//===== rAthena Script ======================================= //= Warper //===== Current Version: ===================================== //= 2.1 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= //= Generic warper... //===== Additional Comments: ================================= //= 1.0 by Darkchild //= 1.1 by jabs //= 1.2 by Lupus (placement fixed in Amatsu) //= 1.3 fixed Louyang label typo, added warp and WARPRA into //= Nifleheim. Also sorted all names in alphabet order. [Lupus] //= 1.4 fixed morroc warp npc overlaying kafra [Aria] //= 1.4a Added Ayothaya and Einbroch to list, and town Warpra's [Fredzilla] //= 1.4b fixed Izlude warp npc overlaying BBS [Justin84] //= 1.5 Added this NPC to more places [Lupus] //= 1.6 Rewrote a lot. Changed the sprite, some locations. [Poki#3] //= TODO Add an option for selecting the level of the dungeon. [Poki#3] //= 1.7 Temporary? Added F_ClearGarbage to clear unused/outdated variables [Lupus] //= 1.8 Removed Duplicates [Silent] //= 1.9 Optimized for the greater good. [Kisuka] //= 2.0 Fixed warp for AntHell and Yuno. [Kisuka] //= 2.1 Moved AntHell warp agent to the new anthell entrance. [brianluau] //= 2.2 - Custom - Added all towns and sub level dungeons [kommie] //============================================================ //= To allow selecting the Level of the Dungeon you want to //= Warp to set the @lvlselect variable to 1 (Not implemented yet!) //============================================================ - script Warp Agent#01::warpra 951,{ callfunc "F_ClearGarbage"; //Clear outdated, unused variables mes "[Warp Agent]"; mes "Hello " + strcharinfo(0) + ","; mes "I can teleport you to any Town or Dungeon!"; mes "Where do you want to go?"; next; switch(select("To a Town:To a Dungeon")) { case 1: mes "[Warp Agent]"; mes "Please select which town you would like to be teleported to."; next; switch(select("Alberta:Aldebaran:Amatsu:Ayothaya:Brasilis:Comodo:Dewata:Eclage:Einbroch:Einbech:El Dicastes:Geffen:Gonryun:Hugel:Izlude:Jawaii:Lighthalzen:Louyang:Lutie:Malangdo Island:Malaya Port:Manuk:Midgard Camp:Mora:Morroc:Moscovia:Payon:Prontera:Rachel:Splendide:Umbala:Veins:Yuno")) { case 1: warp "alberta",27,236; break; case 2: warp "aldebaran",145,120; break; case 3: warp "amatsu",197,86; break; case 4: warp "ayothaya",149,118; break; case 5: warp "brasilis",196,257; break; case 6: warp "comodo",188,161; break; case 7: warp "dewata",199,182; break; case 8: warp "eclage",110,39; break; case 9: warp "einbroch",64,200; break; case 10: warp "einbech",70,95; break; case 11: warp "discastes01",198,187; break; case 12: warp "geffen",119,66; break; case 13: warp "gonryun",150,130; break; case 14: warp "hugel",96,145; break; case 15: warp "izlude",128,111; break; case 16: warp "jawaii",251,135; break; case 17: warp "lighthalzen",158,92; break; case 18: warp "louyang",210,108; break; case 19: warp "xmas",150,133; break; case 20: warp "malangdo",135,124; break; case 22: warp "malaya",244,210; break; case 23: warp "manuk",264,180; break; case 24: warp "mid_camp",181,245; break; case 25: warp "morocc",159,93; break; case 26: warp "mora",27,151; break; case 27: warp "moscovia",223,184; break; case 28: warp "niflheim",35,161; break; case 29: warp "payon",176,95; break; case 30: warp "prontera",156,189; break; case 31: warp "rachel",130,110; break; case 32: warp "splendide",188,152; break; case 33: warp "umbala",130,130; break; case 34: warp "veins",216,123; break; case 35: warp "yuno",160,168; break; } break; case 