// -- iRO Headgear Quests // -- Coded by Gennosuke Kouga, vStyleRO 2009~2012 // -- Angry Solo Hat, Bride's Corolla, Catfoot Hairpin, Frog Hat, Indifferent Solo Hat // -- Statue Of Baby Angel [1] v.v.. // -- Angry Solo Hat/ Indifferent Solo Hat alberta,119,195,5 script Alonie#Solo_Play_Box 100,{ if( soloplay_quest == 1 ) { mes "[ Alonie ]"; mes "I am the soloing expert."; mes "Always trying my best to solo while leveling!"; next; mes "[ Alonie ]"; mes "Huhu, Yapyap!"; close; } if( checkquest(1106,HUNTING) == 2 && checkquest(1107,HUNTING) == 2 ) { mes "[ Alonie ]"; mes "Finally you did it."; mes "My affection-lacking student!"; mes "This is the end of your training!"; next; mes "[ Alonie ]"; mes "Here! The solo play box mostly effective during the day!"; mes "After putting this on, you'll be the best solo adventurer!"; next; mes "[ Alonie ]"; set soloplay_quest, 1; // -- [dist=8.9] Alonie#Solo_Play_Box (0): *Nice One* emotion e_no1; mes "Fight back your tears!"; mes "Huhu, Yapyap!"; // -- Quest: 1106 has been deleted. erasequest 1106; // -- Quest: 1107 has been deleted. erasequest 1107; set .@a,rand(1,2) if( .@a == 1 ) // -- Item added to inventory: Indifferent Solo Hat (34) x 1 - Headgear getitem 5448, 1; else // -- Item added to inventory: Angry Solo Hat (34) x 1 - Headgear getitem 5449, 1; close; } else if( checkquest(1106) >= 0 && checkquest(1107) >= 0 ) { mes "[ Alonie ]"; mes "Hmm, It's not enough."; mes "Soloing is not that easy!"; mes "^FF000020 The Papers^000000 and ^FF000040 Antique Firelocks^000000!"; close; } else if( checkquest(1104,HUNTING) == 2 && checkquest(1105,HUNTING) == 2 ) { mes "[ Alonie ]"; mes "Great job."; mes "How lonely you are!"; mes "Okay, here is the last training"; mes "to be a real soloing expert!"; next; mes "[ Alonie ]"; mes "The special training, to solo in Amatsu Dungeon!"; mes "To make it fruitful, go and kill"; mes "^FF000020 The Papers^000000 and ^FF000040 Antique Firelocks^000000!"; next; if( select("Uhh no thanks!", "Let's go!") != 1 ) { mes "[ Alonie ]"; mes "Hurry up, my student!"; mes "I am so capricious"; mes "so I don't know what I will"; mes "give you as a reward!"; // -- Quest: 1104 has been deleted. // -- Quest: 1106 has been added. changequest 1104,1106; // -- Quest: 1105 has been deleted. // -- Quest: 1107 has been added. changequest 1105,1107; close; } mes "[ Alonie ]"; mes "Of course, I don't care."; mes "Huhu, Yapyap!"; close; } else if( checkquest(1104) >= 0 && checkquest(1105) >= 0 ) { mes "[ Alonie ]"; mes "Hmm, It's not enough."; mes "Soloing is not that easy!"; mes "^FF000020 Green Maiden^000000 and ^FF000050 Civil Servant^000000!"; close; } else if( checkquest(1102,HUNTING) == 2 && checkquest(1103,HUNTING) == 2 ) { mes "[ Alonie ]"; mes "You're really good at soloing!"; mes "Are you lonely?"; mes "Well, here is the next training"; mes "to be a solo expert!"; next; mes "[ Alonie ]"; mes "The special training, to solo in Louyang!"; mes "To make it fruitful, go and kill"; mes "^FF000020 Green Maiden^000000 and 50 ^FF0000Civil Servant^000000!"; next; if( select("Uhh no thanks!", "Let's go!") != 1 ) { mes "[ Alonie ]"; mes "Hurry up, my student."; mes "I am so capricious"; mes "so I don't know what I will"; mes "give you as a reward!"; // -- Quest: 1102 has been deleted. // -- Quest: 1104 has been added. changequest 1102,1104; // -- Quest: 1103 has been deleted. // -- Quest: 1105 has been added. changequest 1103,1105; close; } mes "[ Alonie ]"; mes "Of course, I don't care."; mes "Huhu, Yapyap!"; close; } else if( checkquest(1102) >= 0 && checkquest(1103) >= 0 ) { mes "[ Alonie ]"; mes "Hmm, It's not enough."; mes "Soloing is not that easy!"; mes "Go and kill ^FF000040 Arclouses^000000 and ^FF000030 High Orcs^000000!"; close; } else if( checkquest(1100,HUNTING) == 2 && checkquest(1101,HUNTING) == 2 ) { mes "[ Alonie ]"; mes "Already finished?"; mes "Good, here is the next training"; mes "to be a soloing expert!"; next; mes "[ Alonie ]"; mes "The special training,"; mes "to solo at Clock Tower!"; mes "To make it fruitful, go and kill"; mes "^FF000040 Arclouses^000000 and ^FF000030 High Orcs^000000"; next; if( select("Uhh no thanks!", "Let's go!") != 1 ) { mes "[ Alonie ]"; mes "Hurry up, my student."; mes "I am so capricious"; mes "so I don't know what I will"; mes "give you as a reward!"; // -- Quest: 1100 has been deleted. // -- Quest: 1102 has been added. changequest 1100,1102; // -- Quest: 1101 has been deleted. // -- Quest: 1103 has been added. changequest 1101,1103; close; } mes "[ Alonie ]"; mes "Of course, I don't care."; mes "Huhu, Yapyap!"; close; } else if( checkquest(1100) >= 0 && checkquest(1101) >= 0 ) { mes "[ Alonie ]"; mes "Hmm, it's not enough."; mes "Soloing is not that easy!"; mes "Go and kill ^FF000020 Zeroms, 20 Requiems^000000!"; close; } mes "[ Alonie ]"; mes "I am an expert at soloing."; mes "I'm trying my best to play alone!"; next; mes "[ Alonie ]"; mes "HuHu, Yep!"; mes "I can feel your admiration for me."; mes "Wanna be my student?"; next; if( select("You're out of your mind!", "Please let me be your disciple!") != 1 ) { mes "[ Alonie ]"; mes "I can feel your lack of affection. Okay!"; mes "Now, let's start the training!"; next; mes "[ Alonie ]"; mes "The special training, to solo in Sphinx Dungeon!"; mes "To make it fruitful, go and kill"; mes "^FF000020 Zeroms^000000 & ^FF000020 Requiems^000000!"; mes "Hurry!"; next; if( select("Uhh no thanks!", "Let's go!") != 1 ) { mes "[ Alonie ]"; mes "Hurry up, my student."; mes "I am so capricious"; mes "so I don't know what I will"; mes "give you as a reward!"; // -- Quest: 1100 has been added. setquest 1100; // -- Quest: 1101 has been added. setquest 1101; close; } mes "[ Alonie ]"; mes "Of course, I don't care."; mes "Huhu, Yapyap!"; close; } mes "[ Alonie ]"; mes "Yes, I'm out of my mind."; mes "Huhu, Yapyap!"; close; }