---English--- [13210] = { unidentifiedDisplayName = "Slug Shot L", unidentifiedResourceName = "˝˝·Ż±×Ĺş_1", unidentifiedDescriptionName = { "Bullet designed to use the skill 'Slug Shot'.", "They are general purpose, it is difficult to expect him to do great damage.", "It is a very light bullet, which improves your damage when using the skill 'Slug Shot' but its damage is low.", "Class : ^777777Bullet^000000", "Attack : ^777777 30^000000", "Weight : ^777777 25^000000", "Property : ^777777Neutral^000000" }, identifiedDisplayName = "Slug Shot L", identifiedResourceName = "˝˝·Ż±×Ĺş_1", identifiedDescriptionName = { "Bullet designed to use the skill 'Slug Shot'.", "They are general purpose, it is difficult to expect him to do great damage.", "It is a very light bullet, which improves your damage when using the skill 'Slug Shot' but its damage is low.", "Class : ^777777Bullet^000000", "Attack : ^77777730^000000", "Weight : ^77777725^000000", "Property : ^777777Neutral^000000" }, slotCount = 0, ClassNum = 0 }, --[Ziu] [13211] = { unidentifiedDisplayName = "Slug Shot M", unidentifiedResourceName = "˝˝·Ż±×Ĺş_2", unidentifiedDescriptionName = { "Bullet designed to use the skill 'Slug Shot'.", "They are general purpose, it is difficult to expect him to do great damage.", "Class : ^777777Bullet^000000", "Attack : ^77777730^000000", "Weight : ^77777750^000000", "Property : ^777777Neutral^000000" }, identifiedDisplayName = "Slug Shot M", identifiedResourceName = "˝˝·Ż±×Ĺş_2", identifiedDescriptionName = { "Bullet designed to use the skill 'Slug Shot'.", "They are general purpose, it is difficult to expect him to do great damage.", "Class : ^777777Bullet^000000", "Attack : ^77777730^000000", "Weight : ^77777750^000000", "Property : ^777777Neutral^000000" }, slotCount = 0, ClassNum = 0 }, --[Ziu] [13212] = { unidentifiedDisplayName = "Slug Shot H", unidentifiedResourceName = "˝˝·Ż±×Ĺş_3", unidentifiedDescriptionName = { "Bullet designed to use the skill 'Slug Shot'.", "They are general purpose, it is difficult to expect him to do great damage.", "Shots with a bullet so heavy, you can only expect to do a lot of damage when you use the skill 'Slug Shot'.", "Class : ^777777Bullet^000000", "Attack : ^77777730^000000", "Weight : ^77777775^000000", "Property : ^777777Neutral^000000" }, identifiedDisplayName = "Slug Shot H", identifiedResourceName = "˝˝·Ż±×Ĺş_3", identifiedDescriptionName = { "Bullet designed to use the skill 'Slug Shot'.", "They are general purpose, it is difficult to expect him to do great damage.", "Shots with a bullet so heavy, you can only expect to do a lot of damage when you use the skill 'Slug Shot'.", "Class : ^777777Bullet^000000", "Attack : ^77777730^000000", "Weight : ^77777775^000000", "Property : ^777777Neutral^000000" }, slotCount = 0, ClassNum = 0 }, --[Ziu] [7663] = { unidentifiedDisplayName = "Full Metal Jacket", unidentifiedResourceName = "Ç®¸ŢĹ»ŔđÄĎ", unidentifiedDescriptionName = { "Full Metal Jacket. One person FMJ", "With better coating improves penetration of bullets to increase damage.", "This item is consumed automatically when used 'Mass Spiral' skill.", "Weight : ^777777 0.2^000000" }, identifiedDisplayName = "Full Metal Jacket", identifiedResourceName = "Ç®¸ŢĹ»ŔđÄĎ", identifiedDescriptionName = { "Full Metal Jacket. One person FMJ", "With better coating improves penetration of bullets to increase damage.", "This item is consumed automatically when used 'Mass Spiral' skill.", "Weight : ^777777 0.2^000000" }, slotCount = 0, ClassNum = 0 }, --[Ziu] [7664] = { unidentifiedDisplayName = "Projection Landmines", unidentifiedResourceName = "Ĺő»çÇüÁö·Ú", unidentifiedDescriptionName = { "Grenade launcher that can be used as a projection mine.", "This item is consumed automatically when used 'Howling Mine' skill.", "Weight : ^7777770.3^000000" }, identifiedDisplayName = "Projection Landmines", identifiedResourceName = "Ĺő»çÇüÁö·Ú", identifiedDescriptionName = { "Grenade launcher that can be used as a projection mine.", "This item is consumed automatically when used 'Howling Mine' skill.", "Weight : ^7777770.3^000000" }, slotCount = 0, ClassNum = 0 }, --[Rekiem][Ziu] [7665] = { unidentifiedDisplayName = "Dragon Tail Missile", unidentifiedResourceName = "µĺ·ˇ°ďĹ×ŔϹ̻çŔĎ", unidentifiedDescriptionName = { "Missiles for Grenade launcher with the name of dragon tail.", "Targeting the enemy to track damage.", "This item is consumed automatically when used 'Dragon Tail' skill.", "Weight : ^77777710^000000" }, identifiedDisplayName = "Dragon Tail Missile", identifiedResourceName = "µĺ·ˇ°ďĹ×ŔϹ̻çŔĎ", identifiedDescriptionName = { "Missiles for Grenade launcher with the name of dragon tail.", "Targeting the enemy to track damage.", "This item is consumed automatically when used 'Dragon Tail' skill.", "Weight : ^77777710^000000" }, slotCount = 0, ClassNum = 0 }, --[Ziu][Rekiem] [13120] = { unidentifiedDisplayName = "Pistol", unidentifiedResourceName = "˝Ä˝ş˝´ĹÍ", unidentifiedDescriptionName = { "Unidentified item, can be identified with [Magnifier]." }, identifiedDisplayName = "Heaven's Feather & Hell's Fire", identifiedResourceName = "ÇěşěÁîĆä´ő_ÇďÁîĆÄŔĚľî", identifiedDescriptionName = { "A Set of twin revolvers, the sleek white body and red heavy barrel.", "Increases desperado and fallen angel skill damage by 20%.", "Inflicts burning status at a small chance when physically attacking.", "Class : ^777777Revolver^000000", "Attack : ^777777150^000000", "Weight : ^77777780^000000", "Weapon Level : ^7777773^000000", "Required Lv. : ^77777799^000000", "Applicable Job : ^777777Gunslinger, Rebellion Class^000000" }, slotCount = 1, ClassNum = 17 }, --[Ziu][Rekiem] [13122] = { unidentifiedDisplayName = "Pistol", unidentifiedResourceName = "˝Ä˝ş˝´ĹÍ", unidentifiedDescriptionName = { "Unidentified item, can be identified with [Magnifier]." }, identifiedDisplayName = "Altair & Ares", identifiedResourceName = "ľËĹ׾î_ľĆ·ą˝ş", identifiedDescriptionName = { "Given the specifics of such a high level, the performance of the gun goes beyond.", "HIT + 5/ Delay after attack + 10%.", "Increase ranged damage by 30%.", "Class : ^777777Revolver^000000", "Attack : ^777777200^000000", "Weight : ^777777100^000000", "Weapon Level : ^7777773^000000", "Required Lv. : ^777777140^000000", "Applicable Job : ^777777Rebellion Class^000000" }, slotCount = 0, ClassNum = 17 }, --[Ziu] [13189] = { unidentifiedDisplayName = "Rifle", unidentifiedResourceName = "¶óŔĚÇĂ", unidentifiedDescriptionName = { "Unidentified item, can be identified with [Magnifier]." }, identifiedDisplayName = "Color Scope", identifiedResourceName = "ÄĂ·Ż˝şÄÚÇÁ", identifiedDescriptionName = { "Medium assault rifle. High attack power and accuracy.", "HIT + 20 / CRI + 30%.", "Class : ^777777Rifle^000000", "Attack : ^777777240^000000", "Weight : ^777777120^000000", "Weapon Level : ^7777773^000000", "Required Lv. : ^777777105^000000", "Applicable Job : ^777777Rebellion Class^000000" }, slotCount = 2, ClassNum = 18 }, --[Ziu] [13190] = { unidentifiedDisplayName = "Rifle", unidentifiedResourceName = "¶óŔĚÇĂ", unidentifiedDescriptionName = { "Unidentified item, can be identified with [Magnifier]." }, identifiedDisplayName = "RAG203", identifiedResourceName = "RAG203", identifiedDescriptionName = { "Rifle modified. Give special treatment to each bullet, so that increases the damage to the target and increase the delay time for a new shot.", "HIT + 10/ CRIT + 15%.", "Add a low chance of auto casting ^008800Level 1 Decrease Agility^000000 myself when attack.", "Class : ^777777Rifle^000000", "Attack : ^777777260^000000", "Weight : ^777777130^000000", "Weapon Level : ^7777773^000000", "Required Lv. : ^777777140^000000", "Applicable Job : ^777777Rebellion Class^000000" }, slotCount = 1, ClassNum = 18 }, --[Ziu] [13192] = { unidentifiedDisplayName = "Shotgun", unidentifiedResourceName = "˝Ě±ŰĽ¦°Ç", unidentifiedDescriptionName = { "Unidentified item, can be identified with [Magnifier]." }, identifiedDisplayName = "Death Fire", identifiedResourceName = "µĄ˝şĆÄŔĚľî", identifiedDescriptionName = { "Maximize the damage in each of the shots. But his accuracy is pretty desperate. Splash attack.", "", "Range Attack + 5/ HIT - 50/ Delay After Attack - 10%.", "Class : ^777777Shotgun^000000", "Attack : ^777777400^000000", "Weight : ^777777200^000000", "Weapon Level : ^7777773^000000", "Required Lv. : ^777777108^000000", "Applicable Job : ^777777Rebellion Class^000000" }, slotCount = 1, ClassNum = 20 }, --[Ziu] [13193] = { unidentifiedDisplayName = "Shotgun", unidentifiedResourceName = "˝Ě±ŰĽ¦°Ç", unidentifiedDescriptionName = { "Unidentified item, can be identified with [Magnifier]." }, identifiedDisplayName = "Rolling Thunder", identifiedResourceName = "·Ń¸µ˝ă´ő", identifiedDescriptionName = { "Little sister of shotgun [Rolling Stone] which operates distance. It has a special device that allows you to add a surprise attack. Splash attack.", "", "Add a ??% chance of auto casting ^008800Level 5 Thunder Storm^000000 on the enemy when attacking.", "HIT - 10/ Delay After Attack - 10%.", "Class : ^777777Shotgun^000000", "Attack : ^777777280^000000", "Weight : ^777777180^000000", "Weapon Level : ^7777773^000000", "Required Lv. : ^777777120^000000", "Applicable Job : ^777777Rebellion Class^000000" }, slotCount = 1, ClassNum = 20 }, --[Ziu] [13194] = { unidentifiedDisplayName = "Shotgun", unidentifiedResourceName = "˝Ě±ŰĽ¦°Ç", unidentifiedDescriptionName = { "Unidentified item, can be identified with [Magnifier]." }, identifiedDisplayName = "Peace Breaker", identifiedResourceName = "ÇÇ˝şşę·ąŔĚÄż", identifiedDescriptionName = { "Revolver-type semi-auto shotgun. Compared with the normal shotgun increases safety