//===== eAthena Script ======================================= //= iRO Repeatable EXP Quests. //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== //= 1.0 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= //= [Aegis Conversion] //= Added Monster Killing quests. //= Repeatable EXP Quest (Acorns) //===== Additional Comments: ================================= //= 1.0 First version. //============================================================ mjolnir_01,293,20,3 script Nutters#Coco_Hunt 779,{ if (checkquest(60113) != -1) { if (checkquest(60113,HUNTING) != 2 ) { mes "[Nutters]"; mes "Have you finished hunting the 50 Cocos?"; next; switch(select("Yes:No:I want to quit")) { case 1: mes "[Nutters]"; mes "Hmm, I don't think you've hunted 50 yet..."; close; case 2: mes "[Nutters]"; mes "Remember, I need help hunting Cocos so go and hunt 50 of them."; close; case 3: mes "[Nutters]"; mes "Are you sure that you want to stop hunting?"; mes "Any progress that you've made will be erased"; next; switch(select("Yes:No")) { case 1: mes "[Nutters]"; mes "Ok then, well come back here if you change your mind."; erasequest 60113; close; case 2: mes "[Nutters]"; mes "Please kill 50 Cocos."; close; } } } else { mes "[Nutters]"; mes "Amazing, you did that with speed."; getexp 3600,3905; erasequest 60113; close; } } if (checkquest(60114) != -1) { if (checkquest(60114,HUNTING) != 2 ) { mes "[Nutters]"; mes "Have you finished hunting the 50 Cocos?"; next; switch(select("Yes:No:I want to quit")) { case 1: mes "[Nutters]"; mes "Hmm, I don't think you've hunted 100 yet..."; close; case 2: mes "[Nutters]"; mes "Remember, I need help hunting Cocos so go and hunt 100 of them."; close; case 3: mes "[Nutters]"; mes "Are you sure that you want to stop hunting?"; mes "Any progress that you've made will be erased"; next; switch(select("Yes:No")) { case 1: mes "[Nutters]"; mes "Ok then, well come back here if you change your mind."; erasequest 60114; close; case 2: mes "[Nutters]"; mes "Please kill 100 Cocos."; close; } } } else { mes "[Nutters]"; mes "Amazing, you did that with speed."; getexp 3600,3905; getexp 3600,3905; erasequest 60114; close; } } if (checkquest(60115) != -1) { if (checkquest(60115,HUNTING) != 2 ) { mes "[Nutters]"; mes "Have you finished hunting the 150 Cocos?"; next; switch(select("Yes:No:I want to quit")) { case 1: mes "[Nutters]"; mes "Hmm, I don't think you've hunted 150 yet..."; close; case 2: mes "[Nutters]"; mes "Remember, I need help hunting Cocos so go and hunt 150 of them."; close; case 3: mes "[Nutters]"; mes "Are you sure that you want to stop hunting?"; mes "Any progress that you've made will be erased"; next; switch(select("Yes:No")) { case 1: mes "[Nutters]"; mes "Ok then, well come back here if you change your mind."; erasequest 60115; close; case 2: mes "[Nutters]"; mes "Please kill 150 Cocos."; close; } } } else { mes "[Nutters]"; mes "Amazing, you did that with speed."; getexp 3600,3905; getexp 3600,3905; getexp 3600,3905; erasequest 60115; close; } } //for minimum level if (BaseLevel > 17) { //for maximum level if (BaseLevel < 60) { mes "[Nutters]"; mes "I..I just can't seem to find any."; mes "Pesky Coco's have hidden all the Acorns."; mes "Do you think you could help me?"; next; switch(select("Sure:No")) { case 1: mes "[Nutters]"; mes "Oh, that's great! I knew I could count on you, just from looking at you!"; next; switch(select("Gather Items:Hunt Cocos:Cancel")) { case 1: // Item turn in mes "[Nutters]"; mes "Can you help me find ^00CE0025 Acorns^000000."; mes "I will reward you with much if you can."; next; switch(select("I have 25 Acorns:Please come again?")) { case 1: /* if (checkweight(502,5) == 0) { mes "[Nutters]"; mes "Hey, it looks like that the weight on"; mes "your back will crush you. Come back"; mes "after you have lost some weight."; close; } */ if (countitem(1026) > 24) { mes "[Nutters]"; mes "Oh great you found out where they were hiding them."; mes "Gimme Gimme!!!"; next; mes "[Nutters]"; mes "Oh that's right, sorry I just love roasting Acorns. Mmm."; mes "Here is what I promised you."; delitem 1026,25; //Acorn getexp 3600,3905; //getitem 502,5; //Orange_Potion close; } else { mes "[Nutters]"; mes "Where are my ^00CE00Acorns^000000?"; mes "Hey, I'm not playing, you better not hold out on me."; close; } case 2: mes "[Nutters]"; mes "I need ^00CE0025 Acorns^000000."; close; } case 2: // Kill Count Quest mes "[Nutters]"; mes "Ah, ok I think you can help me out by hunting some Cocos."; mes "How many would you like to hunt?"; next; switch(select("50 Cocos:100 Cocos:150 Cocos")) { case 1: mes "[Nutters]"; mes "Come back when you've finished your task and I will give you a small reward."; setquest 60113; close; case 2: mes "[Nutters]"; mes "Come back when you've finished your task and I will give you a small reward."; setquest 60114; close; case 3: mes "[Nutters]"; mes "Come back when you've finished your task and I will give you a small reward."; setquest 60115; close; } case 3: mes "[Nutters]"; mes "If you change your mind, please come back."; close; } case 2: mes "[Nutters]"; mes "If you change your mind, please come back."; close; } } else { mes "[Nutters]"; mes "You are much to strong to be fighting these things!"; close; } } else { mes "[Nutters]"; mes "You are just too small to fight these things for me."; mes "Can you get a little taller then return?"; close; } }