newinvek.gat,112,180,4 script Zeus Spirit 10058,{ set .npcname$,"[^990000Zeus Spirit^000000]"; set .zreq1,7077; set .zcnt1,20; set .zreq2,7450; set .zcnt2,30; set .zreq3,7067; set .zcnt3,1500; set .zreq4,7063; set .zcnt4,1500; set .zreq5,7047; set .zcnt5,1500; set .zprice,30500; //Quest Item ID L_GodStart: mes .npcName$; mes "I will tell you about My (Powerful) Armor (Quest)."; mes "I am the Zeus , king of olympus."; next; mes .npcName$; mes "Requirements:"; mes "^0000FF"+(.zcnt1)+"pcs - "+getitemname(.zreq1)+"^000000."; mes "^0000FF"+(.zcnt2)+"pcs - "+getitemname(.zreq2)+"^000000."; mes "^0000FF"+(.zcnt3)+"pcs - "+getitemname(.zreq3)+"^000000."; mes "^0000FF"+(.zcnt4)+"pcs - "+getitemname(.zreq4)+"^000000."; mes "^0000FF"+(.zcnt5)+"pcs - "+getitemname(.zreq5)+"^000000."; next; menu "I have the requirements.",L_gotreq,"No , Maybe Next Time.",L_later; L_gotreq: mes .npcName$; mes "Let me check? If you bring those items I require.."; next; if(countitem(.zreq1) < .zcnt1 || countitem(.zreq2) < .zcnt2 || countitem(.zreq3) < .zcnt3 || countitem(.zreq4) < .zcnt4 || countitem(.zreq5) < .zcnt5) goto L_later2; delitem .zreq1,.zcnt1; delitem .zreq2,.zcnt2; delitem .zreq3,.zcnt3; delitem .zreq4,.zcnt4; delitem .zreq5,.zcnt5; mes .npcName$; mes "Another brave one succeded."; next; getitem .zprice,1; mes .npcName$; mes "Ah, you have out done your self!"; mes "Go to (God Seal Quest & Un-Seal Our Curse To Repeat My Quest.)"; announce "Zeus Spirit : "+strcharinfo(0)+" has just become the Thunder Legend and gained (Armor of Zeus).",8; close; L_QuestDone: mes .npcName$; mes "Go Find God Seal Quest & Un-Seal My Curse"; close; L_later: mes .npcName$; mes "Alright Then , comeback when you're ready for this."; close; L_later2: mes .npcName$; mes "Complete the Requirements"; mes "Come Back again when you have it all."; close; }