2: mes "[Warp Agent]"; mes "Please select which dungeon you would like to be teleported to."; next; switch(select("Abbey Dungeon:Abyss Lake:Amatsu Dungeon:Anthell:Ayothaya Dungeon:Beach Dungeon:Bio Laboratory:Brasilis Dungeon:Byalan Dungeon:Coal Mine (Dead Pit):Clock Tower:Dewata Dungeon:Einbech Dungeon:Geffen Dungeon:Geffenia:Glast Heim:Gonryun Dungeon:Hidden Dungeon:Ice Dungeon:Juperos:Kiel Dungeon:Lou Yang Dungeon:Magma Dungeon:Moscovia Dungeon:Odin Temple:Orc Dungeon:Payon Dungeon:Prontera Culvert:Pyramids:Rachel Sanctuary:Scaraba Hole Dungeon:Sphinx:Sunken Ship:Thanatos Tower:Thors Volcano: Toy Factory:Turtle Dungeon:Umbala Dungeon")) { case 1: switch(select("Floor 1:Floor 2:Floor 3:Floor 4")) { case 1: warp "nameless_n",164,184; break; case 2: warp "abbey01",51,12; break; case 3: warp "abbey02",149,11; break; case 4: warp "abbey03",119,8; break; } break; case 2: switch(select("Abyss Lakes Underground Cave F1:Abyss Lakes Underground Cave F2:Abyss Lakes Underground Cave F3")) { case 1: warp "abyss_01",263,271; break; case 2: warp "abyss_02",271,270; break; case 3: warp "abyss_03",115,28; break; } break; case 3: switch(select("Tatami Maze F1:Battle Field in the Underground Forest F2:Amatsu Underground Shrine F3")) { case 1: warp "ama_dun01",229,12; break; case 2: warp "ama_dun02",30,40; break; case 3: warp "ama_dun03",120,12; break; } break; case 4: switch(select("Ant Hell F1:Ant Hell F2")) { case 1: warp "anthell01",36,265; break; case 2: warp "anthell02",34,263; break; } break; case 5: switch(select("Ancient Shrine Maze F1:Inside Ancient Shrine F2")) { case 1: warp "ayo_dun01",271,268; break; case 2: warp "ayo_dun02",151,91; break; } break; case 6: switch(select("Floor 1:Floor 2:Floor 3")) { case 1: warp "beach_dun",273,67; break; case 2: warp "beach_dun2",153,17; break; case 3: warp "beach_dun3",20,264; break; } break; case 7: switch(select("Bio Laboratory F1:Bio Laboratory F2:Bio Laboratory F3:Bio Laboratory F4")) { case 1: warp "lhz_dun01",158,285; break; case 2: warp "lhz_dun02",17,150; break; case 3: warp "lhz_dun03",140,135; break; case 4: warp "lhz_dun04",140,135; break; } break; case 8: switch(select("Floor 1:Floor 2")) { case 1: warp "bra_dun01",200,38; break; case 2: warp "bra_dun02",261,262; break; } break; case 9: switch(select("Floor 1:Floor 2:Floor 3:Floor 4:Floor 5:Floor 6")){ case 1: warp "iz_dun00",168,168; break; case 2: warp "iz_dun01",41,37; break; case 3: warp "iz_dun02",236,204; break; case 4: warp "iz_dun03",32,63; break; case 5: warp "iz_dun04",26,27; break; case 6: warp "iz_dun05",141,187; break; } break; case 10: switch(select("Mjolnir Dead Pit F1:Mjolnir Dead Pit F2:Mjolnir Dead Pit F3")) { case 1: warp "mjo_dun01",52,17; break; case 2: warp "mjo_dun02",381,343; break; case 3: warp "mjo_dun03",306,261; break; } break; case 11: switch(select("Floor 1:Floor 2:Floor 3:Floor 4:Basement 1:Basement 2:Basement 3")) { case 1: warp "c_tower1",199,159; break; case 2: warp "c_tower2",148,283; break; case 3: warp "c_tower3",65,147; break; case 4: warp "c_tower4",56,155; break; case 5: warp "alde_dun01",297,25; break; case 6: warp "alde_dun02",127,169; break; case 7: warp "alde_dun03",175,131; break; case 8: warp "alde_dun04",268,74; break; } break; case 12: switch(select("Volcanic Island of Krakatoa:The Grace Cave")) { case 1: warp "dew_dun01",171,185; break; case 2: warp "dew_dun02",302,30; break; } break; case 13: switch(select("Mine Dungeon F1:Mine Dungeon F2")) { case 1: warp "ein_dun01",135,249; break; case 2: warp "ein_dun02",291,292; break; } break; case 14: switch(select("Gefenia F1:Gefenia F2:Gefenia F3:Gefenia F4")) { case 1: warp "gefenia01",40,103; break; case 2: warp "gefenia02",203,34; break; case 3: warp "gefenia03",266,168; break; case 4: warp "gefenia04",130,272; break; } break; case 15: switch(select("Geffen Dungeon F1:Geffen Dungeon F2:Geffen Dungeon F3:Geffen Dungeon F4")) { case 1: warp "gef_dun00",104,99; break; case 2: warp "gef_dun01",115,236; break; case 3: warp "gef_dun02",106,132; break; case 4: warp "gef_dun03",29,209; break; } break; case 16: switch(select("Entrance to Glast Heim:Glast Heim St.Abbey:Glast Heim Churchyard:Glast Heim 1F:Glast Heim 2F:Glast Heim Underprison:Glast Heim Underprison:Inside Glast Heim Chivalry F1:Inside Glast Heim Chivalry F2:Inside Glast Heim:Glast Heim Staircase Dungeon:Glast Heim Culvert F1:Glast Heim Culvert F2:Glast Heim Culvert F3:Glast Heim Culvert F4:The Lowest Cave in Glast Heim F1:The Lowest Cave in Glast Heim F2")) { case 1: warp "glast_01",368,303; break; case 2: warp "gl_church",156,7; break; case 3: warp "gl_chyard",147,284; break; case 4: warp "gl_cas01",199,29; break; case 5: warp "gl_cas02",104,25; break; case 6: warp "gl_prison",14,70; break; case 7: warp "gl_prison1",150,14; break; case 8: warp "gl_knt01",150,15; break; case 9: warp "gl_knt02",157,287; break; case 10: warp "gl_in01",122,59; break; case 11: warp "gl_step",117,124; break; case 12: warp "gl_sew01",19,21; break; case 13: warp "gl_sew02",29,270; break; case 14: warp "gl_sew03",171,283; break; case 15: warp "gl_sew04",68,277; break; case 16: warp "gl_dun01",133,271; break; case 17: warp "gl_dun02",224,274; break; } break; case 17: switch(select("Shrine of Gonryun Queen:Hermit's Checkers:Arcadia")) { case 1: warp "gon_dun01",153,48; break; case 2: warp "gon_dun02",17,113; break; case 3: warp "gon_dun03",68,9; break; } break; case 18: switch(select("Hidden Dungeon F1:Hidden Dungeon F2:Hidden Dungeon F3")) { case 1: warp "prt_maze01",176,7; break; case 2: warp "prt_maze02",94,9; break; case 3: warp "prt_maze03",23,8; break; } break; case 19: switch(select("Ice Cave F1:Ice Cave F2:Ice Cave F3:Ice Cave F4")) { case 1: warp "ice_dun01",157,14; break; case 2: warp "ice_dun02",151,155; break; case 3: warp "ice_dun03",149,22; break; case 4: warp "ice_dun04",33,158; break; } break; case 20: switch(select("Juperos Ruins F1:Juperos Ruins F2:Juperos Core")) { case 1: warp "juperos_01",53,247; break; case 2: warp "juperos_02",33,63; break; case 3: warp "jupe_core",149,17; break; } break; case 21: switch(select("Robot Factory F1:Robot Factory F2")) { case 1: warp "kh_dun01",28,226; break; case 2: warp "kh_dun02",40,199; break; } break; case 22: switch(select("The Royal Tomb:Inside The Royal Tomb:Seui Long Gon")) { case 1: warp "lou_dun01",218,196; break; case 2: warp "lou_dun02",282,20; break; case 3: warp "lou_dun03",165,38; break; } break; case 23: switch(select("Nogg Road F1:Nogg Road F2")) { case 1: warp "mag_dun01",126,68; break; case 2: warp "mag_dun02",47,30; break; } break; case 24: switch(select("Les Forest:Temny Forest:Dremuci Forest")) { case 1: warp "mosk_dun01",189,48; break; case 2: warp "mosk_dun02",163,31; break; case 3: warp "mosk_dun03",31,139; break; } break; case 25: switch(select("Odin Temple F1:Odin Temple F2:Odin Temple F3")) { case 1: warp "odin_tem01",98,144; break; case 2: warp "odin_tem02",27,334; break; case 3: warp "odin_tem03",120,54; break; } break; case 26: