//created by Icabit //pls don't sell this for real money //dont claim it as yours //you may redistribute //do not delete the header //enjoy - script map_self_announce -1,{ OnPCLoadMapEvent: //if (compare("job_gun,ver_eju,ver_tunn,verus04,verus03,1@mcd,e_hugel,c_tower2_,c_tower3_,silk_lair,moro_vol,moro_cav,1@dth1,1@dth2,1@dth3,1@rev,1@xm_d,1@eom,1@jtb,dali02,1@face,1@sara,dali,1@tnm1,1@tnm2,1@tnm3,1@ge_st,1@gef,1@gef_in,1@spa,1@def01,1@def02,1@def03,evt_bomb,gl_cas02_,gl_chyard_,2@gl_k,1@gl_k,te_prt_gld,te_prtcas01,te_prtcas02,te_prtcas03,te_prtcas04,te_prtcas05,teg_dun01,te_alde_gld,te_aldecas01,te_aldecas02,te_aldecas03,te_aldecas04,te_aldecas05,teg_dun02,prt_fild08d,prt_fild08c,prt_fild08b,prt_fild08a,iz_ac01_d,iz_ac02_d,iz_ac01_c,iz_ac02_c,iz_ac01_b,iz_ac02_b,iz_ac01_a,iz_ac02_a,izlude_d,izlude_c,izlude_b,izlude_a,iz_int,iz_int01,iz_int02,iz_int03,iz_int04,iz_ac01,iz_ac02,iz_ng01,treasure_n1,treasure_n2,moc_prydn1,moc_prydn2,eclage,ecl_fild01,ecl_in01,ecl_in02,ecl_in03,ecl_in04,1@ecl,ecl_tdun01,ecl_tdun02,ecl_tdun03,ecl_tdun04,ecl_hub01,que_avan01,malaya,ma_fild01,ma_fild02,ma_scene01,ma_in01,ma_dun01,1@ma_h,1@ma_c,1@ma_b,ma_zif01,ma_zif02,ma_zif03,ma_zif04,ma_zif05,ma_zif06,ma_zif07,ma_zif08,ma_zif09,job_ko,gld_dun01_2,gld_dun02_2,gld_dun03_2,gld_dun04_2,gld2_ald,gld2_gef,gld2_pay,gld2_prt,lhz_dun04,que_lhz,1@lhz,iz_dun05,malangdo,mal_in01,mal_in02,mal_dun01,1@cash,1@pump,2@pump,evt_hello,dic_dun03,que_house_s,dewata,dew_in01,dew_fild01,dew_dun01,dew_dun02,1@mist,mora,bif_fild01,bif_fild02,dicastes01,dicastes02,dic_in01,dic_fild01,dic_fild02,dic_dun01,dic_dun02,job3_gen01,s_atelier,brasilis,bra_in01,bra_fild01,bra_dun01,bra_dun02,moc_para01,job3_arch01,job3_arch02,job3_arch03,job3_guil01,job3_guil02,job3_guil03,job3_rang01,job3_rang02,job3_rune01,job3_rune02,job3_rune03,job3_war01,job3_war02,jupe_core2,1@nyd,2@nyd,nyd_dun01,nyd_dun02,manuk,man_fild02,man_in01,splendide,spl_fild01,spl_in01,spl_in02,bat_c01,bat_c02,bat_c03,mid_camp,mid_campin,man_fild01,man_fild03,spl_fild02,spl_fild03,moc_fild22b,que_dan01,que_dan02,schg_que01,schg_dun01,arug_que01,arug_dun01,1@orcs,2@orcs,1@cata,2@cata,e_tower,1@tower,2@tower,3@tower,4@tower,5@tower,6@tower,bat_room,bat_a01,bat_a02,bat_b01,bat_b02,que_qsch01,que_qsch02,que_qsch03,que_qsch04,que_qsch05,que_qaru01,que_qaru02,que_qaru03,que_qaru04,que_qaru05,arug_cas01,arug_cas02,arug_cas03,arug_cas04,arug_cas05,aru_gld,moscovia,mosk_in,mosk_ship,mosk_fild01,mosk_fild02,mosk_dun01,mosk_dun02,mosk_dun03,mosk_que,schg_cas01,schg_cas02,schg_cas03,schg_cas04,schg_cas05,sch_gld,cave,moc_fild20,moc_fild21,moc_fild22,bossnia_01,bossnia_02,bossnia_03,bossnia_04,itemmall,poring_w01,poring_w02,nameless_i,nameless_n,nameless_in,abbey01,abbey02,abbey03,que_temsky,z_agit,veins,ve_in,ve_in02,ve_fild01,ve_fild02,ve_fild03,ve_fild04,ve_fild05,ve_fild06,ve_fild07,thor_camp,que_thor,thor_v01,thor_v02,thor_v03,06guild_r,06guild_01,06guild_02,06guild_03,06guild_04,06guild_05,06guild_06,06guild_07,06guild_08,rachel,ra_in01,ra_temple,ra_temin,que_rachel,ra_temsky,ra_fild01,ra_fild02,ra_fild03,ra_fild04,ra_fild05,ra_fild06,ra_fild07,ra_fild08,ra_fild09,ra_fild10,ra_fild11,ra_fild12,ra_fild13,ra_san01,ra_san02,ra_san03,ra_san04,ra_san05,ice_dun01,ice_dun02,ice_dun03,ice_dun04,hugel,hu_in01,que_bingo,que_hugel,p_track01,p_track02,odin_tem01,odin_tem02,odin_tem03,hu_fild02,hu_fild03,hu_fild06,ein_fild01,ein_fild02,ein_fild05,yuno_fild10,kh_kiehl02,kh_kiehl01,kh_dun02,kh_dun01,kh_mansion,kh_rossi,kh_school,kh_vila,auction_01,auction_02,que_job01,abyss_01,abyss_02,abyss_03,tha_t01,tha_t02,tha_t03,tha_t04,tha_t05,tha_t06,tha_t07,tha_t08,tha_t09,tha_t10,tha_t11,tha_t12,thana_step,thana_boss,tha_scene01,job_soul,job_star,hu_fild07,hu_fild05,hu_fild04,hu_fild01,yuno_fild06,quiz_02,jupe_cave,juperos_01,juperos_02,jupe_gate,jupe_area1,jupe_area2,jupe_ele,jupe_ele_r,jupe_core,lighthalzen,lhz_in01,lhz_in02,lhz_in03,lhz_cube,lhz_que01,lhz_airport,airplane_01,lhz_dun01,lhz_dun02,lhz_dun03,lhz_fild01,yuno_pre,y_airport,lhz_fild03,lhz_fild02,ein_fild04,ein_fild03,ein_dun02,ein_dun01,ein_fild10,ein_fild09,ein_fild08,ein_fild07,ein_fild06,airplane,airport,ein_in01,einbech,einbroch,turbo_e_16,turbo_e_8,turbo_e_4,turbo_n_16,turbo_n_8,turbo_n_4,turbo_n_1,turbo_room,yuno_fild12,yuno_fild11,yuno_fild09,yuno_fild08,yuno_fild07,yuno_fild05,ayo_in02,ayo_in01,ayo_dun02,ayo_dun01,ayo_fild02,ayo_fild01,ayothaya,que_god02,que_god01,quiz_test,gefenia04,gefenia03,gefenia02,gefenia01,himinn,jawaii_in,jawaii,lou_in02,lou_in01,lou_dun03,lou_dun02,lou_dun01,lou_fild01,louyang,valkyrie,nif_in,yggdrasil01,nif_fild02,nif_fild01,niflheim,um_dun01,um_dun02,um_in,um_fild01,um_fild02,um_fild03,um_fild04,umbala,sec_in01,sec_in02,sec_pri,gon_test,gon_dun01,gon_dun02,gon_dun03,gon_fild01,gon_in,gonryun,ama_test,ama_dun03,ama_dun02,ama_dun01,ama_fild01,ama_in02,ama_in01,amatsu,alde_alche,yuno_in05,yuno_in04,job_duncer,job_sage,job_cru,job_monk,monk_test,in_rogue,mag_dun02,mag_dun01,yuno_fild04,yuno_fild03,yuno_fild02,yuno_fild01,yuno_in03,yuno_in02,yuno_in01,yuno,job_wiz,job_prist,job_knt,job_hunte,gld_dun04,gld_dun03,gld_dun02,gld_dun01,payg_cas05,payg_cas04,payg_cas03,payg_cas02,payg_cas01,pay_gld,aldeg_cas05,aldeg_cas04,aldeg_cas03,aldeg_cas02,aldeg_cas01,alde_gld,gefg_cas05,gefg_cas04,gefg_cas03,gefg_cas02,gefg_cas01,prtg_cas05,prtg_cas04,prtg_cas03,prtg_cas02,prtg_cas01,prt_gld,tur_dun01,tur_dun02,tur_dun03,tur_dun04,tur_dun05,tur_dun06,guild_vs5,guild_vs4,guild_vs3,guild_vs2,guild_vs1,guild_room,quiz_00,quiz_01,gef_fild12,gef_fild13,gef_fild14,cmd_in02,cmd_in01,comodo,beach_dun,beach_dun2,beach_dun3,cmd_fild01,cmd_fild02,cmd_fild03,cmd_fild04,cmd_fild05,cmd_fild06,cmd_fild07,cmd_fild08,cmd_fild09,xmas_in,xmas_dun02,xmas_dun01,xmas_fild01,xmas,mjolnir_01,mjolnir_02,mjolnir_03,mjolnir_04,mjolnir_05,mjolnir_06,mjolnir_07,mjolnir_08,mjolnir_09,mjolnir_10,mjolnir_11,mjolnir_12,prt_fild00,prt_fild01,prt_fild02,prt_fild03,prt_fild04,prt_fild05,prt_fild06,prt_fild07,prt_fild08,prt_fild09,prt_fild10,prt_fild11,prt_monk,gef_fild00,gef_fild01,gef_fild02,gef_fild03,gef_fild04,gef_fild05,gef_fild06,gef_fild07,gef_fild08,gef_fild09,gef_fild10,in_orcs01,gef_fild11,moc_fild01,moc_fild02,moc_fild03,moc_fild04,moc_fild05,moc_fild06,moc_fild07,moc_fild08,moc_fild09,moc_fild10,moc_fild11,moc_fild12,moc_fild13,moc_fild14,moc_fild15,moc_fild16,in_moc_16,moc_fild17,moc_fild18,moc_fild19,pay_fild01,pay_fild02,pay_fild03,pay_fild04,pay_fild05,pay_fild06,pay_fild07,pay_fild08,pay_fild09,pay_fild10,pay_fild11,new_1-1,new_2-1,new_3-1,new_4-1,new_5-1,new_1-2,new_2-2,new_3-2,new_4-2,new_5-2,new_1-3,new_2-3,new_3-3,new_4-3,new_5-3,new_1-4,new_2-4,new_3-4,new_4-4,new_5-4,anthell01,anthell02,gef_dun00,gef_dun01,gef_dun02,gef_dun03,iz_dun00,iz_dun01,iz_dun02,iz_dun03,iz_dun04,iz_dun05,in_sphinx1,in_sphinx2,in_sphinx3,in_sphinx4,in_sphinx5,moc_pryd01,moc_pryd02,moc_pryd03,moc_pryd04,moc_pryd05,moc_pryd06,moc_prydb1,mjo_dun01,mjo_dun02,mjo_dun03,orcsdun01,orcsdun02,pay_dun00,pay_dun01,pay_dun02,pay_dun03,pay_dun04,prt_maze01,prt_maze02,prt_maze03,prt_sewb1,prt_sewb2,prt_sewb3,prt_sewb4,treasure01,treasure02,hunter_1-1,hunter_2-1,hunter_3-1,in_hunter,knight_1-1,knight_2-1,knight_3-1,priest_1-1,priest_2-1,priest_3-1,sword_1-1,sword_2-1,sword_3-1,job_thief1,wizard_1-1,wizard_2-1,wizard_3-1,force_1-1,force_2-1,force_3-1,force_1-2,force_2-2,force_3-2,force_1-3,force_2-3,force_3-3,ordeal_1-1,ordeal_2-1,ordeal_3-1,ordeal_1-2,ordeal_2-2,ordeal_3-2,ordeal_1-3,ordeal_2-3,ordeal_3-3,ordeal_1-4,ordeal_2-4,ordeal_3-4,alb_ship,alberta,alberta_in,alb2trea,aldebaran,aldeba_in,gef_tower,geffen,geffen_in,moc_castle,moc_ruins,morocc,morocc_in,pay_arche,payon,payon_in01,payon_in02,payon_in03,prontera,prt_in,prt_castle,prt_church,izlude,izlude_in,izlu2dun,monk_in,prt_are_in,arena_room,prt_arena01,prt_are01,glast_01,alde_dun01,alde_dun02,alde_dun03,alde_dun04,c_tower1,c_tower2,c_tower3,c_tower4,gl_cas01,gl_cas02,gl_church,gl_chyard,gl_dun01,gl_dun02,gl_in01,gl_knt01,gl_knt02,gl_prison,gl_prison1,gl_sew01,gl_sew02,gl_sew03,gl_sew04,gl_step,que_job02,que_job03,ordeal_a00,ordeal_a02,force_map1,force_map2,force_map3,job_hunter,job_knight,job_priest,job_sword1,job_wizard,pvp_room,que_sign02,g_room1-1,g_room1-2,g_room1-3,g_room2,guild_vs1-1,guild_vs1-2,guild_vs1-3,guild_vs1-4,guild_vs2-1,guild_vs2-2,new_zone01,new_zone02,new_zone03,new_zone04,que_ng,que_san04,que_ba,prontera_x,alberta_x,aldebaran_x,geffen_x,izlude_x,prt_church_x,prontera_s,pay_arche_s,rwc01,rwc02,rwc03,2007rwc_r,2007rwc_01,2007rwc_02,2007rwc_03,2007rwc_04,2007rwc_05,2007rwc_06,2007rwc_07,2007rwc_08,2007rwc_09,2007rwc_10,izlude07,guild_rwc1,guild_rwc2,guild_rwc3,guild_rwc4,guild_rwc5,fay_vilg00,fay_vilg01,gef_vilg00,gef_vilg01,moc_dugn01,moc_dugn02,moc_fild01,moc_fild02,moc_fild03,moc_fild04,moc_intr00,moc_intr01,moc_intr02,moc_intr04,moc_vilg00,moc_vilg01,moc_vilg02,probemap,probemap02,prt_cstl01,prt_dugn00,prt_dugn01,prt_fild00,prt_fild01,prt_fild03,prt_fild04,prt_fild05,prt_intr01,prt_intr01_a,prt_intr02,prt_vilg00,prt_vilg01,prt_vilg02,tank_test,tank_test2,test,oldpayon,oldpay_in01,oldpay_in02,xmas_x,alberta_d,holy_gold,holy_silver,darkness_z,baby_para,dragon_nest,dragon_nes2,que_new01,que_new02,jp_stage_a,jp_castle,jp_ruins,jp_magic,jp_stage_b,jp_dress_a,jp_dress_b,anothership,jp_event02,jp_event03,jp_event04,jp_event05,jp_event06,pvp_2vs2b,pvp_2vs2c,room_00,room_01,room_02,moonlight_a,guild_vs2pa,guild_vs2pb,guild_vs2pc,guild_vs2ia,guild_vs2ib,guild_vs2ic,guild_vs2ga,guild_vs2gb,guild_vs2gc,guild_vs2ma,guild_vs2mb,guild_vs2mc,tower_a0,tower_a1,tower_a2,tower_a3,tower_a4,tower_a5,tower_a6,tower_a7,tower_a8,tower_a9,tower_a10,tower_a11,tower_a12,tower_b0,tower_b1,tower_b2,tower_b3,tower_b4,tower_b5,tower_b6,tower_b7,tower_b8,tower_b9,tower_b10,tower_b11,tower_b12,tower_c0,tower_c1,tower_c2,tower_c3,tower_c4,tower_c5,tower_c6,tower_c7,tower_c8,tower_c9,tower_c10,tower_c11,tower_c12,tower_d0,tower_d1,tower_d2,tower_d3,tower_d4,tower_d5,tower_d6,tower_d7,tower_d8,tower_d9,tower_d10,tower_d11,tower_d12,que_moon,que_moc_16,ein_polu,poring_c01,poring_c02,gl_in01_ev,evt_zombie,arcadanias,pvp_y_room,pvp_n_room,pvp_c_room,pvp_n_1-1,pvp_n_2-1,pvp_n_3-1,pvp_n_4-1,pvp_n_5-1,pvp_n_6-1,pvp_n_7-1,pvp_n_8-1,pvp_n_1-2,pvp_n_2-2,pvp_n_3-2,pvp_n_4-2,pvp_n_5-2,pvp_n_6-2,pvp_n_7-2,pvp_n_8-2,pvp_n_1-3,pvp_n_2-3,pvp_n_3-3,pvp_n_4-3,pvp_n_5-3,pvp_n_6-3,pvp_n_7-3,pvp_n_8-3,pvp_n_1-4,pvp_n_2-4,pvp_n_3-4,pvp_n_4-4,pvp_n_5-4,pvp_n_6-4,pvp_n_7-4,pvp_n_8-4,pvp_n_1-5,pvp_n_2-5,pvp_n_3-5,pvp_n_4-5,pvp_n_5-5,pvp_n_6-5,pvp_n_7-5,pvp_n_8-5,pvp_y_1-1,pvp_y_2-1,pvp_y_3-1,pvp_y_4-1,pvp_y_5-1,pvp_y_6-1,pvp_y_7-1,pvp_y_8-1,pvp_y_1-2,pvp_y_2-2,pvp_y_3-2,pvp_y_4-2,pvp_y_5-2,pvp_y_6-2,pvp_y_7-2,pvp_y_8-2,pvp_y_1-3,pvp_y_2-3,pvp_y_3-3,pvp_y_4-3,pvp_y_5-3,pvp_y_6-3,pvp_y_7-3,pvp_y_8-3,pvp_y_1-4,pvp_y_2-4,pvp_y_3-4,pvp_y_4-4,pvp_y_5-4,pvp_y_6-4,pvp_y_7-4,pvp_y_8-4,pvp_y_1-5,pvp_y_2-5,pvp_y_3-5,pvp_y_4-5,pvp_y_5-5,pvp_y_6-5,pvp_y_7-5,pvp_y_8-5,pvp_2vs2", strcharinfo(3))) if (strcharinfo(3)=="job_gun") set .@mname$,"Release Shelter"; if (strcharinfo(3)=="ver_eju") set .@mname$,"Ruins of Los yupe"; if (strcharinfo(3)=="ver_tunn") set .@mname$,"Behrooz outside the tunnel"; if (strcharinfo(3)=="verus04") set .@mname$,"Behrooz excavations"; if (strcharinfo(3)=="verus03") set .@mname$,"Behrooz Central Square"; if (strcharinfo(3)=="1@mcd") set .@mname$,"Charleston factory"; if (strcharinfo(3)=="e_hugel") set .@mname$,"Invaded Hugel"; if (strcharinfo(3)=="c_tower2_") set .@mname$,"Clock Tower, 2nd Floor"; if (strcharinfo(3)=="c_tower3_") set .@mname$,"Clock Tower, 3nd Floor"; if (strcharinfo(3)=="silk_lair") set .@mname$,"Pythons Lair"; if (strcharinfo(3)=="moro_vol") set .@mname$,"Fire Basin"; if (strcharinfo(3)=="moro_cav") set .@mname$,"Fire Cave"; if (strcharinfo(3)=="1@dth1") set .@mname$,"Biohseu Island"; if (strcharinfo(3)=="1@dth2") set .@mname$,"Biohseu Island"; if (strcharinfo(3)=="1@dth3") set .@mname$,"Biohseu Island"; if (strcharinfo(3)=="1@rev") set .@mname$,"Morse Cave"; if (strcharinfo(3)=="1@xm_d") set .@mname$,"Horror Toy Factory"; if (strcharinfo(3)=="1@eom") set .@mname$,"Damascene Ago"; if (strcharinfo(3)=="1@jtb") set .@mname$,"Nightmares of the Jitterbug"; if (strcharinfo(3)=="dali02") set .@mname$,"Dimensional Crack"; if (strcharinfo(3)=="1@face") set .@mname$,"Worm's Nest Face"; if (strcharinfo(3)=="1@sara") set .@mname$,"Memories of Sara"; if (strcharinfo(3)=="dali") set .@mname$,"Dimensional Crack"; if (strcharinfo(3)=="1@tnm1") set .@mname$,"Top Floor of Damascene"; if (strcharinfo(3)=="1@tnm2") set .@mname$,"Top Floor of Devil Tower"; if (strcharinfo(3)=="1@tnm3") set .@mname$,"Morroc Castle Underground"; if (strcharinfo(3)=="1@ge_st") set .@mname$,"Geffen Magic Tournament"; if (strcharinfo(3)=="1@gef") set .@mname$,"Geffen Magic Tournament"; if (strcharinfo(3)=="1@gef_in") set .@mname$,"Geffen Magic Tournament"; if (strcharinfo(3)=="1@spa") set .@mname$,"Specter of Palace"; if (strcharinfo(3)=="1@def01") set .@mname$,"Wave Dungeon - Forest"; if (strcharinfo(3)=="1@def02") set .@mname$,"Wave Dungeon - Sky"; if (strcharinfo(3)=="1@def03") set .@mname$,"Wave Dungeon - Lava"; if (strcharinfo(3)=="evt_bomb") set .@mname$,"Labyrinth Events"; if (strcharinfo(3)=="gl_cas02_") set .@mname$,"Corridor 2nd Floor"; if (strcharinfo(3)=="gl_chyard_") set .@mname$,"Monastery Cemetery"; if (strcharinfo(3)=="2@gl_k") set .@mname$,"Old Templar 2nd Floor"; if (strcharinfo(3)=="1@gl_k") set .@mname$,"Old Templar 1st Floor"; if (strcharinfo(3)=="te_prt_gld") set .@mname$,"??????"; if (strcharinfo(3)=="te_prtcas01") set .@mname$,"?????????"; if (strcharinfo(3)=="te_prtcas02") set .@mname$,"?????T"; if (strcharinfo(3)=="te_prtcas03") set .@mname$,"?????"; if (strcharinfo(3)=="te_prtcas04") set .@mname$,"?????"; if (strcharinfo(3)=="te_prtcas05") set .@mname$,"?????"; if (strcharinfo(3)=="teg_dun01") set .@mname$,"??? ???? ????"; if (strcharinfo(3)=="te_alde_gld") set .@mname$,"i??????"; if (strcharinfo(3)=="te_aldecas01") set .