function script MalScreams {
.@MalScreams = rand(1,5);
if (Sex == 1 && .@MalScreams == 1) {
soundeffect "voice_man.wav", 0;
} else
if (Sex == 1 && .@MalScreams == 2) {
soundeffect "voice_man2.wav", 0;
} else
if (Sex == 1 && .@MalScreams == 3) {
soundeffect "voice_man3.wav", 0;
} else
if (Sex == 1 && .@MalScreams == 4) {
soundeffect "voice_man4.wav", 0;
} else
if (Sex == 1 && .@MalScreams == 5) {
soundeffect "voice_man5.wav", 0;
} else
end;
}
function script FemScreams {
.@FemScreams = rand(1,4);
if (Sex == 0 && .@FemScreams == 1) {
soundeffect "voice_girl.wav", 0;
} else
if (Sex == 0 && .@FemScreams == 2) {
soundeffect "voice_girl2.wav", 0;
} else
if (Sex == 0 && .@FemScreams == 3) {
soundeffect "voice_girl3.wav", 0;
} else
if (Sex == 0 && .@FemScreams == 4) {
soundeffect "voice_girl4.wav", 0;
} else
end;
}
- script DeathS -1,{
OnPCDieEvent:
if (Sex)
{
callfunc ("MalScreams");
} else
callfunc ("FemScreams");
}