and scattered less shots. splash attack.", "", "HIT - 25/ Speed Attack + 25%.", "Class : ^777777Shotgun^000000", "Attack : ^777777250^000000", "Weight : ^777777140^000000", "Weapon Level : ^7777773^000000", "Required Lv. : ^777777140^000000", "Applicable Job : ^777777Rebellion Class^000000" }, slotCount = 0, ClassNum = 20 }, --[Ziu] [13197] = { unidentifiedDisplayName = "Gatling Gun", unidentifiedResourceName = "µĺ¸®ÇÁĹÍ", unidentifiedDescriptionName = { "Unidentified item, can be identified with [Magnifier]." }, identifiedDisplayName = "Mini Mei", identifiedResourceName = "ąĚ´Ď¸ŢŔĚ", identifiedDescriptionName = { "A modified version of mass-produced gatling gun. It's quite useful considering it's quality.", "Class : ^777777Gatling Gun^000000", "Attack : ^777777220^000000", "Weight : ^777777250^000000", "Weapon Level : ^7777772^000000", "Required Lv. : ^777777106^000000", "Applicable Job : ^777777Rebellion Class^000000" }, slotCount = 2, ClassNum = 19 }, --[Ziu] [13198] = { unidentifiedDisplayName = "Gatling Gun", unidentifiedResourceName = "µĺ¸®ÇÁĹÍ", unidentifiedDescriptionName = { "Unidentified item, can be identified with [Magnifier]." }, identifiedDisplayName = "Tempest", identifiedResourceName = "ĹŰĆ佺Ʈ", identifiedDescriptionName = { "Like a storm throws bullets with high power, is a great gatling gun.", "HIT: - 25/ CRIT + 10/ Increase ranged damage by 20%.", "Class : ^777777Gatling Gun^000000", "Attack : ^777777 250^000000", "Weight : ^777777 250^000000", "Weapon Level : ^777777 4^000000", "Required Lv. : ^777777 140^000000", "Applicable Job : ^777777Rebellion Class^000000" }, slotCount = 0, ClassNum = 19 }, --[Ziu][Rekiem] [28200] = { unidentifiedDisplayName = "Grenade Launcher", unidentifiedResourceName = "µđ˝şĆ®·ÎŔĚľî", unidentifiedDescriptionName = { "Unidentified item, can be identified with [Magnifier]." }, identifiedDisplayName = "End Of The Horizon", identifiedResourceName = "żŁµĺżŔşęČŁ¶óŔĚÁđ", identifiedDescriptionName = { "You'll see far beyond his death, as exceeds the limits of firepower with this grenade launcher.", "Add a low chance of auto casting ^008800Blind^000000 on the enemy when attacking.", "Class : ^777777Grenade Launcher^000000", "Attack : ^777777410^000000", "Weight : ^777777240^000000", "Weapon Level : ^7777773^000000", "Required Lv. : ^777777110^000000", "Applicable Job : ^777777Rebellion Class^000000" }, slotCount = 1, ClassNum = 21 }, --[Ziu] [28201] = { unidentifiedDisplayName = "Grenade Launcher", unidentifiedResourceName = "µđ˝şĆ®·ÎŔĚľî", unidentifiedDescriptionName = { "Unidentified item, can be identified with [Magnifier]." }, identifiedDisplayName = "Southern Cross", identifiedResourceName = "Ľ­´řĹ©·Î˝ş", identifiedDescriptionName = { "Southern Cross, which means angel of death derives its name from the Grenade Launcher.", "Add low chance of auto casting ^008800Level 1 Cross Impact^000000 when attacking.", "Add low chance inflict ^880000Curse^000000 on the enemy when attacking.", "Class : ^777777Grenade Launcher^000000", "Attack : ^777777480^000000", "Weight : ^777777200^000000", "Weapon Level : ^7777773^000000", "Required Lv. : ^777777141^000000", "Applicable Job : ^777777Rebellion Class^000000" }, slotCount = 0, ClassNum = 21 },