//===== rAthena Script ======================================= //= Euphy's Quest Shop //===== By: ================================================== //= Euphy //===== Current Version: ===================================== //= 1.4b //===== Compatible With: ===================================== //= rAthena SVN r15340+ //===== Description: ========================================= //= A dynamic quest shop based on Lunar's, with easier config. //= Includes support for multiple shops & cashpoints. //= Item Preview script by ToastOfDoom. //============================================================ prontera,156,190,6 script Quest for Treat 998,{ function Add; function Chk; function Slot; function A_An; specialeffect 358, SELF; mes "[^FF78E4Quest for Treat^000000]"; mes "Hello there, "+strcharinfo(0)+"! For the ^C060E6Halloween Event^000000, I've cooked up something good for you!"; mes " "; mes "You can choose from ^FF00006 cool headgears^000000 and ^FF00002 masks^000000, mostly with awesome BONUS stats, to celebrate the ^C060E6Halloween^000000. "; mes " "; mes "Not too fast though, they're not free! You have to gather requirements for each of the headgears in order to get a hold of them! "; specialeffect 360, SELF; next; mes "[^FF78E4Quest for Treat^000000]"; mes "Halloween Promos: "; mes "- ^FF0000Get the first four headgears in the shop for only P500 each^000000 (direct donation)^FF0000!^000000"; mes "- ^008800Get the last four headgears in the shop for only P200 each^000000 (direct donation)^008800!^000000"; mes " "; mes "Contact [GM] Cassie in-game or in Facebook (fb.com/cassie.tbro) for more details. "; next; mes "[^FF78E4Quest for Treat^000000]"; mes "NOTE: These headgears have ^FF00007-day expiration^000000 and ^FF0000cannot be traded/stored^000000. Headgears are simply for Halloween collection per character and not per account. ^FF0000Compound cards at your own risk.^000000"; mes ""; next; if (.Shops$ == "") set .@i, select(.menu$); else set .@i,1; dispbottom "Select one item at a time."; callshop "newqshop"+.@i,1; npcshopattach "newqshop"+.@i; end; function Add { if (getitemname(getarg(1)) == "null") { debugmes "Quest reward #"+getarg(1)+" invalid (skipped)."; return; } for(set .@n,5; .@n<127; set .@n,.@n+2) { if (!getarg(.@n,0)) break; if (getitemname(getarg(.@n)) == "null") { debugmes "Quest requirement #"+getarg(.@n)+" invalid (skipped)."; return; } } for(set .@i,2; .@i<.@n; set .@i,.@i+1) set getd(".q_"+getarg(1)+"["+(.@i-2)+"]"), getarg(.@i); npcshopadditem "newqshop"+getarg(0),getarg(1),((.ShowZeny)?getarg(3):0); return; } function Chk { if (getarg(0) < getarg(1)) { set @qe0,1; return "^FF0000"; } else return "^4FD64F"; } function Slot { set .@s$,getitemname(getarg(0)); switch(.ShowSlot) { case 1: if (!getitemslots(getarg(0))) return .@s$; case 2: if (getiteminfo(getarg(0),2) == 4 || getiteminfo(getarg(0),2) == 5) return .@s$+" ["+getitemslots(getarg(0))+"]"; default: return .@s$; } } function A_An { setarray .@A$[0],"a","e","i","o","u"; set .@B$, "_"+getarg(0); for(set .@i,0; .@i<5; set .@i,.@i+1) if (compare(.@B$,"_"+.@A$[.@i])) return "an "+getarg(0); return "a "+getarg(0); } OnBuyItem: set .