//用法 //callfunc("gcstr2",道具id); function script gcstr2 { setarray .c$[1],"1","2","3","4","5","6","7","8","9"; setarray .c$[10],"a","b","c","d","e","f","g","h","i","j","k","l","m","n","o","p","q","r","s","t","u","v","w","x","y","z"; setarray .c$[36],"A","B","C","D","E","F","G","H","I","J","K","L","M","N","O","P","Q","R","S","T","U","V","W","X","Y","Z"; .@num = getarg(0); .@a[1] = .@num/62; .@a[2] = .@num%62; .@a[3] = .@a[1]/62; .@a[4] = .@a[1]%62; .@a[5] = .@a[3]/62; .@a[6] = .@a[3]%62; return .c$[.@a[6]]+.c$[.@a[4]]+.c$[.@a[2]]; } prontera,160,190,4 script test#gcstr 48,{ input .@input; .@s$ = callfunc("gcstr2",.@input); dispbottom "得到字串是:"+.@s$; dispbottom .@input+":0000y1"+.@s$+"'00"; end; }