function script DeathPhrase { .@DPhrase = rand(1,10); .@DPhrase1 = "I can't die yet!"; if( .@DPhrase == 1) { showscript "No, it can't be..."; } else if( .@DPhrase == 2) { showscript "Is any of this for real, or not?"; } else if( .@DPhrase == 3) { showscript "I don't want to meet Hades!"; } else if( .@DPhrase == 4) { showscript "Gggg... Ahhhhhhhhhh!!!!"; } else if( .@DPhrase == 5) { showscript ""+.@DPhrase1+""; } else if( .@DPhrase == 6) { showscript "How could I have let this... happen?"; } else if( .@DPhrase == 7) { showscript "Gahhhhhh!!!"; } else if( .@DPhrase == 8) { showscript "It can't end like this..."; } else if( .@DPhrase == 9) { showscript "I'm starting to see the light..."; } else if( .@DPhrase == 10) { showscript "Damn the evils of the Randgris Valkyrie!"; } } function script MalScreams { .@MalScreams = rand(1,5); if (Sex == 1 && .@MalScreams == 1) { soundeffect "voice_man.wav", 0; } else if (Sex == 1 && .@MalScreams == 2) { soundeffect "voice_man2.wav", 0; } else if (Sex == 1 && .@MalScreams == 3) { soundeffect "voice_man3.wav", 0; } else if (Sex == 1 && .@MalScreams == 4) { soundeffect "voice_man4.wav", 0; } else if (Sex == 1 && .@MalScreams == 5) { soundeffect "voice_man5.wav", 0; } else end; } function script FemScreams { .@FemScreams = rand(1,4); if (Sex == 0 && .@FemScreams == 1) { soundeffect "voice_girl.wav", 0; } else if (Sex == 0 && .@FemScreams == 2) { soundeffect "voice_girl2.wav", 0; } else if (Sex == 0 && .@FemScreams == 3) { soundeffect "voice_girl3.wav", 0; } else if (Sex == 0 && .@FemScreams == 4) { soundeffect "voice_girl4.wav", 0; } else end; } - script DeathS -1,{ OnPCDieEvent: if (Sex) { // callfunc ("DeathPhrase"); callfunc ("MalScreams"); } else // callfunc ("DeathPhrase"); callfunc ("FemScreams"); }