prontera,150,150,5 script Teleporter#Sao 1_M_YOUNGKNIGHT,{ .n$ = "[ Teleporter ]"; mes .n$; mes "Please enter the Floor Number."; mes "==============================="; mes "List of Active Maps"; if (query_sql("SELECT id, name, level, status FROM npc_sao ", .@id, .@name$, .@level, .@status)) { for (.@i = 0; .@i < getarraysize(.@status); .@i++) { if (.@status[.@i] == 1) { mes .@name$[.@i]+" - Floor "+ .@level[.@i]; } } } next; input(.@mapList); for (.@i = 0; .@i < getarraysize(.@id); .@i++) { if ( .@mapList == .@level[.@i] && .@status[.@i] == 1 ) { switch(select(.@level[.@i])){ case 1: warp "prontera", 150, 155; end; case 2: warp "prontera", 150, 145; end; case 3: warp "prontera", 150, 155; end; case 4: warp "prontera", 150, 155; end; case 5: warp "prontera", 150, 155; end; default: mes "No Warp Location Specified"; close; } } } mes .n$; mes "Unable to find the Floor number. Please enter the Active Floors."; close; }