- script rates -1,{ OnSpawn: monster .Map$,0,0,"Coin",1002,1,strnpcinfo(0)+"::OnItemGet"; end; OnItemGet: if( rand(101) < .Rate ) getitem 674,1; if( rand(101) < .Rate ) getitem 512,1; doevent strnpcinfo(0)+"::OnSpawn"; end; OnInit: // What Map for Event to take Place ? set .Map$,"dic_dun02"; // How many % in order to get Item upon killed Monster ? set .Rate,15; //Summons monster monster .Map$,0,0,"Coin",1002,1,strnpcinfo(0)+"::OnItemGet"; end; } //Mapflags dic_dun02 mapflag noskill dic_dun02 mapflag noloot