case SC_ARMOR_ELEMENT: // val1 = water | val2 = earth | val3 = fire | val4 = wind if( sd ) { clif_status_change(&sd->bl,SI_PROPERTY_WATER,(val1 > 0),0,0,0,0); clif_status_change(&sd->bl,SI_PROPERTY_EARTH,(val2 > 0),0,0,0,0); clif_status_change(&sd->bl,SI_PROPERTY_FIRE,(val3 > 0),0,0,0,0); clif_status_change(&sd->bl,SI_PROPERTY_WIND,(val4 > 0),0,0,0,0); } case SC_ARMOR_RESIST: