case 3: mes "[Guild Pack Info]"; // check if any guild members have ALREADY obtained a guild package if (query_sql("SELECT `name`,guild_name FROM guildpack_members " + "LEFT JOIN guildpack_guilds ON guildpack_members.guild_id=guildpack_guilds.guild_id " + "WHERE account_id IN (SELECT account_id FROM guild_member WHERE guild_id="+getcharid(2)+") LIMIT 1", .@name$,.@guild$) > 0) { mes "^0000FF"+.@name$+"^FF0000 already received a guild pack while in ^0000FF"+.@guild$+"^000000."; mes "Each account can only receive a guild pack once."; close; } // check if any players have already obtained a guild package (from that MAC address) if (query_sql("SELECT `name`,guild_name FROM guildpack_members " + "LEFT JOIN guildpack_guilds ON guildpack_members.guild_id=guildpack_guilds.guild_id " + "WHERE mac IN (SELECT last_mac FROM guild_member LEFT JOIN login ON guild_member.account_id=login.account_id WHERE guild_id="+getcharid(2)+") LIMIT 1", .@name$,.@guild$) > 0) { mes "^0000FF"+.@name$+"^FF0000 already received a guild pack while in ^0000FF"+.@guild$+"^000000."; mes "Each person can only receive a guild pack once per MAC address."; close; } //check if the player have already gotten their guild package if (query_sql("SELECT `name`,guild_name FROM guildpack_members " + "LEFT JOIN guildpack_guilds ON guildpack_members.guild_id=guildpack_guilds.guild_id " + "WHERE status IN (SELECT status FROM guild_member LEFT JOIN login ON guild_member.account_id=login.account_id WHERE guild_id="+getcharid(2)+") LIMIT 1", .@name$,.@guild$) > 0) { mes "^0000FF"+.@name$+"^FF0000 already received a guild pack while in ^0000FF"+.@guild$+"^000000."; mes "Each person can only receive a guild pack once."; close; //check if the guild is approved query_sql(SELECT `guild_id` FROM `guildpack_guilds` WHERE `guild_id` = "+.@guild_id+", .@guild_id2; if (.@guild_id != .@guild_id2) { //error } mes "[Guild Pack Info]"; mes "I'm sorry but you do not belong here"; close2; } //success mes "Get your Guild Pack?"; if (select("No:Yes, continue") == 1) close; for (set .@i,0; .@i<.guild_size; set .@i,.@i+1) { if (.@account_id[.@i] == playerattached()) { getitem 30001,1; // leader } else { getitem 30002,1, .@account_id[.@i]; // each member } }