prontera,149,187,5 script Sample 757,{ if( BaseLevel < 99 ){ mes "You are not level 99."; }else{ switch( BaseJob ){ Case Job_Knight: setarray .@itemlist,607,608,909; setarray .@amount,1,2,3; break; Case Job_Priest: setarray .@itemlist,607,608,909; setarray .@amount,1,2,3; break; Case Job_Wizard: setarray .@itemlist,607,608,909; setarray .@amount,1,2,3; break; Case Job_Blacksmith: setarray .@itemlist,607,608,909; setarray .@amount,1,2,3; break; Case Job_Hunter: setarray .@itemlist,607,608,909; setarray .@amount,1,2,3; break; Case Job_Assassin: setarray .@itemlist,607,608,909; setarray .@amount,1,2,3; break; Case Job_Crusader: setarray .@itemlist,607,608,909; setarray .@amount,1,2,3; break; Case Job_Monk: setarray .@itemlist,607,608,909; setarray .@amount,1,2,3; break; Case Job_Alchemist: setarray .@itemlist,607,608,909; setarray .@amount,1,2,3; break; Case Job_Bard: Case Job_Dancer: setarray .@itemlist,607,608,909; setarray .@amount,1,2,3; break; default: close; } set .@size,getarraysize( .@itemlist ); mes "I need these..."; for( set .@i,0; .@i < .@size; set .@i,.@i+ 1 ){ mes " ~ "+getitemname( .@itemlist[.@i] )+" x "+.@amount[.@i]; if( countitem( .@itemlist[.@i] ) < .@amount[.@i] ) set .@failed,.@failed + 1; } if( !.@failed ){ if( select( "Enter Room","Cancel" ) == 1 ){ for( set .@i,0; .@i < .@size; set .@i,.@i+ 1 ) delitem .@itemlist[.@i],.@amount[.@i]; warp "prontera",155,181; } } } close; }