(md);
        unit->setdir( &md->bl, unit->getdir(&sd->bl) );
        cd = chat->create( &md->bl, market_title, "", 1, false, 0, "", 0, 1, MAX_LEVEL );
        if ( !cd )
                return 0;
        mmd = getFromMOBDATA(md,0);
        CREATE( mmd, struct monster_data, 1 );
        mmd->market_chat_id = cd->bl.id;
        safestrncpy( mmd->market_message, market_msg, CHAT_SIZE_MAX );
        mmd->uid = md->bl.id;
        addToMOBDATA( md, mmd, 0, true );
        clif->dispchat( cd, 0 );
        if ( sd->vd.dead_sit == 2 )
                clif->sitting( &md->bl );
        if ( market_clone_companion ) {
                if ( sd->sc.data[SC_PUSH_CART] ) {
                        mmd->market_pushcart = sd->sc.data[SC_PUSH_CART]->val1;
                        clif->sc_load( &md->bl, mmd->uid, AREA, SI_ON_PUSH_CART, mmd->market_pushcart, 0, 0 );
                }
                if ( pc_hasmount(sd) || pc_isfalcon(sd) ) {
                        int option = sd->sc.option & (OPTION_RIDING|OPTION_DRAGON|OPTION_WUGRIDER|OPTION_FALCON|OPTION_MADOGEAR);
                        md->sc.option |= option;
                        clif->changeoption( &md->bl );
                }
        }
        mmd->market_msg_color = msg_color;
        return md->bl.id;
}
 
ACMD(market){
        struct player_data *ssd = getFromMSD(sd,0);
        char title[CHAT_SIZE_MAX], msg[CHAT_SIZE_MAX], atcmd_output[CHAT_SIZE_MAX];
        int color = 0;
        if ( !ssd ) {
                CREATE( ssd, struct player_data, 1 );
                ssd->market_clone_id = 0;
                ssd->market_clone_delay = 0;
                addToMSD( sd, ssd, 0, true );
        }
        if ( ssd->market_clone_id ) {
                clif->message( fd, "You already have a Market clone summoned. Type '@marketkill' to remove that clone.");
                return false;
        }
        if ( ssd->market_clone_delay + market_clone_delay > (int)time(NULL) ) {
                safesnprintf( atcmd_output, CHAT_SIZE_MAX, "You must wait %d seconds before using this command again.", ssd->market_clone_delay + market_clone_delay - (int)time(NULL) );
                clif->message( fd, atcmd_output );
                return false;
        }
        if ( !map->list[sd->bl.m].flag.town ) {
                clif->message( fd, "You can only use @market in a town.");
                return false;
        }
        if ( map->getcell( sd->bl.m, &sd->bl, sd->bl.x, sd->bl.y, CELL_CHKNOCHAT ) ) {
                clif->message( fd, "You cannot use @market in this area.");
                return false;
        }
        if ( sd->status.zeny < market_clone_zenycost ) {
                safesnprintf( atcmd_output, CHAT_SIZE_MAX, "You must have at least %d zeny to have a Market clone.", market_clone_zenycost );
                clif->message( fd, atcmd_output );
                return false;
        }
        if ( pc_isdead(sd) ) {
                clif->message( fd, "You can't create a Market clone while you are dead." );
                return false;
        }
        if ( sd->chatID ) {
                clif->message( fd, "You can't create a Market clone while you already open a chatroom." );
                return false;
        }
        if ( sd->state.vending ) {
                clif->message( fd, "You can't create a Market clone while you are vending." );
                return false;
        }
        if ( sd->sc.option & OPTION_INVISIBLE ) {
                clif->message( fd, "You can't create a Market clone while you are using @hide." );
                return false;
        }
        if ( npc->isnear( &sd->bl ) ) {
                clif->message( fd, "You can't create a Market clone too near to an npc." );
                return false;
        }
        if ( !message || !*message ) {
                clif->message( fd, "Syntax: @market \"<Title>\" \"<Message>\" <Color>");
                clif->message( fd, "The <Color> field is optional. Examples:-");
                color_list(fd);
                return false;
        }
//      if ( sscanf( message, "\"%[^\"]\" \"%[^\"]\"", title, msg ) < 2 ) {
//              clif->message( fd, "Remember the Quotation Mark -> \"");
//              clif->message( fd, "Syntax: @market \"<Title>\" \"<Message>\"");
//              return false;
//      } no more f*cking sscanf
        { // say hello to the dirties string calculation ~ Hooray ~ !!
                int i = 0, j = 0, l = strlen( message ) +1;
                char *temp = (char*)aMalloc( strlen( message ) +1 );
                if ( message[0] != '\"' ) {
                        clif->message( fd, "Remember the <Title> should start with a Quotation Mark -> \"");
                        clif->message( fd, "Syntax: @market \"<Title>\" \"<Message>\" <Color>");
                        aFree(temp);
                        return false;
                }
                i = 1;
                while ( i <= l ) {
                        if ( message[i] == '\"' || message[i] == '\0' )
                                break;
                        else
                                temp[j++] = message[i];
                        ++i;
                }
                if ( message[i] != '\"' ) {
                        clif->message( fd, "Remember the <Title> should end with a Quotation Mark -> \"");
                        clif->message( fd, "Syntax: @market \"<Title>\" \"<Message>\" <Color>");
                        aFree(temp);
                        return false;
                }
                temp[j] = '\0';
                safestrncpy( title, temp, CHAT_SIZE_MAX );             
                ++i;
                if ( message[i] != ' ' ) {
                        clif->message( fd, "Remember the [Space] between the <Title> and <Message>.");
                        clif->message( fd, "Syntax: @market \"<Title>\" \"<Message>\" <Color>");
                        aFree(temp);
                        return false;
                }
                ++i;
                if ( message[i] != '\"' ) {
                        clif->message( fd, "Remember the <Message> should start with a Quotation Mark -> \"");
                        clif->message( fd, "Syntax: @market \"<Title>\" \"<Message>\" <Color>");
                        aFree(temp);
                        return false;
                }
                ++i;
                j = 0;
                while ( i <= l ) {
                        if ( message[i] == '\"' || message[i] == '\0' )
                                break;
                        else
                                temp[j++] = message[i];
                        ++i;
                }
                if ( message[i] != '\"' ) {
                        clif->message( fd, "Remember the <Message> should end with a Quotation Mark -> \"");
                        clif->message( fd, "Syntax: @market \"<Title>\" \"<Message>\" <Color>");
                        aFree(temp);
                        return false;
                }
                temp[j] = '\0';
                safestrncpy( msg, temp, CHAT_SIZE_MAX );
                ++i;
                if ( message[i] == ' ' ) {
                        j = 0;
                        ++i;
                        while ( i <= l ) {
                                if ( message[i] == '\0' )
                                        break;
                                else
                                        temp[j++] = message[i];
                                ++i;
                        }
                        temp[j] = '\0';
                        if ( strlen( temp ) > 2 ) {
                                clif->message( fd, "Please input a valid number from the list.");
                                color_list(fd);
                                aFree(temp);
                                return false;
                        }
                        color = atoi(temp);
                }
                aFree(temp);
        }
        if ( strlen( title ) < 4 ) {
                clif->message( fd, "The Title must more than 4 characters." );
                return false;
        }
        if ( strlen( title ) >= CHATROOM_TITLE_SIZE ) {
                safesnprintf( atcmd_output, CHAT_SIZE_MAX, "The Title must not more than %d characters.", CHATROOM_TITLE_SIZE );
                clif->message( fd, atcmd_output );
                return false;
        }
        if ( strlen( msg ) < 4 ) {
                clif->message( fd, "The Message must more than 4 characters." );
                return false;
        }
        ssd->market_clone_id = mob_clone_spawn_market( sd, sd->bl.m, sd->bl.x, sd->bl.y, title, msg, color );
        if ( !ssd->market_clone_id ) {
                clif->message( fd, "Market clone Cannot be Created." );
                return false;
        }
        if ( market_clone_zenycost )
                pc->payzeny( sd, market_clone_zenycost, LOG_TYPE_COMMAND, NULL );
        clif->message( fd, "Market clone Created." );
        return true;
}
 
