if(req.itemid[i] == ITEMID_ACID_BOTTLE || req.itemid[i] == ITEMID_FIRE_BOTTLE) // Creator's { int16 item_index; if ((item_index = pc->search_inventory(sd,req.itemid[i])) == INDEX_NOT_FOUND || sd->status.inventory[item_index].amount < req.amount[i] ) { if( map->list[sd->bl.m].flag.gvg ) req.itemid[i] = ITEMID_WOEACIDBOTTLE; if( map->list[sd->bl.m].flag.battleground ) req.itemid[i] = ITEMID_BGACIDBOTTLE; req.amount[i] = 1; } }