@mname$,"?????"; if (strcharinfo(3)=="te_aldecas02") set .@mname$,"????????"; if (strcharinfo(3)=="te_aldecas03") set .@mname$,"???"; if (strcharinfo(3)=="te_aldecas04") set .@mname$,"???"; if (strcharinfo(3)=="te_aldecas05") set .@mname$,"?????"; if (strcharinfo(3)=="teg_dun02") set .@mname$,"??? ???? ????"; if (strcharinfo(3)=="prt_fild08d") set .@mname$,"Prontera Field"; if (strcharinfo(3)=="prt_fild08c") set .@mname$,"Prontera Field"; if (strcharinfo(3)=="prt_fild08b") set .@mname$,"Prontera Field"; if (strcharinfo(3)=="prt_fild08a") set .@mname$,"Prontera Field"; if (strcharinfo(3)=="iz_ac01_d") set .@mname$,"Academy 1st Floor"; if (strcharinfo(3)=="iz_ac02_d") set .@mname$,"Academy 2nd Floor"; if (strcharinfo(3)=="iz_ac01_c") set .@mname$,"Academy 1st Floor"; if (strcharinfo(3)=="iz_ac02_c") set .@mname$,"Academy 2nd Floor"; if (strcharinfo(3)=="iz_ac01_b") set .@mname$,"Academy 1st Floor"; if (strcharinfo(3)=="iz_ac02_b") set .@mname$,"Academy 2nd Floor"; if (strcharinfo(3)=="iz_ac01_a") set .@mname$,"Academy 1st Floor"; if (strcharinfo(3)=="iz_ac02_a") set .@mname$,"Academy 2nd Floor"; if (strcharinfo(3)=="izlude_d") set .@mname$,"Izlude Town"; if (strcharinfo(3)=="izlude_c") set .@mname$,"Izlude Town"; if (strcharinfo(3)=="izlude_b") set .@mname$,"Izlude Town"; if (strcharinfo(3)=="izlude_a") set .@mname$,"Izlude Town"; if (strcharinfo(3)=="iz_int") set .@mname$,"Intro"; if (strcharinfo(3)=="iz_int01") set .@mname$,"Intro"; if (strcharinfo(3)=="iz_int02") set .@mname$,"Intro"; if (strcharinfo(3)=="iz_int03") set .@mname$,"Intro"; if (strcharinfo(3)=="iz_int04") set .@mname$,"Intro"; if (strcharinfo(3)=="iz_ac01") set .@mname$,"Academy 1st Floor"; if (strcharinfo(3)=="iz_ac02") set .@mname$,"Academy 2nd Floor"; if (strcharinfo(3)=="iz_ng01") set .@mname$,"Ninja tutorial map"; if (strcharinfo(3)=="treasure_n1") set .@mname$,"?????? ???l? 1??"; if (strcharinfo(3)=="treasure_n2") set .@mname$,"?????? ???l? 2??"; if (strcharinfo(3)=="moc_prydn1") set .@mname$,"Morocc Nightmare Pyramids"; if (strcharinfo(3)=="moc_prydn2") set .@mname$,"Morocc Nightmare Pyramids"; if (strcharinfo(3)=="eclage") set .@mname$,"Eclage, Forestic Village"; if (strcharinfo(3)=="ecl_fild01") set .@mname$,"Eclage Field 01"; if (strcharinfo(3)=="ecl_in01") set .@mname$,"Eclage Indoor 01"; if (strcharinfo(3)=="ecl_in02") set .@mname$,"Eclage Indoor 02"; if (strcharinfo(3)=="ecl_in03") set .@mname$,"Eclage Indoor 03"; if (strcharinfo(3)=="ecl_in04") set .@mname$,"Eclage Indoor 04"; if (strcharinfo(3)=="1@ecl") set .@mname$,"Eclage Indoor"; if (strcharinfo(3)=="ecl_tdun01") set .@mname$,"Eclage Dungeon 01"; if (strcharinfo(3)=="ecl_tdun02") set .@mname$,"Eclage Dungeon 02"; if (strcharinfo(3)=="ecl_tdun03") set .@mname$,"Eclage Dungeon 03"; if (strcharinfo(3)=="ecl_tdun04") set .@mname$,"Eclage Dungeon 04"; if (strcharinfo(3)=="ecl_hub01") set .@mname$,"Eclage Hub 01"; if (strcharinfo(3)=="que_avan01") set .@mname$,"Eclage Indoor"; if (strcharinfo(3)=="malaya") set .@mname$,"Port Malaya"; if (strcharinfo(3)=="ma_fild01") set .@mname$,"Baryo Mahiwaga"; if (strcharinfo(3)=="ma_fild02") set .@mname$,"Forest"; if (strcharinfo(3)=="ma_scene01") set .@mname$,"Bakonawa Lake"; if (strcharinfo(3)=="ma_in01") set .@mname$,"Inside of Malaya"; if (strcharinfo(3)=="ma_dun01") set .@mname$,"Bangungot Hospital 1F"; if (strcharinfo(3)=="1@ma_h") set .@mname$,"Bangungot Hospital 2F"; if (strcharinfo(3)=="1@ma_c") set .@mname$,"Buwaya Cave"; if (strcharinfo(3)=="1@ma_b") set .@mname$,"Bakonawa Hideout"; if (strcharinfo(3)=="ma_zif01") set .@mname$,"Inside of Jeepney"; if (strcharinfo(3)=="ma_zif02") set .@mname$,"Inside of Jeepney"; if (strcharinfo(3)=="ma_zif03") set .@mname$,"Inside of Jeepney"; if (strcharinfo(3)=="ma_zif04") set .@mname$,"Inside of Jeepney"; if (strcharinfo(3)=="ma_zif05") set .@mname$,"Inside of Jeepney"; if (strcharinfo(3)=="ma_zif06") set .@mname$,"Inside of Jeepney"; if (strcharinfo(3)=="ma_zif07") set .@mname$,"Inside of Jeepney"; if (strcharinfo(3)=="ma_zif08") set .@mname$,"Inside of Jeepney"; if (strcharinfo(3)=="ma_zif09") set .@mname$,"Inside of Jeepney"; if (strcharinfo(3)=="job_ko") set .@mname$,"Hidden Place"; if (strcharinfo(3)=="gld_dun01_2") set .@mname$,"Baldur Guild Dungeon 2"; if (strcharinfo(3)=="gld_dun02_2") set .@mname$,"Luina Guild Dungeon 2"; if (strcharinfo(3)=="gld_dun03_2") set .@mname$,"Valkyrie Guild Dungeon 2"; if (strcharinfo(3)=="gld_dun04_2") set .@mname$,"Britoniah Guild Dungeon 2"; if (strcharinfo(3)=="gld2_ald") set .@mname$,"Al De Baran Guild Dungeon"; if (strcharinfo(3)=="gld2_gef") set .@mname$,"Geffen Guild Dungeon"; if (strcharinfo(3)=="gld2_pay") set .@mname$,"Payon Guild Dungeon"; if (strcharinfo(3)=="gld2_prt") set .@mname$,"Prontera Guild Dungeon"; if (strcharinfo(3)=="lhz_dun04") set .@mname$,"Lighthalzen Biolab 4"; if (strcharinfo(3)=="que_lhz") set .@mname$,"Lighthalzen Indoor"; if (strcharinfo(3)=="1@lhz") set .@mname$,"Lighthalzen Indoor"; if (strcharinfo(3)=="iz_dun05") set .@mname$,"Undersea Tunnel F6"; if (strcharinfo(3)=="malangdo") set .@mname$,"Malangdo"; if (strcharinfo(3)=="mal_in01") set .@mname$,"Malangdo Inside"; if (strcharinfo(3)=="mal_in02") set .@mname$,"Inside the Ship"; if (strcharinfo(3)=="mal_dun01") set .@mname$,"Starry Coral Area"; if (strcharinfo(3)=="1@cash") set .@mname$,"Octopus Cave"; if (strcharinfo(3)=="1@pump") set .@mname$,"Culvert"; if (strcharinfo(3)=="2@pump") set .@mname$,"Culvert"; if (strcharinfo(3)=="evt_hello") set .@mname$,"Dead Angel's landing"; if (strcharinfo(3)=="dic_dun03") set .@mname$,"Scaraba Hole - Nightmare Mode"; if (strcharinfo(3)=="que_house_s") set .@mname$,"Strange House"; if (strcharinfo(3)=="dewata") set .@mname$,"Dewata"; if (strcharinfo(3)=="dew_in01") set .@mname$,"Inside Dewata"; if (strcharinfo(3)=="dew_fild01") set .@mname$,"Dewata Field (Tribal Village)"; if (strcharinfo(3)=="dew_dun01") set .@mname$,"Volcanic Island of Krakatoa"; if (strcharinfo(3)=="dew_dun02") set .@mname$,"Tina Grace Cave"; if (strcharinfo(3)=="1@mist") set .@mname$,"The Hazy Maze Forest"; if (strcharinfo(3)=="mora") set .@mname$,"Mora Village"; if (strcharinfo(3)=="bif_fild01") set .@mname$,"Bifrost Bridge"; if (strcharinfo(3)=="bif_fild02") set .@mname$,"Bifrost Bridge"; if (strcharinfo(3)=="dicastes01") set .@mname$,"El Dicastes, the Sapha Capital"; if (strcharinfo(3)=="dicastes02") set .@mname$,"Dicastes Diel"; if (strcharinfo(3)=="dic_in01") set .@mname$,"Inside of El Dicastes"; if (strcharinfo(3)=="dic_fild01") set .@mname$,"Outskirts of Kamidal Mountain"; if (strcharinfo(3)=="dic_fild02") set .@mname$,"Outskirts of Kamidal Mountain"; if (strcharinfo(3)=="dic_dun01") set .@mname$,"Kamidal Tunnel"; if (strcharinfo(3)=="dic_dun02") set .@mname$,"Scaraba Hall"; if (strcharinfo(3)=="job3_gen01") set .@mname$,"Geneticist Lab"; if (strcharinfo(3)=="s_atelier") set .@mname$,"Shadow Workshop"; if (strcharinfo(3)=="brasilis") set .@mname$,"Brasilis"; if (strcharinfo(3)=="bra_in01") set .@mname$,"Inside Brasilis"; if (strcharinfo(3)=="bra_fild01") set .@mname$,"Brasilis Field"; if (strcharinfo(3)=="bra_dun01") set .@mname$,"Beyond the Waterfall"; if (strcharinfo(3)=="bra_dun02") set .@mname$,"Beyond the Waterfall"; if (strcharinfo(3)=="moc_para01") set .@mname$,"Inside of Paradise Group Building in Morroc"; if (strcharinfo(3)=="job3_arch01") set .@mname$,"Waiting room for Arch Bishop Job Change"; if (strcharinfo(3)=="job3_arch02") set .@mname$,"Odin Temple"; if (strcharinfo(3)=="job3_arch03") set .@mname$,"Waiting room for Arch Bishop Job Change"; if (strcharinfo(3)=="job3_guil01") set .@mname$,"Secret Tavern"; if (strcharinfo(3)=="job3_guil02") set .@mname$,"Inside the Old Warehouse"; if (strcharinfo(3)=="job3_guil03") set .@mname$,"An isolated mansion"; if (strcharinfo(3)=="job3_rang01") set .@mname$,"Waiting room for Ranger Job Change"; if (strcharinfo(3)=="job3_rang02") set .@mname$,"Test room for Ranger Job Change"; if (strcharinfo(3)=="job3_rune01") set .@mname$,"Inside of Rune Knight Templar"; if (strcharinfo(3)=="job3_rune02") set .@mname$,"Test room for Rune Knight Job Change"; if (strcharinfo(3)=="job3_rune03") set .@mname$,"Test room for Rune Knight Job Change"; if (strcharinfo(3)=="job3_war01") set .@mname$,"Test room for Warlock Job Change"; if (strcharinfo(3)=="job3_war02") set .@mname$,"Test room for Warlock Job Change"; if (strcharinfo(3)=="jupe_core2") set .@mname$,"The center of Juperos"; if (strcharinfo(3)=="1@nyd") set .@mname$,"Nidhoggr's Nest F1"; if (strcharinfo(3)=="2@nyd") set .@mname$,"Nidhoggr's Nest F2"; if (strcharinfo(3)=="nyd_dun01") set .@mname$,"Yggdrasil Root F1"; if (strcharinfo(3)=="nyd_dun02") set .@mname$,"Yggdrasil Root F2"; if (strcharinfo(3)=="manuk") set .@mname$,"Manuk"; if (strcharinfo(3)=="man_fild02") set .@mname$,"Manuk Field"; if (strcharinfo(3)=="man_in01") set .@mname$,"Inside Manuk"; if (strcharinfo(3)=="splendide") set .@mname$,"Splendide"; if (strcharinfo(3)=="spl_fild01") set .@mname$,"Splendide Field"; if (strcharinfo(3)=="spl_in01") set .@mname$,"Inside Splendide"; if (strcharinfo(3)=="spl_in02") set .@mname$,"Inside Splendide"; if (strcharinfo(3)=="bat_c01") set .@mname$,"Kreiger Von Midgard"; if (strcharinfo(3)=="bat_c02") set .@mname$,"Kreiger Von Midgard"; if (strcharinfo(3)=="bat_c03") set .@mname$,"Kreiger Von Midgard"; if (strcharinfo(3)=="mid_camp") set .@mname$,"Midgard Expedition Camp"; if (strcharinfo(3)=="mid_campin") set .@mname$,"Inside Midgard Expedition Camp"; if (strcharinfo(3)=="man_fild01") set .@mname$,"Manuk Field"; if (strcharinfo(3)=="man_fild03") set .@mname$,"Manuk Field"; if (strcharinfo(3)=="spl_fild02") set .@mname$,"Splendide Field"; if (strcharinfo(3)=="spl_fild03") set .@mname$,"Splendide Field"; if (strcharinfo(3)=="moc_fild22b") set .@mname$,"Dimensional Gorge"; if (strcharinfo(3)=="que_dan01") set .@mname$,"Hugel Field"; if (strcharinfo(3)=="que_dan02") set .@mname$,"Inside of the Abandoned House in Yuno"; if (strcharinfo(3)=="schg_que01") set .@mname$,"Morestone Prairie"; if (strcharinfo(3)=="schg_dun01") set .@mname$,"Schwartzvald Guild Dungeon"; if (strcharinfo(3)=="arug_que01") set .@mname$,"Morestone Prairie"; if (strcharinfo(3)=="arug_dun01") set .@mname$,"Arunafeltz Guild Dungeon"; if (strcharinfo(3)=="1@orcs") set .@mname$,"Subterranean Orc Cave F1"; if (strcharinfo(3)=="2@orcs") set .@mname$,"Subterranean Orc Cave F2"; if (strcharinfo(3)=="1@cata") set .@mname$,"Catacombs"; if (strcharinfo(3)=="2@cata") set .@mname$,"Sealed Shrine"; if (strcharinfo(3)=="e_tower") set .@mname$,"Misty Island"; if (strcharinfo(3)=="1@tower") set .@mname$,"Endless Tower"; if (strcharinfo(3)=="2@tower") set .@mname$,"Endless Tower"; if (strcharinfo(3)=="3@tower") set .@mname$,"Endless Tower"; if (strcharinfo(3)=="4@tower") set .@mname$,"Endless Tower"; if (strcharinfo(3)=="5@tower") set .@mname$,"Endless Tower"; if (strcharinfo(3)=="6@tower") set .@mname$,"Endless Tower (Unknown Area)"; if (strcharinfo(3)=="bat_room") set .@mname$,"Battlegrounds Waiting Room"; if (strcharinfo(3)=="bat_a01") set .@mname$,"Tierra Valley"; if (strcharinfo(3)=="bat_a02") set .@mname$,"Tierra Valley"; if (strcharinfo(3)=="bat_b01") set .@mname$,"Flavian"; if (strcharinfo(3)=="bat_b02") set .@mname$,"Flavian"; if (strcharinfo(3)=="que_qsch01") set .@mname$,"Fallacious Okolnir"; if (strcharinfo(3)=="que_qsch02") set .@mname$,"Fallacious Okolnir"; if (strcharinfo(3)=="que_qsch03") set .@mname$,"Fallacious Okolnir"; if (strcharinfo(3)=="que_qsch04") set .@mname$,"Fallacious Okolnir"; if (strcharinfo(3)=="que_qsch05") set .@mname$,"Fallacious Okolnir"; if (strcharinfo(3)=="que_qaru01") set .@mname$,"Fallacious Okolnir"; if (strcharinfo(3)=="que_qaru02") set .@mname$,"Fallacious Okolnir"; if (strcharinfo(3)=="que_qaru03") set .@mname$,"Fallacious Okolnir"; if (strcharinfo(3)=="que_qaru04") set .@mname$,"Fallacious Okolnir"; if (strcharinfo(3)=="que_qaru05") set .@mname$,"Fallacious Okolnir"; if (strcharinfo(3)=="arug_cas01") set .@mname$,"Valfreyja Guild"; if (strcharinfo(3)=="arug_cas02") set .@mname$,"Valfreyja Guild"; if (strcharinfo(3)=="arug_cas03") set .@mname$,"Valfreyja Guild"; if (strcharinfo(3)=="arug_cas04") set .@mname$,"Valfreyja Guild"; if (strcharinfo(3)=="arug_cas05") set .@mname$,"Valfreyja Guild"; if (strcharinfo(3)=="aru_gld") set .@mname$,"Valfreyja"; if (strcharinfo(3)=="moscovia") set .@mname$,"Moscovia"; if (strcharinfo(3)=="mosk_in") set .@mname$,"Inside Moscovia"; if (strcharinfo(3)=="mosk_ship") set .@mname$,"Charabel"; if (strcharinfo(3)=="mosk_fild01") set .@mname$,"Okrestnosti Of Moscovia"; if (strcharinfo(3)=="mosk_fild02") set .@mname$,"Okrestnosti Of Moscovia"; if (strcharinfo(3)=="mosk_dun01") set .@mname$,"Les Forest"; if (strcharinfo(3)=="mosk_dun02") set .@mname$,"Temny Forest"; if (strcharinfo(3)=="mosk_dun03") set .@mname$,"Dremuci Forest"; if (strcharinfo(3)=="mosk_que") set .@mname$,"Marozka's Cave"; if (strcharinfo(3)=="schg_cas01") set .@mname$,"Nidhoggur Guild"; if (strcharinfo(3)=="schg_cas02") set .@mname$,"Nidhoggur Guild"; if (strcharinfo(3)=="schg_cas03") set .@mname$,"Nidhoggur Guild"; if (strcharinfo(3)=="schg_cas04") set .@mname$,"Nidhoggur Guild"; if (strcharinfo(3)=="schg_cas05") set .@mname$,"Nidhoggur Guild"; if (strcharinfo(3)=="sch_gld") set .@mname$,"Nidhoggur"; if (strcharinfo(3)=="cave") set .@mname$,"Cave Village"; if (strcharinfo(3)=="moc_fild20") set .@mname$,"Sograt Desert - Continental Guard Quarantine"; if (strcharinfo(3)=="moc_fild21") set .@mname$,"Dimensional Gorge"; if (strcharinfo(3)=="moc_fild22") set .@mname$,"Dimensional Gorge"; if (strcharinfo(3)=="bossnia_01") set .@mname$,"Bossnia"; if (strcharinfo(3)=="bossnia_02") set .@mname$,"Bossnia"; if (strcharinfo(3)=="bossnia_03") set .@mname$,"Bossnia"; if (strcharinfo(3)=="bossnia_04") set .@mname$,"Bossnia"; if (strcharinfo(3)=="itemmall") set .@mname$,"Kafra Shop"; if (strcharinfo(3)=="poring_w01") set .@mname$,"Poring War Waiting Room"; if (strcharinfo(3)=="poring_w02") set .