function onTrigger(player,npc) local voidstones = player:getCurrency("voidstones"); if (GetMobAction(00000000) == ACTION_NONE) then if (player:hasKeyItem(INDIGO_STRATUM_ABYSSITE) and player:hasCurrency("voidstones", 1)) then SpawnMob(00000000, 300):updateClaim(player); player:delCurrency("voidstones", 1); player:tradeComplete(); else player:startEvent(6000); end end end;