ACMD(marketkill){
        struct player_data *ssd = getFromMSD(sd,0);
        if ( !ssd ) {
                CREATE( ssd, struct player_data, 1 );
                ssd->market_clone_id = 0;
                ssd->market_clone_delay = 0;
                addToMSD( sd, ssd, 0, true );
        }
        if ( !ssd->market_clone_id ) {
                clif->message( fd, "You don't have a market clone yet. Type '@market \"<title>\" \"<message>\"' to create one.");
                return false;
        }
        status_kill( map->id2bl( ssd->market_clone_id ) );
        clif->message( fd, "Your market clone has removed." );
        ssd->market_clone_id = 0;
        ssd->market_clone_delay = (int)time(NULL);
        return true;
}
 
int npc_reload_pre(void) {
        TBL_PC *sd;
        struct player_data *ssd;
        struct s_mapiterator *iter;
        iter = mapit->alloc( MAPIT_NORMAL, BL_PC );
        for ( sd = (TBL_PC*)mapit->first(iter); mapit->exists(iter); sd = (TBL_PC*)mapit->next(iter) ) {
                if (( ssd = getFromMSD(sd,0) )) {
                        if ( ssd->market_clone_id ) {
                                status_kill( map->id2bl( ssd->market_clone_id ) );
                                ssd->market_clone_id = 0;
                                ssd->market_clone_delay = (int)time(NULL);
                        }
                }
        }
        mapit->free(iter);
        return 0;      
}
 