@q[0],@bought_nameid; copyarray .@q[1],getd(".q_"+@bought_nameid+"[0]"),getarraysize(getd(".q_"+@bought_nameid+"[0]")); if (!.@q[1]) { message strcharinfo(0),"An error has occurred."; end; } mes "[^FF78E4Quest for Treat^000000]"; mes "Treat: ^0055FF"+((.@q[1]>1)?.@q[1]+"x ":"")+Slot(.@q[0])+"^000000"; mes "Terms: ^0055FF7 Days^000000 & ^0055FFNon-tradeable^000000"; mes "Requirements:"; if (.@q[2]) mes " > "+Chk(Zeny,.@q[2])+.@q[2]+" Zeny^000000"; if (.@q[3]) mes " > "+Chk(getd(.Points$[0]),.@q[3])+.@q[3]+" "+.Points$[1]+" ("+getd(.Points$[0])+"/"+.@q[3]+")^000000"; if (.@q[4]) for(set .@i,4; .@i "+Chk(countitem(.@q[.@i]),.@q[.@i+1])+((.DisplayID)?"{"+.@q[.@i]+"} ":"")+Slot(.@q[.@i])+" ("+countitem(.@q[.@i])+"/"+.@q[.@i+1]+")^000000"; next; set @qe1, getiteminfo(.@q[0],5); set @qe2, getiteminfo(.@q[0],11); addtimer 1000, strnpcinfo(1)+"::OnEnd"; while(1) { switch(select(" ~ Purchase ^0055FF"+getitemname(.@q[0])+"^000000:"+((((@qe1&1) || (@qe1&256) || (@qe1&512)) && @qe2 > 0 && !@qe6)?" ~ Preview...":"")+": ~ ^777777Cancel^000000")) { case 1: if (@qe0) { mes "[Quest Shop]"; mes "You're missing one or more quest requirements."; close; } if (!checkweight(.@q[0],.@q[1])) { mes "[Quest Shop]"; mes "^FF0000You need "+(((.@q[1]*getiteminfo(.@q[0],6))+Weight-MaxWeight)/10)+" additional weight capacity to complete this trade.^000000"; close; } if (.@q[2]) set Zeny, Zeny-.@q[2]; if (.@q[3]) setd .Points$[0], getd(.Points$[0])-.@q[3]; if (.@q[4]) for(set .@i,4; .@i","" setarray .Points$[0],"#CASHPOINTS","Cash Points"; set .Announce,1; // Announce quest completion? (1: yes / 0: no) set .ShowSlot,1; // Show item slots? (2: all equipment / 1: if slots > 0 / 0: never) set .DisplayID,0; // Show item IDs? (1: yes / 0: no) set .ShowZeny,0; // Show Zeny cost, if any? (1: yes / 0: no) // Shop categories, if needed: "",""{,...}; // Duplicate dummy data for any additional shops (bottom of script). // If no categories, use the second line instead (remove //). setarray .Shops$[1],"Halloween Headgears"; // set .Shops$,"n/a"; // Add(,,,,, // ,{,...}); // Shop number corresponds with order above (default is 1). // Note: Do NOT use a reward item more than once! Add(1,5356,1,0,0,7539,3000,1062,500,539,100,538,100,919,100,907,100,958,100,1024,100,7420,30); Add(1,18527,1,0,0,7539,2000,1062,300,529,100,530,100,938,100,957,100,932,100,930,100,7420,30); Add(1,18656,1,0,0,7539,1000,1001,200,1061,150,529,100,530,100,539,100,538,100,930,100,7420,30); Add(1,5490,1,0,0,7539,1000,1038,300,958,200,7002,300,1060,100,1020,100,7420,30,923,5,1048,3); Add(1,5671,1,0,0,7539,500,930,300,932,300,938,200,1059,200,7420,30); Add(1,5530,1,0,0,7539,200,1020,250,1034,250,938,100); Add(1,5294,1,0,0,7539,300,930,300,1059,300,938,300); Add(1,5461,1,0,0,7539,1000,5294,1); // -------------------------------------------------- freeloop(0); set .menu$,""; for(set .@i,1; .@i<=getarraysize(.Shops$); set .@i,.@i+1) { set .menu$, .menu$+.Shops$[.@i]+":"; npcshopdelitem "newqshop"+.@i,909; } end; } // -------- Dummy data (duplicate as needed) -------- - shop newqshop1 -1,909:-1 - shop newqshop2 -1,909:-1 - shop newqshop3 -1,909:-1