- script KoE FAKE_NPC,{ OnInit: disablenpc "The King#KoE"; disablenpc "Exit#KoE"; bindatcmd "koe", strnpcinfo(0)+"::OnCommand", 99,100; end; OnCommand: if ( compare( .@atcmd_parameters$, "on" ) ) goto L_start; if ( compare( .@atcmd_parameters$, "off" ) ) goto L_end; dispbottom "type - '@koe on' to start the event"; dispbottom "type - '@koe off' to end the event"; end; OnClock2000: // everyday 8pm starts L_start: if ( .start ) end; pvpon "ordeal_1-1"; // setmapflag "ordeal_1-1", mf_pvp_noparty; announce "The King of Emperium Hill has begun!", bc_all; .start = true; enablenpc "The King#KoE"; disablenpc "Exit#KoE"; $koeaid = 0; monster "ordeal_1-1", 149,149, "--ja--", EMPELIUM, 1, "KoE::OnEmpDead"; goto L_setwall; OnClock2030: // everyday 8:30pm ends L_end: pvpoff "ordeal_1-1"; announce "The King of Emperium Hill is over!", bc_all; .start = false; enablenpc "Exit#KoE"; disablenpc "The King#KoE"; if ( .wall ) { delwall "KoEWallNorth"; delwall "KoEWallEast"; delwall "KoEWallSouth"; delwall "KoEWallWest"; } .wall = 0; killmonster "ordeal_1-1", "KoE::OnEmpDead"; killmonster "ordeal_1-1", "KoE::OnWallDown"; end; L_setwall: .wall = 4; .@wall[DIR_NORTH] = monster( "ordeal_1-1", 149,159, "--ja--", BARRICADE_, 1, "KoE::OnWallDown" ); .@wall[DIR_EAST] = monster( "ordeal_1-1", 159,150, "--ja--", BARRICADE_, 1, "KoE::OnWallDown" ); .@wall[DIR_SOUTH] = monster( "ordeal_1-1", 150,140, "--ja--", BARRICADE_, 1, "KoE::OnWallDown" ); .@wall[DIR_WEST] = monster( "ordeal_1-1", 140,149, "--ja--", BARRICADE_, 1, "KoE::OnWallDown" ); // for ( .@i = 0; .@i < 8; .@i += 2 ) { // setunitdata .@wall[.@i], UDT_HP, 5; // setunitdata .@wall[.@i], UDT_MAXHP, 5; // } setwall "ordeal_1-1", 141,144, 12, DIR_NORTH, 0, "KoEWallWest"; setwall "ordeal_1-1", 144,158, 12, DIR_EAST, 0, "KoEWallNorth"; setwall "ordeal_1-1", 158,155, 12, DIR_SOUTH, 0, "KoEWallEast"; setwall "ordeal_1-1", 144,141, 13, DIR_EAST, 0, "KoEWallSouth"; end; OnWallDown: --.wall; if ( .wall ) end; delwall "KoEWallWest"; delwall "KoEWallNorth"; delwall "KoEWallEast"; delwall "KoEWallSouth"; end; OnEmpDead: $koeaid = getcharid(3); announce "The current King of Emperium Hill is ["+ strcharinfo(PC_NAME) +"].", bc_all; killmonsterall "ordeal_1-1"; .@count = getunits( BL_PC, .@aid, false, "ordeal_1-1" ); for ( .@i = 0; .@i < .@count; ++.@i ) { if ( .@aid[.@i] != $koeaid ) { attachrid .@aid[.@i]; warp "Save", 0,0; } } sleep 500; if ( .start ) monster "ordeal_1-1", 149,149, "--ja--", EMPELIUM, 1, "KoE::OnEmpDead"; goto L_setwall; } // KoE Entrance prontera,155,191,4 script The King#KoE 1_M_MERCHANT,{ mes "[The King]"; mes "Hello."; mes "Would you like to participate in the ^FF0000King of Emperium Hill Tournament^000000?"; if ( select ( "Yes", "No" ) == 2 ) close; switch( rand(1,8) ){ case 1: warp "ordeal_1-1", 149, 273; end; case 2: warp "ordeal_1-1", 245, 245; end; case 3: warp "ordeal_1-1", 273, 149; end; case 4: warp "ordeal_1-1", 245, 51; end; case 5: warp "ordeal_1-1", 149, 25; end; case 6: warp "ordeal_1-1", 53, 53; end; case 7: warp "ordeal_1-1", 25, 149; end; case 8: warp "ordeal_1-1", 53, 245; end; } } // KoE Exit ordeal_1-1,150,150,5 script Exit#KoE 1_M_BARD,{ mes "[Exit]"; mes "See ya."; close2; warp "Save",0,0; if ( getcharid(3) == $koeaid ) getitem TCG_Card, 5; // configure prize here end; } ordeal_1-1 mapflag nobranch ordeal_1-1 mapflag nomemo ordeal_1-1 mapflag nopenalty ordeal_1-1 mapflag noreturn ordeal_1-1 mapflag nosave SavePoint ordeal_1-1 mapflag noteleport ordeal_1-1 mapflag nowarp ordeal_1-1 mapflag nowarpto ordeal_1-1 mapflag pvp_noparty ordeal_1-1 mapflag pvp_noguild // ../npc/warps/pvp.txt ordeal_1-1,100,150,0 warp ord11-1 1,1,ordeal_1-1,128,150 ordeal_1-1,123,150,0 warp ord11-2 1,1,ordeal_1-1,95,150 ordeal_1-1,114,183,0 warp ord11-3 1,1,ordeal_1-1,135,163 ordeal_1-1,130,168,0 warp ord11-4 1,1,ordeal_1-1,109,188 ordeal_1-1,115,115,0 warp ord11-5 1,1,ordeal_1-1,136,136 ordeal_1-1,131,131,0 warp ord11-6 1,1,ordeal_1-1,110,110 ordeal_1-1,148,176,0 warp ord11-7 1,1,ordeal_1-1,149,204 ordeal_1-1,149,199,0 warp ord11-8 1,1,ordeal_1-1,148,171 ordeal_1-1,149,99,0 warp ord11-9 1,1,ordeal_1-1,151,129 ordeal_1-1,151,124,0 warp ord11-10 1,1,ordeal_1-1,151,94 ordeal_1-1,168,168,0 warp ord11-11 1,1,ordeal_1-1,189,189 ordeal_1-1,184,184,0 warp ord11-12 1,1,ordeal_1-1,163,163 ordeal_1-1,169,131,0 warp ord11-13 1,1,ordeal_1-1,188,111 ordeal_1-1,183,116,0 warp ord11-14 1,1,ordeal_1-1,164,136 ordeal_1-1,176,150,0 warp ord11-15 1,1,ordeal_1-1,204,150 ordeal_1-1,199,150,0 warp ord11-16 1,1,ordeal_1-1,171,150