@mname$,"Poring War Market"; if (strcharinfo(3)=="nameless_i") set .@mname$,"Nameless Island"; if (strcharinfo(3)=="nameless_n") set .@mname$,"Nameless Island"; if (strcharinfo(3)=="nameless_in") set .@mname$,"Inside Nameless Island"; if (strcharinfo(3)=="abbey01") set .@mname$,"Cursed Abbey Dungeon F1"; if (strcharinfo(3)=="abbey02") set .@mname$,"Cursed Abbey Dungeon F2"; if (strcharinfo(3)=="abbey03") set .@mname$,"Cursed Abbey Dungeon F3"; if (strcharinfo(3)=="que_temsky") set .@mname$,"Pope's Room (Sky Garden)"; if (strcharinfo(3)=="z_agit") set .@mname$,"Z Gang's Hideout"; if (strcharinfo(3)=="veins") set .@mname$,"Veins, the Canyon Village"; if (strcharinfo(3)=="ve_in") set .@mname$,"Inside Veins"; if (strcharinfo(3)=="ve_in02") set .@mname$,"Inside Veins"; if (strcharinfo(3)=="ve_fild01") set .@mname$,"Veins Field"; if (strcharinfo(3)=="ve_fild02") set .@mname$,"Veins Field"; if (strcharinfo(3)=="ve_fild03") set .@mname$,"Veins Field"; if (strcharinfo(3)=="ve_fild04") set .@mname$,"Veins Field"; if (strcharinfo(3)=="ve_fild05") set .@mname$,"Veins Field"; if (strcharinfo(3)=="ve_fild06") set .@mname$,"Veins Field"; if (strcharinfo(3)=="ve_fild07") set .@mname$,"Veins Field"; if (strcharinfo(3)=="thor_camp") set .@mname$,"Thor Volcano Camp"; if (strcharinfo(3)=="que_thor") set .@mname$,"Thor Volcano Dungeon"; if (strcharinfo(3)=="thor_v01") set .@mname$,"Thor Volcano Dungeon"; if (strcharinfo(3)=="thor_v02") set .@mname$,"Thor Volcano Dungeon"; if (strcharinfo(3)=="thor_v03") set .@mname$,"Thor Volcano Dungeon"; if (strcharinfo(3)=="06guild_r") set .@mname$,"Guild Arena Waiting Room"; if (strcharinfo(3)=="06guild_01") set .@mname$,"Guild Arena"; if (strcharinfo(3)=="06guild_02") set .@mname$,"Guild Arena"; if (strcharinfo(3)=="06guild_03") set .@mname$,"Guild Arena"; if (strcharinfo(3)=="06guild_04") set .@mname$,"Guild Arena"; if (strcharinfo(3)=="06guild_05") set .@mname$,"Guild Arena"; if (strcharinfo(3)=="06guild_06") set .@mname$,"Guild Arena"; if (strcharinfo(3)=="06guild_07") set .@mname$,"Guild Arena"; if (strcharinfo(3)=="06guild_08") set .@mname$,"Guild Arena"; if (strcharinfo(3)=="rachel") set .@mname$,"Rachel, Capital of Arunafelz, the Study Nation"; if (strcharinfo(3)=="ra_in01") set .@mname$,"Inside Rachel"; if (strcharinfo(3)=="ra_temple") set .@mname$,"Freya's Grand Temple (Sesilmir)"; if (strcharinfo(3)=="ra_temin") set .@mname$,"Inside Rachel Sanctuary"; if (strcharinfo(3)=="que_rachel") set .@mname$,"Inside Freya's Temple"; if (strcharinfo(3)=="ra_temsky") set .@mname$,"Pope's Room (Sky Garden)"; if (strcharinfo(3)=="ra_fild01") set .@mname$,"Audumra Grass Land"; if (strcharinfo(3)=="ra_fild02") set .@mname$,"Oz Gorge"; if (strcharinfo(3)=="ra_fild03") set .@mname$,"Ida Plane"; if (strcharinfo(3)=="ra_fild04") set .@mname$,"Audumra Grass Land"; if (strcharinfo(3)=="ra_fild05") set .@mname$,"Audumra Grass Land"; if (strcharinfo(3)=="ra_fild06") set .@mname$,"Fortu Luna"; if (strcharinfo(3)=="ra_fild07") set .@mname$,"Oz Gorge"; if (strcharinfo(3)=="ra_fild08") set .@mname$,"Ida Plane"; if (strcharinfo(3)=="ra_fild09") set .@mname$,"Audumra Grass Land"; if (strcharinfo(3)=="ra_fild10") set .@mname$,"Oz Gorge"; if (strcharinfo(3)=="ra_fild11") set .@mname$,"Ida Plane"; if (strcharinfo(3)=="ra_fild12") set .@mname$,"Ida Plane"; if (strcharinfo(3)=="ra_fild13") set .@mname$,"Beach of Tears"; if (strcharinfo(3)=="ra_san01") set .@mname$,"Freya's Sacred Precinct F1"; if (strcharinfo(3)=="ra_san02") set .@mname$,"Freya's Sacred Precinct F2"; if (strcharinfo(3)=="ra_san03") set .@mname$,"Freya's Sacred Precinct F3"; if (strcharinfo(3)=="ra_san04") set .@mname$,"Freya's Sacred Precinct F4"; if (strcharinfo(3)=="ra_san05") set .@mname$,"Freya's Sacred Precinct F5"; if (strcharinfo(3)=="ice_dun01") set .@mname$,"Ice Cave F1"; if (strcharinfo(3)=="ice_dun02") set .@mname$,"Ice Cave F2"; if (strcharinfo(3)=="ice_dun03") set .@mname$,"Ice Cave F3"; if (strcharinfo(3)=="ice_dun04") set .@mname$,"Ice Cave F4"; if (strcharinfo(3)=="hugel") set .@mname$,"Hugel, the Quaint Garden Village"; if (strcharinfo(3)=="hu_in01") set .@mname$,"Inside Hugel"; if (strcharinfo(3)=="que_bingo") set .@mname$,"Bingo Game Room"; if (strcharinfo(3)=="que_hugel") set .@mname$,"Odin Shrine's Underground"; if (strcharinfo(3)=="p_track01") set .@mname$,"Monster Race Arena"; if (strcharinfo(3)=="p_track02") set .@mname$,"Monster Race Arena"; if (strcharinfo(3)=="odin_tem01") set .@mname$,"Odin Shirine F1"; if (strcharinfo(3)=="odin_tem02") set .@mname$,"Odin Shirine F2"; if (strcharinfo(3)=="odin_tem03") set .@mname$,"Odin Shirine F3"; if (strcharinfo(3)=="hu_fild02") set .@mname$,"Hugel Field"; if (strcharinfo(3)=="hu_fild03") set .@mname$,"Hugel Field"; if (strcharinfo(3)=="hu_fild06") set .@mname$,"Hugel Field"; if (strcharinfo(3)=="ein_fild01") set .@mname$,"Einbroch Field"; if (strcharinfo(3)=="ein_fild02") set .@mname$,"Einbroch Field"; if (strcharinfo(3)=="ein_fild05") set .@mname$,"Einbroch Field"; if (strcharinfo(3)=="yuno_fild10") set .@mname$,"Yuno Field"; if (strcharinfo(3)=="kh_kiehl02") set .@mname$,"Kiehl's Room"; if (strcharinfo(3)=="kh_kiehl01") set .@mname$,"Kiehl's Room"; if (strcharinfo(3)=="kh_dun02") set .@mname$,"Robot Factory F2"; if (strcharinfo(3)=="kh_dun01") set .@mname$,"Robot Factory F1"; if (strcharinfo(3)=="kh_mansion") set .@mname$,"Kiel Hyre's Mansion"; if (strcharinfo(3)=="kh_rossi") set .@mname$,"The Rosimier's Mansion"; if (strcharinfo(3)=="kh_school") set .@mname$,"Kiel Hyre's Academy"; if (strcharinfo(3)=="kh_vila") set .@mname$,"Kiel Hyre's Cottage"; if (strcharinfo(3)=="auction_01") set .@mname$,"Auction Hall"; if (strcharinfo(3)=="auction_02") set .@mname$,"Auction Hall"; if (strcharinfo(3)=="que_job01") set .@mname$,"Private Pub"; if (strcharinfo(3)=="abyss_01") set .@mname$,"Abyss Lakes Underground Cave F1"; if (strcharinfo(3)=="abyss_02") set .@mname$,"Abyss Lakes Underground Cave F2"; if (strcharinfo(3)=="abyss_03") set .@mname$,"Abyss Lakes Underground Cave F3"; if (strcharinfo(3)=="tha_t01") set .@mname$,"Thanatos Tower F1 - Lower Level"; if (strcharinfo(3)=="tha_t02") set .@mname$,"Thanatos Tower F2 - Lower Level"; if (strcharinfo(3)=="tha_t03") set .@mname$,"Thanatos Tower F3 - Lower Level"; if (strcharinfo(3)=="tha_t04") set .@mname$,"Thanatos Tower F4 - Lower Level"; if (strcharinfo(3)=="tha_t05") set .@mname$,"Thanatos Tower F5 - Upper Level"; if (strcharinfo(3)=="tha_t06") set .@mname$,"Thanatos Tower F6 - Upper Level"; if (strcharinfo(3)=="tha_t07") set .@mname$,"Thanatos Tower F7 - Upper Level"; if (strcharinfo(3)=="tha_t08") set .@mname$,"Thanatos Tower F8 - Upper Level"; if (strcharinfo(3)=="tha_t09") set .@mname$,"Thanatos Tower F9 - Upper Level"; if (strcharinfo(3)=="tha_t10") set .@mname$,"Thanatos Tower F10 - Upper Level"; if (strcharinfo(3)=="tha_t11") set .@mname$,"Thanatos Tower F11 - Upper Level"; if (strcharinfo(3)=="tha_t12") set .@mname$,"Thanatos Tower F12 - Upper Level"; if (strcharinfo(3)=="thana_step") set .@mname$,"Thanatos Tower Steps - Upper Level"; if (strcharinfo(3)=="thana_boss") set .@mname$,"Thanatos Tower - Boss Area"; if (strcharinfo(3)=="tha_scene01") set .@mname$,"Thanatos Tower Entrance"; if (strcharinfo(3)=="job_soul") set .@mname$,"Your Heart"; if (strcharinfo(3)=="job_star") set .@mname$,"The Sun, the Moon and the Stars"; if (strcharinfo(3)=="hu_fild07") set .@mname$,"Hugel Field"; if (strcharinfo(3)=="hu_fild05") set .@mname$,"The Abyss Lakes"; if (strcharinfo(3)=="hu_fild04") set .@mname$,"Hugel Field"; if (strcharinfo(3)=="hu_fild01") set .@mname$,"Hugel Field"; if (strcharinfo(3)=="yuno_fild06") set .@mname$,"El Mes Plateau"; if (strcharinfo(3)=="quiz_02") set .@mname$,"Quiz Arena"; if (strcharinfo(3)=="jupe_cave") set .@mname$,"Juperos Dungeon Entrance"; if (strcharinfo(3)=="juperos_01") set .@mname$,"The Ruins of Juperos F1"; if (strcharinfo(3)=="juperos_02") set .@mname$,"The Ruins of Juperos F2"; if (strcharinfo(3)=="jupe_gate") set .@mname$,"Juperos, Restricted Zone"; if (strcharinfo(3)=="jupe_area1") set .@mname$,"Juperos, Restricted Zone"; if (strcharinfo(3)=="jupe_area2") set .@mname$,"Juperos, Restricted Zone"; if (strcharinfo(3)=="jupe_ele") set .@mname$,"Juperos Elevator"; if (strcharinfo(3)=="jupe_ele_r") set .@mname$,"Juperos Elevator"; if (strcharinfo(3)=="jupe_core") set .@mname$,"Center of Juperos"; if (strcharinfo(3)=="lighthalzen") set .@mname$,"Lighthalzen, the City-State of Prosperity"; if (strcharinfo(3)=="lhz_in01") set .@mname$,"Rekenber Corporation Headquarters"; if (strcharinfo(3)=="lhz_in02") set .@mname$,"Inside Lighthalzen"; if (strcharinfo(3)=="lhz_in03") set .@mname$,"Inside Lighthalzen"; if (strcharinfo(3)=="lhz_cube") set .@mname$,"Cube Room"; if (strcharinfo(3)=="lhz_que01") set .@mname$,"Inside Lighthalzen"; if (strcharinfo(3)=="lhz_airport") set .@mname$,"Lighthalzen Airport"; if (strcharinfo(3)=="airplane_01") set .@mname$,"Airship"; if (strcharinfo(3)=="lhz_dun01") set .@mname$,"Somatology Laboratory F1"; if (strcharinfo(3)=="lhz_dun02") set .@mname$,"Somatology Laboratory F2"; if (strcharinfo(3)=="lhz_dun03") set .@mname$,"Somatology Laboratory F3"; if (strcharinfo(3)=="lhz_fild01") set .@mname$,"Lighthalzen Field"; if (strcharinfo(3)=="yuno_pre") set .@mname$,"Schwarzwald Government Buildings"; if (strcharinfo(3)=="y_airport") set .@mname$,"Yuno Airport"; if (strcharinfo(3)=="lhz_fild03") set .@mname$,"Lighthalzen Field"; if (strcharinfo(3)=="lhz_fild02") set .@mname$,"Lighthalzen Field (Grim Reaper's Valley)"; if (strcharinfo(3)=="ein_fild04") set .@mname$,"Einbroch Field"; if (strcharinfo(3)=="ein_fild03") set .@mname$,"Einbroch Field"; if (strcharinfo(3)=="ein_dun02") set .@mname$,"Mine Dungeon F2"; if (strcharinfo(3)=="ein_dun01") set .@mname$,"Mine Dungeon F1"; if (strcharinfo(3)=="ein_fild10") set .@mname$,"Einbroch Field"; if (strcharinfo(3)=="ein_fild09") set .@mname$,"Einbroch Field"; if (strcharinfo(3)=="ein_fild08") set .@mname$,"Einbroch Field"; if (strcharinfo(3)=="ein_fild07") set .@mname$,"Einbroch Field"; if (strcharinfo(3)=="ein_fild06") set .@mname$,"Einbroch Field"; if (strcharinfo(3)=="airplane") set .@mname$,"Airship"; if (strcharinfo(3)=="airport") set .@mname$,"Airport"; if (strcharinfo(3)=="ein_in01") set .@mname$,"Inside Einbroch"; if (strcharinfo(3)=="einbech") set .@mname$,"Einbech, the Mining Village"; if (strcharinfo(3)=="einbroch") set .@mname$,"Einbroch, the City of Steel"; if (strcharinfo(3)=="turbo_e_16") set .@mname$,"Turbo Track Stadium"; if (strcharinfo(3)=="turbo_e_8") set .@mname$,"Turbo Track Stadium"; if (strcharinfo(3)=="turbo_e_4") set .@mname$,"Turbo Track Stadium"; if (strcharinfo(3)=="turbo_n_16") set .@mname$,"Turbo Track Stadium"; if (strcharinfo(3)=="turbo_n_8") set .@mname$,"Turbo Track Stadium"; if (strcharinfo(3)=="turbo_n_4") set .@mname$,"Turbo Track Stadium"; if (strcharinfo(3)=="turbo_n_1") set .@mname$,"Turbo Track Stadium"; if (strcharinfo(3)=="turbo_room") set .@mname$,"Waiting Room"; if (strcharinfo(3)=="yuno_fild12") set .@mname$,"Border Checkpoint"; if (strcharinfo(3)=="yuno_fild11") set .@mname$,"Yuno Field"; if (strcharinfo(3)=="yuno_fild09") set .@mname$,"Schwarzwald Guards Camp"; if (strcharinfo(3)=="yuno_fild08") set .@mname$,"Kiel Hyre's Academy"; if (strcharinfo(3)=="yuno_fild07") set .@mname$,"El Mes Gorge (Valley of Abyss)"; if (strcharinfo(3)=="yuno_fild05") set .@mname$,"El Mes Plateau"; if (strcharinfo(3)=="ayo_in02") set .@mname$,"Inside Ayothaya"; if (strcharinfo(3)=="ayo_in01") set .@mname$,"Inside Ayothaya"; if (strcharinfo(3)=="ayo_dun02") set .@mname$,"Inside Ancient Shrine"; if (strcharinfo(3)=="ayo_dun01") set .@mname$,"Ancient Shrine Maze"; if (strcharinfo(3)=="ayo_fild02") set .@mname$,"Ayothaya Field"; if (strcharinfo(3)=="ayo_fild01") set .@mname$,"Ayothaya Field"; if (strcharinfo(3)=="ayothaya") set .@mname$,"Ayothaya"; if (strcharinfo(3)=="que_god02") set .@mname$,"Quest Map"; if (strcharinfo(3)=="que_god01") set .@mname$,"Quest Map"; if (strcharinfo(3)=="quiz_test") set .@mname$,"Quiz Hall"; if (strcharinfo(3)=="gefenia04") set .@mname$,"Geffenia"; if (strcharinfo(3)=="gefenia03") set .@mname$,"Geffenia"; if (strcharinfo(3)=="gefenia02") set .@mname$,"Geffenia"; if (strcharinfo(3)=="gefenia01") set .@mname$,"Geffenia"; if (strcharinfo(3)=="himinn") set .@mname$,"Valkyrie Hall (Himinn)"; if (strcharinfo(3)=="jawaii_in") set .@mname$,"Inside Jawaii"; if (strcharinfo(3)=="jawaii") set .@mname$,"Jawaii, the Honeymoon Island"; if (strcharinfo(3)=="lou_in02") set .@mname$,"Inside Louyang"; if (strcharinfo(3)=="lou_in01") set .@mname$,"Inside Louyang"; if (strcharinfo(3)=="lou_dun03") set .@mname$,"Suei Long Gon"; if (strcharinfo(3)=="lou_dun02") set .@mname$,"Inside the Royal Tomb"; if (strcharinfo(3)=="lou_dun01") set .@mname$,"The Royal Tomb"; if (strcharinfo(3)=="lou_fild01") set .@mname$,"Louyang Field"; if (strcharinfo(3)=="louyang") set .@mname$,"Louyang, the Highland"; if (strcharinfo(3)=="valkyrie") set .@mname$,"Valkyrie Hall, the Hall of Honor"; if (strcharinfo(3)=="nif_in") set .@mname$,"Inside Niflheim"; if (strcharinfo(3)=="yggdrasil01") set .@mname$,"Hvergelmir's Fountain (Trunk of Yggdrasil)"; if (strcharinfo(3)=="nif_fild02") set .@mname$,"Valley of Gyoll"; if (strcharinfo(3)=="nif_fild01") set .@mname$,"Skellington, a Solitary Village in Niflheim"; if (strcharinfo(3)=="niflheim") set .@mname$,"Niflheim, Realm of the Dead"; if (strcharinfo(3)=="um_dun01") set .@mname$,"Carpenter's Shop in the Tree"; if (strcharinfo(3)=="um_dun02") set .@mname$,"Passage to a Foreign World"; if (strcharinfo(3)=="um_in") set .@mname$,"Inside Umbala"; if (strcharinfo(3)=="um_fild01") set .@mname$,"Luluka Forest"; if (strcharinfo(3)=="um_fild02") set .@mname$,"Hoomga Forest"; if (strcharinfo(3)=="um_fild03") set .@mname$,"Kalala Swamp"; if (strcharinfo(3)=="um_fild04") set .@mname$,"Hoomga Jungle"; if (strcharinfo(3)=="umbala") set .@mname$,"Wootan Tribe's Village, Umbala"; if (strcharinfo(3)=="sec_in01") set .