if ( getcharid(4) == rush_cas01 ) { bg_warp .Attacker,rush_cas01,43,229; } else if ( getcharid(4) == rush_cas02 ) { bg_warp .Attacker,rush_cas02,252,271; } else if ( getcharid(4) == rush_cas03 ) { bg_warp .Attacker,rush_cas02,216,103; } else { bg_warp .Attacker,rush_cas04,100,280; }