// Currently scripts all use this method: mes "[NPC Name]"; mes "hi there,"; mes "what's up?"; next; // Currently, scripts that have/need a dynamic name for multiple NPC's do this: mes "["+strnpcinfo(1)+"]"; mes "hi there,"; mes "what's up?"; next; // Currently, you can streamline this a bit by only calling mes once: mes "["+strnpcinfo(1)+"]", "hi there,", "what's up?"; next; // If a new function was created which prefixed all messages with the NPCs name, it could be further streamlined to: npcmes "hi there,", "what's up?"; next;