@mname$,"Inside Valhalla"; if (strcharinfo(3)=="sec_in02") set .@mname$,"Inside Valhalla"; if (strcharinfo(3)=="sec_pri") set .@mname$,"Room of Meditation (Valhalla Prison)"; if (strcharinfo(3)=="gon_test") set .@mname$,"Arena"; if (strcharinfo(3)=="gon_dun01") set .@mname$,"Shrine of Gonryun Queen"; if (strcharinfo(3)=="gon_dun02") set .@mname$,"Hermit's Checkers"; if (strcharinfo(3)=="gon_dun03") set .@mname$,"Arcadia"; if (strcharinfo(3)=="gon_fild01") set .@mname$,"Gonryun Field"; if (strcharinfo(3)=="gon_in") set .@mname$,"Inside Gonryun"; if (strcharinfo(3)=="gonryun") set .@mname$,"Gonryun, the Hermit Land"; if (strcharinfo(3)=="ama_test") set .@mname$,"Momotaro Experience Place"; if (strcharinfo(3)=="ama_dun03") set .@mname$,"Amatsu Underground Shrine"; if (strcharinfo(3)=="ama_dun02") set .@mname$,"Battle Field in the Underground Forest"; if (strcharinfo(3)=="ama_dun01") set .@mname$,"Tatami Maze"; if (strcharinfo(3)=="ama_fild01") set .@mname$,"Amatsu Field"; if (strcharinfo(3)=="ama_in02") set .@mname$,"Inside Himezi Castle"; if (strcharinfo(3)=="ama_in01") set .@mname$,"Inside Amatsu"; if (strcharinfo(3)=="amatsu") set .@mname$,"Amatsu, the Land of Destiny"; if (strcharinfo(3)=="alde_alche") set .@mname$,"Alchemist Realm"; if (strcharinfo(3)=="yuno_in05") set .@mname$,"Power Plant of Ymir's Heart"; if (strcharinfo(3)=="yuno_in04") set .@mname$,"Republic Library"; if (strcharinfo(3)=="job_duncer") set .@mname$,"Comodo Theatre"; if (strcharinfo(3)=="job_sage") set .@mname$,"Sage Realm"; if (strcharinfo(3)=="job_cru") set .@mname$,"Crusader Realm"; if (strcharinfo(3)=="job_monk") set .@mname$,"Saint Capitolina Abbey"; if (strcharinfo(3)=="monk_test") set .@mname$,"Saint Capitolina Abbey"; if (strcharinfo(3)=="in_rogue") set .@mname$,"Inside the Rogue Guild"; if (strcharinfo(3)=="mag_dun02") set .@mname$,"Nogg Road F2"; if (strcharinfo(3)=="mag_dun01") set .@mname$,"Nogg Road F1"; if (strcharinfo(3)=="yuno_fild04") set .@mname$,"El Mes Plateau"; if (strcharinfo(3)=="yuno_fild03") set .@mname$,"El Mes Plateau"; if (strcharinfo(3)=="yuno_fild02") set .@mname$,"Kiel Hyre's Cottage"; if (strcharinfo(3)=="yuno_fild01") set .@mname$,"Border Posts"; if (strcharinfo(3)=="yuno_in03") set .@mname$,"Inside Yuno"; if (strcharinfo(3)=="yuno_in02") set .@mname$,"Inside the Sage Castle"; if (strcharinfo(3)=="yuno_in01") set .@mname$,"Inside Yuno"; if (strcharinfo(3)=="yuno") set .@mname$,"Yuno, Capital of Schwarzwald Republic"; if (strcharinfo(3)=="job_wiz") set .@mname$,"Wizard Realm"; if (strcharinfo(3)=="job_prist") set .@mname$,"Priest Realm"; if (strcharinfo(3)=="job_knt") set .@mname$,"Knight Realm"; if (strcharinfo(3)=="job_hunte") set .@mname$,"Hunter Job Change Place"; if (strcharinfo(3)=="gld_dun04") set .@mname$,"Britoniah Guild Dungeon"; if (strcharinfo(3)=="gld_dun03") set .@mname$,"Valkyrie Guild Dungeon"; if (strcharinfo(3)=="gld_dun02") set .@mname$,"Luina Guild Dungeon"; if (strcharinfo(3)=="gld_dun01") set .@mname$,"Baldur Guild Dungeon"; if (strcharinfo(3)=="payg_cas05") set .@mname$,"Greenwood Lake Guild"; if (strcharinfo(3)=="payg_cas04") set .@mname$,"Greenwood Lake Guild"; if (strcharinfo(3)=="payg_cas03") set .@mname$,"Greenwood Lake Guild"; if (strcharinfo(3)=="payg_cas02") set .@mname$,"Greenwood Lake Guild"; if (strcharinfo(3)=="payg_cas01") set .@mname$,"Greenwood Lake Guild"; if (strcharinfo(3)=="pay_gld") set .@mname$,"Greenwood Lake"; if (strcharinfo(3)=="aldeg_cas05") set .@mname$,"Luina Guild"; if (strcharinfo(3)=="aldeg_cas04") set .@mname$,"Luina Guild"; if (strcharinfo(3)=="aldeg_cas03") set .@mname$,"Luina Guild"; if (strcharinfo(3)=="aldeg_cas02") set .@mname$,"Luina Guild"; if (strcharinfo(3)=="aldeg_cas01") set .@mname$,"Luina Guild"; if (strcharinfo(3)=="alde_gld") set .@mname$,"Luina, the satellite of Aldebaran"; if (strcharinfo(3)=="gefg_cas05") set .@mname$,"Britoniah Guild"; if (strcharinfo(3)=="gefg_cas04") set .@mname$,"Britoniah Guild"; if (strcharinfo(3)=="gefg_cas03") set .@mname$,"Britoniah Guild"; if (strcharinfo(3)=="gefg_cas02") set .@mname$,"Britoniah Guild"; if (strcharinfo(3)=="gefg_cas01") set .@mname$,"Britoniah Guild"; if (strcharinfo(3)=="prtg_cas05") set .@mname$,"Valkyrie Realm Guild"; if (strcharinfo(3)=="prtg_cas04") set .@mname$,"Valkyrie Realm Guild"; if (strcharinfo(3)=="prtg_cas03") set .@mname$,"Valkyrie Realm Guild"; if (strcharinfo(3)=="prtg_cas02") set .@mname$,"Valkyrie Realm Guild"; if (strcharinfo(3)=="prtg_cas01") set .@mname$,"Valkyrie Realm Guild"; if (strcharinfo(3)=="prt_gld") set .@mname$,"Valkyrie Realm"; if (strcharinfo(3)=="tur_dun01") set .@mname$,"Turtle Island"; if (strcharinfo(3)=="tur_dun02") set .@mname$,"Turtle Island Dungeon"; if (strcharinfo(3)=="tur_dun03") set .@mname$,"Good Turtles Village"; if (strcharinfo(3)=="tur_dun04") set .@mname$,"Turtle Palace"; if (strcharinfo(3)=="tur_dun05") set .@mname$,"Underground swamp zone"; if (strcharinfo(3)=="tur_dun06") set .@mname$,"Underground swamp zone"; if (strcharinfo(3)=="guild_vs5") set .@mname$,"Guild Arena"; if (strcharinfo(3)=="guild_vs4") set .@mname$,"Guild Arena"; if (strcharinfo(3)=="guild_vs3") set .@mname$,"Guild Arena"; if (strcharinfo(3)=="guild_vs2") set .@mname$,"Guild Arena"; if (strcharinfo(3)=="guild_vs1") set .@mname$,"Guild Arena"; if (strcharinfo(3)=="guild_room") set .@mname$,"Guild Arena Waiting Room"; if (strcharinfo(3)=="quiz_00") set .@mname$,"Quiz Revolution"; if (strcharinfo(3)=="quiz_01") set .@mname$,"Quiz Revolution"; if (strcharinfo(3)=="gef_fild12") set .@mname$,"Kordt Forest"; if (strcharinfo(3)=="gef_fild13") set .@mname$,"Britoniah"; if (strcharinfo(3)=="gef_fild14") set .@mname$,"West Orc Village"; if (strcharinfo(3)=="cmd_in02") set .@mname$,"Inside Comodo"; if (strcharinfo(3)=="cmd_in01") set .@mname$,"Inside Comodo"; if (strcharinfo(3)=="comodo") set .@mname$,"Beach town, Comodo"; if (strcharinfo(3)=="beach_dun") set .@mname$,"Karu, the West Cave"; if (strcharinfo(3)=="beach_dun2") set .@mname$,"Ruande, the North Cave"; if (strcharinfo(3)=="beach_dun3") set .@mname$,"Mao, the East Cave"; if (strcharinfo(3)=="cmd_fild01") set .@mname$,"Papuchicha Forest"; if (strcharinfo(3)=="cmd_fild02") set .@mname$,"Kokomo Beach"; if (strcharinfo(3)=="cmd_fild03") set .@mname$,"Zenhai Marsh"; if (strcharinfo(3)=="cmd_fild04") set .@mname$,"Kokomo Beach"; if (strcharinfo(3)=="cmd_fild05") set .@mname$,"Border of Papuchica Forest"; if (strcharinfo(3)=="cmd_fild06") set .@mname$,"Fortress Saint Darmain (West)"; if (strcharinfo(3)=="cmd_fild07") set .@mname$,"Beacon Island, Pharos"; if (strcharinfo(3)=="cmd_fild08") set .@mname$,"Fortress Saint Darmain (East)"; if (strcharinfo(3)=="cmd_fild09") set .@mname$,"Fortress Saint Darmain (South)"; if (strcharinfo(3)=="xmas_in") set .@mname$,"Inside Lutie"; if (strcharinfo(3)=="xmas_dun02") set .@mname$,"Toy Monitoring Room"; if (strcharinfo(3)=="xmas_dun01") set .@mname$,"Toy Factory Warehouse"; if (strcharinfo(3)=="xmas_fild01") set .@mname$,"Lutie Field"; if (strcharinfo(3)=="xmas") set .@mname$,"Lutie, the Snow Village"; if (strcharinfo(3)=="mjolnir_01") set .@mname$,"Mt.Mjolnir"; if (strcharinfo(3)=="mjolnir_02") set .@mname$,"Mt.Mjolnir"; if (strcharinfo(3)=="mjolnir_03") set .@mname$,"Mt.Mjolnir"; if (strcharinfo(3)=="mjolnir_04") set .@mname$,"Mt.Mjolnir"; if (strcharinfo(3)=="mjolnir_05") set .@mname$,"Mt.Mjolnir"; if (strcharinfo(3)=="mjolnir_06") set .@mname$,"Mt.Mjolnir"; if (strcharinfo(3)=="mjolnir_07") set .@mname$,"Mt.Mjolnir"; if (strcharinfo(3)=="mjolnir_08") set .@mname$,"Mt.Mjolnir"; if (strcharinfo(3)=="mjolnir_09") set .@mname$,"Mt.Mjolnir"; if (strcharinfo(3)=="mjolnir_10") set .@mname$,"Mt.Mjolnir"; if (strcharinfo(3)=="mjolnir_11") set .@mname$,"Mt.Mjolnir"; if (strcharinfo(3)=="mjolnir_12") set .@mname$,"Mt.Mjolnir"; if (strcharinfo(3)=="prt_fild00") set .@mname$,"Prontera Field"; if (strcharinfo(3)=="prt_fild01") set .@mname$,"Prontera Field"; if (strcharinfo(3)=="prt_fild02") set .@mname$,"Prontera Field"; if (strcharinfo(3)=="prt_fild03") set .@mname$,"Prontera Field"; if (strcharinfo(3)=="prt_fild04") set .@mname$,"Prontera Field"; if (strcharinfo(3)=="prt_fild05") set .@mname$,"Prontera Field"; if (strcharinfo(3)=="prt_fild06") set .@mname$,"Prontera Field"; if (strcharinfo(3)=="prt_fild07") set .@mname$,"Prontera Field"; if (strcharinfo(3)=="prt_fild08") set .@mname$,"Prontera Field"; if (strcharinfo(3)=="prt_fild09") set .@mname$,"Prontera Field"; if (strcharinfo(3)=="prt_fild10") set .@mname$,"Prontera Field"; if (strcharinfo(3)=="prt_fild11") set .@mname$,"Prontera Field"; if (strcharinfo(3)=="prt_monk") set .@mname$,"St. Capitolina Abbey"; if (strcharinfo(3)=="gef_fild00") set .@mname$,"Geffen Field"; if (strcharinfo(3)=="gef_fild01") set .@mname$,"Geffen Field"; if (strcharinfo(3)=="gef_fild02") set .@mname$,"Geffen Field"; if (strcharinfo(3)=="gef_fild03") set .@mname$,"Geffen Field"; if (strcharinfo(3)=="gef_fild04") set .@mname$,"Geffen Field"; if (strcharinfo(3)=="gef_fild05") set .@mname$,"Geffen Field"; if (strcharinfo(3)=="gef_fild06") set .@mname$,"Geffen Field"; if (strcharinfo(3)=="gef_fild07") set .@mname$,"Geffen Field"; if (strcharinfo(3)=="gef_fild08") set .@mname$,"Geffen Field"; if (strcharinfo(3)=="gef_fild09") set .@mname$,"Geffen Field"; if (strcharinfo(3)=="gef_fild10") set .@mname$,"Geffen Field"; if (strcharinfo(3)=="in_orcs01") set .@mname$,"Orc Village"; if (strcharinfo(3)=="gef_fild11") set .@mname$,"Geffen Field"; if (strcharinfo(3)=="moc_fild01") set .@mname$,"Sograt Desert"; if (strcharinfo(3)=="moc_fild02") set .@mname$,"Sograt Desert"; if (strcharinfo(3)=="moc_fild03") set .@mname$,"Sograt Desert"; if (strcharinfo(3)=="moc_fild04") set .@mname$,"Sograt Desert"; if (strcharinfo(3)=="moc_fild05") set .@mname$,"Sograt Desert"; if (strcharinfo(3)=="moc_fild06") set .@mname$,"Sograt Desert"; if (strcharinfo(3)=="moc_fild07") set .@mname$,"Sograt Desert"; if (strcharinfo(3)=="moc_fild08") set .@mname$,"Sograt Desert"; if (strcharinfo(3)=="moc_fild09") set .@mname$,"Sograt Desert"; if (strcharinfo(3)=="moc_fild10") set .@mname$,"Sograt Desert"; if (strcharinfo(3)=="moc_fild11") set .@mname$,"Sograt Desert"; if (strcharinfo(3)=="moc_fild12") set .@mname$,"Sograt Desert"; if (strcharinfo(3)=="moc_fild13") set .@mname$,"Sograt Desert"; if (strcharinfo(3)=="moc_fild14") set .@mname$,"Sograt Desert"; if (strcharinfo(3)=="moc_fild15") set .@mname$,"Sograt Desert"; if (strcharinfo(3)=="moc_fild16") set .@mname$,"Sograt Desert"; if (strcharinfo(3)=="in_moc_16") set .@mname$,"Assassin Clan"; if (strcharinfo(3)=="moc_fild17") set .@mname$,"Sograt Desert"; if (strcharinfo(3)=="moc_fild18") set .@mname$,"Sograt Desert"; if (strcharinfo(3)=="moc_fild19") set .@mname$,"Sograt Desert"; if (strcharinfo(3)=="pay_fild01") set .@mname$,"Payon Forest"; if (strcharinfo(3)=="pay_fild02") set .@mname$,"Payon Forest"; if (strcharinfo(3)=="pay_fild03") set .@mname$,"Payon Forest"; if (strcharinfo(3)=="pay_fild04") set .@mname$,"Sograt Desert"; if (strcharinfo(3)=="pay_fild05") set .@mname$,"Payon Forest"; if (strcharinfo(3)=="pay_fild06") set .@mname$,"Payon Forest"; if (strcharinfo(3)=="pay_fild07") set .@mname$,"Payon Forest"; if (strcharinfo(3)=="pay_fild08") set .@mname$,"Payon Forest"; if (strcharinfo(3)=="pay_fild09") set .@mname$,"Payon Forest"; if (strcharinfo(3)=="pay_fild10") set .@mname$,"Payon Forest"; if (strcharinfo(3)=="pay_fild11") set .@mname$,"Payon Forest"; if (strcharinfo(3)=="new_1-1") set .@mname$,"Training Ground"; if (strcharinfo(3)=="new_2-1") set .@mname$,"Training Ground"; if (strcharinfo(3)=="new_3-1") set .@mname$,"Training Ground"; if (strcharinfo(3)=="new_4-1") set .@mname$,"Training Ground"; if (strcharinfo(3)=="new_5-1") set .@mname$,"Training Ground"; if (strcharinfo(3)=="new_1-2") set .@mname$,"Training Ground"; if (strcharinfo(3)=="new_2-2") set .@mname$,"Training Ground"; if (strcharinfo(3)=="new_3-2") set .@mname$,"Training Ground"; if (strcharinfo(3)=="new_4-2") set .@mname$,"Training Ground"; if (strcharinfo(3)=="new_5-2") set .@mname$,"Training Ground"; if (strcharinfo(3)=="new_1-3") set .@mname$,"Training Ground"; if (strcharinfo(3)=="new_2-3") set .@mname$,"Training Ground"; if (strcharinfo(3)=="new_3-3") set .@mname$,"Training Ground"; if (strcharinfo(3)=="new_4-3") set .@mname$,"Training Ground"; if (strcharinfo(3)=="new_5-3") set .@mname$,"Training Ground"; if (strcharinfo(3)=="new_1-4") set .@mname$,"Training Ground"; if (strcharinfo(3)=="new_2-4") set .@mname$,"Training Ground"; if (strcharinfo(3)=="new_3-4") set .@mname$,"Training Ground"; if (strcharinfo(3)=="new_4-4") set .@mname$,"Training Ground"; if (strcharinfo(3)=="new_5-4") set .@mname$,"Training Ground"; if (strcharinfo(3)=="anthell01") set .@mname$,"Ant Hell F1"; if (strcharinfo(3)=="anthell02") set .@mname$,"Ant Hell F2"; if (strcharinfo(3)=="gef_dun00") set .@mname$,"Geffen Dungeon F1"; if (strcharinfo(3)=="gef_dun01") set .@mname$,"Geffen Dungeon F2"; if (strcharinfo(3)=="gef_dun02") set .@mname$,"Geffenia"; if (strcharinfo(3)=="gef_dun03") set .@mname$,"Geffenia"; if (strcharinfo(3)=="iz_dun00") set .@mname$,"Undersea Tunnel F1"; if (strcharinfo(3)=="iz_dun01") set .@mname$,"Undersea Tunnel F2"; if (strcharinfo(3)=="iz_dun02") set .@mname$,"Undersea Tunnel F3"; if (strcharinfo(3)=="iz_dun03") set .@mname$,"Undersea Tunnel F4"; if (strcharinfo(3)=="iz_dun04") set .@mname$,"Undersea Tunnel F5"; if (strcharinfo(3)=="iz_dun05") set .@mname$,"Undersea Tunnel F6"; if (strcharinfo(3)=="in_sphinx1") set .@mname$,"Sphinx F1"; if (strcharinfo(3)=="in_sphinx2") set .@mname$,"Sphinx F2"; if (strcharinfo(3)=="in_sphinx3") set .@mname$,"Sphinx F3"; if (strcharinfo(3)=="in_sphinx4") set .@mname$,"Sphinx F4"; if (strcharinfo(3)=="in_sphinx5") set .@mname$,"Sphinx F5"; if (strcharinfo(3)=="moc_pryd01") set .@mname$,"Inside Pyramid F1"; if (strcharinfo(3)=="moc_pryd02") set .@mname$,"Inside Pyramid F2"; if (strcharinfo(3)=="moc_pryd03") set .