- script CARD_CHECK -1,{ OnInit: // Card ID setarray .@cardIds$, 1, 2, 3, 4, 5, 6; .@cardCount = getarraysize( .@cardIds$ ); // 0 = All. For all other numbers see the reference at http://herc.ws/wiki/Custom_Items - Weapon-type items. setarray .@allowedSubtype, 0, 0, 0, 0, 0, 0; // Slot size. Additional space that card takes. So if card id 1 shall take two slots this needs to be 1. setarray .@slotSize, 1, 1, 1, 1, 1, 1; .@cardIdPattern$ = implode( .@cardIds$, ":" ); while( sleep( 5000 ) ) { .@resCount = query_sql( "SELECT `account_id` FROM `char` WHERE online = 1", .@accountIds ); for( .@i = 0; .@i < .@resCount; .@i++ ) { if( attachrid( .@accountIds[ .@i ] ) ) { for( .@y = 1; .@y < 20; .@y++ ) { if( getequipisequiped( .@y ) ) { .@wrongType = 0; .@equipmentId = getequipid( .@y ); .@eqSlotSpace = getitemslots( .@equipmentId ); .@eqOccupiedSlots = getequipcardcnt( .@y ); if( getiteminfo( .@equipmentId, 2 ) == 4 ) .@eqWeaponType = getiteminfo( .@equipmentId, 14 ); .@eqInfoCards$[ 0 ] = getequipcardid( .@y, 0 ); .@eqInfoCards$[ 1 ] = getequipcardid( .@y, 1 ); .@eqInfoCards$[ 2 ] = getequipcardid( .@y, 2 ); .@eqInfoCards$[ 3 ] = getequipcardid( .@y, 3 ); for( .@z = 0; .@z < .@cardCount; .@z++ ) { for( .@x = 0; .@x < 4; .@x++ ) { if( .@cardIdPattern$[ .@z ] == .@eqInfoCards$[ .@x ] ) { if( .@eqWeaponType && .@allowedSubtype[ .@z ] && .@allowedSubtype[ .@z ] != .@eqWeaponType ) { .@wrongType = 1; break; } .@eqOccupiedSlots += .@slotSize[ .@z ]; } } if( .@wrongType ) break; } if( .@wrongType ) { successremovecards .@y; dispbottom "You tried to add a cards to " + getequipname( .@y ) + " that didn't match the allowed weapon type."; } else if( ( .@eqSlotSpace - .@eqOccupiedSlots ) > 0 ) { successremovecards .@y; dispbottom "You tried to add more cards to " + getequipname( .@y ) + " as allowed."; } } } } } } end; }