int battle_check_target_post( int retVal, struct block_list *src, struct block_list *target, int *flag ) {
        if ( retVal == 1 && target->type == BL_MOB ) {
                struct monster_data *mmd = getFromMOBDATA( (TBL_MOB*)target, 0 );
                if ( mmd )
                        return -1;
        }
        return retVal;
}
 
bool chat_joinchat_pre( struct map_session_data *sd, int *chatid, const char *pass ) {
        struct chat_data* cd = (struct chat_data*)map->id2bl( *chatid );
        if( cd == NULL || cd->bl.type != BL_CHAT || cd->bl.m != sd->bl.m || sd->state.vending || sd->state.buyingstore || sd->chatID || ((cd->owner->type == BL_NPC) ? cd->users+1 : cd->users) >= cd->limit ) {
                clif->joinchatfail(sd,0); // room full
                hookStop();
                return false;
        }
        if ( cd->owner->type == BL_MOB ) {
                struct mob_data *md = (TBL_MOB*)cd->owner;
                struct monster_data *mmd = getFromMOBDATA(md,0);
                if ( mmd ) {
                        char output[CHAT_SIZE_MAX];
                        safesnprintf( output, CHAT_SIZE_MAX, "%s : %s", md->name, mmd->market_message );
                        color_message( sd->fd, mmd->market_msg_color, output );
                        hookStop();
                        return true;
                }
        }
        return true;
}
 
void clif_getareachar_unit_post( struct map_session_data *sd, struct block_list *bl ) {
        if ( bl->type == BL_MOB ) {
                struct monster_data *mmd = getFromMOBDATA( (TBL_MOB*)bl, 0);
                if ( mmd ) {
                        clif->dispchat( (struct chat_data*)map->id2bl( mmd->market_chat_id ), sd->fd );
                        if ( market_clone_companion && mmd->market_pushcart )
                                clif->sc_load( &sd->bl, mmd->uid, SELF, SI_ON_PUSH_CART, mmd->market_pushcart, 0, 0 );
                }
        }
        return;
}
 
void clif_charnameack_pre( int *fd, struct block_list *bl ) {
        if ( bl->type == BL_MOB ) {
                TBL_MOB *md = (TBL_MOB*)bl;
                if ( md->guardian_data && md->guardian_data->g )
                        return;
                else if ( battle->bc->show_mob_info ) {
                        struct monster_data *mmd = getFromMOBDATA(md,0);
                        if ( !mmd )
                                return;
                        else {
                                char buf[103];
                                WBUFW(buf, 0) = 0x95;
                                WBUFL(buf,2) = md->bl.id;
                                memcpy(WBUFP(buf,6), md->name, NAME_LENGTH);
                                if ( *fd == 0 )
                                        clif->send( buf, 30, bl, AREA );
                                else {
                                        WFIFOHEAD( *fd, 30 );
                                        memcpy( WFIFOP(*fd, 0), buf, 30 );
                                        WFIFOSET( *fd, 30 );
                                }
                                hookStop();
                                return;
                        }
                }
        }
}
 
int map_quit_pre( struct map_session_data *sd ) {
        struct player_data *ssd = getFromMSD(sd,0);
        if ( ssd && ssd->market_clone_id )
                status_kill( map->id2bl( ssd->market_clone_id ) );
        return 0;
}
 
int killmonster_sub_pre( struct block_list *bl, va_list *ap ) {
        struct mob_data *md = (TBL_MOB*)bl;
        struct monster_data *mmd = getFromMOBDATA( md, 0 );
        if ( mmd )
                hookStop();
        return 0;
}
 
int skillnotok_pre( uint16 *skill_id, struct map_session_data *sd ) {
        struct player_data *ssd = getFromMSD(sd,0);
        if ( ssd && ssd->market_clone_id && ( *skill_id == MC_VENDING || *skill_id == ALL_BUYING_STORE ) ) {
                clif->messagecolor_self( sd->fd, COLOR_RED, "You can't use vending while you already have a market clone." );
                hookStop();
                return 1;
        }
        return 0;
}
 
HPExport void plugin_init (void) {
        addAtcommand( "market", market );
        addAtcommand( "marketkill", marketkill );
 
        addHookPre( "npc->reload", npc_reload_pre );
        addHookPost( "battle->check_target", battle_check_target_post );
        addHookPre( "chat->join", chat_joinchat_pre );
        addHookPost( "clif->getareachar_unit", clif_getareachar_unit_post );
        addHookPre( "clif->charnameack", clif_charnameack_pre );
        addHookPre( "map->quit", map_quit_pre );
        addHookPre( "atcommand->atkillmonster_sub", killmonster_sub_pre );
        addHookPre( "script->buildin_killmonster_sub_strip", killmonster_sub_pre );
        addHookPre( "script->buildin_killmonster_sub", killmonster_sub_pre );
        addHookPre( "script->buildin_killmonsterall_sub_strip", killmonster_sub_pre );
        addHookPre( "script->buildin_killmonsterall_sub", killmonster_sub_pre );
        addHookPre( "skill->not_ok", skillnotok_pre );
}
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