@mname$,"Inside Pyramid F3"; if (strcharinfo(3)=="moc_pryd04") set .@mname$,"Inside Pyramid F4"; if (strcharinfo(3)=="moc_pryd05") set .@mname$,"Inside Pyramid B1"; if (strcharinfo(3)=="moc_pryd06") set .@mname$,"Inside Pyramid B2"; if (strcharinfo(3)=="moc_prydb1") set .@mname$,"Thief Guild"; if (strcharinfo(3)=="mjo_dun01") set .@mname$,"Mjolnir Dead Pit F1"; if (strcharinfo(3)=="mjo_dun02") set .@mname$,"Mjolnir Dead Pit F2"; if (strcharinfo(3)=="mjo_dun03") set .@mname$,"Mjolnir Dead Pit F3"; if (strcharinfo(3)=="orcsdun01") set .@mname$,"Orc Dungeon F1"; if (strcharinfo(3)=="orcsdun02") set .@mname$,"Orc Dungeon F2"; if (strcharinfo(3)=="pay_dun00") set .@mname$,"Payon Cave F1"; if (strcharinfo(3)=="pay_dun01") set .@mname$,"Payon Cave F2"; if (strcharinfo(3)=="pay_dun02") set .@mname$,"Payon Cave F3"; if (strcharinfo(3)=="pay_dun03") set .@mname$,"Payon Cave F4"; if (strcharinfo(3)=="pay_dun04") set .@mname$,"Payon Cave F5"; if (strcharinfo(3)=="prt_maze01") set .@mname$,"Labyrinth Forest F1"; if (strcharinfo(3)=="prt_maze02") set .@mname$,"Labyrinth Forest F2"; if (strcharinfo(3)=="prt_maze03") set .@mname$,"Labyrinth Forest F3"; if (strcharinfo(3)=="prt_sewb1") set .@mname$,"Prontera Culvert F1"; if (strcharinfo(3)=="prt_sewb2") set .@mname$,"Prontera Culvert F2"; if (strcharinfo(3)=="prt_sewb3") set .@mname$,"Prontera Culvert F3"; if (strcharinfo(3)=="prt_sewb4") set .@mname$,"Prontera Culvert F4"; if (strcharinfo(3)=="treasure01") set .@mname$,"Sunken Ship F1"; if (strcharinfo(3)=="treasure02") set .@mname$,"Sunken Ship F2"; if (strcharinfo(3)=="hunter_1-1") set .@mname$,"Hunter Guild"; if (strcharinfo(3)=="hunter_2-1") set .@mname$,"Hunter Guild"; if (strcharinfo(3)=="hunter_3-1") set .@mname$,"Hunter Guild"; if (strcharinfo(3)=="in_hunter") set .@mname$,"Hunter Guild"; if (strcharinfo(3)=="knight_1-1") set .@mname$,"The Chivalry"; if (strcharinfo(3)=="knight_2-1") set .@mname$,"The Chivalry"; if (strcharinfo(3)=="knight_3-1") set .@mname$,"The Chivalry"; if (strcharinfo(3)=="priest_1-1") set .@mname$,"The Sanctum"; if (strcharinfo(3)=="priest_2-1") set .@mname$,"The Sanctum"; if (strcharinfo(3)=="priest_3-1") set .@mname$,"The Sanctum"; if (strcharinfo(3)=="sword_1-1") set .@mname$,"Swordman Test Hall"; if (strcharinfo(3)=="sword_2-1") set .@mname$,"Swordman Test Hall"; if (strcharinfo(3)=="sword_3-1") set .@mname$,"Swordman Test Hall"; if (strcharinfo(3)=="job_thief1") set .@mname$,"Mushroom Farm"; if (strcharinfo(3)=="wizard_1-1") set .@mname$,"Wizard Academy"; if (strcharinfo(3)=="wizard_2-1") set .@mname$,"Wizard Academy"; if (strcharinfo(3)=="wizard_3-1") set .@mname$,"Wizard Academy"; if (strcharinfo(3)=="force_1-1") set .@mname$,"Time Limit Fight"; if (strcharinfo(3)=="force_2-1") set .@mname$,"Time Limit Fight"; if (strcharinfo(3)=="force_3-1") set .@mname$,"Time Limit Fight"; if (strcharinfo(3)=="force_1-2") set .@mname$,"Time Limit Fight"; if (strcharinfo(3)=="force_2-2") set .@mname$,"Time Limit Fight"; if (strcharinfo(3)=="force_3-2") set .@mname$,"Time Limit Fight"; if (strcharinfo(3)=="force_1-3") set .@mname$,"Time Limit Fight"; if (strcharinfo(3)=="force_2-3") set .@mname$,"Time Limit Fight"; if (strcharinfo(3)=="force_3-3") set .@mname$,"Time Limit Fight"; if (strcharinfo(3)=="ordeal_1-1") set .@mname$,"Battle Ordeal Mode"; if (strcharinfo(3)=="ordeal_2-1") set .@mname$,"Battle Ordeal Mode"; if (strcharinfo(3)=="ordeal_3-1") set .@mname$,"Battle Ordeal Mode"; if (strcharinfo(3)=="ordeal_1-2") set .@mname$,"Battle Ordeal Mode"; if (strcharinfo(3)=="ordeal_2-2") set .@mname$,"Battle Ordeal Mode"; if (strcharinfo(3)=="ordeal_3-2") set .@mname$,"Battle Ordeal Mode"; if (strcharinfo(3)=="ordeal_1-3") set .@mname$,"Battle Ordeal Mode"; if (strcharinfo(3)=="ordeal_2-3") set .@mname$,"Battle Ordeal Mode"; if (strcharinfo(3)=="ordeal_3-3") set .@mname$,"Battle Ordeal Mode"; if (strcharinfo(3)=="ordeal_1-4") set .@mname$,"Battle Ordeal Mode"; if (strcharinfo(3)=="ordeal_2-4") set .@mname$,"Battle Ordeal Mode"; if (strcharinfo(3)=="ordeal_3-4") set .@mname$,"Battle Ordeal Mode"; if (strcharinfo(3)=="alb_ship") set .@mname$,"Alberta Ship"; if (strcharinfo(3)=="alberta") set .@mname$,"Alberta"; if (strcharinfo(3)=="alberta_in") set .@mname$,"Inside Alberta"; if (strcharinfo(3)=="alb2trea") set .@mname$,"Alberta Island"; if (strcharinfo(3)=="aldebaran") set .@mname$,"Aldebaran"; if (strcharinfo(3)=="aldeba_in") set .@mname$,"Inside Aldebaran"; if (strcharinfo(3)=="gef_tower") set .@mname$,"Geffen Tower"; if (strcharinfo(3)=="geffen") set .@mname$,"Geffen"; if (strcharinfo(3)=="geffen_in") set .@mname$,"Inside Geffen"; if (strcharinfo(3)=="moc_castle") set .@mname$,"Morocc Castle"; if (strcharinfo(3)=="moc_ruins") set .@mname$,"Morocc Ruins"; if (strcharinfo(3)=="morocc") set .@mname$,"Morocc Town"; if (strcharinfo(3)=="morocc_in") set .@mname$,"Inside Morocc"; if (strcharinfo(3)=="pay_arche") set .@mname$,"Archer Village"; if (strcharinfo(3)=="payon") set .@mname$,"Payon Town"; if (strcharinfo(3)=="payon_in01") set .@mname$,"Inside Payon"; if (strcharinfo(3)=="payon_in02") set .@mname$,"Inside Payon"; if (strcharinfo(3)=="payon_in03") set .@mname$,"Inside Payon"; if (strcharinfo(3)=="prontera") set .@mname$,"Prontera City, Capital of Rune Midgard"; if (strcharinfo(3)=="prt_in") set .@mname$,"Inside Prontera"; if (strcharinfo(3)=="prt_castle") set .@mname$,"Prontera Castle"; if (strcharinfo(3)=="prt_church") set .@mname$,"The Sanctuary"; if (strcharinfo(3)=="izlude") set .@mname$,"Izlude Town"; if (strcharinfo(3)=="izlude_in") set .@mname$,"Inside Izlude"; if (strcharinfo(3)=="izlu2dun") set .@mname$,"Byalan Island"; if (strcharinfo(3)=="monk_in") set .@mname$,"Inside St. Abbey"; if (strcharinfo(3)=="prt_are_in") set .@mname$,"Waiting room"; if (strcharinfo(3)=="arena_room") set .@mname$,"Waiting room"; if (strcharinfo(3)=="prt_arena01") set .@mname$,"ARENA"; if (strcharinfo(3)=="prt_are01") set .@mname$,"ARENA"; if (strcharinfo(3)=="glast_01") set .@mname$,"Glast Heim"; if (strcharinfo(3)=="alde_dun01") set .@mname$,"Clock Tower B1"; if (strcharinfo(3)=="alde_dun02") set .@mname$,"Clock Tower B2"; if (strcharinfo(3)=="alde_dun03") set .@mname$,"Clock Tower B3"; if (strcharinfo(3)=="alde_dun04") set .@mname$,"Clock Tower B4"; if (strcharinfo(3)=="c_tower1") set .@mname$,"Clock Tower F1"; if (strcharinfo(3)=="c_tower2") set .@mname$,"Clock Tower F2"; if (strcharinfo(3)=="c_tower3") set .@mname$,"Clock Tower F3"; if (strcharinfo(3)=="c_tower4") set .@mname$,"Clock Tower F4"; if (strcharinfo(3)=="gl_cas01") set .@mname$,"Glast Heim F1"; if (strcharinfo(3)=="gl_cas02") set .@mname$,"Glast Heim F2"; if (strcharinfo(3)=="gl_church") set .@mname$,"Glast Heim St. Abbey"; if (strcharinfo(3)=="gl_chyard") set .@mname$,"Glast Heim Churchyard"; if (strcharinfo(3)=="gl_dun01") set .@mname$,"The Lowest Cave in Glast Heim F1"; if (strcharinfo(3)=="gl_dun02") set .@mname$,"The Lowest Cave in Glast Heim F2"; if (strcharinfo(3)=="gl_in01") set .@mname$,"Inside Glast Heim"; if (strcharinfo(3)=="gl_knt01") set .@mname$,"Inside Glast Heim Chivalry F1"; if (strcharinfo(3)=="gl_knt02") set .@mname$,"Inside Glast Heim Chivalry F2"; if (strcharinfo(3)=="gl_prison") set .@mname$,"Glast Heim Underprison F1"; if (strcharinfo(3)=="gl_prison1") set .@mname$,"Glast Heim Underprison F2"; if (strcharinfo(3)=="gl_sew01") set .@mname$,"Glast Heim Culvert F1"; if (strcharinfo(3)=="gl_sew02") set .@mname$,"Glast Heim Culvert F2"; if (strcharinfo(3)=="gl_sew03") set .@mname$,"Glast Heim Culvert F3"; if (strcharinfo(3)=="gl_sew04") set .@mname$,"Glast Heim Culvert F4"; if (strcharinfo(3)=="gl_step") set .@mname$,"Glast Heim Staircase Dungeon"; if (strcharinfo(3)=="que_job02") set .@mname$,"Job Quest 2"; if (strcharinfo(3)=="que_job03") set .@mname$,"Job Quest 3"; if (strcharinfo(3)=="ordeal_a00") set .@mname$,"Battle Ordeal Mode"; if (strcharinfo(3)=="ordeal_a02") set .@mname$,"Battle Ordeal Mode"; if (strcharinfo(3)=="force_map1") set .@mname$,"Time Limit Fight"; if (strcharinfo(3)=="force_map2") set .@mname$,"Time Limit Fight"; if (strcharinfo(3)=="force_map3") set .@mname$,"Time Limit Fight"; if (strcharinfo(3)=="job_hunter") set .@mname$,"Hunter Guild"; if (strcharinfo(3)=="job_knight") set .@mname$,"The Chivalry"; if (strcharinfo(3)=="job_priest") set .@mname$,"The Sanctum"; if (strcharinfo(3)=="job_sword1") set .@mname$,"Swordman Test Hall"; if (strcharinfo(3)=="job_wizard") set .@mname$,"Wizard Academy"; if (strcharinfo(3)=="pvp_room") set .@mname$,"PvP : Waiting Room"; if (strcharinfo(3)=="que_sign02") set .@mname$,"Valley of Gyoll"; if (strcharinfo(3)=="g_room1-1") set .@mname$,"Quiz Revolution"; if (strcharinfo(3)=="g_room1-2") set .@mname$,"Quiz Revolution"; if (strcharinfo(3)=="g_room1-3") set .@mname$,"Quiz Revolution"; if (strcharinfo(3)=="g_room2") set .@mname$,"Quiz Revolution"; if (strcharinfo(3)=="guild_vs1-1") set .@mname$,"Guild Arena"; if (strcharinfo(3)=="guild_vs1-2") set .@mname$,"Guild Arena"; if (strcharinfo(3)=="guild_vs1-3") set .@mname$,"Guild Arena"; if (strcharinfo(3)=="guild_vs1-4") set .@mname$,"Guild Arena"; if (strcharinfo(3)=="guild_vs2-1") set .@mname$,"Guild Arena"; if (strcharinfo(3)=="guild_vs2-2") set .@mname$,"Guild Arena"; if (strcharinfo(3)=="new_zone01") set .@mname$,"Training Ground"; if (strcharinfo(3)=="new_zone02") set .@mname$,"Training Ground"; if (strcharinfo(3)=="new_zone03") set .@mname$,"Training Ground"; if (strcharinfo(3)=="new_zone04") set .@mname$,"Training Ground"; if (strcharinfo(3)=="que_ng") set .@mname$,"Ninja - Gunslinger map"; if (strcharinfo(3)=="que_san04") set .@mname$,"Inside Freya's Temple"; if (strcharinfo(3)=="que_ba") set .@mname$,"Unknown"; if (strcharinfo(3)=="prontera_x") set .@mname$,"Prontera City, Capital of Rune Midgard"; if (strcharinfo(3)=="alberta_x") set .@mname$,"Alberta"; if (strcharinfo(3)=="aldebaran_x") set .@mname$,"Aldebaran"; if (strcharinfo(3)=="geffen_x") set .@mname$,"Geffen"; if (strcharinfo(3)=="izlude_x") set .@mname$,"Izlude Town"; if (strcharinfo(3)=="prt_church_x") set .@mname$,"The Sanctuary"; if (strcharinfo(3)=="prontera_s") set .@mname$,"Prontera City, Capital of Rune Midgard"; if (strcharinfo(3)=="pay_arche_s") set .@mname$,"Archer Village"; if (strcharinfo(3)=="rwc01") set .@mname$,"Ragnarok World Championship Arena 1"; if (strcharinfo(3)=="rwc02") set .@mname$,"Ragnarok World Championship Arena 2"; if (strcharinfo(3)=="rwc03") set .@mname$,"Ragnarok World Championship Arena 3"; if (strcharinfo(3)=="2007rwc_r") set .@mname$,"2007 Ragnarok World Championship Arena Waiting Room"; if (strcharinfo(3)=="2007rwc_01") set .@mname$,"2007 Ragnarok World Championship Arena 1"; if (strcharinfo(3)=="2007rwc_02") set .@mname$,"2007 Ragnarok World Championship Arena 2"; if (strcharinfo(3)=="2007rwc_03") set .@mname$,"2007 Ragnarok World Championship Arena 3"; if (strcharinfo(3)=="2007rwc_04") set .@mname$,"2007 Ragnarok World Championship Arena 4"; if (strcharinfo(3)=="2007rwc_05") set .@mname$,"2007 Ragnarok World Championship Arena 5"; if (strcharinfo(3)=="2007rwc_06") set .@mname$,"2007 Ragnarok World Championship Arena 6"; if (strcharinfo(3)=="2007rwc_07") set .@mname$,"2007 Ragnarok World Championship Arena 7"; if (strcharinfo(3)=="2007rwc_08") set .@mname$,"2007 Ragnarok World Championship Arena 8"; if (strcharinfo(3)=="2007rwc_09") set .@mname$,"2007 Ragnarok World Championship Arena 9"; if (strcharinfo(3)=="2007rwc_10") set .@mname$,"2007 Ragnarok World Championship Arena 10"; if (strcharinfo(3)=="izlude07") set .@mname$,"Izlude Town"; if (strcharinfo(3)=="guild_rwc1") set .@mname$,"Training Room"; if (strcharinfo(3)=="guild_rwc2") set .@mname$,"Training Room"; if (strcharinfo(3)=="guild_rwc3") set .@mname$,"Training Room"; if (strcharinfo(3)=="guild_rwc4") set .@mname$,"Training Room"; if (strcharinfo(3)=="guild_rwc5") set .@mname$,"Training Room"; if (strcharinfo(3)=="fay_vilg00") set .@mname$,"Payon Village"; if (strcharinfo(3)=="fay_vilg01") set .@mname$,"Payon Village"; if (strcharinfo(3)=="gef_vilg00") set .@mname$,"Geffen Village"; if (strcharinfo(3)=="gef_vilg01") set .@mname$,"Geffen Village"; if (strcharinfo(3)=="moc_dugn01") set .@mname$,"Morocc Dungeon"; if (strcharinfo(3)=="moc_dugn02") set .@mname$,"Morocc Dungeon"; if (strcharinfo(3)=="moc_fild01") set .@mname$,"Morocc Field"; if (strcharinfo(3)=="moc_fild02") set .@mname$,"Morocc Field"; if (strcharinfo(3)=="moc_fild03") set .@mname$,"Morocc Field"; if (strcharinfo(3)=="moc_fild04") set .@mname$,"Morocc Field"; if (strcharinfo(3)=="moc_intr00") set .@mname$,"Inside Morocc"; if (strcharinfo(3)=="moc_intr01") set .@mname$,"Inside Morocc"; if (strcharinfo(3)=="moc_intr02") set .@mname$,"Inside Morocc"; if (strcharinfo(3)=="moc_intr04") set .@mname$,"Inside Morocc"; if (strcharinfo(3)=="moc_vilg00") set .@mname$,"Morocc Village"; if (strcharinfo(3)=="moc_vilg01") set .@mname$,"Morocc Village"; if (strcharinfo(3)=="moc_vilg02") set .@mname$,"Morocc Village"; if (strcharinfo(3)=="probemap") set .@mname$,"Probe Map 1"; if (strcharinfo(3)=="probemap02") set .@mname$,"Probe Map 2"; if (strcharinfo(3)=="prt_cstl01") set .@mname$,"Prontera Castle"; if (strcharinfo(3)=="prt_dugn00") set .@mname$,"Prontera Dungeon"; if (strcharinfo(3)=="prt_dugn01") set .@mname$,"Prontera Dungeon"; if (strcharinfo(3)=="prt_fild00") set .@mname$,"Prontera Field"; if (strcharinfo(3)=="prt_fild01") set .@mname$,"Prontera Field"; if (strcharinfo(3)=="prt_fild03") set .@mname$,"Prontera Field"; if (strcharinfo(3)=="prt_fild04") set .@mname$,"Prontera Field"; if (strcharinfo(3)=="prt_fild05") set .@mname$,"Prontera Field"; if (strcharinfo(3)=="prt_intr01") set .@mname$,"Inside Prontera"; if (strcharinfo(3)=="prt_intr01_a") set .@mname$,"Inside Prontera"; if (strcharinfo(3)=="prt_intr02") set .@mname$,"Inside Prontera"; if (strcharinfo(3)=="prt_vilg00") set .@mname$,"Prontera Village"; if (strcharinfo(3)=="prt_vilg01") set .@mname$,"Prontera Village"; if (strcharinfo(3)=="prt_vilg02") set .