function script MalScreams { .@MalScreams = rand(1,5); if (Sex == 1 && .@MalScreams == 1) { soundeffect "voice_man.wav", 0; } else if (Sex == 1 && .@MalScreams == 2) { soundeffect "voice_man2.wav", 0; } else if (Sex == 1 && .@MalScreams == 3) { soundeffect "voice_man3.wav", 0; } else if (Sex == 1 && .@MalScreams == 4) { soundeffect "voice_man4.wav", 0; } else if (Sex == 1 && .@MalScreams == 5) { soundeffect "voice_man5.wav", 0; } else end; } function script FemScreams { .@FemScreams = rand(1,4); if (Sex == 0 && .@FemScreams == 1) { soundeffect "voice_girl.wav", 0; } else if (Sex == 0 && .@FemScreams == 2) { soundeffect "voice_girl2.wav", 0; } else if (Sex == 0 && .@FemScreams == 3) { soundeffect "voice_girl3.wav", 0; } else if (Sex == 0 && .@FemScreams == 4) { soundeffect "voice_girl4.wav", 0; } else end; } - script DeathS -1,{ OnPCDieEvent: if (Sex) { callfunc ("MalScreams"); } else callfunc ("FemScreams"); }