switch(select("Orc Dungeon F1:Orc Dungeon F2")) { case 1: warp "orcsdun01",32,170; break; case 2: warp "orcsdun02",21,185; break; } break; case 27: switch(select("Payon Cave F1:Payon Cave F2:Payon Cave F3:Payon Cave F4:Payon Cave F5")) { case 1: warp "pay_dun00",21,182; break; case 2: warp "pay_dun01",19,33; break; case 3: warp "pay_dun02",19,63; break; case 4: warp "pay_dun03",155,158; break; case 5: warp "pay_dun04",35,202; break; } break; case 28: switch(select("Prontera Culvert F1:Prontera Culvert F2:Prontera Culvert F3:Prontera Culvert F4")) { case 1: warp "prt_sewb1",126,248; break; case 2: warp "prt_sewb2",19,19; break; case 3: warp "prt_sewb3",180,169; break; case 4: warp "prt_sewb4",100,92; break; } break; case 29: switch(select("Inside Pyramid F1:Inside Pyramid F2:Inside Pyramid F3:Inside Pyramid F4:")) { case 1: warp "moc_pryd01",192,9; break; case 2: warp "moc_pryd02",10,192; break; case 3: warp "moc_pryd03",10,192; break; case 4: warp "moc_pryd04",181,11; break; case 5: warp "moc_prydb1",100,57; break; case 6: warp "moc_pryd05",94,96; break; case 7: warp "moc_pryd06",192,10; break; } break; case 30: switch(select("Rachel Sanctuary F1:Rachel Sanctuary F2:Rachel Sanctuary F3:Rachel Sanctuary F4:Rachel Sanctuary F5")) { case 1: warp "ra_san01",139,135; break; case 2: warp "ra_san02",214,276; break; case 3: warp "ra_san03",119,283; break; case 4: warp "ra_san04",119,98; break; case 5: warp "ra_san05",150,10; break; } break; case 31: switch(select("Kamidal Tunnel F1:Scaraba Hole:Scaraba Hole - Nightmare Mode")) { case 1: warp "dic_dun01",168,228; break; case 2: warp "dic_dun02",101,145; break; case 3: warp "dic_dun03",103,143; break; } break; case 32: switch(select("Sphinx F1:Sphinx F2:Sphinx F3:Sphinx F4:Sphinx F5")) { case 1: warp "in_sphinx1",288,9; break; case 2: warp "in_sphinx2",149,81; break; case 3: warp "in_sphinx3",210,54; break; case 4: warp "in_sphinx4",10,222; break; case 5: warp "in_sphinx5",100,99; break; } break; case 33: switch(select("Sunken Ship F1:Sunken Ship F2")) { case 1: warp "treasure01",69,24; break; case 2: warp "treasure02",102,27; break; } break; case 34: switch(select("Front of Thanatos Tower:Thanatos Tower F1:Thanatos Tower F2:Thanatos Tower F3:Thanatos Tower F4:Thanatos Tower F5:Thanatos Tower F6:Thanatos Tower F7:Thanatos Tower F8:Thanatos Tower F9:Thanatos Tower F10:Thanatos Tower F11:Thanatos Tower F12")) { case 1: warp "tha_scene01",131,223; break; case 2: warp "tha_t01",149,38; break; case 3: warp "tha_t02",149,130; break; case 4: warp "tha_t03",217,160; break; case 5: warp "tha_t04",60,141; break; case 6: warp "tha_t05",62,162; break; case 7: warp "tha_t06",119,116; break; case 8: warp "tha_t07",37,42; break; case 9: warp "tha_t08",80,97; break; case 10: warp "tha_t09",30,108; break; case 11: warp "tha_t10",151,149; break; case 12: warp "tha_t11",69,23; break; case 13: warp "tha_t12",129,51; break; } break; case 35: switch(select("Thor's Volcano Dungeon F1:Thor's Volcano Dungeon F2:Thor's Volcano Dungeon F3")) { case 1: warp "thor_v01",21,228; break; case 2: warp "thor_v02",75,205; break; case 3: warp "thor_v03",33,264; break; } break; case 36: switch(select("Toy Factory Warehouse:Toy Monitoring Room")) { case 1: warp "xmas_dun01",205,15; break; case 2: warp "xmas_dun02",129,133; break; } break; case 37: switch(select("Turtle Island Dungeon:Good Turtles Village:Turtle Palace")) { case 1: warp "tur_dun02",148,264; break; case 2: warp "tur_dun03",132,189; break; case 3: warp "tur_dun04",100,192; break; } break; case 38: switch(select("Carpenter's Shop in the Tree:Passage to a foreign World:Hvergermil's Fountain")) { case 1: warp "um_dun01",42,31; break; case 2: warp "um_dun02",52,22; break; case 3: warp "yggdrasil01",204,78; break; } break; } end; } } // --------- NPC Clones ------------ // --------------------------------- // ----------- Towns ------------- alberta,31,240,4 duplicate(warpra) Warp Agent#02 951 aldebaran,145,118,4 duplicate(warpra) Warp Agent#03 951 amatsu,192,81,1 duplicate(warpra) Warp Agent#04 951 ayothaya,144,117,6 duplicate(warpra) Warp Agent#05 951 comodo,194,158,4 duplicate(warpra) Warp Agent#06 951 einbroch,59,205,4 duplicate(warpra) Warp Agent#07 951 einbroch,243,189,2 duplicate(warpra) Warp Agent#08 951 einbech,135,249,4 duplicate(warpra) Warp Agent#09 951 geffen,115,66,4 duplicate(warpra) Warp Agent#10 951 gonryun,151,130,4 duplicate(warpra) Warp Agent#11 951 hugel,88,151,5 duplicate(warpra) Warp Agent#12 951 izlude,133,117,4 duplicate(warpra) Warp Agent#13 951 lighthalzen,155,79,6 duplicate(warpra) Warp Agent#14 951 louyang,210,106,4 duplicate(warpra) Warp Agent#15 951 morocc,156,95,4 duplicate(warpra) Warp Agent#16 951 prontera,164,192,4 duplicate(warpra) Warp Agent#17 951 payon,182,110,4 duplicate(warpra) Warp Agent#18 951 umbala,132,130,4 duplicate(warpra) Warp Agent#19 951 xmas,150,136,4 duplicate(warpra) Warp Agent#20 951 yuno,137,162,4 duplicate(warpra) Warp Agent#21 951 poring_w02,96,79,2 duplicate(warpra) Warp Agent#43 951 veins,211,119,1 duplicate(warpra) Warp Agent#44 951 splendide,179,144,1 duplicate(warpra) Warp Agent#45 951 rachel,130,117,1 duplicate(warpra) Warp Agent#46 951 moscovia,220,191,1 duplicate(warpra) Warp Agent#47 951 mora,39,147,2 duplicate(warpra) Warp Agent#48 951 mid_camp,180,240,1 duplicate(warpra) Warp Agent#49 951 manuk,262,176,1 duplicate(warpra) Warp Agent#50 951 malaya,240,211,1 duplicate(warpra) Warp Agent#51 951 malangdo,133,119,2 duplicate(warpra) Warp Agent#52 951 jawaii,254,138,6 duplicate(warpra) Warp Agent#53 951 dicastes01,198,192,6 duplicate(warpra) Warp Agent#54 951 eclage,112,40,1 duplicate(warpra) Warp Agent#55 951 dewata,200,185,1 duplicate(warpra) Warp Agent#56 951 brasilis,193,256,4 duplicate(warpra) Warp Agent#57 951 // ------------ Dungeons ------------ // ------------ Dungeons ------------ ama_dun01,233,9,1 duplicate(warpra) Warp Agent#22 951 moc_fild20,162,139,6 duplicate(warpra) Warp Agent#23 951 ayo_fild02,279,154,4 duplicate(warpra) Warp Agent#24 951 izlu2dun,104,82,4 duplicate(warpra) Warp Agent#25 951 prt_sewb1,125,253,4 duplicate(warpra) Warp Agent#26 951 mjolnir_02,85,363,4 duplicate(warpra) Warp Agent#27 951 einbech,81,101,1 duplicate(warpra) Warp Agent#28 951 glast_01,370,308,4 duplicate(warpra) Warp Agent#29 951 yuno_fild03,37,135,4 duplicate(warpra) Warp Agent#30 951 niflheim,32,161,4 duplicate(warpra) Warp Agent#31 951 gef_fild10,71,339,4 duplicate(warpra) Warp Agent#32 951 pay_arche,39,135,4 duplicate(warpra) Warp Agent#33 951 moc_ruins,64,166,4 duplicate(warpra) Warp Agent#34 951 moc_fild19,106,97,4 duplicate(warpra) Warp Agent#35 951 alb2trea,73,101,4 duplicate(warpra) Warp Agent#36 951 tur_dun01,148,239,4 duplicate(warpra) Warp Agent#37 951 lhz_dun01,157,285,4 duplicate(warpra) Warp Agent#38 951 hu_fild05,186,210,4 duplicate(warpra) Warp Agent#39 951 yuno_fild07,221,179,4 duplicate(warpra) Warp Agent#40 951 tha_scene01,139,194,1 duplicate(warpra) Warp Agent#41 951 odin_tem01,96,149,4 duplicate(warpra) Warp Agent#42 951