@mname$,"Prontera Village"; if (strcharinfo(3)=="tank_test") set .@mname$,"Tank Test 1"; if (strcharinfo(3)=="tank_test2") set .@mname$,"Tank Test 2"; if (strcharinfo(3)=="test") set .@mname$,"Test Map"; if (strcharinfo(3)=="oldpayon") set .@mname$,"Old Payon"; if (strcharinfo(3)=="oldpay_in01") set .@mname$,"Inside Old Payon"; if (strcharinfo(3)=="oldpay_in02") set .@mname$,"Inside Old Payon"; if (strcharinfo(3)=="xmas_x") set .@mname$,"Lutie, the Snow Village"; if (strcharinfo(3)=="alberta_d") set .@mname$,"Alberta"; if (strcharinfo(3)=="holy_gold") set .@mname$,"Gold Sanctuary"; if (strcharinfo(3)=="holy_silver") set .@mname$,"Silver Sanctuary"; if (strcharinfo(3)=="darkness_z") set .@mname$,"Darkness Island"; if (strcharinfo(3)=="baby_para") set .@mname$,"Playground"; if (strcharinfo(3)=="dragon_nest") set .@mname$,"Evil Dragon Nest"; if (strcharinfo(3)=="dragon_nes2") set .@mname$,"Evil Dragon Nest"; if (strcharinfo(3)=="que_new01") set .@mname$,"New Year Day Place"; if (strcharinfo(3)=="que_new02") set .@mname$,"New Year Day Place"; if (strcharinfo(3)=="jp_stage_a") set .@mname$,"Stage A"; if (strcharinfo(3)=="jp_castle") set .@mname$,"Halloween Castle"; if (strcharinfo(3)=="jp_ruins") set .@mname$,"Sandy Beach of Ruins"; if (strcharinfo(3)=="jp_magic") set .@mname$,"House of Magical"; if (strcharinfo(3)=="jp_stage_b") set .@mname$,"Stage B"; if (strcharinfo(3)=="jp_dress_a") set .@mname$,"Back Stage A"; if (strcharinfo(3)=="jp_dress_b") set .@mname$,"Back Stage B"; if (strcharinfo(3)=="anothership") set .@mname$,"Another Ship"; if (strcharinfo(3)=="jp_event02") set .@mname$,"Japanese Event 2"; if (strcharinfo(3)=="jp_event03") set .@mname$,"Japanese Event 3"; if (strcharinfo(3)=="jp_event04") set .@mname$,"Japanese Event 4"; if (strcharinfo(3)=="jp_event05") set .@mname$,"Japanese Event 5"; if (strcharinfo(3)=="jp_event06") set .@mname$,"Japanese Event 6"; if (strcharinfo(3)=="pvp_2vs2b") set .@mname$,"PvP : Event Coliseum"; if (strcharinfo(3)=="pvp_2vs2c") set .@mname$,"PvP : Event Coliseum"; if (strcharinfo(3)=="room_00") set .@mname$,"Room 0"; if (strcharinfo(3)=="room_01") set .@mname$,"Room 1"; if (strcharinfo(3)=="room_02") set .@mname$,"Room 2"; if (strcharinfo(3)=="moonlight_a") set .@mname$,"Moonlight A"; if (strcharinfo(3)=="guild_vs2pa") set .@mname$,"Prontera Room A"; if (strcharinfo(3)=="guild_vs2pb") set .@mname$,"Prontera Room B"; if (strcharinfo(3)=="guild_vs2pc") set .@mname$,"Prontera Room C"; if (strcharinfo(3)=="guild_vs2ia") set .@mname$,"Izlude Room A"; if (strcharinfo(3)=="guild_vs2ib") set .@mname$,"Izlude Room B"; if (strcharinfo(3)=="guild_vs2ic") set .@mname$,"Izlude Room C"; if (strcharinfo(3)=="guild_vs2ga") set .@mname$,"Geffen Room A"; if (strcharinfo(3)=="guild_vs2gb") set .@mname$,"Geffen Room B"; if (strcharinfo(3)=="guild_vs2gc") set .@mname$,"Geffen Room C"; if (strcharinfo(3)=="guild_vs2ma") set .@mname$,"Morocc Room A"; if (strcharinfo(3)=="guild_vs2mb") set .@mname$,"Morocc Room B"; if (strcharinfo(3)=="guild_vs2mc") set .@mname$,"Morocc Room C"; if (strcharinfo(3)=="tower_a0") set .@mname$,"Tower A0"; if (strcharinfo(3)=="tower_a1") set .@mname$,"Tower A1"; if (strcharinfo(3)=="tower_a2") set .@mname$,"Tower A2"; if (strcharinfo(3)=="tower_a3") set .@mname$,"Tower A3"; if (strcharinfo(3)=="tower_a4") set .@mname$,"Tower A4"; if (strcharinfo(3)=="tower_a5") set .@mname$,"Tower A5"; if (strcharinfo(3)=="tower_a6") set .@mname$,"Tower A6"; if (strcharinfo(3)=="tower_a7") set .@mname$,"Tower A7"; if (strcharinfo(3)=="tower_a8") set .@mname$,"Tower A8"; if (strcharinfo(3)=="tower_a9") set .@mname$,"Tower A9"; if (strcharinfo(3)=="tower_a10") set .@mname$,"Tower A10"; if (strcharinfo(3)=="tower_a11") set .@mname$,"Tower A11"; if (strcharinfo(3)=="tower_a12") set .@mname$,"Tower A12"; if (strcharinfo(3)=="tower_b0") set .@mname$,"Tower B0"; if (strcharinfo(3)=="tower_b1") set .@mname$,"Tower B1"; if (strcharinfo(3)=="tower_b2") set .@mname$,"Tower B2"; if (strcharinfo(3)=="tower_b3") set .@mname$,"Tower B3"; if (strcharinfo(3)=="tower_b4") set .@mname$,"Tower B4"; if (strcharinfo(3)=="tower_b5") set .@mname$,"Tower B5"; if (strcharinfo(3)=="tower_b6") set .@mname$,"Tower B6"; if (strcharinfo(3)=="tower_b7") set .@mname$,"Tower B7"; if (strcharinfo(3)=="tower_b8") set .@mname$,"Tower B8"; if (strcharinfo(3)=="tower_b9") set .@mname$,"Tower B9"; if (strcharinfo(3)=="tower_b10") set .@mname$,"Tower B10"; if (strcharinfo(3)=="tower_b11") set .@mname$,"Tower B11"; if (strcharinfo(3)=="tower_b12") set .@mname$,"Tower B12"; if (strcharinfo(3)=="tower_c0") set .@mname$,"Tower C0"; if (strcharinfo(3)=="tower_c1") set .@mname$,"Tower C1"; if (strcharinfo(3)=="tower_c2") set .@mname$,"Tower C2"; if (strcharinfo(3)=="tower_c3") set .@mname$,"Tower C3"; if (strcharinfo(3)=="tower_c4") set .@mname$,"Tower C4"; if (strcharinfo(3)=="tower_c5") set .@mname$,"Tower C5"; if (strcharinfo(3)=="tower_c6") set .@mname$,"Tower C6"; if (strcharinfo(3)=="tower_c7") set .@mname$,"Tower C7"; if (strcharinfo(3)=="tower_c8") set .@mname$,"Tower C8"; if (strcharinfo(3)=="tower_c9") set .@mname$,"Tower C9"; if (strcharinfo(3)=="tower_c10") set .@mname$,"Tower C10"; if (strcharinfo(3)=="tower_c11") set .@mname$,"Tower C11"; if (strcharinfo(3)=="tower_c12") set .@mname$,"Tower C12"; if (strcharinfo(3)=="tower_d0") set .@mname$,"Tower D0"; if (strcharinfo(3)=="tower_d1") set .@mname$,"Tower D1"; if (strcharinfo(3)=="tower_d2") set .@mname$,"Tower D2"; if (strcharinfo(3)=="tower_d3") set .@mname$,"Tower D3"; if (strcharinfo(3)=="tower_d4") set .@mname$,"Tower D4"; if (strcharinfo(3)=="tower_d5") set .@mname$,"Tower D5"; if (strcharinfo(3)=="tower_d6") set .@mname$,"Tower D6"; if (strcharinfo(3)=="tower_d7") set .@mname$,"Tower D7"; if (strcharinfo(3)=="tower_d8") set .@mname$,"Tower D8"; if (strcharinfo(3)=="tower_d9") set .@mname$,"Tower D9"; if (strcharinfo(3)=="tower_d10") set .@mname$,"Tower D10"; if (strcharinfo(3)=="tower_d11") set .@mname$,"Tower D11"; if (strcharinfo(3)=="tower_d12") set .@mname$,"Tower D12"; if (strcharinfo(3)=="que_moon") set .@mname$,"Moon Palace"; if (strcharinfo(3)=="que_moc_16") set .@mname$,"Moon Palace, Mob Area"; if (strcharinfo(3)=="ein_polu") set .@mname$,"Indoor"; if (strcharinfo(3)=="poring_c01") set .@mname$,"Poring Waiting Room"; if (strcharinfo(3)=="poring_c02") set .@mname$,"Poring Market"; if (strcharinfo(3)=="gl_in01_ev") set .@mname$,"Event Crazy Drops"; if (strcharinfo(3)=="evt_zombie") set .@mname$,"Run From Zombies"; if (strcharinfo(3)=="arcadanias") set .@mname$,"Arcadanias, Satellite World"; if (strcharinfo(3)=="pvp_y_room") set .@mname$,"PvP : Waiting Room"; if (strcharinfo(3)=="pvp_n_room") set .@mname$,"PvP : Waiting Room"; if (strcharinfo(3)=="pvp_c_room") set .@mname$,"PvP : Waiting Room"; if (strcharinfo(3)=="pvp_n_1-1") set .@mname$,"PvP : Room Sandwich"; if (strcharinfo(3)=="pvp_n_2-1") set .@mname$,"PvP : Room Sandwich"; if (strcharinfo(3)=="pvp_n_3-1") set .@mname$,"PvP : Room Sandwich"; if (strcharinfo(3)=="pvp_n_4-1") set .@mname$,"PvP : Room Sandwich"; if (strcharinfo(3)=="pvp_n_5-1") set .@mname$,"PvP : Room Sandwich"; if (strcharinfo(3)=="pvp_n_6-1") set .@mname$,"PvP : Room Sandwich"; if (strcharinfo(3)=="pvp_n_7-1") set .@mname$,"PvP : Room Sandwich"; if (strcharinfo(3)=="pvp_n_8-1") set .@mname$,"PvP : Room Sandwich"; if (strcharinfo(3)=="pvp_n_1-2") set .@mname$,"PvP : Room Rock On"; if (strcharinfo(3)=="pvp_n_2-2") set .@mname$,"PvP : Room Rock On"; if (strcharinfo(3)=="pvp_n_3-2") set .@mname$,"PvP : Room Rock On"; if (strcharinfo(3)=="pvp_n_4-2") set .@mname$,"PvP : Room Rock On"; if (strcharinfo(3)=="pvp_n_5-2") set .@mname$,"PvP : Room Rock On"; if (strcharinfo(3)=="pvp_n_6-2") set .@mname$,"PvP : Room Rock On"; if (strcharinfo(3)=="pvp_n_7-2") set .@mname$,"PvP : Room Rock On"; if (strcharinfo(3)=="pvp_n_8-2") set .@mname$,"PvP : Room Rock On"; if (strcharinfo(3)=="pvp_n_1-3") set .@mname$,"PvP : Four Room"; if (strcharinfo(3)=="pvp_n_2-3") set .@mname$,"PvP : Four Room"; if (strcharinfo(3)=="pvp_n_3-3") set .@mname$,"PvP : Four Room"; if (strcharinfo(3)=="pvp_n_4-3") set .@mname$,"PvP : Four Room"; if (strcharinfo(3)=="pvp_n_5-3") set .@mname$,"PvP : Four Room"; if (strcharinfo(3)=="pvp_n_6-3") set .@mname$,"PvP : Four Room"; if (strcharinfo(3)=="pvp_n_7-3") set .@mname$,"PvP : Four Room"; if (strcharinfo(3)=="pvp_n_8-3") set .@mname$,"PvP : Four Room"; if (strcharinfo(3)=="pvp_n_1-4") set .@mname$,"PvP : Room Undercross"; if (strcharinfo(3)=="pvp_n_2-4") set .@mname$,"PvP : Room Undercross"; if (strcharinfo(3)=="pvp_n_3-4") set .@mname$,"PvP : Room Undercross"; if (strcharinfo(3)=="pvp_n_4-4") set .@mname$,"PvP : Room Undercross"; if (strcharinfo(3)=="pvp_n_5-4") set .@mname$,"PvP : Room Undercross"; if (strcharinfo(3)=="pvp_n_6-4") set .@mname$,"PvP : Room Undercross"; if (strcharinfo(3)=="pvp_n_7-4") set .@mname$,"PvP : Room Undercross"; if (strcharinfo(3)=="pvp_n_8-4") set .@mname$,"PvP : Room Undercross"; if (strcharinfo(3)=="pvp_n_1-5") set .@mname$,"PvP : Room Copass"; if (strcharinfo(3)=="pvp_n_2-5") set .@mname$,"PvP : Room Copass"; if (strcharinfo(3)=="pvp_n_3-5") set .@mname$,"PvP : Room Copass"; if (strcharinfo(3)=="pvp_n_4-5") set .@mname$,"PvP : Room Copass"; if (strcharinfo(3)=="pvp_n_5-5") set .@mname$,"PvP : Room Copass"; if (strcharinfo(3)=="pvp_n_6-5") set .@mname$,"PvP : Room Copass"; if (strcharinfo(3)=="pvp_n_7-5") set .@mname$,"PvP : Room Copass"; if (strcharinfo(3)=="pvp_n_8-5") set .@mname$,"PvP : Room Copass"; if (strcharinfo(3)=="pvp_y_1-1") set .@mname$,"PvP : Room Prontera"; if (strcharinfo(3)=="pvp_y_2-1") set .@mname$,"PvP : Room Prontera"; if (strcharinfo(3)=="pvp_y_3-1") set .@mname$,"PvP : Room Prontera"; if (strcharinfo(3)=="pvp_y_4-1") set .@mname$,"PvP : Room Prontera"; if (strcharinfo(3)=="pvp_y_5-1") set .@mname$,"PvP : Room Prontera"; if (strcharinfo(3)=="pvp_y_6-1") set .@mname$,"PvP : Room Prontera"; if (strcharinfo(3)=="pvp_y_7-1") set .@mname$,"PvP : Room Prontera"; if (strcharinfo(3)=="pvp_y_8-1") set .@mname$,"PvP : Room Prontera"; if (strcharinfo(3)=="pvp_y_1-2") set .@mname$,"PvP : Room Izlude"; if (strcharinfo(3)=="pvp_y_2-2") set .@mname$,"PvP : Room Izlude"; if (strcharinfo(3)=="pvp_y_3-2") set .@mname$,"PvP : Room Izlude"; if (strcharinfo(3)=="pvp_y_4-2") set .@mname$,"PvP : Room Izlude"; if (strcharinfo(3)=="pvp_y_5-2") set .@mname$,"PvP : Room Izlude"; if (strcharinfo(3)=="pvp_y_6-2") set .@mname$,"PvP : Room Izlude"; if (strcharinfo(3)=="pvp_y_7-2") set .@mname$,"PvP : Room Izlude"; if (strcharinfo(3)=="pvp_y_8-2") set .@mname$,"PvP : Room Izlude"; if (strcharinfo(3)=="pvp_y_1-3") set .@mname$,"PvP : Room Payon"; if (strcharinfo(3)=="pvp_y_2-3") set .@mname$,"PvP : Room Payon"; if (strcharinfo(3)=="pvp_y_3-3") set .@mname$,"PvP : Room Payon"; if (strcharinfo(3)=="pvp_y_4-3") set .@mname$,"PvP : Room Payon"; if (strcharinfo(3)=="pvp_y_5-3") set .@mname$,"PvP : Room Payon"; if (strcharinfo(3)=="pvp_y_6-3") set .@mname$,"PvP : Room Payon"; if (strcharinfo(3)=="pvp_y_7-3") set .@mname$,"PvP : Room Payon"; if (strcharinfo(3)=="pvp_y_8-3") set .@mname$,"PvP : Room Payon"; if (strcharinfo(3)=="pvp_y_1-4") set .@mname$,"PvP : Room Alberta"; if (strcharinfo(3)=="pvp_y_2-4") set .@mname$,"PvP : Room Alberta"; if (strcharinfo(3)=="pvp_y_3-4") set .@mname$,"PvP : Room Alberta"; if (strcharinfo(3)=="pvp_y_4-4") set .@mname$,"PvP : Room Alberta"; if (strcharinfo(3)=="pvp_y_5-4") set .@mname$,"PvP : Room Alberta"; if (strcharinfo(3)=="pvp_y_6-4") set .@mname$,"PvP : Room Alberta"; if (strcharinfo(3)=="pvp_y_7-4") set .@mname$,"PvP : Room Alberta"; if (strcharinfo(3)=="pvp_y_8-4") set .@mname$,"PvP : Room Alberta"; if (strcharinfo(3)=="pvp_y_1-5") set .@mname$,"PvP : Room Morocc"; if (strcharinfo(3)=="pvp_y_2-5") set .@mname$,"PvP : Room Morocc"; if (strcharinfo(3)=="pvp_y_3-5") set .@mname$,"PvP : Room Morocc"; if (strcharinfo(3)=="pvp_y_4-5") set .@mname$,"PvP : Room Morocc"; if (strcharinfo(3)=="pvp_y_5-5") set .@mname$,"PvP : Room Morocc"; if (strcharinfo(3)=="pvp_y_6-5") set .@mname$,"PvP : Room Morocc"; if (strcharinfo(3)=="pvp_y_7-5") set .@mname$,"PvP : Room Morocc"; if (strcharinfo(3)=="pvp_y_8-5") set .@mname$,"PvP : Room Morocc"; if (strcharinfo(3)=="pvp_2vs2") set .@mname$,"PvP : Event Coliseum"; announce "You are now in [" + .@mname$ + "]", bc_self, 0x66AAFF, 0x190, 18; end; } c_tower2_ mapflag loadevent c_tower3_ mapflag loadevent silk_lair mapflag loadevent moro_vol mapflag loadevent moro_cav mapflag loadevent 1@dth1 mapflag loadevent 1@dth2 mapflag loadevent 1@dth3 mapflag loadevent 1@rev mapflag loadevent 1@xm_d mapflag loadevent 1@eom mapflag loadevent 1@jtb mapflag loadevent dali02 mapflag loadevent 1@face mapflag loadevent 1@sara mapflag loadevent dali mapflag loadevent 1@tnm1 mapflag loadevent 1@tnm2 mapflag loadevent 1@tnm3 mapflag loadevent 1@ge_st mapflag loadevent 1@gef mapflag loadevent 1@gef_in mapflag loadevent 1@spa mapflag loadevent 1@def01 mapflag loadevent 1@def02 mapflag loadevent 1@def03 mapflag loadevent evt_bomb mapflag loadevent gl_cas02_ mapflag loadevent gl_chyard_ mapflag loadevent 2@gl_k mapflag loadevent 1@gl_k mapflag loadevent te_prt_gld mapflag loadevent te_prtcas01 mapflag loadevent te_prtcas02 mapflag loadevent te_prtcas03 mapflag loadevent te_prtcas04 mapflag loadevent te_prtcas05 mapflag loadevent teg_dun01 mapflag loadevent te_alde_gld mapflag loadevent teg_dun02 mapflag loadevent prt_fild08d mapflag loadevent prt_fild08c mapflag loadevent prt_fild08b mapflag loadevent prt_fild08a mapflag loadevent iz_ac01_d mapflag loadevent iz_ac02_d mapflag loadevent iz_ac01_c mapflag loadevent iz_ac02_c mapflag loadevent iz_ac01_b mapflag loadevent iz_ac02_b mapflag loadevent iz_ac01_a mapflag loadevent iz_ac02_a mapflag loadevent izlude_d mapflag loadevent izlude_c mapflag loadevent izlude_b mapflag loadevent izlude_a mapflag loadevent iz_int mapflag loadevent iz_int01 mapflag loadevent iz_int02 mapflag loadevent iz_int03 mapflag loadevent iz_int04 mapflag loadevent iz_ac01 mapflag loadevent iz_ac02 mapflag loadevent iz_ng01 mapflag loadevent treasure_n1 mapflag loadevent treasure_n2 mapflag loadevent moc_prydn1 mapflag loadevent moc_prydn2 mapflag loadevent eclage mapflag loadevent ecl_fild01 mapflag loadevent ecl_in01 mapflag loadevent ecl_in02 mapflag loadevent ecl_in03 mapflag loadevent ecl_in04 mapflag loadevent 1@ecl mapflag loadevent ecl_tdun01 mapflag loadevent ecl_tdun02 mapflag loadevent ecl_tdun03 mapflag loadevent ecl_tdun04 mapflag loadevent ecl_hub01 mapflag loadevent que_avan01 mapflag loadevent malaya mapflag loadevent ma_fild01 mapflag loadevent ma_fild02 mapflag loadevent ma_scene01 mapflag loadevent ma_in01 mapflag loadevent ma_dun01 mapflag loadevent 1@ma_h mapflag loadevent 1@ma_c mapflag loadevent 1@ma_b mapflag loadevent ma_zif01 mapflag loadevent ma_zif02 mapflag loadevent ma_zif03 mapflag loadevent ma_zif04 mapflag loadevent ma_zif05 mapflag loadevent ma_zif06 mapflag loadevent ma_zif07 mapflag loadevent ma_zif08 mapflag loadevent ma_zif09 mapflag loadevent job_ko mapflag loadevent gld_dun01_2 mapflag loadevent gld_dun02_2 mapflag loadevent gld_dun03_2 mapflag loadevent gld_dun04_2 mapflag loadevent gld2_ald mapflag loadevent gld2_gef mapflag loadevent gld2_pay mapflag loadevent gld2_prt mapflag loadevent lhz_dun04 mapflag loadevent que_lhz mapflag loadevent 1@lhz mapflag loadevent iz_dun05 mapflag loadevent malangdo mapflag loadevent mal_in01 mapflag loadevent mal_in02 mapflag loadevent mal_dun01 mapflag loadevent 1@cash mapflag loadevent 1@pump mapflag loadevent 2@pump mapflag loadevent dic_dun03 mapflag loadevent que_house_s mapflag loadevent dewata mapflag loadevent dew_in01 mapflag loadevent dew_fild01 mapflag loadevent dew_dun01 mapflag loadevent dew_dun02 mapflag loadevent 1@mist mapflag loadevent mora mapflag loadevent bif_fild01 mapflag loadevent bif_fild02 mapflag loadevent dicastes01 mapflag loadevent dicastes02 mapflag loadevent dic_in01 mapflag loadevent dic_fild01 mapflag loadevent dic_fild02 mapflag loadevent dic_dun01 mapflag loadevent dic_dun02 mapflag loadevent job3_gen01 mapflag loadevent s_atelier mapflag loadevent brasilis mapflag loadevent bra_in01 mapflag loadevent bra_fild01 mapflag loadevent bra_dun01 mapflag loadevent bra_dun02 mapflag loadevent moc_para01 mapflag loadevent job3_arch01 mapflag loadevent job3_arch02 mapflag loadevent job3_arch03 mapflag loadevent job3_guil01 mapflag loadevent job3_guil02 mapflag loadevent job3_guil03 mapflag loadevent job3_rang01 mapflag loadevent job3_rang02 mapflag loadevent job3_rune01 mapflag loadevent job3_rune02 mapflag loadevent job3_rune03 mapflag loadevent job3_war01 mapflag loadevent job3_war02 mapflag loadevent jupe_core2 mapflag loadevent 1@nyd mapflag loadevent 2@nyd mapflag loadevent nyd_dun01 mapflag loadevent nyd_dun02 mapflag loadevent manuk mapflag loadevent man_fild02 mapflag loadevent man_in01 mapflag loadevent splendide mapflag loadevent spl_fild01 mapflag loadevent spl_in01 mapflag loadevent spl_in02 mapflag loadevent bat_c01 mapflag loadevent bat_c02 mapflag loadevent bat_c03 mapflag loadevent mid_camp mapflag loadevent mid_campin mapflag loadevent man_fild01 mapflag loadevent man_fild03 mapflag loadevent spl_fild02 mapflag loadevent spl_fild03 mapflag loadevent moc_fild22b mapflag loadevent que_dan01 mapflag loadevent que_dan02 mapflag loadevent schg_que01 mapflag loadevent schg_dun01 mapflag loadevent arug_que01 mapflag loadevent arug_dun01 mapflag loadevent 1@orcs mapflag loadevent 2@orcs mapflag loadevent 1@cata mapflag loadevent 2@cata mapflag loadevent e_tower mapflag loadevent 1@tower mapflag loadevent 2@tower mapflag loadevent 3@tower mapflag loadevent 4@tower mapflag loadevent 5@tower mapflag loadevent 6@tower mapflag loadevent bat_room mapflag loadevent bat_a01 mapflag loadevent bat_a02 mapflag loadevent bat_b01 mapflag loadevent bat_b02 mapflag loadevent que_qsch01 mapflag loadevent que_qsch02 mapflag loadevent que_qsch03 mapflag loadevent que_qsch04 mapflag loadevent que_qsch05 mapflag loadevent que_qaru01 mapflag loadevent que_qaru02 mapflag loadevent que_qaru03 mapflag loadevent que_qaru04 mapflag loadevent que_qaru05 mapflag loadevent arug_cas01 mapflag loadevent arug_cas02 mapflag loadevent arug_cas03 mapflag loadevent arug_cas04 mapflag loadevent arug_cas05 mapflag loadevent aru_gld mapflag loadevent moscovia mapflag loadevent mosk_in mapflag loadevent mosk_ship mapflag loadevent mosk_fild01 mapflag loadevent mosk_fild02 mapflag loadevent mosk_dun01 mapflag loadevent mosk_dun02 mapflag loadevent mosk_dun03 mapflag loadevent mosk_que mapflag loadevent schg_cas01 mapflag loadevent schg_cas02 mapflag loadevent schg_cas03 mapflag loadevent schg_cas04 mapflag loadevent schg_cas05 mapflag loadevent sch_gld mapflag loadevent cave mapflag loadevent moc_fild20 mapflag loadevent moc_fild21 mapflag loadevent moc_fild22 mapflag loadevent bossnia_01 mapflag loadevent bossnia_02 mapflag loadevent bossnia_03 mapflag loadevent bossnia_04 mapflag loadevent itemmall mapflag loadevent poring_w01 mapflag loadevent poring_w02 mapflag loadevent nameless_i mapflag loadevent nameless_n mapflag loadevent nameless_in mapflag loadevent abbey01 mapflag loadevent abbey02 mapflag loadevent abbey03 mapflag loadevent que_temsky mapflag loadevent z_agit mapflag loadevent veins mapflag loadevent ve_in mapflag loadevent ve_in02 mapflag loadevent ve_fild01 mapflag loadevent ve_fild02 mapflag loadevent ve_fild03 mapflag loadevent ve_fild04 mapflag loadevent ve_fild05 mapflag loadevent ve_fild06 mapflag loadevent ve_fild07 mapflag loadevent thor_camp mapflag loadevent que_thor mapflag loadevent thor_v01 mapflag loadevent thor_v02 mapflag loadevent thor_v03 mapflag loadevent 06guild_r mapflag loadevent 06guild_01 mapflag loadevent 06guild_02 mapflag loadevent 06guild_03 mapflag loadevent 06guild_04 mapflag loadevent 06guild_05 mapflag loadevent 06guild_06 mapflag loadevent 06guild_07 mapflag loadevent 06guild_08 mapflag loadevent rachel mapflag loadevent ra_in01 mapflag loadevent ra_temple mapflag loadevent ra_temin mapflag loadevent que_rachel mapflag loadevent ra_temsky mapflag loadevent ra_fild01 mapflag loadevent ra_fild02 mapflag loadevent ra_fild03 mapflag loadevent ra_fild04 mapflag loadevent ra_fild05 mapflag loadevent ra_fild06 mapflag loadevent ra_fild07 mapflag loadevent ra_fild08 mapflag loadevent ra_fild09 mapflag loadevent ra_fild10 mapflag loadevent ra_fild11 mapflag loadevent ra_fild12 mapflag loadevent ra_fild13 mapflag loadevent ra_san01 mapflag loadevent ra_san02 mapflag loadevent ra_san03 mapflag loadevent ra_san04 mapflag loadevent ra_san05 mapflag loadevent ice_dun01 mapflag loadevent ice_dun02 mapflag loadevent ice_dun03 mapflag loadevent ice_dun04 mapflag loadevent hugel mapflag loadevent hu_in01 mapflag loadevent que_bingo mapflag loadevent que_hugel mapflag loadevent p_track01 mapflag loadevent p_track02 mapflag loadevent odin_tem01 mapflag loadevent odin_tem02 mapflag loadevent odin_tem03 mapflag loadevent hu_fild02 mapflag loadevent hu_fild03 mapflag loadevent hu_fild06 mapflag loadevent ein_fild01 mapflag loadevent ein_fild02 mapflag loadevent ein_fild05 mapflag loadevent yuno_fild10 mapflag loadevent kh_kiehl02 mapflag loadevent kh_kiehl01 mapflag loadevent kh_dun02 mapflag loadevent kh_dun01 mapflag loadevent kh_mansion mapflag loadevent kh_rossi mapflag loadevent kh_school mapflag loadevent kh_vila mapflag loadevent auction_01 mapflag loadevent auction_02 mapflag loadevent que_job01 mapflag loadevent abyss_01 mapflag loadevent abyss_02 mapflag loadevent abyss_03 mapflag loadevent tha_t01 mapflag loadevent tha_t02 mapflag loadevent tha_t03 mapflag loadevent tha_t04 mapflag loadevent tha_t05 mapflag loadevent tha_t06 mapflag loadevent tha_t07 mapflag loadevent tha_t08 mapflag loadevent tha_t09 mapflag loadevent tha_t10 mapflag loadevent tha_t11 mapflag loadevent tha_t12 mapflag loadevent thana_step mapflag loadevent thana_boss mapflag loadevent tha_scene01 mapflag loadevent job_soul mapflag loadevent job_star mapflag loadevent hu_fild07 mapflag loadevent hu_fild05 mapflag loadevent hu_fild04 mapflag loadevent hu_fild01 mapflag loadevent yuno_fild06 mapflag loadevent quiz_02 mapflag loadevent jupe_cave mapflag loadevent juperos_01 mapflag loadevent juperos_02 mapflag loadevent jupe_gate mapflag loadevent jupe_area1 mapflag loadevent jupe_area2 mapflag loadevent jupe_ele mapflag loadevent jupe_ele_r mapflag loadevent jupe_core mapflag loadevent lighthalzen mapflag loadevent lhz_in01 mapflag loadevent lhz_in02 mapflag loadevent lhz_in03 mapflag loadevent lhz_cube mapflag loadevent lhz_que01 mapflag loadevent lhz_airport mapflag loadevent airplane_01 mapflag loadevent lhz_dun01 mapflag loadevent lhz_dun02 mapflag loadevent lhz_dun03 mapflag loadevent lhz_fild01 mapflag loadevent yuno_pre mapflag loadevent y_airport mapflag loadevent lhz_fild03 mapflag loadevent lhz_fild02 mapflag loadevent ein_fild04 mapflag loadevent ein_fild03 mapflag loadevent ein_dun02 mapflag loadevent ein_dun01 mapflag loadevent ein_fild10 mapflag loadevent ein_fild09 mapflag loadevent ein_fild08 mapflag loadevent ein_fild07 mapflag loadevent ein_fild06 mapflag loadevent airplane mapflag loadevent airport mapflag loadevent ein_in01 mapflag loadevent einbech mapflag loadevent einbroch mapflag loadevent turbo_e_16 mapflag loadevent turbo_e_8 mapflag loadevent turbo_e_4 mapflag loadevent turbo_n_16 mapflag loadevent turbo_n_8 mapflag loadevent turbo_n_4 mapflag loadevent turbo_n_1 mapflag loadevent turbo_room mapflag loadevent yuno_fild12 mapflag loadevent yuno_fild11 mapflag loadevent yuno_fild09 mapflag loadevent yuno_fild08 mapflag loadevent yuno_fild07 mapflag loadevent yuno_fild05 mapflag loadevent ayo_in02 mapflag loadevent ayo_in01 mapflag loadevent ayo_dun02 mapflag loadevent ayo_dun01 mapflag loadevent ayo_fild02 mapflag loadevent ayo_fild01 mapflag loadevent ayothaya mapflag loadevent que_god02 mapflag loadevent que_god01 mapflag loadevent quiz_test mapflag loadevent gefenia04 mapflag loadevent gefenia03 mapflag loadevent gefenia02 mapflag loadevent gefenia01 mapflag loadevent himinn mapflag loadevent jawaii_in mapflag loadevent jawaii mapflag loadevent lou_in02 mapflag loadevent lou_in01 mapflag loadevent lou_dun03 mapflag loadevent lou_dun02 mapflag loadevent lou_dun01 mapflag loadevent lou_fild01 mapflag loadevent louyang mapflag loadevent valkyrie mapflag loadevent nif_in mapflag loadevent yggdrasil01 mapflag loadevent nif_fild02 mapflag loadevent nif_fild01 mapflag loadevent niflheim mapflag loadevent um_dun01 mapflag loadevent um_dun02 mapflag loadevent um_in mapflag loadevent um_fild01 mapflag loadevent um_fild02 mapflag loadevent um_fild03 mapflag loadevent um_fild04 mapflag loadevent umbala mapflag loadevent sec_in01 mapflag loadevent sec_in02 mapflag loadevent sec_pri mapflag loadevent gon_test mapflag loadevent gon_dun01 mapflag loadevent gon_dun02 mapflag loadevent gon_dun03 mapflag loadevent gon_fild01 mapflag loadevent gon_in mapflag loadevent gonryun mapflag loadevent ama_test mapflag loadevent ama_dun03 mapflag loadevent ama_dun02 mapflag loadevent ama_dun01 mapflag loadevent ama_fild01 mapflag loadevent ama_in02 mapflag loadevent ama_in01 mapflag loadevent amatsu mapflag loadevent alde_alche mapflag loadevent yuno_in05 mapflag loadevent yuno_in04 mapflag loadevent job_duncer mapflag loadevent job_sage mapflag loadevent job_cru mapflag loadevent job_monk mapflag loadevent monk_test mapflag loadevent in_rogue mapflag loadevent mag_dun02 mapflag loadevent mag_dun01 mapflag loadevent yuno_fild04 mapflag loadevent yuno_fild03 mapflag loadevent yuno_fild02 mapflag loadevent yuno_fild01 mapflag loadevent yuno_in03 mapflag loadevent yuno_in02 mapflag loadevent yuno_in01 mapflag loadevent yuno mapflag loadevent job_wiz mapflag loadevent job_prist mapflag loadevent job_knt mapflag loadevent job_hunte mapflag loadevent gld_dun04 mapflag loadevent gld_dun03 mapflag loadevent gld_dun02 mapflag loadevent gld_dun01 mapflag loadevent payg_cas05 mapflag loadevent payg_cas04 mapflag loadevent payg_cas03 mapflag loadevent payg_cas02 mapflag loadevent payg_cas01 mapflag loadevent pay_gld mapflag loadevent aldeg_cas05 mapflag loadevent aldeg_cas04 mapflag loadevent aldeg_cas03 mapflag loadevent aldeg_cas02 mapflag loadevent aldeg_cas01 mapflag loadevent alde_gld mapflag loadevent gefg_cas05 mapflag loadevent gefg_cas04 mapflag loadevent gefg_cas03 mapflag loadevent gefg_cas02 mapflag loadevent gefg_cas01 mapflag loadevent prtg_cas05 mapflag loadevent prtg_cas04 mapflag loadevent prtg_cas03 mapflag loadevent prtg_cas02 mapflag loadevent prtg_cas01 mapflag loadevent prt_gld mapflag loadevent tur_dun01 mapflag loadevent tur_dun02 mapflag loadevent tur_dun03 mapflag loadevent tur_dun04 mapflag loadevent tur_dun05 mapflag loadevent tur_dun06 mapflag loadevent guild_vs5 mapflag loadevent guild_vs4 mapflag loadevent guild_vs3 mapflag loadevent guild_vs2 mapflag loadevent guild_vs1 mapflag loadevent guild_room mapflag loadevent quiz_00 mapflag loadevent quiz_01 mapflag loadevent gef_fild12 mapflag loadevent gef_fild13 mapflag loadevent gef_fild14 mapflag loadevent cmd_in02 mapflag loadevent cmd_in01 mapflag loadevent comodo mapflag loadevent beach_dun mapflag loadevent beach_dun2 mapflag loadevent beach_dun3 mapflag loadevent cmd_fild01 mapflag loadevent cmd_fild02 mapflag loadevent cmd_fild03 mapflag loadevent cmd_fild04 mapflag loadevent cmd_fild05 mapflag loadevent cmd_fild06 mapflag loadevent cmd_fild07 mapflag loadevent cmd_fild08 mapflag loadevent cmd_fild09 mapflag loadevent xmas_in mapflag loadevent xmas_dun02 mapflag loadevent xmas_dun01 mapflag loadevent xmas_fild01 mapflag loadevent xmas mapflag loadevent mjolnir_01 mapflag loadevent mjolnir_02 mapflag loadevent mjolnir_03 mapflag loadevent mjolnir_04 mapflag loadevent mjolnir_05 mapflag loadevent mjolnir_06 mapflag loadevent mjolnir_07 mapflag loadevent mjolnir_08 mapflag loadevent mjolnir_09 mapflag loadevent mjolnir_10 mapflag loadevent mjolnir_11 mapflag loadevent mjolnir_12 mapflag loadevent prt_fild00 mapflag loadevent prt_fild01 mapflag loadevent prt_fild02 mapflag loadevent prt_fild03 mapflag loadevent prt_fild04 mapflag loadevent prt_fild05 mapflag loadevent prt_fild06 mapflag loadevent prt_fild07 mapflag loadevent prt_fild08 mapflag loadevent prt_fild09 mapflag loadevent prt_fild10 mapflag loadevent prt_fild11 mapflag loadevent prt_monk mapflag loadevent gef_fild00 mapflag loadevent gef_fild01 mapflag loadevent gef_fild02 mapflag loadevent gef_fild03 mapflag loadevent gef_fild04 mapflag loadevent gef_fild05 mapflag loadevent gef_fild06 mapflag loadevent gef_fild07 mapflag loadevent gef_fild08 mapflag loadevent gef_fild09 mapflag loadevent gef_fild10 mapflag loadevent in_orcs01 mapflag loadevent gef_fild11 mapflag loadevent moc_fild01 mapflag loadevent moc_fild02 mapflag loadevent moc_fild03 mapflag loadevent moc_fild04 mapflag loadevent moc_fild05 mapflag loadevent moc_fild06 mapflag loadevent moc_fild07 mapflag loadevent moc_fild08 mapflag loadevent moc_fild09 mapflag loadevent moc_fild10 mapflag loadevent moc_fild11 mapflag loadevent moc_fild12 mapflag loadevent moc_fild13 mapflag loadevent moc_fild14 mapflag loadevent moc_fild15 mapflag loadevent moc_fild16 mapflag loadevent in_moc_16 mapflag loadevent moc_fild17 mapflag loadevent moc_fild18 mapflag loadevent moc_fild19 mapflag loadevent pay_fild01 mapflag loadevent pay_fild02 mapflag loadevent pay_fild03 mapflag loadevent pay_fild04 mapflag loadevent pay_fild05 mapflag loadevent pay_fild06 mapflag loadevent pay_fild07 mapflag loadevent pay_fild08 mapflag loadevent pay_fild09 mapflag loadevent pay_fild10 mapflag loadevent pay_fild11 mapflag loadevent new_1-1 mapflag loadevent new_2-1 mapflag loadevent new_3-1 mapflag loadevent new_4-1 mapflag loadevent new_5-1 mapflag loadevent new_1-2 mapflag loadevent new_2-2 mapflag loadevent new_3-2 mapflag loadevent new_4-2 mapflag loadevent new_5-2 mapflag loadevent new_1-3 mapflag loadevent new_2-3 mapflag loadevent new_3-3 mapflag loadevent new_4-3 mapflag loadevent new_5-3 mapflag loadevent new_1-4 mapflag loadevent new_2-4 mapflag loadevent new_3-4 mapflag loadevent new_4-4 mapflag loadevent new_5-4 mapflag loadevent anthell01 mapflag loadevent anthell02 mapflag loadevent gef_dun00 mapflag loadevent gef_dun01 mapflag loadevent gef_dun02 mapflag loadevent gef_dun03 mapflag loadevent iz_dun00 mapflag loadevent iz_dun01 mapflag loadevent iz_dun02 mapflag loadevent iz_dun03 mapflag loadevent iz_dun04 mapflag loadevent iz_dun05 mapflag loadevent in_sphinx1 mapflag loadevent in_sphinx2 mapflag loadevent in_sphinx3 mapflag loadevent in_sphinx4 mapflag loadevent in_sphinx5 mapflag loadevent moc_pryd01 mapflag loadevent moc_pryd02 mapflag loadevent moc_pryd03 mapflag loadevent moc_pryd04 mapflag loadevent moc_pryd05 mapflag loadevent moc_pryd06 mapflag loadevent moc_prydb1 mapflag loadevent mjo_dun01 mapflag loadevent mjo_dun02 mapflag loadevent mjo_dun03 mapflag loadevent orcsdun01 mapflag loadevent orcsdun02 mapflag loadevent pay_dun00 mapflag loadevent pay_dun01 mapflag loadevent pay_dun02 mapflag loadevent pay_dun03 mapflag loadevent pay_dun04 mapflag loadevent prt_maze01 mapflag loadevent prt_maze02 mapflag loadevent prt_maze03 mapflag loadevent prt_sewb1 mapflag loadevent prt_sewb2 mapflag loadevent prt_sewb3 mapflag loadevent prt_sewb4 mapflag loadevent treasure01 mapflag loadevent treasure02 mapflag loadevent hunter_1-1 mapflag loadevent hunter_2-1 mapflag loadevent hunter_3-1 mapflag loadevent in_hunter mapflag loadevent knight_1-1 mapflag loadevent knight_2-1 mapflag loadevent knight_3-1 mapflag loadevent priest_1-1 mapflag loadevent priest_2-1 mapflag loadevent priest_3-1 mapflag loadevent sword_1-1 mapflag loadevent sword_2-1 mapflag loadevent sword_3-1 mapflag loadevent job_thief1 mapflag loadevent wizard_1-1 mapflag loadevent wizard_2-1 mapflag loadevent wizard_3-1 mapflag loadevent force_1-1 mapflag loadevent force_2-1 mapflag loadevent force_3-1 mapflag loadevent force_1-2 mapflag loadevent force_2-2 mapflag loadevent force_3-2 mapflag loadevent force_1-3 mapflag loadevent force_2-3 mapflag loadevent force_3-3 mapflag loadevent ordeal_1-1 mapflag loadevent ordeal_2-1 mapflag loadevent ordeal_3-1 mapflag loadevent ordeal_1-2 mapflag loadevent ordeal_2-2 mapflag loadevent ordeal_3-2 mapflag loadevent alb_ship mapflag loadevent alberta mapflag loadevent alberta_in mapflag loadevent alb2trea mapflag loadevent aldebaran mapflag loadevent aldeba_in mapflag loadevent gef_tower mapflag loadevent geffen mapflag loadevent geffen_in mapflag loadevent moc_castle mapflag loadevent moc_ruins mapflag loadevent morocc mapflag loadevent morocc_in mapflag loadevent pay_arche mapflag loadevent payon mapflag loadevent payon_in01 mapflag loadevent payon_in02 mapflag loadevent payon_in03 mapflag loadevent prontera mapflag loadevent prt_in mapflag loadevent prt_castle mapflag loadevent prt_church mapflag loadevent izlude mapflag loadevent izlude_in mapflag loadevent izlu2dun mapflag loadevent monk_in mapflag loadevent prt_are_in mapflag loadevent arena_room mapflag loadevent prt_are01 mapflag loadevent glast_01 mapflag loadevent alde_dun01 mapflag loadevent alde_dun02 mapflag loadevent alde_dun03 mapflag loadevent alde_dun04 mapflag loadevent c_tower1 mapflag loadevent c_tower2 mapflag loadevent c_tower3 mapflag loadevent c_tower4 mapflag 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mapflag loadevent guild_vs2-1 mapflag loadevent guild_vs2-2 mapflag loadevent new_zone01 mapflag loadevent new_zone02 mapflag loadevent new_zone03 mapflag loadevent new_zone04 mapflag loadevent que_ng mapflag loadevent que_san04 mapflag loadevent que_ba mapflag loadevent que_moon mapflag loadevent que_moc_16 mapflag loadevent poring_c01 mapflag loadevent poring_c02 mapflag loadevent pvp_y_room mapflag loadevent pvp_n_room mapflag loadevent pvp_c_room mapflag loadevent pvp_n_1-1 mapflag loadevent pvp_n_2-1 mapflag loadevent pvp_n_3-1 mapflag loadevent pvp_n_4-1 mapflag loadevent pvp_n_5-1 mapflag loadevent pvp_n_6-1 mapflag loadevent pvp_n_7-1 mapflag loadevent pvp_n_8-1 mapflag loadevent pvp_n_1-2 mapflag loadevent pvp_n_2-2 mapflag loadevent pvp_n_3-2 mapflag loadevent pvp_n_4-2 mapflag loadevent pvp_n_5-2 mapflag loadevent pvp_n_6-2 mapflag loadevent pvp_n_7-2 mapflag loadevent pvp_n_8-2 mapflag loadevent pvp_n_1-3 mapflag loadevent pvp_n_2-3 mapflag loadevent pvp_n_3-3 mapflag loadevent pvp_n_4-3 mapflag loadevent pvp_n_5-3 mapflag loadevent pvp_n_6-3 mapflag loadevent pvp_n_7-3 mapflag loadevent pvp_n_8-3 mapflag loadevent pvp_n_1-4 mapflag loadevent pvp_n_2-4 mapflag loadevent pvp_n_3-4 mapflag loadevent pvp_n_4-4 mapflag loadevent pvp_n_5-4 mapflag loadevent pvp_n_6-4 mapflag loadevent pvp_n_7-4 mapflag loadevent pvp_n_8-4 mapflag loadevent pvp_n_1-5 mapflag loadevent pvp_n_2-5 mapflag loadevent pvp_n_3-5 mapflag loadevent pvp_n_4-5 mapflag loadevent pvp_n_5-5 mapflag loadevent pvp_n_6-5 mapflag loadevent pvp_n_7-5 mapflag loadevent pvp_n_8-5 mapflag loadevent pvp_y_1-1 mapflag loadevent pvp_y_2-1 mapflag loadevent pvp_y_3-1 mapflag loadevent pvp_y_4-1 mapflag loadevent pvp_y_5-1 mapflag loadevent pvp_y_6-1 mapflag loadevent pvp_y_7-1 mapflag loadevent pvp_y_8-1 mapflag loadevent pvp_y_1-2 mapflag loadevent pvp_y_2-2 mapflag loadevent pvp_y_3-2 mapflag loadevent pvp_y_4-2 mapflag loadevent pvp_y_5-2 mapflag loadevent pvp_y_6-2 mapflag loadevent pvp_y_7-2 mapflag loadevent pvp_y_8-2 mapflag loadevent pvp_y_1-3 mapflag loadevent pvp_y_2-3 mapflag loadevent pvp_y_3-3 mapflag loadevent pvp_y_4-3 mapflag loadevent pvp_y_5-3 mapflag loadevent pvp_y_6-3 mapflag loadevent pvp_y_7-3 mapflag loadevent pvp_y_8-3 mapflag loadevent pvp_y_1-4 mapflag loadevent pvp_y_2-4 mapflag loadevent pvp_y_3-4 mapflag loadevent pvp_y_4-4 mapflag loadevent pvp_y_5-4 mapflag loadevent pvp_y_6-4 mapflag loadevent pvp_y_7-4 mapflag loadevent pvp_y_8-4 mapflag loadevent pvp_y_1-5 mapflag loadevent pvp_y_2-5 mapflag loadevent pvp_y_3-5 mapflag loadevent pvp_y_4-5 mapflag loadevent pvp_y_5-5 mapflag loadevent pvp_y_6-5 mapflag loadevent pvp_y_7-5 mapflag loadevent pvp_y_8-5 mapflag loadevent pvp_2vs2 mapflag loadevent // unused maps //prontera_x mapflag loadevent //alberta_x mapflag loadevent //aldebaran_x mapflag loadevent //geffen_x mapflag loadevent //izlude_x mapflag loadevent //prt_church_x mapflag loadevent //prontera_s mapflag loadevent //pay_arche_s mapflag loadevent //rwc01 mapflag loadevent //rwc02 mapflag loadevent //rwc03 mapflag loadevent //2007rwc_r mapflag loadevent //2007rwc_01 mapflag loadevent //2007rwc_02 mapflag loadevent //2007rwc_03 mapflag loadevent //2007rwc_04 mapflag loadevent //2007rwc_05 mapflag loadevent //2007rwc_06 mapflag loadevent //2007rwc_07 mapflag loadevent //2007rwc_08 mapflag loadevent //2007rwc_09 mapflag loadevent //2007rwc_10 mapflag loadevent //izlude07 mapflag loadevent //guild_rwc1 mapflag loadevent //guild_rwc2 mapflag loadevent //guild_rwc3 mapflag loadevent //guild_rwc4 mapflag loadevent //guild_rwc5 mapflag loadevent //fay_vilg00 mapflag loadevent //fay_vilg01 mapflag loadevent //gef_vilg00 mapflag loadevent //gef_vilg01 mapflag loadevent //moc_dugn01 mapflag loadevent //moc_dugn02 mapflag loadevent //moc_fild01 mapflag loadevent //moc_fild02 mapflag loadevent //moc_fild03 mapflag loadevent //moc_fild04 mapflag loadevent //moc_intr00 mapflag loadevent //moc_intr01 mapflag loadevent //moc_intr02 mapflag loadevent //moc_intr04 mapflag loadevent //moc_vilg00 mapflag loadevent //moc_vilg01 mapflag loadevent //moc_vilg02 mapflag loadevent //probemap mapflag loadevent //probemap02 mapflag loadevent //prt_cstl01 mapflag loadevent //prt_dugn00 mapflag loadevent //prt_dugn01 mapflag loadevent //prt_fild00 mapflag loadevent //prt_fild01 mapflag loadevent //prt_fild03 mapflag loadevent //prt_fild04 mapflag loadevent //prt_fild05 mapflag loadevent //prt_intr01 mapflag loadevent //prt_intr01_a mapflag loadevent //prt_intr02 mapflag loadevent //prt_vilg00 mapflag loadevent //prt_vilg01 mapflag loadevent //prt_vilg02 mapflag loadevent //tank_test mapflag loadevent //tank_test2 mapflag loadevent //test mapflag loadevent //oldpayon mapflag loadevent //oldpay_in01 mapflag loadevent //oldpay_in02 mapflag loadevent //xmas_x mapflag loadevent //alberta_d mapflag loadevent //holy_gold mapflag loadevent //holy_silver mapflag loadevent //darkness_z mapflag loadevent //baby_para mapflag loadevent //dragon_nest mapflag loadevent //dragon_nes2 mapflag loadevent //que_new01 mapflag loadevent //que_new02 mapflag loadevent //jp_stage_a mapflag loadevent //jp_castle mapflag loadevent //jp_ruins mapflag loadevent //jp_magic mapflag loadevent //jp_stage_b mapflag loadevent //jp_dress_a mapflag loadevent //jp_dress_b mapflag loadevent //anothership mapflag loadevent //jp_event02 mapflag loadevent //jp_event03 mapflag loadevent //jp_event04 mapflag loadevent //jp_event05 mapflag loadevent //jp_event06 mapflag loadevent //pvp_2vs2b mapflag loadevent //pvp_2vs2c mapflag loadevent //room_00 mapflag loadevent //room_01 mapflag loadevent //room_02 mapflag loadevent //guild_vs2pa mapflag loadevent //guild_vs2pb mapflag loadevent //guild_vs2pc mapflag loadevent //guild_vs2ia mapflag loadevent //guild_vs2ib mapflag loadevent //guild_vs2ic mapflag loadevent //guild_vs2ga mapflag loadevent //guild_vs2gb mapflag loadevent //guild_vs2gc mapflag loadevent //guild_vs2ma mapflag loadevent //guild_vs2mb mapflag loadevent //guild_vs2mc mapflag loadevent //tower_a0 mapflag loadevent //tower_a1 mapflag loadevent //tower_a2 mapflag loadevent //tower_a3 mapflag loadevent //tower_a4 mapflag loadevent //tower_a5 mapflag loadevent //tower_a6 mapflag loadevent //tower_a7 mapflag loadevent //tower_a8 mapflag loadevent //tower_a9 mapflag loadevent //tower_a10 mapflag loadevent //tower_a11 mapflag loadevent //tower_a12 mapflag loadevent //tower_b0 mapflag loadevent //tower_b1 mapflag loadevent //tower_b2 mapflag loadevent //tower_b3 mapflag loadevent //tower_b4 mapflag loadevent //tower_b5 mapflag loadevent //tower_b6 mapflag loadevent //tower_b7 mapflag loadevent //tower_b8 mapflag loadevent //tower_b9 mapflag loadevent //tower_b10 mapflag loadevent //tower_b11 mapflag loadevent //tower_b12 mapflag loadevent //tower_c0 mapflag loadevent //tower_c1 mapflag loadevent //tower_c2 mapflag loadevent //tower_c3 mapflag loadevent //tower_c4 mapflag loadevent //tower_c5 mapflag loadevent //tower_c6 mapflag loadevent //tower_c7 mapflag loadevent //tower_c8 mapflag loadevent //tower_c9 mapflag loadevent //tower_c10 mapflag loadevent //tower_c11 mapflag loadevent //tower_c12 mapflag loadevent //tower_d0 mapflag loadevent //tower_d1 mapflag loadevent //tower_d2 mapflag loadevent //tower_d3 mapflag loadevent //tower_d4 mapflag loadevent //tower_d5 mapflag loadevent //tower_d6 mapflag loadevent //tower_d7 mapflag loadevent //tower_d8 mapflag loadevent //tower_d9 mapflag loadevent //tower_d10 mapflag loadevent //tower_d11 mapflag loadevent //tower_d12 mapflag loadevent //gl_in01_ev mapflag loadevent //evt_zombie mapflag loadevent //arcadanias mapflag loadevent //ein_polu mapflag loadevent //moonlight_a mapflag loadevent //ordeal_a00 mapflag loadevent //ordeal_a02 mapflag loadevent //ordeal_1-3 mapflag loadevent //ordeal_2-3 mapflag loadevent //ordeal_3-3 mapflag loadevent //ordeal_1-4 mapflag loadevent //ordeal_2-4 mapflag loadevent //ordeal_3-4 mapflag loadevent //evt_hello mapflag loadevent //te_aldecas01 mapflag loadevent //te_aldecas02 mapflag loadevent //te_aldecas03 mapflag loadevent //te_aldecas04 mapflag loadevent //te_aldecas05 mapflag loadevent //prt_arena01 mapflag loadevent //e_hugel mapflag loadevent //job_gun mapflag loadevent //ver_eju mapflag loadevent //ver_tunn mapflag loadevent //verus04 mapflag loadevent //verus03 mapflag loadevent //1@mcd mapflag loadevent